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Aazrl

Beta Tester
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Posts posted by Aazrl

  1. On 7.02.2017 at 2:06 PM, Prestige said:

    loot system should meet the following basic criteria:
    1) Encourage people to spend time in the game. So the reward should not be too generous, especially in view of the system of daily awards. Because collecting all the cards, many players leave the game.
    2) The award shall depend on the complexity of the card. The easiest method is to bind to the complexity of the number of players on the map.
    3) The award shall be a valuable person should enjoy receiving cards. Many people wish for months to get this or that thing in online games. There should be a similar principle. Can not months, but days should leave.

    Are you sure about first point? Daily rewards weren't generous in old Battleforge, it was 1 BFP per day. People were doing one quick match for this reward and close the game till next day. Do we really want playerbase that plays only 1 match per day, because longer sessions doesn't offer good enough rewards? I belive that grind should be a possible way to get cards.

     

    ( I belive that you are talking here about BFP loot system, not upgrade system, since you are talking here about cards, not upgrades. Collecting all upgrades don't change anything since you still need x copies of card to use those in proper deck).

  2. I don't fully understand why people wants to cut out grinding bfp. More bfp for  grinding players = more cards on market. Sure, grinders will end up with better decks faster, but with slow progression, it will take huge amount of time to get a booster or a card and will result empty market(for everyone, not just grinders). PvZ GW2 had interesting quest system. Each quest gave you in-game currency + multiplier for aftermatch rewards. After 5 quests, you were getting 150% rewards instead of 100%. After 10 quests - 200%. From what I remember there was about 10 quests per day and max multiplier was 250%. If someone didn't play for 1-2 days, multiplier was going down.

    I don't say that system is the best, but it could be adjusted to Skylords reward system.

  3. On 18.02.2017 at 9:31 PM, wa2magge said:

    Thanks for your Information, Aazrl! i will watch some videos before i get this game.

     

    Alright, maybe you will get your verify mail soon and can test the game, its really worth to try it at least out :) 

    Ignore videos, just download game with 7days free pass and verify if you enjoy combat. After that start reading and watching guides, there is plenty of stuff that you will have to learn before playing.

  4. 8 hours ago, wa2magge said:

    What has Black Desert to offer? :) Content-oriented.

    https://help.guildwars2.com/hc/en-us/articles/230515328 thats a link maybe helpful for you when you have Problems you still dont got any mails :)  2. Method is you can use your phone to authenticate your account.

    Highly gear oriented, level doesn't matter that much. Player can choose any way to earn in-game currency. So actually you can grind mobs for silver. Or sit on fishing spot. Or breed horses. Or sell packages with value stuff to npc between towns. etc etc. Endgame stuff can't be reached in short amount of time. Combat is quite fun. You aren't restricted to clicking 1,3,1,2,1,3,1 spell combination. Almost all skills can be triggered with specific button combination, so you can use combination of wasd + Q/E/F/Z/X/C/SHIFT + Mouse buttons combinations, what makes whole combat more interactive. On 56lvl you get new weapon for you class, so it is combat refreshment too. Gear isn't soulbound, once you get better item, you can sell the worse one for profit.

    There is also bad stuff too. The is no aoe loot system, so you can either loot each of 2000 mobs by yourself or buy up to 4 pets which can do it, each for 10 euros. Upgrading items is pure RNG. Armors looks almost the same, so you end up using a costume (35 euros, but those actually can be easy bought for in-game currency from marketplace). You gonna grind for single item for hours or even days, so you have to enjoy old school grinding. Class balance is focused on popular classes on KR server, instead of EU/NA servers. There is real trade system, only marketplace.

     

    Overall, I enjoy Black Desert more than Elder Scrolls Online. I really hated fact that I had to grind over 500 champion points in ESO to reach end-game, while in BDO I am just grinding gear, so each new item is improving my character and I can use the same gear for alt as well (except weapons, which are usually class specific). I can also get silver in noncombat way, what wasn't possible for low level characters in ESO. Right now, BDO costs 10 euros, but you should consider spending about 30 euros for it. Playing without pets will ruin you experience and pets are the only stuff that i consider p2w in this game.

  5. I enjoy possibility to choose daily quest. As well as reward for completing all daily quests.... But in the same time, I feel that creating 5 accounts and completing single daily quest on all of them would give higher reward than single account with single quest and grind (using the same amount of time as finishing 5 daily quest on 5 accounts). I would like to see some system preventing it or rewarding the Player for using only one account.

  6. Keep in mind that daily login is just a bonus, main quests appear each day. The good thing is that the player can choose between three different quests (often with different reward). So PvP player could choose only PvP quests and PvE player could choose only PvE quests. (We are talking about Pokemon TCG example ofc)

  7. It is time to ungrave the topic. I followed Shotty advices for few days. I had a bit older account, however, my collection was quite poor. After 1-2 weeks of trading packs, I finally was able to build volcanion-ex deck :)

  8. 1 hour ago, anonyme0273 said:

    I may have been living under a rock... what's shipping? Like product shipping? Cause I see my name up there and I am confused :D 

    Woops.... Selected random option first and then I read comment what actually shipping is :D

  9. I do not really get this topic.... Are we talking here about strong cards or overpowered cards? For insance - Juggernaut was a strong card, but Brannoc was overpowered.

  10. There was also limited time, when you could buy boosters from selected expansion. This was nice idea, I would love to be able to buy cards only from for instance Twilight expansion and then start collecting cards from Amii expansion etc.

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