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Ceekay

Alpha & Beta Tester
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Posts posted by Ceekay

  1. In my eyes cliffing was alwys OP, but i wouldnt like to have it removed completely from the game. My suggestion to balance that Problem is the following: If shooting over walls or cliffs, high ranged units should do only half the damage. This would still leave cliffing as a viable tactic and wouldn't nerf facions who use such tactics too hard, but it would balance it at least so, that it would double the time that u have to counter a cliffing attack before a well goes down.

    Alternatively we could think about halfing the range of such units when shooting over walls or cliffs.

    greetz Nachtalb

    I agree, lets half the range. it would make pvp much more enjoyable to play. 

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