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Dwarven Riddle inner workings


bergerb

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Hey,

 

I am currently trying to find out how Dwarven Riddle exactly works.

What I got so far:

There are different types of groups. These groups dont seem to spawn at the same locations and also not with the same amounts:

Spoiler

 

# Bandits1
1 Shaman
4 Crossbow
1 Footmen
1 Sorceress

# Bandits2
1 Hornblower
4 Footmen
3 Shaman
1 Sniper

# Demons1
4 Nightcrawlers
1 Void Maw

# Demons2
3 Nightcrawlers
1 Void Maw
3 Ashbone
2 Mutating Frenzy

# Demons3
2 Nightcrawlers
5 Mutating Frenzy
2 Void Maw
1 Wrathgazer
2 Ashbone

# Fire1
2 Emberstrike
2 Magma Hurler
2 Vulcan

# Fire2
2 Emberstrike
3 Magma Hurler
3 Vulcan
1 Magma Fiend

# Fire3
2 Emberstrike
2 Magma Hurler
5 Vulcan
5 Magma Fiend

 

 

My tries:
 

Spoiler

1 Wave)
4x Bandits1

* Altar *

2 Wave)
6x Demons2

* Altar because they went for my orb *

3 Wave)
6x Fire1

4 Wave)
6x Fire1
2x Fire2

 

Spoiler

1 Wave)
4x Bandits1

* Altar *

2 Wave)
4x Demons2

3 Wave)
6x Demons2
2x Demons3
2x Demons1

* Altar because they went for my orb *

4 Wave)
6x Fire1

5 Wave)
6x Fire1
2x Fire2

And then I died :)

Spoiler

1 Wave)
4x Bandits1

2 Wave)
6x Bandits1
2x Bandits2

* Altar because too much *

3 Wave)
2x Demons2

4 Wave)
2x Demons3
2x Demons1

5 Wave)
* Altar *
Then a small group of Fire Guys came and then I won

 

What I am wondering:

Why I sometimes get more spawns than other times?

And why they sometimes attack my orb and sometimes not?

 

bergerb

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Alright soo,

 

Every wave-type (Easy, Advanced, Insane) has a set amount of wave-power.

You have an internal wave-power-pool that gets increasingly refilled every minute. Once your 5 minute timer expires, Waves are being spawned until your wave-power-pool is empty. (One Wave-Spawn reduces the wave-power-pool by the wave-power of that wave-type)


If you start the altar, your wave-power-pool is reset to a fixed value, which results in a smaller wave power depending on when you start the altar.

If you start the alter after a wave, there are 5 minutes of time where you gather wave-power. If you start it seconds before a wave, you reset the wave-power and that is the reason why the wave is very weak. (Not saying that this is the best strategy, since you dont have to fight against a wave at all, if you start the altar AFTER the wave :))

 

The spawnpoints are random. Multiple spawns can occur at the same spawnpoint.

 

By the way, guardians and thos heavy stonekin hammerfalls (and also the bandit lords) are despawned depending on the order of crystals, so your first crystal is the easiest getting harder with the next crystals.

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