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Saphyrael

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Everything posted by Saphyrael

  1. i never said my systems are perfect :-D jokes aside. I thought that it would may be enough to get bfp from dusting. you could actually set booster prices to a level that it wouldn't feel too slow or unrewarding to only get bfp from dusting. Another way could be that the dayli system remains like it is, but the bfp quests just reward way less bfp For me personally i would prefer a pretty slow card gain like my first option over anything else, but i can see that it's just way to slow for the majority of players. If you consider a "dusting" system as a base idea and say it's relatively easy to implement it would just be a matter of finding the right tuning for the bfp gain ratio per "dusting" and daylis. But thankfully we are in beta and have plenty of time to test something new out :-)
  2. Good morning everone. Maybe it would be possible to change the dayli reward system a bit to interfere with the inflation. My idea would be to either give out only one dayli for just the one pack every player gets for playtime and scrap the bfp rewards completely or some kind of vice versa with way lower bfp gains (e.g. 2-10 bfp per quest, depends on how many daylis you will put out). That would probably only lower the inflation, but it would nevertheless. The second part to this idea would be a kind of "dusting" system like in Hearthstone. For example you could dust 5 or 10 or whatever number of commons for 1 bfp and the other rarities need less numbers of cards for 1 bfp or give you more than 1 bfp maybe in case of ultra rares. That means if you go for the one dayli - one pack route (and still offer packs on the shop[maybe make packs boe]) it would create a much slower bfp generation for all players, but new players still receive an opportunity to get ultras and so it would be just depending on rng. Or if you go for a multi dayli bfp solution (no dayli pack[still shop packs are boe]) it would be almost the same, but maybe a better pacing(?) For now that are my thoughts on it and i know the "dusting" system would require a lot of time in coding, but the game is till beta right? And there is no given "release" date yet right? So it would be a loooooong term solution. Anyhow i can't think of a solution that doesn't require any kind of coding (e.g. cosmetics in some way). Thank you for reading, have a nice day, with regards Saphy
  3. Ok thanks for the reply. I will try to make sure my habit won't get me in trouble :-D But i think she will stay away from the game for a bit longer anyway.
  4. So i'm not allowed to do the dayli quests for my girlfriend occasianally when she is away and doesn't have the time for them? She doesn't have an account yet, but i want to know this, because i often do the dayli quests for her in other games.
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