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Cruzakei

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  1. As I was trying to make a mixed deck with a nature start ;-;. It is quite funny, the game doesn't like Nature. I kept trying last night to fix the issue by closing the deck every time I placed a card - Suddenly a variety of cards were crashing my game not just Nature. I did this slowly so the game doesn't overload. I kept persisting and for some reason, I decided to build the deck normally and it just worked, no crashes or anything. I played on the normal servers. A very weird encounter, but I'll try and identity similar problems I encounter today.
  2. It seems to be all nature cards, I just tried again just now and it's any of them. I think I can run the game just fine other than this. EDIT: I'm trying to upload the screenshot but it's also stuck too.
  3. It appears my Battleforge crashes when I create a deck when placing a Nature card in it. For specifics, I place any Nature card inside a deck and lock it. The game freezes with the heading above "Deck edit complete!" but the lock sign doesn't actually lock. I can move my mouse around the forge like normal, I can see the effects of lighting, ambient effects and the background moving perfectly such as the cloud shadows. However, I cannot click on anything or do anything after. After a little while it disconnects me from the server, I have tested this with other cards like Fire, Frost, Shadow, duel type cards but it doesn't crash my game. Anyone know if I can fix this? I can't place the screenshot of it as the upload time is stuck, but I will edit the post after a while to see if it could upload.
  4. Hey forums, I've been making a new Nature Deck (Battlegrounds Single Player) out of the cards I got from boosters, or bargains in the market. I was wondering where shall I improve this? I understand I need to upgrade of course, but are there any essential cards I could use? This is is because I am used to Lost Souls Frost/Shadow decks but not nature x). Any suggestions would be fantastic, and don't be afraid to give some advice regarding high costing cards, it's nice to know what all cards do! Keep in mind this is Single Player Battleground. Thank you!
  5. Cruzakei

    Inconsistency of PvE Scenarios

    EDIT!: It was just a thank you for the help! I managed to get some cards, and I was wondering if it looks so much better now? As well as if it's okay to have some advice for my Frost/Nature? ^^ ANOTHER EDIT!: Played with the Shadow/Frost deck more and found I can easily do level 7 and save about 7-8 minutes! I didn't realize the strength of having the dragons or having those T4 spells. So easily overlooked jeez, thank you so much everyone! Really am enjoying the game much more!
  6. Cruzakei

    Inconsistency of PvE Scenarios

    I was thinking something feels wrong about my Void manipulation. I'm still a bit confused about how to use Shadow Cards, but thank you for idea! I'll definitely take it into consideration!
  7. Cruzakei

    Inconsistency of PvE Scenarios

    Oh my apologies - The battlegrounds Scenarios, the yellow circle ones on the bottom right. And only 1 player maps. But these forums and guides can help me! Thank you Kubik!
  8. Cruzakei

    Inconsistency of PvE Scenarios

    Hi all, I consistently play on the 1 player PvE scenarios to earn gold and upgrade cards. I would complete the mission in 15 minutes at level 5. (Deck is Lost Souls currently level 40). However, I found that some scenarios at the same Level are a little extreme causing me to lose all my end game cards at the end. You see, I got used to how the attack patterns are with reinforcements and layouts of the map to estimate where power wells and orbs are whilst predicting which camps are going to be tough to get in. Usually, I would win with a somewhat same strategy saving me at least 5+ minutes on the clock. I got used to Level 5 and i've only been playing since the 17th of May. I apologise if it's just me sucking hard, but there have been times where I would try and be suspicious on how the game would be played based on certain attacks and layout. I'm sorry if this is just me being superstitious but most of the time it has been spot on. And another sorry if this is just me being arrogant. 1. Enemies that are consistently calling reinforcements in abundance + Close quarter combat with power wells and orbs placements are near one another = No Boss. - This makes it really hard in the early game to get rolling. 2. Reinforcements inconsistent, map wide, camps layed dotted across areas but not as close = Easy to get 4 orbs and most likely a Boss. - Quite the opposite, easily building up power economy for late game cards. This is just the general basis on how I think Scenarios would go and thus suit an appropriate strategy for this level, making it efficient and consistent in earning gold and ending the game fast enough with the proper units. However, some scenarios has seriously caused me to waste so much time and I felt like I needed to type this in order to understand why this is the case. One scenario, linked with the idea of No. 1 + 2 Bosses and XL Monsters with Units specifically to my kill XL Units has left me completely clueless if I was in a 6 or above Level Scenario and not a 5. I think I am just quite ignorant with the idea I can't consistently gain gold, but I swear some of these Scenarios shouldn't be at my Level. But yet again. I understand if I am just playing wrong or not strategically using my units correctly but the sheer fire power from the enemy makes it difficult to win time to time. I am open to any suggestions on this topic! So be sure to keep it clean :) This is my current deck, and any help would be lovely honestly! Thank you Forums. - Cruzakei
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