Jump to content

Chimaka( ͡° ͜ʖ ͡°)

Beta Tester
  • Posts

    195
  • Joined

  • Last visited

Posts posted by Chimaka( ͡° ͜ʖ ͡°)

  1. 4 hours ago, Loptous said:

    56bb559785c34_Evocators-Woe_shadow.jpg.356bb55988d410_Evocators-Woe_nature.jpg.b

    Hi yall, I am back with another card.

    First off, the green may seem a little better in some situations where you would put this over an enemies base or even yours to prevent some nasty spells. 

    This card has some combo potentials as well, summoning a crap ton of units then sending them off into the frey of battle while casting this to prevent the enemy from doing more damage then you would like.

    This card is a silence and I think the price for it is fairly reasonable, definitely has practical use.

    Not so sure about PVE though, I think it could stop enemies from spawning idk, I don't see much use for this outside of PVP just because you want to use spells when fighting AI units because of how much damage they can deal. 

    Huh, both of them are very good spells in each affinity. The question is about what one you would take into your deck? Reason is tactics you want to play. Just like you play LS (:shadoworb:->:shadoworb:->:frostorb: or :shadoworb:->:frostorb:->:shadoworb:) and you actually need an anti-spell spell (yea spell to cast no spells) to get safe offensive tactic (LS are good in dealing with units 1 to 1), also the tainted one is good in that too. Nah, I would take both of them into my deck.

    P.S. This card is not for PvE at all, I don't see any reasons to use it in PVE. Because green affinity dosn't work actually never (abilities of units still work), shadow one isn't needed (abilities to summon units still work too). Also it takes a slot in deck.

  2. So I will add info about his ability. It is about "purge" effect: Gifted affinity if purges allies, gives them immunity for 15 sec, Tainted affinity if purges enemy, gives them insensitive for 15 sec, BUT, BUT he loss 300(!) life point for casting it. I don't know did ability cost energy or not, but losing 3/4 of your hp, and not avaliable to cast it when hp<300 (sacrifice) is not good. Lifesteal doesn't change situation. Maybe with upgrades he got more hp or lesser cost in hp or anything else. Even I don't know about will Life Weaving work with ability or not (I think - Not).

    Still he can purge Ava's shield for 120 energy, Grigories taunt, etc and any buff/debuff; also L-type attack instead of M-type of Skyfire Drake will play into the hand of in t3 fights. And on top of it you can take both the Skyfire Drake and the Windhunter to become actual badass ( ͡° ͜ʖ ͡°).

    • An interesting question about this card is Why it requires :fireorb::fireorb:?
    • Still never saw it had played either in PvE, either in PvP.
    • Yes, it buffs the attack, but... does it so necessary to spend 65 En. and having 2 fire orbs to play this card? Right answer is - No.
    • I would be right if I compare Warlock with Shaman (not due to their textures) like supports, so the shaman heals because he is Nature's support (I'm kidding?)  - he needs 1(!) orb and 70 En, but the Warlock buffs attack - he needs 65 En and 2 fire orbs? You serious? Heal < Attack? REALLY. YOU. THINK. SO? Huh? I'm done EA.

     

    :kaboom:

  3. Say hi to Pure Fire decks with cards like Disenchant and Global Warming or any kind of such stuff.

    Still really hard to beat him due to that Ava recast shield every 15 sec, so you may have more than 2150+500 dmg in less then 15 sec. Even Ava has the L-type attack, it give a big deal in T3 vs T2-3 fights, but it yields up to other offensive XL units like jugg, grigori, corsair, dopeworm or satanael (does it playable like offensive?). Sum to that, that Ice is never (in 80%) using an offensive tactics, so to say the Ava with L-type attack is needed to play when you have advantage in orbs which you will not lost next ~1,5 min to definitely win the game. Add here that Ava a :frostorb::frostorb::frostorb: card, so you must play pure frost deck and have no combo cards or supportive cards for your Ava. Now ask yourself "Do you want play such stile?".

    That is all about 1vs1. In 2vs2 somethings are different and hard to say what deck (of,course not a pure frost) will be better to help you with your Ava.

  4. As Treim had already said that at t4 you get more good cards and possibilities. I bought it (or got it randomly, don't remember) only in the reason of MAYBE it would kill bosses, but it doesn't.

    I'm not a true fun of Shadow, but I of course played a pure shadow decks and I would say that I'm not even going to fill the card slot in my deck by this. Maybe in t3 it could fit a lot better, but like a t3 unit only in PvP due to its ability to KICKASSOFSOMEONE'SJUGG, because there are still a lot of better cards instead of Void Maw. Remind even Wrathgazer (I liked it a lot), Satanael (XL 3100-U0,  372dmg/3sec vs 300/4...220 cost, summons Buffed Snapjaws), EVEN Mutating Frenzy (ok he is melee, but XL 1630/L 1900 vs XL 1900/L 1640 all on U0). Not ok card, no place to be used.

  5. Maybe this card is spicifically best card in rPvE 9-10th hard, still can be replaced by "Enlightenment". IMHO this is more like a principled choice between Enlightenment and Monument of Amii.

    Also can be used in several PvE maps, but due to it is specific can't be used so often even if it is 'imbalanced' and you can have 4th ord right after 3rd.

  6. 3 hours ago, LagOps said:

    i doubt reworking it into an m counter would be such a good idea. they may be better in open combat than ice guardians, but that might just create more issues as it would take away a major weakness of the faction. on the other hand the card would most likely still not be played unless it gets buffed a whole lot, just because it is a slow s mele unit and ice guardians are really good units. it will be really hard to find a balance here. they either are not worth the slot or have stupidly high stats and are only played because they are broken. i honestly would just leave them as they are for now, they are not bad units. i don't play pve a lot, but they might be usefull in some cases as they are cheap and really tanky for a t1 unit.

    Maybe this Card can get ability Steadfast with upgreades and change S/S to M/S, but there are olready Imperials for 70 En. with M/S (without Steadfast ability) and Ice Guardian for even 50(!) En. - M/M.

    I mean, they have ability - Brave Defenders...but you know...this ability so powerfull  ( ͡° ͜ʖ ͡°) .

  7. making a screenshot would be cool.. snipping tool does the job, then just upload it and post the link in here .. 

    much easier to judge and rebuild it then. :)

    I have already made linked image, but it still don't want to appear. This one is for 'Crusade'

  8. Most of PvE maps (scenario) are passable by stonekins and Frost/Nature decks, but maybe they are too slow for rPvE. For rPvE I prefered Lostsouls and Frost/Shadow deck (look up to treim's deck for rPvE). LS are good at PvE maps too.

    I as remembered I made some special decks for some PvE maps also for each place 1-4 on it. Also I remember that I made an 10th-hard rPvE deck. There were some weird combos and cards synergies. I can't remember which cards I used, but I remember it was 100% hodgepodge. Maybe like that :frostorb::natureorb::natureorb::fireorb:, and of,course there is Enlightenment.

  9. If done properly, having a centralized community ran Youtube/twitch channel will insure that members don't have to follow multiple different channels for content, and would have to just check this one channel. Logically speaking, if our time and effort is properly combined together, we will basically combine the views/subscribers and likes from all the different channels into one, big and solid community channel. This would effectively make it grow faster than having a bunch of separate channels, since it would get more recognized. 

    Maybe. It's IMHO, so just Wait and See.

  10. Btw what reason of making kind of "public" channel on Youtube/Twitch? It will be such spam which will make community be confused on this channel. It can make :kaboom::kaboom:.

    I know what you wanted to plan. BUT...is it reasonable? Maybe separated channels with own content would make a group of channel. This will make the choice be easier and finding of other channels too. Also, it will promote other channels with subs, isn't it?

  11. Although Blank said that he expect to not have many problems with the maps, so maybe... :bf: for christmas might be real. 

    But is that needed to rush? Maybe they should do it more attentively, cause it can prevent many of bugs in realise...your know. I have already met with such "rush". Bugs, crash of servers or client, etc. 

    But to be honest it should be not so difficult.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use