undead4ever Posted July 8, 2021 Share Posted July 8, 2021 (edited) Description : deal less damage to squad of 4 or 6. depend on location of impact. deal less damage if there are targets dead, REPRODUCIBILITY: always, in the forge. Steps to for 2nd bug: make group of 5 gladiatrix u0: 3 in the middle stay close togather. 2 other stay any where within the 15m area of frost shard impact. cast frost shard u0 on the group of 3. Expected : 5 deadde 450 x 5 = 2250 Frost shard u0 descrpition say 750 per target , 2250 in total. Actual result: 4 dead , the remaining unharmed. Additional information : Flat comparision , nature t3 Enlightment has similar orb restriction , but it's a game breaking one. Frost shard not only underwhelming but also shot itself in the foot. The damage clearly apply after squad is frozen. Suggesion : deal full or extra damage to frozen target. extend frozen duration if target already frozen. frozen target by this ability take normal damage or 75% . (usual frozen target take 50%) Edited July 9, 2021 by undead4ever more bug found Link to comment Share on other sites More sharing options...
Metagross31 Posted July 10, 2021 Share Posted July 10, 2021 There is currently already a plan of making it deal full dmg to frozen targets to fix the first issue. For more info on that, check out the balancing discord. Link to comment Share on other sites More sharing options...
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