Bleicher6 Posted November 19, 2021 Share Posted November 19, 2021 If a Twilight Abomination (spawned in the forge) attacks a ground XL unit, the unit lose around 1200 lifepoints. If it attacks a fyling XL unit, the flying unit only lose around 1000 life points. Is that a bug or a feature? Units used in the forge: Twilight Abomination (spawned from the summon enemy Tab) Overlord (Tier 3) spawns with 4000 lifepoints, after the first hit he has 2808 lifepoints left Giant Wyrm (Tier 3) spawns with 3530 lifepoints, after the first hit he has 2553 lifepoints left You can multiply the output with various ground & flying untis. Quote Link to comment Share on other sites More sharing options...
THE_BIG_WET Posted November 21, 2021 Share Posted November 21, 2021 i think its the attack animation when the twilight abomination attacks a ground unit he has 3 different animations that also does different amounts of dmg and with a flying unit there is a slap attack so the dmg is the same its the animation that decide what the output is i think its also depends on animation time if its shorter it will do less dmg Quote Link to comment Share on other sites More sharing options...
Zyna Posted December 21, 2021 Share Posted December 21, 2021 As THE_BIG_WET said, the animation time influences the damage for melee units. Moving to resolved. Quote Link to comment Share on other sites More sharing options...
Bleicher6 Posted December 21, 2021 Author Share Posted December 21, 2021 OK thanks guys Quote Link to comment Share on other sites More sharing options...
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