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Ocean - Crash right at the start


Kapo

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you can go to a config and try: "maxshader": 1280,, or "maxshader": 1025,, or "maxshader": 1024,, if any of these 3 values will help.

config is "Documents\BattleForge\config.json" I believe your current value is "maxshader": 768,

Edited by Kubik
correct the number
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1 hour ago, Kubik said:

you can go to a config and try: "maxshader": 1280,, or "maxshader": 1024,, or "maxshader": 1024,, if any of these 3 values will help.

config is "Documents\BattleForge\config.json" I believe your current value is "maxshader": 768,

Now I really wonder why you colored that in that particular way. The higher the better?

Edits config and adds "maxshader":65535,

And yes, current config was 768

Edited by Kapo
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kind of 😞 it is much more complicated than that, and I do not really follow what was released yet to main server and what not.

But simplification can be that 1280 mean allow DX 11 or lower, 1025 mean allow DX 10.1 or lower, 1024 means allow DX 10 or lower, 768 means DX 9.0c (or lower part get really complicated here)
And one thing we changed is default value in case the number is not know by BF, from fallbacking to 768 (DX 9.0c), to 1280 (up to DX 11).
(so using 65535 result in either 768, or 1280, based on if that change is live already)

problem is that all of these implementations are broken and crash for some people, so there is no value that would work for everyone 😞

Kapo likes this
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14 minutes ago, Kubik said:

kind of 😞 it is much more complicated than that, and I do not really follow what was released yet to main server and what not.

But simplification can be that 1280 mean allow DX 11 or lower, 1025 mean allow DX 10.1 or lower, 1024 means allow DX 10 or lower, 768 means DX 9.0c (or lower part get really complicated here)
And one thing we changed is default value in case the number is not know by BF, from fallbacking to 768 (DX 9.0c), to 1280 (up to DX 11).
(so using 65535 result in either 768, or 1280, based on if that change is live already)

problem is that all of these implementations are broken and crash for some people, so there is no value that would work for everyone 😞

Thanks for elaborating. ❤️

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