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3-Deck loss


Zenox

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NAME: Showing an error message upon entering game after i log in
SEVERITY: 3
LOCATION: The forge
REPRODUCIBILITY: Always
DESCRIPTION: After i logged in today i encountered error,it just appeared first while i was on forge without me pressing anything.After pressing ok i noticed i sold card on auction and claimed bfp. After that i tried playing game to see if bug maybe prevents me from playing game. But it did not appear to do anything, game froze few times but i think it's duo to my network since third time playing game i didn't get dc.
SCREENSHOT/REPLAY: You can find below

ADDITIONAL INFORMATION: I didn't had any problems like this till yesterday when added card that serves as monument, but also i tried removing that card from deck or changing decks but error still appears.

 Error.thumb.jpg.c21b27355cf4610c6e328d7c0c5aea96.jpg
 

log.txt

Edited by Zenox
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NAME: All cards are missing from the deck ingame

SEVERITY: 2

LOCATION: In game

REPRODUCIBILITY: NONE

DESCRIPTION: Immediately going into next rPVE match (in which I was still in the same group) I did not have any cards or spells in game, even though in the matchmaking I had my deck I used previously with lvl45.

SCREENSHOT/VIDEO: https://imgur.com/qmh73oL

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Name : Decks gone and errors when opening up Mail or deckcreater

Severity: 3 (Stops you from playing for while logged in, but after a restart everything was back to normal)

Location: Mails

Reproducibility: None (After a restart everything was back to normal)

Desciption : I deleted Mail without opening it after finishing a random pve. I got an errorcode -1, errorcode 1 and a bug report. I made pictures of the bugreport, but it surpasses the max total upload size.

additional information: a restart fixes it. If you want the pictures of the bugreport i can send them to you in discord.

log.txt

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  • 2 weeks later...

NAME: Mail delete error message, Mail content not recieved
SEVERITY: 3
LOCATION: Ingame Mail
REPRODUCIBILITY: dont know, just happens once (Today at roughly 10:55)
DESCRIPTION: Deleting Mail leads to error message (sorry did not make screenshot). All Cards in the left side card overview are not visible until restart. The content of the Mail (booster) has not been added to the inventory. It is still missing after game restart. Maybe the daily BFP have not been recieved as well, i am not sure as I diddnt know the BFP amount before deleting the mails.
SCREENSHOT/VIDEO: Sorry diddnt take a screenshot
ADDITIONAL INFORMATION: -

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NAME: Deck disappeared in Forge
SEVERITY: 3
LOCATION: Forge
REPRODUCIBILITY: Really rare (Something like 1/1000)
DESCRIPTION: I got a message with the daily reward. I collected the BFP and clicked then really fast on delete, which caused an Error message ([System]: Fehler beim Löschen der Nachricht! Fehlercode: -1) In Inglish: Error while deleting the message! Errorcode: -1. Then I clicked on the "News" to see the other quests and the Deck disappeared. Please ignore the other 17 messages with "Card is already in your deck". I think, they are caused by a corrupt deck of mine ^^
SCREENSHOT:

https://ibb.co/mqWqgNK

https://ibb.co/Bz60qX2

https://ibb.co/G0g5Q7p

https://ibb.co/zskNLDH


ADDITIONAL INFORMATION: The 17 other messages form the corrupt deck are causing some lag every time, so maybe they have something to do with this bug, but I dont think so

 

I tried to enter a lobby with that bug and the hole game crashed ^^ Here is log after the crash:

log.txt.txt

Edited by Halis
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  • Kiwi locked this topic
  • 2 weeks later...

Name: Deck loss

Location: Forge?

REPRODUCIBILITY: Unsure

Description: All decks vanish until I re-login

 

image.png.ff124faa5f3c62b5bf61428a56b77a6a.png

image.png.55937f8bcfa15b599a02e54a576be58b.png

Spoiler

[INFO][Direct3D 9]: Start Scan
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 1060 6GB
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 1060 6GB
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][Direct3D 11]: Start DXGI scan.
[INFO][Direct3D 11]: Found Adapter: NVIDIA GeForce GTX 1060 6GB
[INFO][Direct3D 11]: Supports Techlevel 11.0
[INFO][Direct3D 11]: Found Adapter: NVIDIA GeForce GTX 1060 6GB
[INFO][Direct3D 11]: Supports Techlevel 11.0
[INFO][Direct3D 11]: End DXGI scan.
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU GenuineIntel family 6 (P2, P3, Pentium-M, Athlon) detected.
[INFO][app]: CPU clock speed is ~3093 MHz.
[INFO][app]: CPU has 4 cores.
[INFO][app]: CPU rating is 20 points.
[INFO][app]: GFX rating is 4 points.
[INFO][CreateDisplay]: Creating Display DirectX 11
[INFO][Create Device]: Use Direct3D 11
[INFO][GPU]: Vendor ID = 0x10de
[INFO][GPU]: Device ID = 0x1c03
[INFO][GPU]: Subsystem ID = 0x371a1458
[INFO][GPU]: Revision = 0xa1
[INFO][GPU]: Device description = NVIDIA GeForce GTX 1060 6GB
[INFO][GPU]: Video Memory = -1073741824
[INFO][GPU]: System Memory = 0
[INFO][GPU]: Shared Memory = 1073676288
[WARN][Direct3D 11]: Create shader resource view : S_OK
[INFO][PssSoundPipeline]: Loading soundpipeline:

 Version: 1
Number of Files:9604
[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got Stereo speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][UI (Lua)]: [00:00:01] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] [pg_screen_flow.lub:34] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] [timed_task_manager.lub:10] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] [timed_task_manager.lub:10] Created new task CheckDeckTask
[INFO][UI (Lua)]: [00:00:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:06] [DEBUG0] Checking deck...
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:10] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] [pg_section_browser.lub:267] Online Mode initialize!
[INFO][UI (Lua)]: [00:00:16] [pg_section_browser.lub:151] Initialize Persistent Views
[INFO][UI (Lua)]: [00:00:16] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:16] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:16] [pg_playerlist_controller.lub:70] show playerlist
[INFO][UI (Lua)]: [00:00:16] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:16] [pg_playerlist_controller.lub:11] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:25] Initializing inventory controller.
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:45] Adding inventory controller delegates.
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:339] Toggling show inventory: 0
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:347] Switching inventory tabs.
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:360] Switched to card tab.
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:149] Updating mode selection.
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: -1
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:171] Cardpool found with id:1
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:171] Cardpool found with id:2
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:243] Updating inventory filter categories.
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:295] Resetting inventory filters.
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Class
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Class
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Class
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Class
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Class
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Class
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Token
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:252] Toggling inventory filter property: Rarity
[INFO][UI (Lua)]: [00:00:16] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:10] ShowTutorial 0
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:10] ShowTutorial 7
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:10] ShowTutorial 6
[INFO][UI (Lua)]: [00:00:16] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] [pg_deck_bar_controller.lub:13] Initializing deck bar controller.
[INFO][UI (Lua)]: [00:00:16] [pg_deck_bar_controller.lub:22] Initializing deck bar delegates.
[INFO][UI (Lua)]: [00:00:16] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:00:16] ...done
[INFO][UI (Lua)]: [00:00:16] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:00:16] [timed_task_manager.lub:10] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:00:16] [pg_player_location_search_controller.lub:46] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:16] [pg_player_location_search_controller.lub:126] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:16] [pg_player_location_search_controller.lub:62] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:00:17] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:17] [pg_navigation_controller.lub:16] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:00:17] [pg_section_browser.lub:270] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:00:17] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:17] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:00:17] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:17] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:00:17] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:17] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:17] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:214] 10
[INFO][UI (Lua)]: [00:00:18] [pg_news_controller.lub:399] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:00:18] [pg_news_controller.lub:155] NewsController:Initialize() 
[INFO][UI (Lua)]: [00:00:18] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_public_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:96] Hiding persistent View: pg_private_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:106] ReparentView
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:109] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:118] ShowPregameSections
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:127] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:18] [pg_section_browser.lub:257] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:650] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 1
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:273] Did not toggle deckbar active status
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:660] Inializing deck slots.
[INFO][UI (Lua)]: [00:00:18] [pg_inventory_controller.lub:210] Current deck changed.
[INFO][UI (Lua)]: [00:00:18] [pg_inventory_controller.lub:197] Selecting pool by deck. Deck cardpool type: 1
[INFO][UI (Lua)]: [00:00:18] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:279] Deck changed to rPvE
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:594] Toggled deck edit mode. New status 0
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:00:18] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:105] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:137] Change contacts button icon
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:18] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:94] Header:1-1-3
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:95] Data:{"NextQuestIn":44520,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":30,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Descrip
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:94] Header:1-2-3
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:95] Data:tion":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":4,"ImageId":0,"Name":"Treasure Hunter","Description":"Find and open several gold chests","Progress":5,"Goal":7,"GoalType":"chests","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":32,"Goal":50,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBoost
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:94] Header:1-3-3
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:95] Data:er":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:18] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:18] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 2
[INFO][UI (Lua)]: [00:00:18] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:18] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:18] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 4
[INFO][UI (Lua)]: [00:00:18] [pg_packet_listener.lub:108] Received all request packets for type nil
 Combined data: {"NextQuestIn":44520,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":30,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":4,"ImageId":0,"Name":"Treasure Hunter","Description":"Find and open several gold chests","Progress":5,"Goal":7,"GoalType":"chests","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":32,"Goal":50,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:18] [DEBUG1] Deck was nil before. It isn't now.
[INFO][UI (Lua)]: [00:00:18] [DEBUG1] New deck: (rPvE): 3000361, 3000362, 3000416, 3000359, 3001193, 3001327, 3001262, 3000719, 3001299, 3001330, 3000708, 3000555, 3000782, 3000345, 3001004, 3001162, 3001304, 3001610, 3000747, 3000819
[INFO][UI (Lua)]: [00:00:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:21] [pg_news_controller.lub:399] NewsController:SwitchTab(1)
[INFO][UI (Lua)]: [00:00:21] [pg_news_controller.lub:419] NewsController:SwitchQuestsTab(1)
[INFO][UI (Lua)]: [00:00:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:28] [pg_news_controller.lub:682] Tried to reroll quest with ID: 5
[INFO][UI (Lua)]: [00:00:28] [pg_packet_listener.lub:214] 25 0
[INFO][UI (Lua)]: [00:00:28] [pg_packet_listener.lub:94] Header:2-1-1
[INFO][UI (Lua)]: [00:00:28] [pg_packet_listener.lub:95] Data:{"RerolledQuestId": 5,"NewQuest":{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":50,"RewardBooster":0,"RewardCards":[]}}
[INFO][UI (Lua)]: [00:00:28] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 2
[INFO][UI (Lua)]: [00:00:28] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:28] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:28] [pg_news_controller.lub:525] Created quest/achievement entry with ID: 4
[INFO][UI (Lua)]: [00:00:28] [pg_news_controller.lub:513] Successfully rerolled quest: 8
[INFO][UI (Lua)]: [00:00:28] [pg_packet_listener.lub:108] Received all request packets for type nil
 Combined data: {"RerolledQuestId": 5,"NewQuest":{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":50,"RewardBooster":0,"RewardCards":[]}}
[INFO][UI (Lua)]: [00:00:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:34] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:34] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:34] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:34] [pg_game_section.lub:47] Initialize GameSection!
[INFO][UI (Lua)]: [00:00:34] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:34] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:34] [pg_screen_flow.lub:34] OnNextView! #0
[INFO][UI (Lua)]: [00:00:34] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:34] [pg_tutorial_helper.lub:10] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:34] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:34] [pg_tutorial_helper.lub:10] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:34] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:34] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:34] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:34] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:34] [pg_worldmap_controller_new.lub:11] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:34] [pg_worldmap_controller_new.lub:13] ...done
[INFO][UI (Lua)]: [00:00:34] [pg_worldmap_controller_new.lub:92] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:34] [pg_worldmap_controller_new.lub:140] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:35] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:35] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:35] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:35] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:35] [pg_worldmap_controller_new.lub:11] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:35] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:37] [pg_worldmap_controller_new.lub:418] WorldmapController:OnSelectMap(103)
[INFO][UI (Lua)]: [00:00:38] [pg_player_location_search_controller.lub:152] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:54] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:71] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:77] condition hit!
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:00:38] [pg_worldmap_controller_new.lub:405] WorldmapController...Close...
[INFO][UI (Lua)]: [00:00:38] [pg_worldmap_controller_new.lub:407] ...RemoveDelegates
[INFO][UI (Lua)]: [00:00:38] [pg_worldmap_controller_new.lub:116] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:38] [pg_screen_flow.lub:34] OnNextView! #1
[INFO][UI (Lua)]: [00:00:38] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:38] [pg_tutorial_helper.lub:10] ShowTutorial 44
[INFO][UI (Lua)]: [00:00:38] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:38] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:38] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:38] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:9] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:11] ...done.
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:114] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:22] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:19] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:157] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:22] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:295] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:321] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:85] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_pve_controller.lub:95] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:00:38] [pg_game_selection_base_controller.lub:42] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:00:38] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:39] [pg_inventory_controller.lub:479] Attempting to toggle inventory.
[INFO][UI (Lua)]: [00:00:39] [pg_inventory_controller.lub:491] Can toggle because of correct sections. New inventory state:1
[INFO][UI (Lua)]: [00:00:39] [pg_inventory_controller.lub:339] Toggling show inventory: 1
[INFO][UI (Lua)]: [00:00:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:70] show playerlist
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:312] OnGroupDestroyed...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:41] OnGroupLeaderChanged...EventWindowController
[INFO][UI (Lua)]: [00:00:41] ...no concrete matchmaker.
[INFO][UI (Lua)]: [00:00:41] UpdateButton...State: Hide, Enable: 0
[INFO][UI (Lua)]: [00:00:41] ...Hide.
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_pve_controller.lub:232] OnGroupLeaderChanged...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_pve_controller.lub:157] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_pve_controller.lub:295] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:269] OnGroupLeaderChanged...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:321] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:106] ownteam 3
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:41] [pg_playerlist_controller.lub:106] ownteam 3
[INFO][UI (Lua)]: [00:00:41] OnMatchCreated...EventWindowController
[INFO][UI (Lua)]: [00:00:41] ...groupmember...
[INFO][UI (Lua)]: [00:00:41] ...no ranked duel...try to show GotoMatch...
[INFO][UI (Lua)]: [00:00:41] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:00:41] UpdateButton...State: GotoMatch, Enable: 1
[INFO][UI (Lua)]: [00:00:41] ...GotoMatch.
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:283] OnMatchCreated...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:85] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:94] ...member...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:124] ...match exists and groupleader in matchmaking process.
[INFO][UI (Lua)]: [00:00:41] [pg_section_browser.lub:532] GOTO MATCHMAKING
[INFO][UI (Lua)]: [00:00:41] [pg_game_section.lub:60] Adopting GroupleaderMapInfo...
[INFO][UI (Lua)]: [00:00:41] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:41] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:350] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:00:41] [pg_game_selection_base_controller.lub:357] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:41] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:41] [pg_screen_flow.lub:34] OnNextView! #2
[INFO][UI (Lua)]: [00:00:41] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:41] [pg_tutorial_helper.lub:10] ShowTutorial 45
[INFO][UI (Lua)]: [00:00:41] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:41] [pg_tutorial_helper.lub:10] ShowTutorial 47
[INFO][UI (Lua)]: [00:00:41] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:41] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:41] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:41] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:26] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:29] ...done
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:549] MatchmakingController...CreateTeamSlotList...
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:557] TeamFound: 4
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:561] SlotCount: 4
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 1
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 2
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 3
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 4
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:557] TeamFound: 7
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:142] MatchmakingController:AddDelegates()1
[INFO][UI (Lua)]: [00:00:41] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:41] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:00:41] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:00:42] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:42] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:00:42] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:00:42] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:42] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:43] [pg_matchmaking_controller.lub:777] MatchmakingController...OnTeamSlotClicked...
[INFO][UI (Lua)]: [00:00:44] [pg_deck_bar_controller.lub:146] Player toggled ready status. New status 0
[INFO][UI (Lua)]: [00:00:44] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 1
[INFO][UI (Lua)]: [00:00:44] [pg_deck_bar_controller.lub:273] Did not toggle deckbar active status
[INFO][UI (Lua)]: [00:00:44] [pg_matchmaking_controller.lub:852] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:44] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:00:44] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:00:44] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:44] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:146] Player toggled ready status. New status 1
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 0
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:260] Toggled deckbar active status. New status 0
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:156] Updating decks button. New status 0
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:00:45] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:00:45] [pg_matchmaking_controller.lub:852] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:00:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:45] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:00:45] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:00:45] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:45] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:50] [pg_section_browser.lub:545] GOTO show_deck
[INFO][UI (Lua)]: [00:00:50] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to ShowDeck
[INFO][UI (Lua)]: [00:00:50] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:00:50] [pg_matchmaking_controller.lub:313] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:00:50] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:00:50] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:00:50] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'ShowDeck'
[INFO][UI (Lua)]: [00:00:50] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:50] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:50] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:50] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:50] [pg_view_deck_controller.lub:20] OnDeckReceived...ViewDeckController...
[INFO][GUI]: Add Card to CollectionView: 1434 0 8427181 0 0
[INFO][GUI]: Add Card to CollectionView: 1440 1 8399130 0 0
[INFO][GUI]: Add Card to CollectionView: 1545 2 8101294 0 0
[INFO][GUI]: Add Card to CollectionView: 1598 3 7348743 0 0
[INFO][GUI]: Add Card to CollectionView: 1204 4 917370 0 0
[INFO][GUI]: Add Card to CollectionView: 1606 5 763117 0 0
[INFO][GUI]: Add Card to CollectionView: 1321 6 843314 0 0
[INFO][GUI]: Add Card to CollectionView: 1613 7 843320 0 0
[INFO][GUI]: Add Card to CollectionView: 1220 8 843322 0 0
[INFO][GUI]: Add Card to CollectionView: 1604 9 446393 0 0
[INFO][GUI]: Add Card to CollectionView: 1337 10 763120 0 0
[INFO][GUI]: Add Card to CollectionView: 1181 11 8427188 0 0
[INFO][GUI]: Add Card to CollectionView: 1511 12 446397 0 0
[INFO][GUI]: Add Card to CollectionView: 1570 13 763109 0 0
[INFO][GUI]: Add Card to CollectionView: 1474 14 812886 0 0
[INFO][GUI]: Add Card to CollectionView: 618 15 8427184 0 0
[INFO][GUI]: Add Card to CollectionView: 1318 16 986139 0 0
[INFO][GUI]: Add Card to CollectionView: 1197 17 54380 0 0
[INFO][GUI]: Add Card to CollectionView: 563 18 8362154 0 0
[INFO][UI (Lua)]: [00:00:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:58] EventWindowController...OnEventBtn...GotoMatch
[INFO][UI (Lua)]: [00:00:58] ...goto match...
[INFO][UI (Lua)]: [00:00:58] [pg_section_browser.lub:532] GOTO MATCHMAKING
[INFO][UI (Lua)]: [00:00:58] [pg_game_section.lub:60] Adopting GroupleaderMapInfo...
[INFO][UI (Lua)]: [00:00:58] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:58] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'ShowDeck'
[INFO][UI (Lua)]: [00:00:58] Close ShowDeck Section
[INFO][UI (Lua)]: [00:00:58] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:58] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:00:58] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:58] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:58] [pg_matchmaking_controller.lub:26] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:00:58] [pg_matchmaking_controller.lub:59] ...already initialized, check for correct display...
[INFO][UI (Lua)]: [00:00:58] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:00:58] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:00:58] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:00:58] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:58] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:00:58] [pg_screen_flow.lub:58] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:58] [pg_view_deck_controller.lub:82] ViewDeckController:OnWidgetDestroyed()
[INFO][UI (Lua)]: [00:00:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:00:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:20] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:20] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:20] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:20] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:27] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:27] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:27] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:39] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:39] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:39] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:39] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:57] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:01:57] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:57] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:57] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:01:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:04] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:02:04] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:02:04] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:02:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:06] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:06] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:02:06] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:02:06] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:02:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:08] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:02:08] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:02:08] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:02:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:19] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:02:20] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:02:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:20] [pg_inventory_controller.lub:252] Toggling inventory filter property: Color
[INFO][UI (Lua)]: [00:02:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:25] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:25] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:02:25] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:02:25] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:02:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:26] [DEBUG0] Checking deck...
[INFO][PG (PREGAME)]: OnCharacterForMatchComplete triggered MatchID: 19819
[INFO][NETWORK]: ResetSequences triggered old MatchID: 0  new MatchID: 19819
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:27] UpdateButton...State: Hide, Enable: 1
[INFO][UI (Lua)]: [00:02:27] ...Hide.
[INFO][UI (Lua)]: [00:02:27] [pg_game_section.lub:74] OnMatchStarted...GameSection...
[INFO][UI (Lua)]: [00:02:27] [pg_game_section.lub:87] ... switch to matchmaking on match!
[INFO][UI (Lua)]: [00:02:27] [pg_game_section.lub:60] Adopting GroupleaderMapInfo...
[INFO][UI (Lua)]: [00:02:27] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:02:27] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:02:27] [pg_screen_flow.lub:58] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:02:27] [pg_game_section.lub:93] OnStartTimer...GameSection...
[INFO][UI (Lua)]: [00:02:27] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:02:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:27] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:02:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:28] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:02:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:29] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:02:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:30] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:02:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:31] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:02:31] [pg_game_section.lub:100] ...loading match!
[INFO][UI (Lua)]: [00:02:31] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:02:32] [pg_matchmaking_controller.lub:313] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:02:32] OnMatchMakingSection...0
[INFO][Pathing]: Destroy Pathing Engine
[INFO][NETWORK]: PG_StartMatch triggered MatchID: 19819
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][MGResourceLayoutSkirmish]: Adjusted setting: PathMin: 14.000, PathMax: 20.000, Border: 16
[INFO][Pathing]: Destroy Pathing Engine
[INFO][MapGenerator]: processing voronoi partition took 94 msec
[INFO][MGResourceLayoutSkirmish]: Adjusted setting: PathMin: 14.000, PathMax: 20.000, Border: 16
[INFO][MapGenerator]: creating resource distribution took 15 msec
[INFO][MapGenerator]: shaping and growing took 47 msec
[INFO][HeightMapShaper]: Setting Territory Height Levels took 0 msec
[INFO][HeightMapShaper]: Creating Routes took 156 msec
[INFO][HeightMapShaper]: Set HeightLevels for Routes took 1375 msec
[INFO][HeightMapShaper]: Blurring walkable height map positions took 391 msec
[INFO][HeightMapShaper]: Creating Blocking Areas took 609 msec
[INFO][HeightMapShaper]: Adjusting Blocking Areas took 16 msec
[INFO][MapGenerator]: Creating pathes and routes took 2610 msec
[INFO][MapGenerator]: attaching cliffs took 63 msec
[INFO][Prefabs]: No suitable cliff prefab found for Cliff_Horizontal, size 6
[INFO][Prefabs]: No suitable cliff prefab found for Cliff_Horizontal, size 7
[INFO][Prefabs]: No suitable cliff prefab found for Cliff_Horizontal, size 8
[INFO][Prefabs]: No suitable cliff prefab found for Cliff_Horizontal, size 9
[INFO][MGCreepCatalog]: Unique-settings for entity 2000838 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000864 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000558 disabled by entity - globally!
[INFO][MGCreepCatalog]: Unique-settings for entity 2000838 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000837 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000839 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000864 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000296 disabled by entity - globally!
[INFO][MGCreepCatalog]: Unique-settings for entity 2000837 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000839 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000855 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000864 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000296 disabled by entity - globally!
[INFO][MGCreepCatalog]: Unique-settings for entity 2000558 disabled by entity - globally!
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class air_defense to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_spawn to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class air_defense to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_spawn to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class air_defense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class air_defense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class air_defense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class ranged_support to fit desired variance of 2 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class ranged_support to fit desired variance of 2 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class ranged_support to fit desired variance of 2 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class ranged_support to fit desired variance of 2 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[INFO][MapGenerator]: positioning props took 1328 msec
[INFO][MapGenerator]: positioning normalmappatches took 16 msec
[INFO][CMGFractalGenerator]: creating simplex noise took 765 msec
[INFO][CMGTextureGenerator]: doing fractal texturing took 1109 msec
[INFO][CMGTextureGenerator]: doing prop texturing took 46 msec
[INFO][CMGTextureGenerator]: doing cliff texturing took 93 msec
[INFO][CMGTextureGenerator]: creating terrain blending took 79 msec
[INFO][MapGenerator]: creating textures took 1750 msec
[INFO][MGMiniMapPainter]: painting minimap took 203 msec
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][MGResourceLayoutSkirmish]: Adjusted setting: PathMin: 14.000, PathMax: 20.000, Border: 16
[INFO][MGMapCreator]: setting up Log took 141 msec
[INFO][MGMapCreator]: setting up world took 15 msec
[INFO][MGMapCreator]: texturing world took 94 msec
[INFO][MGMapCreator]: Creating cliffs took 6766 msec
[INFO][MGMapCreator]: Creating GD entities took 781 msec
[INFO][MGMapCreator]: creating mappatches took 0 msec
[INFO][MGMapCreator]: creating water took 297 msec
[INFO][MGMapCreator]: creating sound zones took 16 msec
[INFO][MGMapCreator]: marking block bits took 1047 msec
[INFO][MGMapCreator]: generating aviatic heightmap took 31 msec
[INFO][MGCreepCatalog]: Unique-settings for entity 2000838 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000864 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000558 disabled by entity - globally!
[INFO][MGCreepCatalog]: Unique-settings for entity 2000838 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000837 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000839 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000864 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000296 disabled by entity - globally!
[INFO][MGCreepCatalog]: Unique-settings for entity 2000837 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000839 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000855 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000864 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000296 disabled by entity - globally!
[INFO][MGCreepCatalog]: Unique-settings for entity 2000558 disabled by entity - globally!
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class ranged_support to fit desired variance of 2 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class ranged_support to fit desired variance of 2 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class ranged_support to fit desired variance of 2 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class air_defense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class air_defense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[INFO][MGMapCreator]: saving map C:\Users\Cory\Documents\BattleForge\randommap/GeneratedMap.map took 687 msec
[INFO][Pathing]: Destroy Pathing Engine
[INFO][MapGenerator]: creating map file and copying structures took 11000 msec
[INFO][MapGenerator]: Whole map generation took 16953 msec
[INFO][MapGenerator]: Created Map C:\Users\Cory\Documents\BattleForge\randommap/GeneratedMap.map (1684444558) with ResMap id 103, Seed 13287 and Difficulty 11! (Jungleland)
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][PG (PREGAME)]: --- Logging map CRCs ---
[INFO][PG (PREGAME)]: uBarrierModuleCRC: 0
[INFO][PG (PREGAME)]: uBarrierSetCRC: 0
[INFO][PG (PREGAME)]: uBuildingCRC: 6c24a996
[INFO][PG (PREGAME)]: uFigureCRC: b1971273
[INFO][PG (PREGAME)]: uObjectCRC: 7ad68d02
[INFO][PG (PREGAME)]: uPlayerCRC: 0
[INFO][PG (PREGAME)]: uPowerSlotCRC: a43b22bd
[INFO][PG (PREGAME)]: uProjectileCRC: 0
[INFO][PG (PREGAME)]: uScriptingCRC: 0
[INFO][PG (PREGAME)]: uSquadCRC: e0321e8f
[INFO][PG (PREGAME)]: uTokenSlotCRC: 308c487c
[INFO][PG (PREGAME)]: uTurretCRC: 503da312
[INFO][PG (PREGAME)]: uWorldCRC: d7577737
[INFO][PG (PREGAME)]: AssetCRC #1: f0ce549b
[INFO][PG (PREGAME)]: AssetCRC #2: 41c006b8
[INFO][PG (PREGAME)]: AssetCRC #3: 63a52c01
[INFO][PG (PREGAME)]: AssetCRC #4: f8d1a94f
[INFO][PG (PREGAME)]: AssetCRC #5: b6b33c05
[INFO][PG (PREGAME)]: Combined CRC: 596616e0
[INFO][PG (PREGAME)]: --- End of logging map CRCs ---
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:02:42] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:02:42] [pg_deck_bar_controller.lub:644] DeckBarController:OnIngame
[INFO][UI (Lua)]: [00:02:42] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:02:42] [pg_deck_bar_controller.lub:589] DeckBar isn't active, cant change Edit Mode in inactive state
[INFO][UI (Lua)]: [00:02:42] [pg_chatwindow_controller.lub:326] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:02:42] [pg_chatwindow_controller.lub:326] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:105] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:115] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:124] Change contacts button icon
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:115] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:02:42] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:02:42] [pg_section_browser.lub:106] ReparentView
[INFO][UI (Lua)]: [00:02:42] [pg_section_browser.lub:112] GameWidget is ParentView
[INFO][UI (Lua)]: [00:02:42] [pg_section_browser.lub:122] HidePregameSections
[INFO][UI (Lua)]: [00:02:42] [pg_section_browser.lub:127] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:02:42] [pg_section_browser.lub:308] Match initialized
[INFO][UI (Lua)]: [00:02:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:02:58] [DEBUG0] Checking deck...
[INFO][PG (PREGAME)]: OnGameStart... game ID = 19819
[INFO][UI (Lua)]: [00:02:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:03:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:04:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:05:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:06:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:07:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:08:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:09:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:10:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:11:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:12:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:13:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:14:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:15:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:35] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:16:35] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:35] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:35] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:35] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:37] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:37] [pg_section_browser.lub:446] Match closed
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:16:37] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:16:37] [pg_section_browser.lub:460] Match finshed
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:16:39] [pg_tutorial_helper.lub:10] ShowTutorial 1
[INFO][UI (Lua)]: [00:16:39] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_public_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:96] Hiding persistent View: pg_private_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:106] ReparentView
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:109] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:118] ShowPregameSections
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:127] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:257] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:650] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 1
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:260] Toggled deckbar active status. New status 1
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:156] Updating decks button. New status 1
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:660] Inializing deck slots.
[INFO][UI (Lua)]: [00:16:39] [pg_inventory_controller.lub:210] Current deck changed.
[INFO][UI (Lua)]: [00:16:39] [pg_inventory_controller.lub:197] Selecting pool by deck. Deck cardpool type: 1
[INFO][UI (Lua)]: [00:16:39] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:279] Deck changed to rPvE
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:16:39] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:16:39] [pg_matchmaking_controller.lub:862] OnCurrentDeckChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:105] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:137] Change contacts button icon
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:16:39] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:16:39] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:16:39] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:16:39] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:16:39] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:16:39] [pg_matchmaking_controller.lub:26] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:16:40] [pg_matchmaking_controller.lub:59] ...already initialized, check for correct display...
[INFO][UI (Lua)]: [00:16:40] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:16:40] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:16:40] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml)
[INFO][UI (Lua)]: [00:16:40] [pg_matchmaking_controller.lub:294] MatchmakingController...Close...
[INFO][UI (Lua)]: [00:16:40] [pg_matchmaking_controller.lub:189] MatchmakingController:RemoveDelegates()
[INFO][UI (Lua)]: [00:16:40] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:16:40] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:16:40] [pg_screen_flow.lub:34] OnNextView! #3
[INFO][UI (Lua)]: [00:16:40] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:16:40] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:16:40] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:16:40] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:101] PostgameController Initialize...
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:635] No opponent team... PvE mode
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:687] PostgameController() Succesfully ran ReadStatistics
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:489] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:526] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:252] PostgameController:UpdateLootStatus() 1
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:489] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:526] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:255] PostgameController:UpdateLootStatus() UpdateGainedPoints()
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:619] PostgameController() Succesfully ran PvEGoldXPTab
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:264] PostgameController:UpdateLootStatus() UpdatePVPLoot()
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:246] PostgameController() Succesfully ran UpdatePVPLoot
[INFO][UI (Lua)]: [00:16:41] [pg_postgame_controller.lub:232] PostgameController() Succesfully ran ShowScreen(1)
[INFO][UI (Lua)]: [00:16:41] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:16:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:44] [pg_postgame_controller.lub:853] Postgamestatistics() ran succesfully OnBtnCloseStatistics
[INFO][UI (Lua)]: [00:16:44] [pg_screen_flow.lub:54] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:16:44] [pg_screen_flow.lub:71] current screen:bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:16:44] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:16:44] [pg_screen_flow.lub:77] condition hit!
[INFO][UI (Lua)]: [00:16:44] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:16:44] [pg_postgame_controller.lub:811] Postgamestatistics is not nil after getting them
[INFO][UI (Lua)]: [00:16:44] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:16:44] [pg_screen_flow.lub:34] OnNextView! #4
[INFO][UI (Lua)]: [00:16:44] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:16:44] [pg_tutorial_helper.lub:10] ShowTutorial 56
[INFO][UI (Lua)]: [00:16:44] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:16:44] [pg_tutorial_helper.lub:10] ShowTutorial 16
[INFO][UI (Lua)]: [00:16:44] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:16:44] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:16:44] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:16:44] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:16:44] [pg_worldmap_controller_new.lub:11] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:16:44] [pg_worldmap_controller_new.lub:13] ...done
[INFO][UI (Lua)]: [00:16:44] [pg_worldmap_controller_new.lub:92] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:16:44] [pg_worldmap_controller_new.lub:140] WorldmapController...Update...
[INFO][UI (Lua)]: [00:16:45] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:16:45] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:16:45] [pg_worldmap_controller_new.lub:140] WorldmapController...Update...
[INFO][UI (Lua)]: [00:16:45] [pg_postgame_controller.lub:796] PostgameController:OnWidgetDestroyed()
[INFO][UI (Lua)]: [00:16:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:45] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to Mail
[INFO][UI (Lua)]: [00:16:45] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:16:46] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'Mail'
[INFO][UI (Lua)]: [00:16:46] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/mail/pg_mail_view.xml
[INFO][UI (Lua)]: [00:16:46] [pg_tutorial_helper.lub:10] ShowTutorial 42
[INFO][UI (Lua)]: [00:16:46] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:16:46] [pg_tutorial_helper.lub:10] ShowTutorial 43
[INFO][UI (Lua)]: [00:16:46] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:16:46] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:16:46] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:16:46] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:32] Initializing mail controller.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:798] Clearing mail text input fields.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:790] Updating mail text input fields with latest values.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:333] Attempting to switch to screen 1
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:345] Switched to mail inbox tab.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:232] Updating mail inbox.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:235] Fetched mails from server.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Treasure Hunter) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:16:46] [pg_inventory_controller.lub:222] Inventory updated.
[INFO][UI (Lua)]: [00:16:46] [pg_inventory_controller.lub:149] Updating mode selection.
[INFO][UI (Lua)]: [00:16:46] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: -1
[INFO][UI (Lua)]: [00:16:46] [pg_inventory_controller.lub:171] Cardpool found with id:1
[INFO][UI (Lua)]: [00:16:46] [pg_inventory_controller.lub:171] Cardpool found with id:2
[INFO][UI (Lua)]: [00:16:46] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:46] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:126] Collection updated. Updating current deck
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:16:46] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:157] Updating mail attachments.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:16:46] [pg_mail_controller.lub:790] Updating mail text input fields with latest values.
[INFO][UI (Lua)]: [00:16:46] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:16:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:766] Updating read button state.
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:390] Reading a mail...
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:459] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Treasure Hunter) Date:04/10/2019 Type:1 State:1 Cards:0 Boosters:0 BFP:75
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:217] Attempting to disable new mail FX
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:212] Unread mail count is 1
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:333] Attempting to switch to screen 3
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:16:47] [pg_mail_controller.lub:381] Switched to read mail tab.
[INFO][UI (Lua)]: [00:16:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:48] [pg_mail_controller.lub:468] Trying to collect items from mail:0 CollectedOnDelete:0
[INFO][UI (Lua)]: [00:16:48] [pg_mail_controller.lub:476] Mail had attachments. Attempting to read it.
[INFO][UI (Lua)]: [00:16:48] [pg_mail_controller.lub:480] Read mail with errorcode: 0
[INFO][UI (Lua)]: [00:16:48] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:48] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:222] Inventory updated.
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:149] Updating mode selection.
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: -1
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:171] Cardpool found with id:1
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:171] Cardpool found with id:2
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:126] Collection updated. Updating current deck
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:210] Current deck changed.
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:197] Selecting pool by deck. Deck cardpool type: 1
[INFO][UI (Lua)]: [00:16:49] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:279] Deck changed to rPvE
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:16:49] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:16:49] [pg_mail_controller.lub:488] Reloaded card data caused by mail deletion.
[INFO][UI (Lua)]: [00:16:49] [pg_mail_controller.lub:217] Attempting to disable new mail FX
[INFO][UI (Lua)]: [00:16:49] [pg_mail_controller.lub:212] Unread mail count is 0
[INFO][UI (Lua)]: [00:16:49] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:508] Deleting mail from inside mail.
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:525] Mail had items: 0. Succesfully collected them
[INFO][UI (Lua)]: [00:16:50] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:50] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:528] Deleted mail from inside mail with errorCode:0
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:333] Attempting to switch to screen 1
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:345] Switched to mail inbox tab.
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:232] Updating mail inbox.
[INFO][UI (Lua)]: [00:16:50] [pg_mail_controller.lub:235] Fetched mails from server.
[INFO][UI (Lua)]: [00:16:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:51] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:16:51] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Mail'
[INFO][UI (Lua)]: [00:16:51] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:16:51] [pg_inventory_controller.lub:222] Inventory updated.
[INFO][UI (Lua)]: [00:16:51] [pg_inventory_controller.lub:149] Updating mode selection.
[INFO][UI (Lua)]: [00:16:51] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: -1
[INFO][UI (Lua)]: [00:16:51] [pg_inventory_controller.lub:171] Cardpool found with id:1
[INFO][UI (Lua)]: [00:16:51] [pg_inventory_controller.lub:171] Cardpool found with id:2
[INFO][UI (Lua)]: [00:16:51] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:51] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:126] Collection updated. Updating current deck
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:16:51] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:16:51] [pg_mail_controller.lub:157] Updating mail attachments.
[INFO][UI (Lua)]: [00:16:51] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:16:51] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:16:51] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:16:51] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:16:51] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:16:51] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:16:51] [pg_worldmap_controller_new.lub:11] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:16:51] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:16:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:53] [pg_worldmap_controller_new.lub:418] WorldmapController:OnSelectMap(103)
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:54] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:71] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:77] condition hit!
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:16:53] [pg_worldmap_controller_new.lub:405] WorldmapController...Close...
[INFO][UI (Lua)]: [00:16:53] [pg_worldmap_controller_new.lub:407] ...RemoveDelegates
[INFO][UI (Lua)]: [00:16:53] [pg_worldmap_controller_new.lub:116] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:16:53] [pg_screen_flow.lub:34] OnNextView! #5
[INFO][UI (Lua)]: [00:16:53] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:16:53] [pg_tutorial_helper.lub:10] ShowTutorial 44
[INFO][UI (Lua)]: [00:16:53] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:16:53] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:16:53] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:16:53] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:9] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:11] ...done.
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:114] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:22] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:19] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:157] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:22] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:295] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:321] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:85] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:94] ...member...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:129] ...match doesn't exists or match started.
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_pve_controller.lub:95] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:16:53] [pg_game_selection_base_controller.lub:42] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:16:53] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:16:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:16:57] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:16:57] [pg_game_selection_base_controller.lub:312] OnGroupDestroyed...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:16:57] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:16:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:16:59] [pg_deck_bar_controller.lub:146] Player toggled ready status. New status 0
[INFO][UI (Lua)]: [00:16:59] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 1
[INFO][UI (Lua)]: [00:16:59] [pg_deck_bar_controller.lub:273] Did not toggle deckbar active status
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:70] show playerlist
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:303] OnGroupDestroyed...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:17:00] OnGroupLeaderChanged...EventWindowController
[INFO][UI (Lua)]: [00:17:00] ...no concrete matchmaker.
[INFO][UI (Lua)]: [00:17:00] UpdateButton...State: Hide, Enable: 0
[INFO][UI (Lua)]: [00:17:00] ...Hide.
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:232] OnGroupLeaderChanged...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:157] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:295] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:269] OnGroupLeaderChanged...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:321] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:17:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:70] show playerlist
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:312] OnGroupDestroyed...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:17:00] OnGroupLeaderChanged...EventWindowController
[INFO][UI (Lua)]: [00:17:00] ...no concrete matchmaker.
[INFO][UI (Lua)]: [00:17:00] UpdateButton...State: Hide, Enable: 0
[INFO][UI (Lua)]: [00:17:00] ...Hide.
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:232] OnGroupLeaderChanged...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:157] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:225] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_pve_controller.lub:295] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:269] OnGroupLeaderChanged...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:321] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:393] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:00] [pg_playerlist_controller.lub:106] ownteam 3
[INFO][UI (Lua)]: [00:17:00] OnMatchCreated...EventWindowController
[INFO][UI (Lua)]: [00:17:00] ...groupmember...
[INFO][UI (Lua)]: [00:17:00] ...no ranked duel...try to show GotoMatch...
[INFO][UI (Lua)]: [00:17:00] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:17:00] UpdateButton...State: GotoMatch, Enable: 1
[INFO][UI (Lua)]: [00:17:00] ...GotoMatch.
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:283] OnMatchCreated...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:85] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:446] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:94] ...member...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:124] ...match exists and groupleader in matchmaking process.
[INFO][UI (Lua)]: [00:17:00] [pg_section_browser.lub:532] GOTO MATCHMAKING
[INFO][UI (Lua)]: [00:17:00] [pg_game_section.lub:60] Adopting GroupleaderMapInfo...
[INFO][UI (Lua)]: [00:17:00] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:17:00] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:350] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:17:00] [pg_game_selection_base_controller.lub:357] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:17:00] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:17:00] [pg_screen_flow.lub:34] OnNextView! #6
[INFO][UI (Lua)]: [00:17:00] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:17:00] [pg_tutorial_helper.lub:10] ShowTutorial 45
[INFO][UI (Lua)]: [00:17:00] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:17:00] [pg_tutorial_helper.lub:10] ShowTutorial 47
[INFO][UI (Lua)]: [00:17:00] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:17:00] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:17:00] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:17:00] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:17:00] [pg_matchmaking_controller.lub:26] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:29] ...done
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:549] MatchmakingController...CreateTeamSlotList...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:557] TeamFound: 4
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:561] SlotCount: 4
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 1
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 2
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 3
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:569] Adding teamslot to team1: 4
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:557] TeamFound: 7
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:142] MatchmakingController:AddDelegates()1
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:01] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:17:01] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:17:01] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:01] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:01] [pg_matchmaking_controller.lub:777] MatchmakingController...OnTeamSlotClicked...
[INFO][UI (Lua)]: [00:17:02] [pg_deck_bar_controller.lub:146] Player toggled ready status. New status 0
[INFO][UI (Lua)]: [00:17:02] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 1
[INFO][UI (Lua)]: [00:17:02] [pg_deck_bar_controller.lub:273] Did not toggle deckbar active status
[INFO][UI (Lua)]: [00:17:02] [pg_matchmaking_controller.lub:852] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:02] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:02] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:02] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:02] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:02] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:02] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:03] [pg_matchmaking_controller.lub:777] MatchmakingController...OnTeamSlotClicked...
[INFO][UI (Lua)]: [00:17:03] [pg_matchmaking_controller.lub:781] ...ignore call, within refresh...
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:03] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:03] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:03] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:03] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:04] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:04] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:04] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:04] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:04] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:04] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:146] Player toggled ready status. New status 1
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 0
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:260] Toggled deckbar active status. New status 0
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:156] Updating decks button. New status 0
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:17:05] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:17:05] [pg_matchmaking_controller.lub:852] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:17:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:05] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:05] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:05] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:05] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:05] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:05] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:07] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:07] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:07] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:07] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:07] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:07] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:08] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:08] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:08] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:08] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:14] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:14] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:14] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:14] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:16] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:16] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:16] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:16] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:26] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:26] [pg_matchmaking_controller.lub:835] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:17:26] [pg_matchmaking_controller.lub:232] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:17:26] [pg_matchmaking_controller.lub:83] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:17:27] [DEBUG0] Checking deck...
[INFO][PG (PREGAME)]: OnCharacterForMatchComplete triggered MatchID: 19895
[INFO][NETWORK]: ResetSequences triggered old MatchID: 19819  new MatchID: 19895
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:27] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:27] UpdateButton...State: Hide, Enable: 1
[INFO][UI (Lua)]: [00:17:27] ...Hide.
[INFO][UI (Lua)]: [00:17:27] [pg_game_section.lub:74] OnMatchStarted...GameSection...
[INFO][UI (Lua)]: [00:17:27] [pg_game_section.lub:87] ... switch to matchmaking on match!
[INFO][UI (Lua)]: [00:17:27] [pg_game_section.lub:60] Adopting GroupleaderMapInfo...
[INFO][UI (Lua)]: [00:17:27] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:17:27] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:17:27] [pg_screen_flow.lub:58] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:17:27] [pg_game_section.lub:93] OnStartTimer...GameSection...
[INFO][UI (Lua)]: [00:17:27] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:17:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:28] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:17:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:29] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:17:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:30] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:17:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:31] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:17:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:32] [pg_game_section.lub:98] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:17:32] [pg_game_section.lub:100] ...loading match!
[INFO][UI (Lua)]: [00:17:32] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:17:32] [pg_matchmaking_controller.lub:313] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:17:32] OnMatchMakingSection...0
[INFO][Pathing]: Destroy Pathing Engine
[INFO][NETWORK]: PG_StartMatch triggered MatchID: 19895
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][MGResourceLayoutSkirmish]: Adjusted setting: PathMin: 14.000, PathMax: 20.000, Border: 16
[INFO][Pathing]: Destroy Pathing Engine
[INFO][MapGenerator]: processing voronoi partition took 62 msec
[INFO][MGResourceLayoutSkirmish]: Adjusted setting: PathMin: 14.000, PathMax: 20.000, Border: 16
[INFO][MapGenerator]: creating resource distribution took 16 msec
[INFO][MapGenerator]: shaping and growing took 46 msec
[INFO][HeightMapShaper]: Setting Territory Height Levels took 0 msec
[INFO][HeightMapShaper]: Creating Routes took 141 msec
[INFO][HeightMapShaper]: Set HeightLevels for Routes took 1468 msec
[INFO][HeightMapShaper]: Blurring walkable height map positions took 360 msec
[INFO][HeightMapShaper]: Creating Blocking Areas took 797 msec
[INFO][HeightMapShaper]: Adjusting Blocking Areas took 15 msec
[INFO][MapGenerator]: Creating pathes and routes took 2828 msec
[INFO][MapGenerator]: attaching cliffs took 78 msec
[INFO][MGCreepCatalog]: Unique-settings for entity 2000842 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000862 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000567 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000862 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000844 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000567 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000854 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000863 enabled by class
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 4
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[INFO][MapGenerator]: positioning props took 1109 msec
[INFO][MapGenerator]: positioning normalmappatches took 16 msec
[INFO][CMGFractalGenerator]: creating simplex noise took 766 msec
[INFO][CMGTextureGenerator]: doing fractal texturing took 1109 msec
[INFO][CMGTextureGenerator]: doing prop texturing took 31 msec
[INFO][CMGTextureGenerator]: doing cliff texturing took 94 msec
[INFO][CMGTextureGenerator]: creating terrain blending took 31 msec
[INFO][MapGenerator]: creating textures took 1672 msec
[INFO][MGMiniMapPainter]: painting minimap took 234 msec
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][MGResourceLayoutSkirmish]: Adjusted setting: PathMin: 14.000, PathMax: 20.000, Border: 16
[INFO][MGMapCreator]: setting up Log took 141 msec
[INFO][MGMapCreator]: setting up world took 16 msec
[INFO][MGMapCreator]: texturing world took 78 msec
[INFO][MGMapCreator]: Creating cliffs took 1859 msec
[INFO][MGMapCreator]: Creating GD entities took 578 msec
[INFO][MGMapCreator]: creating mappatches took 0 msec
[INFO][MGMapCreator]: creating water took 657 msec
[INFO][MGMapCreator]: creating sound zones took 0 msec
[INFO][MGMapCreator]: marking block bits took 1110 msec
[INFO][MGMapCreator]: generating aviatic heightmap took 31 msec
[INFO][MGCreepCatalog]: Unique-settings for entity 2000842 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000862 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000567 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000862 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000844 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000567 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000854 enabled by class
[INFO][MGCreepCatalog]: Unique-settings for entity 2000863 enabled by class
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 2
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class melee_support to fit desired variance of 1 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class artillery to fit desired variance of 2 to level 3
[WARN][MGCreepRuleSet]: Not enough different creep entities defined for class building_airdefense to fit desired variance of 1 to level 3
[INFO][MGMapCreator]: saving map C:\Users\Cory\Documents\BattleForge\randommap/GeneratedMap.map took 640 msec
[INFO][Pathing]: Destroy Pathing Engine
[INFO][MapGenerator]: creating map file and copying structures took 6250 msec
[INFO][MapGenerator]: Whole map generation took 12140 msec
[INFO][MapGenerator]: Created Map C:\Users\Cory\Documents\BattleForge\randommap/GeneratedMap.map (3150721006) with ResMap id 103, Seed 55761 and Difficulty 11! (Luminousland)
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][PG (PREGAME)]: --- Logging map CRCs ---
[INFO][PG (PREGAME)]: uBarrierModuleCRC: 0
[INFO][PG (PREGAME)]: uBarrierSetCRC: 0
[INFO][PG (PREGAME)]: uBuildingCRC: f05a23f
[INFO][PG (PREGAME)]: uFigureCRC: 3b37313d
[INFO][PG (PREGAME)]: uObjectCRC: 8e9b48b5
[INFO][PG (PREGAME)]: uPlayerCRC: 0
[INFO][PG (PREGAME)]: uPowerSlotCRC: a43b22bd
[INFO][PG (PREGAME)]: uProjectileCRC: 0
[INFO][PG (PREGAME)]: uScriptingCRC: 0
[INFO][PG (PREGAME)]: uSquadCRC: 85206870
[INFO][PG (PREGAME)]: uTokenSlotCRC: 308c487c
[INFO][PG (PREGAME)]: uTurretCRC: 91175e4c
[INFO][PG (PREGAME)]: uWorldCRC: b4ff9aee
[INFO][PG (PREGAME)]: AssetCRC #1: f0ce549b
[INFO][PG (PREGAME)]: AssetCRC #2: 41c006b8
[INFO][PG (PREGAME)]: AssetCRC #3: 63a52c01
[INFO][PG (PREGAME)]: AssetCRC #4: f8d1a94f
[INFO][PG (PREGAME)]: AssetCRC #5: b6b33c05
[INFO][PG (PREGAME)]: Combined CRC: 327b85e1
[INFO][PG (PREGAME)]: --- End of logging map CRCs ---
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:17:40] [pg_playerlist_controller.lub:106] ownteam 4
[INFO][UI (Lua)]: [00:17:40] [pg_deck_bar_controller.lub:644] DeckBarController:OnIngame
[INFO][UI (Lua)]: [00:17:40] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:17:40] [pg_deck_bar_controller.lub:589] DeckBar isn't active, cant change Edit Mode in inactive state
[INFO][UI (Lua)]: [00:17:40] [pg_chatwindow_controller.lub:326] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:17:40] [pg_chatwindow_controller.lub:326] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:105] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:115] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:124] Change contacts button icon
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:115] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:110] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:17:40] [pg_navigation_controller.lub:119] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:17:40] [pg_section_browser.lub:106] ReparentView
[INFO][UI (Lua)]: [00:17:40] [pg_section_browser.lub:112] GameWidget is ParentView
[INFO][UI (Lua)]: [00:17:40] [pg_section_browser.lub:122] HidePregameSections
[INFO][UI (Lua)]: [00:17:40] [pg_section_browser.lub:127] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:17:40] [pg_section_browser.lub:308] Match initialized
[INFO][UI (Lua)]: [00:17:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:57] [DEBUG0] Checking deck...
[INFO][PG (PREGAME)]: OnGameStart... game ID = 19895
[INFO][UI (Lua)]: [00:17:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:17:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:18:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:19:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:20:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:21:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:22:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:23:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:24:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:25:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:26:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:27:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:28:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:29:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:30:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:31:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:42] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:32:42] [pg_mail_controller.lub:755] Received mail notification. Unread mail count: 1
[INFO][UI (Lua)]: [00:32:42] [pg_mail_controller.lub:232] Updating mail inbox.
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:235] Fetched mails from server.
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Conquer Uncharted Lands) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Your Daily Dose of Heroism) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:32:43] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:755] Received mail notification. Unread mail count: 2
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:232] Updating mail inbox.
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:235] Fetched mails from server.
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Conquer Uncharted Lands) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:32:43] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Your Daily Dose of Heroism) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:32:43] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:43] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:43] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:43] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:43] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:44] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:44] [pg_section_browser.lub:446] Match closed
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:32:45] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:32:45] [pg_section_browser.lub:460] Match finshed
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:32:46] [pg_tutorial_helper.lub:10] ShowTutorial 1
[INFO][UI (Lua)]: [00:32:46] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_public_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:96] Hiding persistent View: pg_private_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:106] ReparentView
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:109] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:118] ShowPregameSections
[INFO][UI (Lua)]: [00:32:46] [pg_section_browser.lub:127] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:32:47] [pg_section_browser.lub:257] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:650] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 1
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:260] Toggled deckbar active status. New status 1
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:156] Updating decks button. New status 1
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:660] Inializing deck slots.
[INFO][UI (Lua)]: [00:32:47] [pg_inventory_controller.lub:210] Current deck changed.
[INFO][UI (Lua)]: [00:32:47] [pg_inventory_controller.lub:197] Selecting pool by deck. Deck cardpool type: 1
[INFO][UI (Lua)]: [00:32:47] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:279] Deck changed to rPvE
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:32:47] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:32:47] [pg_matchmaking_controller.lub:862] OnCurrentDeckChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:105] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:137] Change contacts button icon
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:129] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:32:47] [pg_navigation_controller.lub:133] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:32:47] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:32:47] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:32:47] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:32:47] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:32:47] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:32:47] [pg_matchmaking_controller.lub:26] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:32:47] [pg_matchmaking_controller.lub:59] ...already initialized, check for correct display...
[INFO][UI (Lua)]: [00:32:47] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:32:48] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:32:48] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml)
[INFO][UI (Lua)]: [00:32:48] [pg_matchmaking_controller.lub:294] MatchmakingController...Close...
[INFO][UI (Lua)]: [00:32:48] [pg_matchmaking_controller.lub:189] MatchmakingController:RemoveDelegates()
[INFO][UI (Lua)]: [00:32:48] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:32:48] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:32:48] [pg_screen_flow.lub:34] OnNextView! #7
[INFO][UI (Lua)]: [00:32:48] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:32:48] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:32:48] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:32:48] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:101] PostgameController Initialize...
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:635] No opponent team... PvE mode
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:687] PostgameController() Succesfully ran ReadStatistics
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:489] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:526] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:252] PostgameController:UpdateLootStatus() 1
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:489] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:526] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:255] PostgameController:UpdateLootStatus() UpdateGainedPoints()
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:619] PostgameController() Succesfully ran PvEGoldXPTab
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:264] PostgameController:UpdateLootStatus() UpdatePVPLoot()
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:246] PostgameController() Succesfully ran UpdatePVPLoot
[INFO][UI (Lua)]: [00:32:48] [pg_postgame_controller.lub:232] PostgameController() Succesfully ran ShowScreen(1)
[INFO][UI (Lua)]: [00:32:48] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:32:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:50] [pg_postgame_controller.lub:853] Postgamestatistics() ran succesfully OnBtnCloseStatistics
[INFO][UI (Lua)]: [00:32:50] [pg_screen_flow.lub:54] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:32:50] [pg_screen_flow.lub:71] current screen:bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:32:50] [pg_screen_flow.lub:75] checking screenNext:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:32:50] [pg_screen_flow.lub:77] condition hit!
[INFO][UI (Lua)]: [00:32:50] [pg_screen_flow.lub:52] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:32:50] [pg_postgame_controller.lub:811] Postgamestatistics is not nil after getting them
[INFO][UI (Lua)]: [00:32:50] [pg_screen_flow.lub:10] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:32:50] [pg_screen_flow.lub:34] OnNextView! #8
[INFO][UI (Lua)]: [00:32:50] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:32:50] [pg_tutorial_helper.lub:10] ShowTutorial 56
[INFO][UI (Lua)]: [00:32:50] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:32:50] [pg_tutorial_helper.lub:10] ShowTutorial 16
[INFO][UI (Lua)]: [00:32:50] [pg_tutorial_helper.lub:39] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:32:50] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:32:50] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:32:50] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:32:50] [pg_worldmap_controller_new.lub:11] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:32:50] [pg_worldmap_controller_new.lub:13] ...done
[INFO][UI (Lua)]: [00:32:50] [pg_worldmap_controller_new.lub:92] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:32:50] [pg_worldmap_controller_new.lub:140] WorldmapController...Update...
[INFO][UI (Lua)]: [00:32:51] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:32:51] [pg_postgame_controller.lub:796] PostgameController:OnWidgetDestroyed()
[INFO][UI (Lua)]: [00:32:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:51] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to Mail
[INFO][UI (Lua)]: [00:32:51] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:32:51] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'Mail'
[INFO][UI (Lua)]: [00:32:51] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:32:51] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:32:51] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:32] Initializing mail controller.
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:333] Attempting to switch to screen 1
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:345] Switched to mail inbox tab.
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:232] Updating mail inbox.
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:235] Fetched mails from server.
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Conquer Uncharted Lands) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Your Daily Dose of Heroism) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:32:51] [pg_inventory_controller.lub:222] Inventory updated.
[INFO][UI (Lua)]: [00:32:51] [pg_inventory_controller.lub:149] Updating mode selection.
[INFO][UI (Lua)]: [00:32:51] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: -1
[INFO][UI (Lua)]: [00:32:51] [pg_inventory_controller.lub:171] Cardpool found with id:1
[INFO][UI (Lua)]: [00:32:51] [pg_inventory_controller.lub:171] Cardpool found with id:2
[INFO][UI (Lua)]: [00:32:51] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:32:51] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:126] Collection updated. Updating current deck
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:32:51] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:157] Updating mail attachments.
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:32:51] [pg_mail_controller.lub:790] Updating mail text input fields with latest values.
[INFO][UI (Lua)]: [00:32:51] [pg_section.lub:50] Show ActiveView
[INFO][UI (Lua)]: [00:32:52] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:32:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:766] Updating read button state.
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:390] Reading a mail...
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:459] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Your Daily Dose of Heroism) Date:04/10/2019 Type:1 State:1 Cards:0 Boosters:1 BFP:0
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:217] Attempting to disable new mail FX
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:212] Unread mail count is 2
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:333] Attempting to switch to screen 3
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:32:53] [pg_mail_controller.lub:381] Switched to read mail tab.
[INFO][UI (Lua)]: [00:32:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:54] [pg_mail_controller.lub:468] Trying to collect items from mail:1 CollectedOnDelete:0
[INFO][UI (Lua)]: [00:32:54] [pg_mail_controller.lub:476] Mail had attachments. Attempting to read it.
[INFO][UI (Lua)]: [00:32:54] [pg_mail_controller.lub:480] Read mail with errorcode: 0
[INFO][UI (Lua)]: [00:32:54] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:54] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:222] Inventory updated.
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:149] Updating mode selection.
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: -1
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:171] Cardpool found with id:1
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:171] Cardpool found with id:2
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:126] Collection updated. Updating current deck
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:210] Current deck changed.
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:197] Selecting pool by deck. Deck cardpool type: 1
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:279] Deck changed to rPvE
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:288] Updating deck bar with deck rPvE
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:169] Updating lock deck button
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:215] Updating deck name
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:306] Deleting deck slot chunk
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:223] Updating card slots
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:202] Updating cover card
[INFO][UI (Lua)]: [00:32:56] [pg_deck_bar_controller.lub:183] Updating new deck button
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:488] Reloaded card data caused by mail deletion.
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:217] Attempting to disable new mail FX
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:212] Unread mail count is 1
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:32:56] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:508] Deleting mail from inside mail.
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:525] Mail had items: 0. Succesfully collected them
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:56] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:528] Deleted mail from inside mail with errorCode:0
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:333] Attempting to switch to screen 1
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:345] Switched to mail inbox tab.
[INFO][UI (Lua)]: [00:32:56] [pg_mail_controller.lub:232] Updating mail inbox.
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:235] Fetched mails from server.
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Conquer Uncharted Lands) Date:04/10/2019 Type:1 State:1
[INFO][UI (Lua)]: [00:32:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:766] Updating read button state.
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:390] Reading a mail...
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:459] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Conquer Uncharted Lands) Date:04/10/2019 Type:1 State:1 Cards:0 Boosters:0 BFP:50
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:217] Attempting to disable new mail FX
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:212] Unread mail count is 1
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:333] Attempting to switch to screen 3
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:32:57] [pg_mail_controller.lub:381] Switched to read mail tab.
[INFO][UI (Lua)]: [00:32:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:32:58] [pg_mail_controller.lub:468] Trying to collect items from mail:0 CollectedOnDelete:0
[INFO][UI (Lua)]: [00:32:58] [pg_mail_controller.lub:476] Mail had attachments. Attempting to read it.
[INFO][UI (Lua)]: [00:32:59] [pg_mail_controller.lub:480] Read mail with errorcode: 0
[INFO][UI (Lua)]: [00:32:59] [pg_inventory_controller.lub:235] Currency updated.
[INFO][UI (Lua)]: [00:32:59] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:488] Reloaded card data caused by mail deletion.
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:217] Attempting to disable new mail FX
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:212] Unread mail count is 0
[INFO][UI (Lua)]: [00:33:00] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:508] Deleting mail from inside mail.
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:525] Mail had items: 0. Succesfully collected them
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:528] Deleted mail from inside mail with errorCode:-1
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:333] Attempting to switch to screen 1
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:345] Switched to mail inbox tab.
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:232] Updating mail inbox.
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:235] Fetched mails from server.
[INFO][UI (Lua)]: [00:33:00] [pg_mail_controller.lub:246] Updated single mail. IsEAMail:1 From: Subject:Your daily reward (Conquer Uncharted Lands) Date:04/10/2019 Type:1 State:2
[INFO][UI (Lua)]: [00:33:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:00] [DEBUG2] Deck was not nil before. It is now.
[INFO][UI (Lua)]: [00:33:00] [DEBUG2] Old deck: (rPvE): 3000361, 3000362, 3000416, 3000359, 3001193, 3001327, 3001262, 3000719, 3001299, 3001330, 3000708, 3000555, 3000782, 3000345, 3001004, 3001162, 3001304, 3001610, 3000747, 3000819
[INFO][UI (Lua)]: [00:33:01] [pg_inventory_controller.lub:347] Switching inventory tabs.
[INFO][UI (Lua)]: [00:33:01] [pg_inventory_controller.lub:372] Switched to booster tab.
[INFO][UI (Lua)]: [00:33:01] [pg_inventory_controller.lub:412] Showing boosters.
[INFO][UI (Lua)]: [00:33:01] [pg_inventory_controller.lub:438] Added 1 boosters to booster tab.
[INFO][UI (Lua)]: [00:33:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:02] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:33:02] [DEBUG0] Checking deck...
[INFO][app]: Booster contained 8 cards!
These were the cards in the booster:
1541,1,0,1,8433820
1502,1,0,1,8433821
301,1,0,1,8433822
1291,1,0,1,8433823
1599,0,0,1,8433824
1544,1,0,1,8433825
1321,1,0,1,8433826
1412,1,0,1,8433827

[INFO][app]: The cardcount of the collection before -> after opening the booster: 201 -> 209
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:412] Showing boosters.
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:438] Added 0 boosters to booster tab.
[INFO][UI (Lua)]: [00:33:02] [pg_section_browser.lub:162] SectionBrowser:SwitchSection to OpenedBooster
[INFO][UI (Lua)]: [00:33:02] [pg_section_browser.lub:183] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Mail'
[INFO][UI (Lua)]: [00:33:02] [pg_mail_controller.lub:782] Storing current mail text input fields.
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:222] Inventory updated.
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:149] Updating mode selection.
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: -1
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:171] Cardpool found with id:1
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:171] Cardpool found with id:2
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:262] Attempting to select cardpool by index: 0
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:412] Showing boosters.
[INFO][UI (Lua)]: [00:33:02] [pg_inventory_controller.lub:438] Added 0 boosters to booster tab.
[INFO][UI (Lua)]: [00:33:02] [pg_deck_bar_controller.lub:126] Collection updated. Updating current deck
[INFO][UI (Lua)]: [00:33:02] [pg_deck_bar_controller.lub:586] Attempting deck edit mode. New status 0
[INFO][UI (Lua)]: [00:33:02] [pg_deck_bar_controller.lub:618] Did not toggle deck edit mode
[ERROR][UI (Lua)]: [00:33:02] [pg_deck_bar_controller.lub:251] Current deck was nil.
[WARN][UI]: [string "bf1/ui/dialogs/pregame/pg_main_script.lub"]:17: [pg_deck_bar_controller.lub:251] Current deck was nil.. Please report this and include the Documents/Battleforge/Diag/log.txt in your report.
[1] userdata = 0x2B2BA5A8; 
[2] string = "[string "bf1/ui/dialogs/pregame/pg_main_script.lub"]:17: [pg_deck_bar_controller.lub:251] Current deck was nil.. Please report this and include the Documents/Battleforge/Diag/log.txt in your report."; 

stack traceback:
--> in function 'ResetAttachments'
--> line 3 in function 'Close' defined in "bf1/ui/dialogs/pregame/pg_mail_section.lua"
--> line 100 in function 'CloseSectionBeforeSwitch' defined in "bf1/ui/dialogs/pregame/pg_section_browser.lua"
--> line 95 in function 'SwitchSection' defined in "bf1/ui/dialogs/pregame/pg_section_browser.lua"
--> in function 'OnOpenBooster' defined in "=?"
--> in local function at line 48 defined in "=?"
--> <tail call>
--> <C function>
[INFO][UI (Lua)]: [00:33:02] [pg_mail_controller.lub:157] Updating mail attachments.
[INFO][UI (Lua)]: [00:33:02] [pg_mail_controller.lub:19] Clearing all mail attachment proxies.
[INFO][UI (Lua)]: [00:33:02] [pg_navigation_controller.lub:179] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:33:02] [pg_section_browser.lub:197] SectionBrowser.SwitchSection: Opening section 'OpenedBooster'
[INFO][UI (Lua)]: [00:33:02] [pg_section.lub:76] Creating view bf1/ui/dialogs/pregame/inventory/pg_character_openedbooster_view.xml
[INFO][UI (Lua)]: [00:33:02] [pg_section.lub:30] PregameSection.Open
[INFO][UI (Lua)]: [00:33:02] [pg_section.lub:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:33:02] [pg_section.lub:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:33:02] [pg_section.lub:50] Show ActiveView
[INFO][GUI]: Try to add card to CollectionView: 1541 202 8433820 0 0
[INFO][GUI]: Add Card to CollectionView: 1541 202 8433820 0 0
[INFO][GUI]: Try to add card to CollectionView: 1502 203 8433821 0 0
[INFO][GUI]: Add Card to CollectionView: 1502 203 8433821 0 0
[INFO][GUI]: Try to add card to CollectionView: 301 204 8433822 0 0
[INFO][GUI]: Add Card to CollectionView: 301 204 8433822 0 0
[INFO][GUI]: Try to add card to CollectionView: 1291 205 8433823 0 0
[INFO][GUI]: Add Card to CollectionView: 1291 205 8433823 0 0
[INFO][GUI]: Try to add card to CollectionView: 1599 206 8433824 0 0
[INFO][GUI]: Add Card to CollectionView: 1599 206 8433824 0 0
[INFO][GUI]: Try to add card to CollectionView: 1544 207 8433825 0 0
[INFO][GUI]: Add Card to CollectionView: 1544 207 8433825 0 0
[INFO][GUI]: Try to add card to CollectionView: 1321 208 8433826 0 0
[INFO][GUI]: Add Card to CollectionView: 1321 208 8433826 0 0
[INFO][GUI]: Try to add card to CollectionView: 1412 209 8433827 0 0
[INFO][GUI]: Add Card to CollectionView: 1412 209 8433827 0 0
[INFO][UI (Lua)]: [00:33:02] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:33:02] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:33:02] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:33:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:33:02] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:33:02] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:33:02] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:33:02] OnGroupLeaderChanged...EventWindowController
[INFO][UI (Lua)]: [00:33:02] [pg_worldmap_controller_new.lub:400] WorldmapController... OnGroupLeaderChanged...
[INFO][UI (Lua)]: [00:33:03] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:12] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:33:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:15] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:16] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:17] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:17] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:33:17] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:33:17] [pg_playerlist_controller.lub:67] show teamlist
[INFO][UI (Lua)]: [00:33:17] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:33:17] [pg_playerlist_controller.lub:106] ownteam 7
[INFO][UI (Lua)]: [00:33:18] [pg_deck_bar_controller.lub:146] Player toggled ready status. New status 0
[INFO][UI (Lua)]: [00:33:18] [pg_deck_bar_controller.lub:257] Attempt at toggling deckbar status. New status 1
[INFO][UI (Lua)]: [00:33:18] [pg_deck_bar_controller.lub:273] Did not toggle deckbar active status
[INFO][UI (Lua)]: [00:33:18] [pg_playerlist_controller.lub:63] PlayerListController:Update()
[INFO][UI (Lua)]: [00:33:18] [pg_playerlist_controller.lub:77] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:33:18] [pg_playerlist_controller.lub:70] show playerlist
[INFO][UI (Lua)]: [00:33:18] [pg_playerlist_controller.lub:88] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:33:18] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:19] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:20] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:21] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:22] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:33:22] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:23] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:24] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:25] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:26] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:27] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:28] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:29] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:30] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:31] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:32] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:33:32] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:33] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:34] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:35] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:36] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:37] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:38] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:39] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:40] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:41] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:42] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:33:42] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:44] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:45] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:46] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:47] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:48] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:49] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:50] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:51] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:52] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:33:52] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:53] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:54] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:55] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:56] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:57] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:58] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:33:59] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:00] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:01] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:02] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:34:02] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:04] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:05] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:06] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:07] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:08] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:09] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:10] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:11] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:12] [pg_worldmap_controller_new.lub:227] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:34:12] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:13] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:14] [DEBUG0] Checking deck...
[INFO][UI (Lua)]: [00:34:15] [DEBUG0] Checking deck...
 

 

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Name: After PVP deck locked the cards lost from it and the match started

Severity: 2  Rare (once happened)

Location: from Forge to ingame

Reproducibility: Cannot be reproduced on live server, too many variables exists

Description: ranked PvP matchmaking searched for opponent and at the same time, when I placed an auction the match started. In the forge my deck went empty and it was empty in the match too. After the match the deck left empty (see screenshots). After relog, for 1 sec a ? mark was on my deck, after that everything went back to normal.

pvpbug.png

pvpbug2.png

Edited by locika
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