Draconnor 10 Posted March 18 Share Posted March 18 Why Banzai Lord healing affinity is 3 times weaker than shadow one? 1k healing vs 3k dmg. Quote Link to post Share on other sites
WindHunter 286 Posted March 19 Share Posted March 19 Both affinities are identical in terms of their respective strengths. The tainted affinity deals 1000 damage to up to 3 targets, while the gifted affinity heals 1000 life points to up to 3 targets. The description on the gifted affinity Birds is just incomplete. Quote Link to post Share on other sites
Draconnor 10 Posted March 20 Author Share Posted March 20 oh - u sure? Each time i used gifted one in mission i felt that healing is low - and to be honest i checked only descriptions. Quote Link to post Share on other sites
Volin 306 Posted March 20 Share Posted March 20 Share the feeling @Draconnor Quote Link to post Share on other sites
Draconnor 10 Posted March 20 Author Share Posted March 20 I tested - they heal 1000 total 300+ per target in case od 3 targets and 500 on 2 targets. Description is unfortunately OK So they are 3 times weaker than tained ones... even when considering that heal should be equal as damage - not higher Quote Link to post Share on other sites
arabikaa 16 Posted March 21 Share Posted March 21 So we buff eruption to be as strong as surge of light I'm in for that Blashyrkh, Donaar and Metagross31 like this Quote Link to post Share on other sites
WindHunter 286 Posted May 21 Share Posted May 21 Just wanted to update everyone that we will be changing Banzai Lord birds in the upcoming patch. Banzai Birds A. Damage (p) / Healing(g): 1000, up to 3000 --> 1500, up to 4500 B. Life points: 800 -> 1200 (+400 life points on each upgrade) C. Explosion radius: 25m --> 20m D. Total Birds: 3 --> 2 E. Remove +1 Banzai Bird summoned from U3 upgrade. The idea is to condense the strength of the card from 3 birds to 2 to reduce performance impact, while giving a small nerf by reducing total explosion radius from 25m --> 20m. Additionally, as regards the main point of this thread, we are fixing the green affinity's heal. It will now heal the 3 nearest ally units by up to 1500 each instead of 1000 in total. This should help equivalize the strength of the two affinities and make Banzai Lord(g) a healing option worth considering. Xamos likes this Quote Link to post Share on other sites
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