That's really interesting game you uploaded. It was exactly the seed that would give me trouble. It's also quite the sight to see that you didn't use Inferno more often at tier 4, i would use it in fear of running out of charges on other cards. I see that you used Cluster to clear Willzappers and Earthshaker would be plenty helpful there. I wonder, did you count the number of camp till end to use Cluster Explosion efficiently or was it just a feel through thing?
Regarding Halloween answer, I use Werebeasts often to trap wave from Tier 3 easily, I'm still not expert at that and need to do that quite attentively. Morkley Trap is great, at least for me, to advance to Tier 3 fast and it doesn't eat too many card slots. Going from Tier 1 is not that difficult, so i don't seem to need more buffs from things like Dryad.
Also I have problem with Abominations with Bloodthirst, what they should exactly be attacking? It's clear to target XL units, but do I need to target lesser units when they're gone? Or what to do when there's so little space to move around? Skycatchers get their health easily but my Abominations tend to die out over time.
I have noticed that you use Curse of Oinks more often that me, my sin, is it useful throughout whole match? Like it's good idea to use all its charges till the end? Or the damage in last camps just make it redundant?
I'm gonna watch the replay some more times, to see what i would do differently and how you solve some of the map problems. Cheers both.