Sling Posted January 24, 2021 Share Posted January 24, 2021 NAME: Aura of Pain Bug DESCRIPTION: In the card description is written, that the spell is damaging the target its put on. Thats not the case. The description should be changed or the mechanic. REPRODUCIBILITY: Always happens. SCREENSHOT: Not needed here? LOG: _log_proxy_0.log ADDITIONAL INFORMATION:I would consider buffing the card to see it in some decks. For example let the damage count as damage from the unit its put on (enrage Batariel faster, heal for Bandit units). Also the total damage could be increesed or even removed. Link to comment Share on other sites More sharing options...
ImaginaryNumb3r Posted February 6, 2021 Share Posted February 6, 2021 Thanks for letting us know. This doesn't have a high priority but it should be fixed regardless. On 1/24/2021 at 9:31 AM, Sling said: ADDITIONAL INFORMATION:I would consider buffing the card to see it in some decks. For example let the damage count as damage from the unit its put on (enrage Batariel faster, heal for Bandit units). Also the total damage could be increesed or even removed. Unfortunately, the latter isn't possible. Of course this card would deserve a bug, but I see problems arising in pvp if we improve this card. If we buff the card too much, it hard-counters Giantslayers in T3 and if we buff it too little, I'm afraid it will remain weak. Link to comment Share on other sites More sharing options...
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