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rPvE 9 Difficulty changed ?


Fimion

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Hi

Im wondering if the difficulty of 4 player lvl 9 rPvE maps has been changed,

because since about 1-2 weeks 90% of the time im getting either bandits or stonekin/bandits maps.

I have played about 30 games this week and only 1 of them has been Lost Souls.

Has rPvE 9 been made easier or am i just being unlucky ?

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This month's motm (November) is a bandits map, a very easy one on top of that. Therefore quite a number of people were farming it for gold in order to avoid hard maps.

For random maps I can neither confirm nor disprove you, as I am not a dev and do not know the code that generates the maps, but my exerience with random maps in the recent past has also shown quite a few hard LS maps too.

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In my experience, the 4 factions have never been equally distributed. Most maps on 9 were bandits, the fewest LS.

So you rolled a die with 4 "different sized" sides, just 30 times, and it fell 1-4 times less on the smallest side than in a normal distribution.

Even if I see 50 rounds of ONLY Bandits in a row, I wouldn't worry about the random distribution because the sample is too small.

I once sat in a poker tournament (Hold'em) where a friend started 3 times with 2 kings within 4 rounds. Think about what a statistical outlier this is.

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4 hours ago, Volin said:

I once sat in a poker tournament (Hold'em) where a friend started 3 times with 2 kings within 4 rounds. Think about what a statistical outlier this is.

Or your friend is just really good at poker ^^

Is it really unequally though? I feel like all the 4 factions have the same probability of showing up in 4rpve.

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