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Game Server Developer
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As a game server developer, you are responsible to maintain and develop the game servers. This includes add new features, track and fix bugs, optimize code, improve server monitoring etc. The servers are written in C++17, use Boost.Asio for networking, MySQL as database, Prometheus and Grafana for monitoring etc.

Responsibilities
 Design an implementation and implement the server side of new features, which includes code, database and/or monitoring changes.
 Document bugs found by players.
 Improve existing codebase through code refactors, bug solving or documentation.
Collaborate with other server and client developers, and game designers.
Maintain and improve server stability, security, integrity and performance.
 Ensure potential game-breaking changes are informed to other developers. For example, database changes that could break existing APIs.

Desired traits
 Demonstrable programming experience, preferably with C++17.
• Knowledge and/or experience with multi-threading and concurrency.
• Basic understanding of (game) networking.

Bonus traits
 Experience with Kubernetes, MySQL, Docker, Prometheus, Grafana, Rust.
 Basic experience with Linux (Ubuntu).
 Basic knowledge of CI/CD.


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  • Ladadoos changed the title to Game Server Developer
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