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HUGE update LIVE SERVER + STREAM


Ultrakool

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Hello Skylords  We have BIG news. The HUGE update you've all been waiting for, is coming to the LIVE server this Sunday 9th August 2020. Currently all changes we've done in the past weeks were only available on the test server. We greatly appreciate all of your effort in regards to reporting bugs and other issues. Thanks to your help, we are able to give you all of the following new and improved features: - You no longer need to restart BattleForge if you enter the wrong password - Lots of other bug fixes - New Boosters - 12 player maps - 2v2 Ranked - A new system for earning BFP - A huge overhaul of the Auction House! We will be live on Twitch this upcoming Sunday on 9th August 2020 at 19:00 CEST before the patch comes out. Please note that we are still in the Open Stress Test, and this is not the release yet. However, there will be a very important announcement in regards to the release and reset you are waiting for. You will be able to find the stream here: https://www.twitch.tv/skylordsreborn

 

 

This is the changelog for the live server for the end of this week :) 

General changes/features
- Added new daily reward and reserve system for gaining daily BFP.
- Added daily booster discount after playing for a certain amount of time.
- Added new faction boosters to the store.
- Added 2vs2 ranked matches. 
- Added 12player PvE matches. Keep in mind 12 player matches only reward gold.
- Added randomly generated maps to the ranked PvP maps pool.
- Added ability to click on cards in the marketplace in order to play them in the forge.
- Increased auction amount to 100 per player.
- Added option for 48 hour long auctions.
- Removed the starting 2.5h playtime quest completely.
- Decreased required amount of ranked pvp matches to reach 100% activity from 30 to 15 matches per month.
- Adjusted required ranks for purchasing upgrades: the required ranks are 1, 4 and 5 for upgrade 1, 2 and 3, and is the same for all rarities.
The required rank can either be your PvE rank, or your highest PvP rank.
- Added 'Suggested Decks' button in the lobby to view and select the decks you most recently used for a map.
- Added x16 and x32 speed for watching replays.
- Improved UI and feedback when trying to upload community maps. More improvements to this will be added at a later stage.
- Added /match chat.
- Removed logout button from the escape menu.
- Drastically improved performance of the upgrade tab.
- Improved responsiveness of the marketplace.
- Greatly improved responsiveness while using the leaderboards (may still lag a bit when opening it for the first time).
- Your own auctions in the "My auctions" tab in the marketplace now show the exact time left instead of Short/Medium/Long.
- Improved the interface used for creating auctions. You can now put up multiple auctions at once.
- When searching for auctions, your name on your own auctions will be displayed in bold in order to make them more recognizable.
- Bidding/Buyout fields will be greyed out for an auction if they are not usable or relevant.
- Added the amount of hours next to the different time options when trying to create an auction.
- Minor general improvements to the story book.
- Replaced the "Manual" button with a "Wiki" button in the news section.
- Added a `Patreon` button in the news section.
- Added small counter at the bottom of the `Auction Watchlist` window ingame that shows your current amount of auctions watchlisted.
- Added small ingame pop-up for new players asking if they would like to play the tutorial map.
- Added the ability to navigate the map selection screen (PvP and Community PvE) with your arrow keys.
- Hid the match loot dropdown whenever trying to create a 1 or 12 player match.
- Hid the loot type for rPVE matches in the game selection screen, as rPvE does not reward upgrades.

General fixes
- Fixed many group and match bugs. 
- Fixed many issues with disconnecting/getting stuck in the loading screen.
- You no longer need to restart BattleForge if you enter the wrong password.
- Fixed match running too fast/slow which resulted in stuttering or teleporting.
- Fixed trade button tooltip saying the player accepted the trade while he did not.
- Fixed german version of the 'promo from booster' notification message.
- Fixed replays of community maps not showing in the replays menu in certain cases.
- Fixed a minor issue with trying to upload PVP community maps.
- Fixed BFP desync when bidding more than the buyout on a card in the auction house.
- Fixed incorrect error feedback when setting the bid amount to less than 2 on a card for the auction house.
- Fixed selected map in the create a game window not always being remembered properly between opening and closing the window for PvP and Community maps.
- Fixed quests not properly refreshing in the UI after rerolling a quest.
- Fixed player buildings not being destroyed and units not being killed if a player disconnected or left without doing any action in the match.
- Fixed random (windows) error sounds while playing the game.
- Fixed show and request deck with the tutorial deck not working.
- Fixed gained ELO text overflow in postgame screen for 2vs2.
- Fixed the cause of the error message "A card of this type is already in your deck!".
- Fixed a disconnect which occurred upon answering a direct trade request.
- Fixed minor issues related to need/greed when all players had all upgrades being rewarded.
- Fixed some errors with ingame UI tutorial and updated relevant steps in the tutorial.
- Fixed error after using the filter option in the upgrades window after applying/removing an upgrade.
- Fixed UI overlapping and worldmap UI issues in 1600x1024 resolution.
- Fixed that you could copy a deck (using the view deck window) from another player while being ready.
- Fixed not being able to start games sometimes for players that are on public networks.
- Fixed maximum limit of 2000 quests completed for "Complete some quests" achievement.
- Fixed an issue in the mail from the auction house where it would sometimes say that you sold your card for 0 BFP.
- Properly handle case where the player has not opened a booster yet but tries to view his latest opened booster.
- Fixed issue where you could buy avatars for free.

Card changes
- Increased charge count of Santa Claus, Lord Cyrian, and Easter Egg to 4 so they are aligned with other promos.
- Improved card description of Juice Tank.
- Added missing ability "Siege" to Skycatcher card description.
- Added the range to Area Ice Shield card description.
- Added missing "Swift" ability to Colossus in card description.
- Added missing ability "Swift" to Bloodhorn description.
- Fixed wrong damage on card description of Northern Keep (Blue).
- Fixed wrong tooltip of Shadow Insect.
- Fixed ranged attack symbols not displayed for fire cards at higher resolutions.
- Various other minor additions, updates and fixes (like typo's).

Skylords Reborn Team
 

MrXLink, Khirt, Ponni and 8 others like this
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  • Ultrakool featured and pinned this topic

Bloodhorn is Swift? o.O

Anyhow, as much as I second a complete reset when the beta is finished, as much I don't want that anymore, to be honest. I collected and upgrades all cards. I won't do that another time.

But back to the topic: nice work!

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9 hours ago, robynson said:

I can t open the game and the icon of game disappear when i try to start. What i can do?

@robynson This issue is due to your anti virus.
"To prevent your anti-virus software from quarantining game files every time, you may want to Whitelist your BattleForge folder (create an exception for your antivirus software to skip your BF folder in scans), or at the very least make sure to whitelist Patcher.exeSkylordsRebornUpdater.exe, Launcher.exe and BattleForge.exe. Don't worry, official updater links will never contain any actual malware. "

 

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Hello Skylords! I think you did a pretty good job. It looks awesome. Finally there would be a release date. Let's the fun begin. I hope you will be advertising BattleForge Reborn. This will help with community growth. Well done!

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  • Zyna unpinned this topic
  • Zyna unfeatured this topic

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