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Hey guys, I just rediscovered that forum. It has been years and I am still dying to play the open beta, seriously I loved that game and I love the devs for actually putting all the effort over all these years into the revival of the Skylords So I wondered if you all agree how underpowered and underused Bandits were in PVP as well as in PVE. I mean even the random PVE maps were pretty much a free win if it was just bandits, in comparison to facing lost souls in RPVE9+. That was an absolute nightmare. Can you all imagine re-balancing the game over the years once it is all stable, no more crashing servers etc. ? I personally loved the Bandits and the playstyle they represented. What are your feelings about them? Do you disagree on my observation, do you feel like they were balanced? If not, can you think of ways to make them more viable in PVP as well as in PVE? Greetz from Kunze
Before i start i did try to find a topic on this matter and i couldn't if there is such a topic plz redirect me to it. I was a huge fan of the game from the beginning as i see most of the other ppl on this forum r, and im glad there are so many of us. I new the game (battleforge) had much more potential then it achieved in the long run, and im very glad this project has been started. I think SKYLORDS could become something great. Now to the topic. I think that many of u would agree that the game (battleforge) in the beginning was super original and fun, and had grate quality (balance), but as time passed less attention shifted from quality and moved to moneymaking. The main way the game made money was through selling cards which could only be bought with BFP (cash), which is already a very faulty business plan for such a games. So to continue to make money the they started pumping out new expansions left and right with unoriginal cards an serious balance issues, they shifted form quality to quantity (for me it was mostly lost soul edition ruining it all)!!.. Almost non of the new cards had original frames they were rebuilds of previous card frames with only color changes and sloppy new animations. In my opinion and i think many of u would agree that the game was loosing its originality, its "battleforg - yness". In my opinion Renegades still had some original cads like the AMAZON, FOREST ELDER, THUNDER WAGON, NETHER WARP (added real amazing mechanic in the game) and some others as well, while the Lost Souls expansion was utter nonsense, all the lost units where rebuilds form older cards, i think except for GRIGORI. That was the great fall in quality. Im talking about the quantity over quality situation i mentioned previously. So i propose to start the game with only the original cards set, an later start thinking about the expansions which are far inferior in quality and balance. They don't help the game reestablish itself and even harm its reputation as something original and genuine. I think we should keep the updates that were later implemented as well as the balance changes for example the Trample mechanic that was changed for M units that where mounted (it was pretty original), but only with the original cards in the game. If it were me i would first release only the original cards and after a little while maybe the Renegade cards, but would never let the abomination that is Lost Souls ingame (without major changes). But thats just me )))