Jump to content

Offering - Revert changes

Recommended Posts


One of the last real patches before the game was canned back in the old days made it so that the Offering spell could no longer target allied units, throughout the game's cycle I'd always used this to help a nature friend of mine spawn more units, or assist other players by offering a unit that was about to die, thus getting them their card/cooldown back if it was expensive, fairly handy early on in that regard too when charges are scarce.

While it could have been used for ill, sure I still think the benefit outweighs the flaws, plus if my old friend ever did play the game again, maybe he'd solve the mystery of the missing Forest Elder, it'd be nice to see the card return to form.

Being a primarily pure Shadow/Bandits player originally it'd be nice to once again have a card that can support others working again.

Link to post
Share on other sites

I don't want other players to kill my units, no matter their intention.
Plus it's unbalanced: If one player has Offering, everyone in the Team has it (potentially). Spam some cheap T4-Cards for unlimited charges for everyone ... doesn't sound balanced at all.

Edited by Danol
Link to post
Share on other sites

I'd like to see this just to help out friends who don't have any card charges.

I don't think griefing would be a big issue with this change. It's almost guaranteed that anyone with offering also has rifle cultists, so if they really wanted to grief you, they'd just dark grenade all your orbs anyways.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use