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Support_00001

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About Support_00001

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  1. Support_00001

    Farm-able Cards

    Same reason people play the lottery. Selling your packs is 100% more profitable in the long run. This is literally the point of my argument LOL. People are not selling these cards, and when they do people buy the cards out (if they are cheap) and mark them up, it shouldnt be possible for the market of windweavers to completely DISAPPEAR, people take advantage of this and charge obscene prices. People arent opening boosters to sell these important core cards, so I dont expect them to outpace the the rate people can buy them. If people want to spend 5+ Hours to attempt to get one charge for a core card, I dont see an issue here. This isnt a viable money maker and numbers can easily be tweaked, the purpose is to lower the cost to a more acceptable level. It's my opinion that one person can outpace the rate that a certain card enters the market, if this is possible for core cards in a deck then the market is flawed. Either lower the cost of boosters by around half or allow players to grind out the core cards of their choice. "Core" cards can be determined by a larger group of people. There is too much power given to an anyone that hordes BFP in this game. Or consider what @DarcReaver said and create an alternative (More difficult IMO).
  2. Support_00001

    Farm-able Cards

    The point was, yes, there ISNT enough of these cards on the market. I dont want to nitpick, I want all common and uncommon cards to be available in certain scenarios, I think there is a problem if a few of these cards can completely disappear from a market at any point in time considering the fact that they are usually essential. When you dont get what you want in a pack you arent usually bothered to go sell it off at the next opportunity. The card prices dont need to drop rapidly at all, One scenario doesnt have to tailor to a single card either. I dont imagine everyone will consider grinding the same PvE map 20-30 times for a single copy of a common card will be worth it to them. And some people dont consider opening packs as resource for getting the card you want either, in fact i dont understand why many people do it, selling off the packs is the best way to make BFP for the cards you want so I dont see many more of these cards hitting the markets. You also say that "flooding" the market with these cards is a bad thing? At the very least i think everyone will appreciate not having to spend 300+BFP for these staple cards, the more cards on the market the more stable the prices will be.
  3. Support_00001

    Farm-able Cards

    How about make common cards farm-able in certain advanced scenarios and uncommon cards farm-able in expert scenarios. I don't think certain cards deserve the prices they're given especially Shaman, Windweavers and surge of light since im a nature player they stick out. I dont think they should be guaranteed but at least give it a low percentage like 10% chance for one of your upgrades to be a select common or uncommon card. Its frustrating needing to spend 900 BFP to just max your charges on a windweaver.
  4. Support_00001

    Auction House Price Manupulation

    By monopoly I mean one person buys a a card that is somewhat desired and has a low price so they can buyout any amount of that card sold below the price they want and then resell it at the price they want. Take a look at Energy Parasite its ranging from 150 - 300 BFP a newbie would say oh wow ok, ill take the 150BFP price one thats a steal. Nevermind the fact that it was comfortably sold at 15 - 20BFP a few days before. And dont start saying oh thats a market for you, being able to reach a product through a booster isnt an excuse, im not going to buy 10 boosters so I can get 1 energy parasite lol. Your example isnt fair because there are other options for people to buy the 3BFP option, Im talking about when there isnt that option. The solution im saying is a graph showing the exchange price of a card so you can see how the price moves up by 1000% and be aware of it.
  5. Support_00001

    Auction House Price Manupulation

    The point is, its not healthy for the game where people can take a card and ramp up its cost many times over just so they can make an insane profit. You cant wait these things out because they bought the cards at such a cheap price, they say well ill give you a discount at only 500% of the normal price or else you can fuck off and never get the card again. Its like do you think its fair that if i saved up BFP I could take a normally 20 BFP card and then change its value to 200, and then just force everyone else to have to buy it until I decided i made enough money? Everybody looks at the AH to sell their cards, every "Vendor" is on there so I cant go somewhere else, if you want a real life comparison its like having a monopoly (Which is illegal), however at least in real life if something isnt at a fair price you're aware of it and you actually can go somewhere else. All I want is something so you can check if the price increase is fair. And no, Im not going to do the same tactics just because someone else in the game is greedy, thats like saying why dont i exploit a AH bug because you can make some money too.
  6. Support_00001

    Auction House Price Manupulation

    You cannot get a feel for the price in the market as a new player, when people can just buy up the sale of low cost cards and mark them up 200 - 1000% for days its not fair to everyone else. Nobody has a feel for the true price of ANY card people just guess around the right price then realise down the line that they were scammed. The only fair prices in the market are hyper undesirable cards and boosters. However depending on the day for boosters to can still have a margin of 60 bfp yet you can still bench mark the price. This is just annoying and you cant expect that people will start flocking to the game. There needs to be a way to have a more detailed representation of the market, this is just incredibly poor way to model a market especially with such a low player base that can easily have people controlling a market because they simply have 5 or more accounts and control the sale of a single card. Never-mind if a group of people band together and decide that they will take control of an aspect of the market.
  7. Support_00001

    "Slow mode" for AH?

    If @Urgonar was able to create something even mildly resembling it, then I don't think it would be that difficult to implement. It doesn't even have to be within the game but stem from the forum.
  8. Support_00001

    "Slow mode" for AH?

    Why cant there just be a graph developed so people have the information at their hands and can decide for themselves whether the price is right.
  9. Support_00001

    Auction House Price Manupulation

    These cards are 100% not meant to be sold at that price, but some people not knowing the difference could make the mistake and buy them. Half the cards ive seen in the game go through daily 200% price fluctuations and im sure thats isnt described through demand. I dont think its fair for people to just "Know" the prices and have someone trying to scam another player as a game mechanic. A chart showing daily volumes and prices the item sold at doesnt seem overly complicated and would help make the market more genuine since there is a draw on players at the moment.
  10. Support_00001

    Auction House Price Manupulation

    When you see Tremor going for 500BFP and Wheel of Gifts at 1800BFP its just sad for a newbie that hasnt played the game before and a lot of people take advantage of this to sell the card at a hiked up price. Could there be a graphic of the price over time of a card, that removes these anomalous prices so we can see a fair market price?
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