Earlygirl Posted September 13, 2021 Share Posted September 13, 2021 I would like to sell unnecessary cards back to the game for 1bfp nobody needs 37 windweavers for example im too lazy to sell them for 3 bfp in ah when its a matter of luck if someone pick yours so i think its okay to delet them and get 1bfp back there are two things to consider whats the influence on the economy and new players will have less cheap cards in the ah to startup their decks Link to comment Share on other sites More sharing options...
Metagross31 Posted September 13, 2021 Share Posted September 13, 2021 This is actually a well known issue and there have been some discussion about possible solutions in the past. You can find them somewhere in the "suggestions" tab in the forum. I also think the staff is already aware of this and are thinking about solutions, too. Majora likes this Link to comment Share on other sites More sharing options...
VinceyBoi Posted October 5, 2021 Share Posted October 5, 2021 They were talking about making a system where you can 'trade-up' a certain amount of cards for a new card at the next rarity level. I'd like a quick-sell option though. Cheap cards need to be on the market. Link to comment Share on other sites More sharing options...
Soy Posted November 25, 2021 Share Posted November 25, 2021 We used to sell those cards for gold so new players could improve their decks. 3bfp is a bit high anyway for commons. Link to comment Share on other sites More sharing options...
Cocofang Posted November 25, 2021 Share Posted November 25, 2021 On 10/5/2021 at 11:33 AM, VinceyBoi said: They were talking about making a system where you can 'trade-up' a certain amount of cards for a new card at the next rarity level. I'd like a quick-sell option though. Cheap cards need to be on the market. If you were able to trade up lower rarities to higher ones, then the excess of low rarity cards would get diminished to the point where it's actually worth it again to put them into the AH. And if it turns out the supply becomes so low that the prices, even for Commons, become unreasonable, then opening Boosters would be very lucrative once more, since even the crap cards would recoup some cost. Which would then increase supply again. Right now the value of an opened booster is determined by just a couple of cards that are valued for more than multiple boosters. Every booster not containing one of the top tiers is a big loss overall at the moment. So with enough economy participants, it should find a new balance. But the most important points are that it would stop endlessly inflating Ultra Rares by increasing supply (as people trade up) and the bottom tier Commons/Uncommons become a bit more valuable as the excess gets culled. Being able to trade up should have the effect of lowering the price ceiling while giving every card inherent value (if only as material to trade up), raising the price floor. It would also serve as a soft BFP sink, as cards are just another manifestation of BFP (they get generated through boosters, which are generated through BFP). Actually, I think a quick-sell option of turning cards directly back into BFP would be detrimental. It would generate even more BFP, which is the last thing the game needs. LetzFetzii and Kubik like this Link to comment Share on other sites More sharing options...
RX8Toxic Posted December 8, 2021 Share Posted December 8, 2021 +1 on this. It would be nice to have some use for all of these duplicates that are just sitting in our inventory. 🙂 Link to comment Share on other sites More sharing options...
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