Cloud83 Posted October 9, 2021 Share Posted October 9, 2021 (edited) If a unit is spawned in the middle of the battlefield and is dazed, then you cannot see at first glance whether the unit is dazed or just injured. For this reason, the other ally could think that this summoned unit is injured and heal it (without success). In addition, it is also not apparent at first glance how long this state will last. My suggestion would be that you simply color the life bar of the dazed units differently (e.g. in white instead of green) and / or you could shorten the life bar by half so that it can be seen that it already has its current maximum life points and not needs to be healed. You could also display an icon or a small animation over the dazed unit to show that it is stunned. So that you can see more quickly how long the dazed state will last, you could (similar to the mountaineer ) display a bar, with it becoming smaller and smaller. If it goes away, then the dazed state is gone too. Edited October 9, 2021 by Cloud83 Sylar, Metagross31, Fundus and 3 others like this Link to comment Share on other sites More sharing options...
Doomsword87 Posted October 9, 2021 Share Posted October 9, 2021 That might be a Good One, will Truly have to keep That in mind Link to comment Share on other sites More sharing options...
Fundus Posted October 9, 2021 Share Posted October 9, 2021 Very good idea, in the heat of battle you can easily mistake a dazed unit with an injured one and waste a healing spell. Link to comment Share on other sites More sharing options...
Doomsword87 Posted October 13, 2021 Share Posted October 13, 2021 should help with T1 units that use root nexus too, mainly the 60P cards, You can't ever tell if they are dazed Link to comment Share on other sites More sharing options...
Majora Posted October 13, 2021 Share Posted October 13, 2021 Great suggestion, let me check with the team if this is easy to implement. Link to comment Share on other sites More sharing options...
Doomsword87 Posted October 15, 2021 Share Posted October 15, 2021 i'd color it blue instead of white, i'm always happy to go through common changes, as i strictly play nature or fire, and do not experiment with any of the other branches Link to comment Share on other sites More sharing options...
Majora Posted October 16, 2021 Share Posted October 16, 2021 Apparently this is one of those ''easy to change IF we had the source code'' situation, and it doesnt look like something we can implement 🙁 Link to comment Share on other sites More sharing options...
Kapo Posted October 17, 2021 Share Posted October 17, 2021 19 hours ago, Majora said: Apparently this is one of those ''easy to change IF we had the source code'' situation, and it doesnt look like something we can implement 🙁 Maybe with the health bar - but cant you give the "Dazed" condition an existing animation above the head of the unit? some small swirly thingy - would that be possible? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now