I think I speak for a number of players in reporting what appears to be a regression over the last few months: when certain combinations of spells are cast in rpve multiplayer, the game will lag for 30+seconds for many of the players, sometimes causing disconnections. I don't remember this being an issue with the client from a year ago or with a less powerful video card in my computer; as a developer, it seems to me like new graphics/features might be overwhelming CPUs and GPUs causing a cascade effect of lag (because simply moving the screen to a place without the offending spells doesnt immediately fix the problem). I would be happy to provide a replay the next time it happens if that would be helpful