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Call for BattleForge Content Creators (and Skylords Reborn Community Channel Announcement)


Eirias

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Howdy!

For those of you who are not aware, let me direct you to the Skylords Reborn Community YouTube channel.

 

Despite our laziness in uploading, this channel has grown quite a lot! As a result, we are eligible for monetization. We were previously prohibited from profiting from our early access, but now that everyone can play the game, that rule is gone! Our plan is to begin monetizing (and posting) soon, but we're making some changes.

I'll detail those changes in an upcoming video (along with an experiment I want to try), but here is a preview and call for content creators. Our main goal is to increase the size of our YouTube channel, and thus increase the visibility of this project. I've had great success in my personal channel, which I've recently been posting to, to see how much you guys are interested in BattleForge content even though you can now play for yourselves :). I've had at least one person comment on my video, remarking that the game looked cool and he wanted to know how to play.

 

Our changes:

1. We want to increase the number of videos on this channel. Ideally, we'll get to one video per day. And we'll try to stick to a regular upload schedule

2. We want to increase the number of "regular" creators on this channel. So comment below if you want to be a part of this--we'll hold some sort of review process to join the team.

3. We want to increase the number of "featured" creators on this channel. This is less of a commitment, and a good way to gain exposure. These videos can be stream highlights, etc.

4. We want to broaden the content of the channel. Most of our videos are PvP--we want this to be a representation of ALL of Battleforge, so we want to host gameplay of everything.

5. We want to fulfill more viewer requests--i.e. if you send us replays, we want to cast them.

 

So for me personally, I'm going to try to post one video per week on the community channel, and more videos on my personal channel. We're looking for other creators to commit to a certain schedule, and we'll try to fill in the gaps with featured videos. Of course, we won't hit one video per day for a while, but I just want to put that out as our goal.

 

We're still in the process of organizing our behind-the-scenes, so consider this post as an announcement and a place to express interest. We still need to figure out how we're going to organize voting, expenditures, and accepting creators, so these changes will probably not roll out for a few weeks. If you are interested in being a "regular" creator, however, you'll need to be consistent (we're trying to atone for our sins). That means that to be accepted, you'll need a certain number of banked videos. We'll decide on that number later, but if you're excited now, just start recording and saving them for the channel relaunch!

 

So, what will we do with the money from monetization? Originally, I thought we'd directly donate to the devs, but some other members had better ideas. 

We really want to set up some kind of replay repository, and if the devs don't want to do that, then we can use this money to host it ourselves. We might have other things we can try doing (perhaps like some paid software to manage the channel, or advertising, or giveaways). We need to talk to the devs about the ethics of this, but we MAY be able to take the advertising money and offer irl rewards for tournaments. And of course, any leftover money will go straight to the devs.

 

So while we may not directly donate money to the servers, NO ONE on the community channel will financially profit from monetization. All proceeds will go directly to support the game's revival in one way or another.

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Would be available for some content creation too. Not sure if I will be able to upload on a regular base though, since I also want to keep my own channel.  

Maybe we could set up little PvP tournaments (with like 4-6 players to make organization easier) and simply cast the games for the channel. This will give us alot of material to show while at least from my perspective tournaments/community challenges were the most enjoyable things to watch. A high ranked player clash in a bo5 or some elegant solutions to expert PvE maps were the things I enjoyed watching the most.

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  • 2 months later...

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