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Crashes to desktop, no error message.


Roastbill

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Hello- the game crashes to desktop with no error message VERY frequently. Usually when starting or ending a match, during map select or after returning from a match.  I peeked at the log and it seems to have the same error each time i have looked.

[00:35:34] WorldmapController...Update...
[INFO][UI (Lua)]: [00:35:36] Deckbar Enabled = 1
[ERROR][BASE]: Unhandled exception error. Crash dump written.
[ERROR][BASE]: 
 

I have run through the common issues thread and made sure i have addressed each step.  I am happy to provide logs or crash data.  I dont think i have ever played 2 matches back to back wtihout some kind of crash.  The good news is once a map loads, it doesnt crash.

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[INFO][Direct3D 9]: Start Scan
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU AuthenticAMD family un detected.
[INFO][app]: CPU clock speed is ~3493 MHz.
[INFO][app]: CPU has 6 cores.
[INFO][app]: CPU rating is 0 points.
[INFO][app]: GFX rating is 0 points.
[INFO][Create Device]: Switch to display parameters: 1920 × 1080 @ 0 Hz, fullscreen.
[INFO][Display]: Use Direct3D 9
[INFO][GPU]: Vendor ID = 0x10de
[INFO][GPU]: Device ID = 0x1201
[INFO][GPU]: Subsystem ID = 0x14603842
[INFO][GPU]: Device name = \\.\DISPLAY1
[INFO][GPU]: Device description = NVIDIA GeForce GTX 560
[INFO][GPU]: Driver version = 23.21.13.9135
[INFO][GPU]: Driver description = nvldumd.dll
[INFO][Create Device]: Vertex shader = 0x300; Pixel shader = 0x300.
[INFO][PssSoundPipeline]: Loading soundpipeline:

 Version: 1
Number of Files:9604
[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got Stereo speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] Created new task ActivityCheck
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:17] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:17] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:17] Online Mode initialize!
[INFO][UI (Lua)]: [00:00:17] Initialize Persistent Views
[INFO][UI (Lua)]: [00:00:17] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:17] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:17] show playerlist
[INFO][UI (Lua)]: [00:00:17] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:17] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:00:17] InventoryController.Initialize
[INFO][UI (Lua)]: [00:00:17] SwitchTab got TRIGGERED!
[INFO][UI (Lua)]: [00:00:17] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:17] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:17] ShowTutorial 0
[INFO][UI (Lua)]: [00:00:17] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:17] ShowTutorial 7
[INFO][UI (Lua)]: [00:00:17] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:17] ShowTutorial 6
[INFO][UI (Lua)]: [00:00:17] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:17] DeckBarController...Initialize...
[INFO][UI (Lua)]: [00:00:17] INITILIAZED!
[INFO][UI (Lua)]: [00:00:17] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:00:17] ...done
[INFO][UI (Lua)]: [00:00:17] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:00:17] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:00:17] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:17] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:17] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:17] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:17] Player list created: 16
[INFO][UI (Lua)]: [00:00:17] Game masters: 0 Normal players: 16
[INFO][UI (Lua)]: [00:00:17] Region list update. StartIndex 1 endIndex 16
[INFO][UI (Lua)]: [00:00:17] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:00:18] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:18] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:00:18] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:00:18] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:18] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:00:18] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:18] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:00:18] PregameSection.Open
[INFO][UI (Lua)]: [00:00:18] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:18] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:18] 15 0 0
[INFO][UI (Lua)]: [00:00:18] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:00:18] NewsController:Initialize() 
[INFO][UI (Lua)]: [00:00:18] Show ActiveView
[INFO][UI (Lua)]: [00:00:18] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:00:18] ReparentView
[INFO][UI (Lua)]: [00:00:18] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:18] ShowPregameSections
[INFO][UI (Lua)]: [00:00:18] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:19] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:00:19] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:00:19] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:00:19] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:00:19] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:19] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:19] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:19] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:19] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:19] Player list created: 16
[INFO][UI (Lua)]: [00:00:19] Game masters: 0 Normal players: 16
[INFO][UI (Lua)]: [00:00:19] Region list update. StartIndex 1 endIndex 16
[INFO][UI (Lua)]: [00:00:19] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] Change contacts button icon
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:20] Header:0-1-2
[INFO][UI (Lua)]: [00:00:20] Data:{"NextQuestIn":22800,"ReRollAvailable":true,"Quests":[{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Nam
[INFO][UI (Lua)]: [00:00:20] Header:0-2-2
[INFO][UI (Lua)]: [00:00:20] Data:e":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:20] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:20] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:20] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:20] Received all packets for request type 15
 Combined data: {"NextQuestIn":22800,"ReRollAvailable":true,"Quests":[{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:22] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:22] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:22] Player list created: 16
[INFO][UI (Lua)]: [00:00:22] Game masters: 0 Normal players: 16
[INFO][UI (Lua)]: [00:00:22] Region list update. StartIndex 1 endIndex 16
[INFO][UI (Lua)]: [00:00:25] NewsController:SwitchTab(1)
[INFO][UI (Lua)]: [00:00:25] NewsController:SwitchQuestsTab(1)
[INFO][UI (Lua)]: [00:00:27] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:27] Initialize GameSection!
[INFO][UI (Lua)]: [00:00:27] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:27] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:27] OnNextView! #0
[INFO][UI (Lua)]: [00:00:27] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:27] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:27] ...done
[INFO][UI (Lua)]: [00:00:27] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:27] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:28] Show ActiveView
[INFO][UI (Lua)]: [00:00:28] PregameSection.Open
[INFO][UI (Lua)]: [00:00:28] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:28] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:28] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:28] Show ActiveView
[INFO][UI (Lua)]: [00:00:29] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:00:29] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:34] WorldmapController:OnSelectMap(12101)
[INFO][UI (Lua)]: [00:00:35] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:35] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:35] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:35] Player list created: 6
[INFO][UI (Lua)]: [00:00:35] Game masters: 0 Normal players: 6
[INFO][UI (Lua)]: [00:00:35] Region list update. StartIndex 1 endIndex 6
[INFO][UI (Lua)]: [00:00:35] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:35] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:35] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:00:35] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:00:35] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:00:35] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:35] condition hit!
[INFO][UI (Lua)]: [00:00:35] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:00:35] WorldmapController...Close...
[INFO][UI (Lua)]: [00:00:35] ...RemoveDelegates
[INFO][UI (Lua)]: [00:00:35] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:35] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:35] OnNextView! #1
[INFO][UI (Lua)]: [00:00:35] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:35] ShowTutorial 44
[INFO][UI (Lua)]: [00:00:35] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:35] PregameSection.Open
[INFO][UI (Lua)]: [00:00:35] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:35] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:35] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:00:35] ...done.
[INFO][UI (Lua)]: [00:00:35] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:00:35] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:35] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:35] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:00:35] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:00:35] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:35] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:35] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:00:35] ...easy.
[INFO][UI (Lua)]: [00:00:35] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:35] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:00:36] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:36] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:00:36] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:00:36] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:36] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:36] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:00:36] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:00:36] Show ActiveView
[INFO][UI (Lua)]: [00:00:38] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:00:38] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:38] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:38] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:38] show teamlist
[INFO][UI (Lua)]: [00:00:38] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:38] ownteam 4
[INFO][UI (Lua)]: [00:00:38] OnMatchCreated...EventWindowController
[INFO][UI (Lua)]: [00:00:38] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:38] current screen:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:38] checking screenNext:bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:38] condition hit!
[INFO][UI (Lua)]: [00:00:38] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:00:38] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:00:38] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:38] DoTransition: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:38] OnNextView! #2
[INFO][UI (Lua)]: [00:00:38] Creating view bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:38] ShowTutorial 45
[INFO][UI (Lua)]: [00:00:38] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:38] ShowTutorial 47
[INFO][UI (Lua)]: [00:00:38] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:38] PregameSection.Open
[INFO][UI (Lua)]: [00:00:38] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:38] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:38] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:00:39] ...done
[INFO][UI (Lua)]: [00:00:39] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:39] MatchmakingController...CreateTeamSlotList...
[INFO][UI (Lua)]: [00:00:39] TeamFound: 4
[INFO][UI (Lua)]: [00:00:39] SlotCount: 1
[INFO][UI (Lua)]: [00:00:39] Adding teamslot to team1: 1
[INFO][UI (Lua)]: [00:00:39] TeamFound: 7
[INFO][UI (Lua)]: [00:00:39] MatchmakingController:AddDelegates()1
[INFO][UI (Lua)]: [00:00:39] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:39] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:00:39] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:00:39] Show ActiveView
[INFO][UI (Lua)]: [00:00:41] Deckbar Enabled = 0
[INFO][UI (Lua)]: [00:00:41] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:41] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:41] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:00:41] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:41] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:41] show teamlist
[INFO][UI (Lua)]: [00:00:41] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:41] ownteam 4
[INFO][UI (Lua)]: [00:00:41] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:00:41] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:00:41] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:00:41] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:00:46] Starting Match...
[INFO][PG (PREGAME)]: OnCharacterForMatchComplete triggered MatchID: 7191
[INFO][NETWORK]: ResetSequences triggered old MatchID: 0  new MatchID: 7191
[INFO][UI (Lua)]: [00:00:48] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:48] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:48] show teamlist
[INFO][UI (Lua)]: [00:00:48] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:48] ownteam 4
[INFO][UI (Lua)]: [00:00:48] UpdateButton...State: Hide, Enable: 1
[INFO][UI (Lua)]: [00:00:48] ...Hide.
[INFO][UI (Lua)]: [00:00:48] OnMatchStarted...GameSection...
[INFO][UI (Lua)]: [00:00:48] ... switch to matchmaking on match!
[INFO][UI (Lua)]: [00:00:48] Can't adopt GroupleaderMapInfo. I'm the groupleader!
[INFO][UI (Lua)]: [00:00:48] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:48] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:00:48] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:00:48] OnStartTimer...GameSection...
[INFO][UI (Lua)]: [00:00:48] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:48] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:49] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:50] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:51] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:52] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:00:52] ...loading match!
[INFO][UI (Lua)]: [00:00:52] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:00:53] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:00:53] OnMatchMakingSection...0
[INFO][Pathing]: Destroy Pathing Engine
[INFO][NETWORK]: PG_StartMatch triggered MatchID: 7191
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][PG (PREGAME)]: --- Logging map CRCs ---
[INFO][PG (PREGAME)]: uBarrierModuleCRC: f26a8e9e
[INFO][PG (PREGAME)]: uBarrierSetCRC: bed7ac42
[INFO][PG (PREGAME)]: uBuildingCRC: b66c2b9a
[INFO][PG (PREGAME)]: uFigureCRC: 4db63ce2
[INFO][PG (PREGAME)]: uObjectCRC: 1801eb54
[INFO][PG (PREGAME)]: uPlayerCRC: 0
[INFO][PG (PREGAME)]: uPowerSlotCRC: ce1216db
[INFO][PG (PREGAME)]: uProjectileCRC: 0
[INFO][PG (PREGAME)]: uScriptingCRC: 0
[INFO][PG (PREGAME)]: uSquadCRC: 41b8e440
[INFO][PG (PREGAME)]: uTokenSlotCRC: c473a66c
[INFO][PG (PREGAME)]: uTurretCRC: fe896f0f
[INFO][PG (PREGAME)]: uWorldCRC: 32b16ac3
[INFO][PG (PREGAME)]: AssetCRC #1: f0ce549b
[INFO][PG (PREGAME)]: AssetCRC #2: 41c006b8
[INFO][PG (PREGAME)]: AssetCRC #3: 63a52c01
[INFO][PG (PREGAME)]: AssetCRC #4: 0
[INFO][PG (PREGAME)]: AssetCRC #5: b6b33c05
[INFO][PG (PREGAME)]: Combined CRC: a975ce17
[INFO][PG (PREGAME)]: --- End of logging map CRCs ---
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:57] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:57] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:57] show teamlist
[INFO][UI (Lua)]: [00:00:57] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:57] ownteam 4
[INFO][UI (Lua)]: [00:00:57] DeckBarController:OnIngame
[INFO][UI (Lua)]: [00:00:57] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:57] DeckBar isn't active, cant change Edit Mode in inactive state
[INFO][UI (Lua)]: [00:00:57] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:00:57] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:00:57] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:57] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:57] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:57] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:57] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:57] Change contacts button icon
[INFO][UI (Lua)]: [00:00:57] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:57] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:57] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:57] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:57] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:57] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:57] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:57] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:57] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:57] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:00:57] ReparentView
[INFO][UI (Lua)]: [00:00:57] GameWidget is ParentView
[INFO][UI (Lua)]: [00:00:57] HidePregameSections
[INFO][UI (Lua)]: [00:00:57] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:57] Match initialized
[INFO][PG (PREGAME)]: OnGameStart... game ID = 7191
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 249, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 249, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 169, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 169, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 733, class 14, subclass 1), skipping entry!
[INFO][UI (Lua)]: [00:35:21] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:35:21] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:35:21] OnUpdateCollection...DeckBarController...
[INFO][UI (Lua)]: [00:35:21] NavigationController.CheckForUnlockedStorybookEntries
[INFO][UI (Lua)]: [00:35:22] Match closed
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:35:23] PlayerListController:Update()
[INFO][UI (Lua)]: [00:35:23] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:35:23] show teamlist
[INFO][UI (Lua)]: [00:35:23] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:35:23] ownteam 7
[INFO][UI (Lua)]: [00:35:23] Match finshed
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:35:25] ShowTutorial 1
[INFO][UI (Lua)]: [00:35:25] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:35:25] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:35:25] ReparentView
[INFO][UI (Lua)]: [00:35:25] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:35:25] ShowPregameSections
[INFO][UI (Lua)]: [00:35:25] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:35:26] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:35:26] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:35:26] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:35:26] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:35:26] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:35:26] SetEditMode: 0
[INFO][UI (Lua)]: [00:35:26] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:35:26] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:35:26] OnCurrentDeckChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:35:26] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:35:26] Filling player lists ... 
[INFO][UI (Lua)]: [00:35:26] Player list created: 7
[INFO][UI (Lua)]: [00:35:26] Game masters: 0 Normal players: 7
[INFO][UI (Lua)]: [00:35:26] Region list update. StartIndex 1 endIndex 7
[INFO][UI (Lua)]: [00:35:26] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:35:26] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:35:26] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:35:26] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:35:26] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:35:26] Change contacts button icon
[INFO][UI (Lua)]: [00:35:26] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:35:26] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:35:26] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:35:26] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:35:26] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:35:26] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:35:26] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:35:26] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:35:26] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:35:26] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:35:26] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:35:26] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:35:26] PregameSection.Open
[INFO][UI (Lua)]: [00:35:26] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:35:26] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:35:26] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:35:27] ...already initialized, check for correct display...
[INFO][UI (Lua)]: [00:35:27] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:35:27] Show ActiveView
[INFO][UI (Lua)]: [00:35:27] ScreenFlow:Next(bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml)
[INFO][UI (Lua)]: [00:35:27] MatchmakingController...Close...
[INFO][UI (Lua)]: [00:35:27] MatchmakingController:RemoveDelegates()
[INFO][UI (Lua)]: [00:35:27] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:35:27] DoTransition: bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:35:27] OnNextView! #3
[INFO][UI (Lua)]: [00:35:27] Creating view bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:35:27] PregameSection.Open
[INFO][UI (Lua)]: [00:35:27] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:35:27] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:35:28] PostgameController Initialize...
[INFO][UI (Lua)]: [00:35:28] No opponent team... PvE mode
[INFO][UI (Lua)]: [00:35:28] PostgameController() Succesfully ran ReadStatistics
[INFO][UI (Lua)]: [00:35:28] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:35:28] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:35:28] PostgameController:UpdateLootStatus() 1
[INFO][UI (Lua)]: [00:35:28] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:35:28] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:35:28] PostgameController:UpdateLootStatus() UpdateGainedPoints()
[INFO][UI (Lua)]: [00:35:28] PostgameController() Succesfully ran PvEGoldXPTab
[INFO][UI (Lua)]: [00:35:28] PostgameController:UpdateLootStatus() Reward: 0
[INFO][UI (Lua)]: [00:35:28] PostgameController:UpdateLootStatus() Reward: 1
[INFO][UI (Lua)]: [00:35:28] PostgameController() Succesfully ran UpdateLootStatus
[INFO][UI (Lua)]: [00:35:28] PostgameController() Succesfully ran ShowScreen(1)
[INFO][UI (Lua)]: [00:35:28] Show ActiveView
[INFO][UI (Lua)]: [00:35:33] Switched after map finish to Plot
[INFO][UI (Lua)]: [00:35:33] SectionBrowser:SwitchSection to StoryBook
[INFO][UI (Lua)]: [00:35:33] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:35:33] SectionBrowser.SwitchSection: Opening section 'StoryBook'
[INFO][UI (Lua)]: [00:35:33] Creating view bf1/ui/dialogs/pregame/storybook/pg_storybook_view.xml
[INFO][UI (Lua)]: [00:35:33] ShowTutorial 57
[INFO][UI (Lua)]: [00:35:33] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:35:33] PregameSection.Open
[INFO][UI (Lua)]: [00:35:33] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:35:33] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:35:33] Initialize...StoryBookController...
[INFO][UI (Lua)]: [00:35:33] SwitchMainTab...StoryBookController...Profile
[INFO][UI (Lua)]: [00:35:34] SwitchProfileTab...StoryBookController: Main
[INFO][UI (Lua)]: [00:35:34] ...done
[INFO][UI (Lua)]: [00:35:34] Show ActiveView
[INFO][UI (Lua)]: [00:35:34] SectionBrowser:SwitchSection to StoryBook
[INFO][UI (Lua)]: [00:35:34] LinkType:4
[INFO][UI (Lua)]: [00:35:34] RENEGAAADE
[INFO][UI (Lua)]: [00:35:34] SwitchMainTab...StoryBookController...Renegade
[INFO][UI (Lua)]: [00:35:34] SetChapter Renegade
[INFO][UI (Lua)]: [00:35:34] Dontupdate: 1
[INFO][UI (Lua)]: [00:35:34] _chapter: Renegade
[INFO][UI (Lua)]: [00:35:34] NavigationController.CheckForUnlockedStorybookEntries
[INFO][UI (Lua)]: [00:35:34] ...done
[INFO][UI (Lua)]: [00:35:34] SubPageIndex: 3
[INFO][UI (Lua)]: [00:35:34] Link count: 2
[INFO][UI (Lua)]: [00:35:34] UpdateSubPages...StoryBookController
[INFO][UI (Lua)]: [00:35:34] ...first page valid...
[INFO][UI (Lua)]: [00:35:34] firstPage: bf1\ui\storybook\en\plot\plot_mo_extro.html ,secondPage: bf1\ui\storybook\en\plot\plot_mo_extro_2.html
[INFO][UI (Lua)]: [00:35:34] ...usual type...
[INFO][UI (Lua)]: [00:35:34] ...subpages present...
[INFO][UI (Lua)]: [00:35:34] Postgamestatistics() ran succesfully OnBtnCloseStatistics
[INFO][UI (Lua)]: [00:35:34] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:35:34] current screen:bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:35:34] checking screenNext:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:35:34] condition hit!
[INFO][UI (Lua)]: [00:35:34] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:35:34] Postgamestatistics is not nil after getting them
[INFO][UI (Lua)]: [00:35:34] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:35:34] OnNextView! #4
[INFO][UI (Lua)]: [00:35:34] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:35:34] ShowTutorial 56
[INFO][UI (Lua)]: [00:35:34] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:35:34] ShowTutorial 16
[INFO][UI (Lua)]: [00:35:34] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:35:34] PregameSection.Open
[INFO][UI (Lua)]: [00:35:34] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:35:34] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:35:34] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:35:34] ...done
[INFO][UI (Lua)]: [00:35:34] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:35:34] WorldmapController...Update...
[INFO][UI (Lua)]: [00:35:36] Deckbar Enabled = 1
[ERROR][BASE]: Unhandled exception error. Crash dump written.
[ERROR][BASE]: 

 

Edited by fiki574
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@Roastbill You mentioned it happens "Usually when starting or ending a match, during map select or after returning from a match". Could you every time you crash send me the log file (Ladadoos on discord) with when it exactly happened (so at the end of the match during loading screen, after selecting a map on the world map etc..). You can also send me it here if you're not on Discord (which you should :P

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Thank YOU for bringing back one of my fave games of all time!

 

Just now, Ladadoos said:

@Roastbill You mentioned it happens "Usually when starting or ending a match, during map select or after returning from a match". Could you every time you crash send me the log file (Ladadoos on discord) with when it exactly happened (so at the end of the match during loading screen, after selecting a map on the world map etc..). You can also send me it here if you're not on Discord (which you should :P

Yes i can do that. I will probably play some games tonight. I am kind of a dipshit with discord- but i will give that a shot.

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@Ladadoos I got my first crash of the day. I went to PM you on Discord and got the following: 

Your message could not be delivered because you don't share a server with the recipient or you disabled direct messages on your shared server, recipient is only accepting direct messages from friends, or you were blocked by the recipient.

 

Anyway here is today's first log. It happened after entering my password to login.

 

Spoiler

[INFO][Direct3D 9]: Start Scan
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU AuthenticAMD family un detected.
[INFO][app]: CPU clock speed is ~3494 MHz.
[INFO][app]: CPU has 6 cores.
[INFO][app]: CPU rating is 0 points.
[INFO][app]: GFX rating is 0 points.
[INFO][Create Device]: Switch to display parameters: 1920 × 1080 @ 0 Hz, fullscreen.
[INFO][Display]: Use Direct3D 9
[INFO][GPU]: Vendor ID = 0x10de
[INFO][GPU]: Device ID = 0x1201
[INFO][GPU]: Subsystem ID = 0x14603842
[INFO][GPU]: Device name = \\.\DISPLAY1
[INFO][GPU]: Device description = NVIDIA GeForce GTX 560
[INFO][GPU]: Driver version = 23.21.13.9135
[INFO][GPU]: Driver description = nvldumd.dll
[INFO][Create Device]: Vertex shader = 0x300; Pixel shader = 0x300.
[INFO][PssSoundPipeline]: Loading soundpipeline:

 Version: 1
Number of Files:9604
[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got Stereo speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] Created new task ActivityCheck
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[ERROR][SYS]: d:\project\battleforge\release\beta\3rdparty\foundation\code\UI\UIWidgetRegistration.cpp
[103]
: error: Assertion failed!


Message: CUIWidgetRegistration::RemoveWidget: Widget not found!

[INFO][PREGAME]: CharacterRemote deletion.
 

 

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This one just happened in the middle of a game. Server disconnect.

[INFO][Direct3D 9]: Start Scan


[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU AuthenticAMD family un detected.
[INFO][app]: CPU clock speed is ~3493 MHz.
[INFO][app]: CPU has 6 cores.
[INFO][app]: CPU rating is 0 points.
[INFO][app]: GFX rating is 0 points.
[INFO][Create Device]: Switch to display parameters: 1920 × 1080 @ 0 Hz, fullscreen.
[INFO][Display]: Use Direct3D 9
[INFO][GPU]: Vendor ID = 0x10de
[INFO][GPU]: Device ID = 0x1201
[INFO][GPU]: Subsystem ID = 0x14603842
[INFO][GPU]: Device name = \\.\DISPLAY1
[INFO][GPU]: Device description = NVIDIA GeForce GTX 560
[INFO][GPU]: Driver version = 23.21.13.9135
[INFO][GPU]: Driver description = nvldumd.dll
[INFO][Create Device]: Vertex shader = 0x300; Pixel shader = 0x300.
[INFO][PssSoundPipeline]: Loading soundpipeline:

 Version: 1
Number of Files:9604
[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got Stereo speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] Created new task ActivityCheck
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:22] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:22] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:22] Online Mode initialize!
[INFO][UI (Lua)]: [00:00:22] Initialize Persistent Views
[INFO][UI (Lua)]: [00:00:22] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:22] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:22] show playerlist
[INFO][UI (Lua)]: [00:00:22] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:22] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:00:22] InventoryController.Initialize
[INFO][UI (Lua)]: [00:00:22] SwitchTab got TRIGGERED!
[INFO][UI (Lua)]: [00:00:22] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:22] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:22] ShowTutorial 0
[INFO][UI (Lua)]: [00:00:22] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:22] ShowTutorial 7
[INFO][UI (Lua)]: [00:00:22] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:22] ShowTutorial 6
[INFO][UI (Lua)]: [00:00:22] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:22] DeckBarController...Initialize...
[INFO][UI (Lua)]: [00:00:22] INITILIAZED!
[INFO][UI (Lua)]: [00:00:22] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:00:22] ...done
[INFO][UI (Lua)]: [00:00:22] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:00:22] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:00:22] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:22] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:22] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:22] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:22] Player list created: 133
[INFO][UI (Lua)]: [00:00:22] Game masters: 0 Normal players: 133
[INFO][UI (Lua)]: [00:00:22] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:22] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:00:23] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:23] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:00:23] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:00:23] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:23] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:00:23] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:23] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:00:23] PregameSection.Open
[INFO][UI (Lua)]: [00:00:23] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:23] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:24] 15 0 0
[INFO][UI (Lua)]: [00:00:24] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:00:24] NewsController:Initialize() 
[INFO][UI (Lua)]: [00:00:24] Show ActiveView
[INFO][UI (Lua)]: [00:00:24] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:24] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:00:24] ReparentView
[INFO][UI (Lua)]: [00:00:24] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:24] ShowPregameSections
[INFO][UI (Lua)]: [00:00:24] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:25] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:00:25] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:00:25] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:00:25] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:00:25] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:25] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:25] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:25] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:25] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:25] Player list created: 133
[INFO][UI (Lua)]: [00:00:25] Game masters: 0 Normal players: 133
[INFO][UI (Lua)]: [00:00:25] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:25] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:25] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:25] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:25] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:25] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:25] Change contacts button icon
[INFO][UI (Lua)]: [00:00:25] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:25] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:25] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:25] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:25] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:25] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:25] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:25] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:25] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:25] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:25] Header:0-1-3
[INFO][UI (Lua)]: [00:00:25] Data:{"NextQuestIn":61860,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Descrip
[INFO][UI (Lua)]: [00:00:25] Header:0-2-3
[INFO][UI (Lua)]: [00:00:25] Data:tion":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":fa
[INFO][UI (Lua)]: [00:00:25] Header:0-3-3
[INFO][UI (Lua)]: [00:00:25] Data:lse,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:25] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:25] Created quest/achievement entry with ID: 2
[INFO][UI (Lua)]: [00:00:25] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:25] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:25] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:25] Received all packets for request type 15
 Combined data: {"NextQuestIn":61860,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:28] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:28] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:28] Player list created: 136
[INFO][UI (Lua)]: [00:00:28] Game masters: 0 Normal players: 136
[INFO][UI (Lua)]: [00:00:28] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:31] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:31] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:31] Player list created: 140
[INFO][UI (Lua)]: [00:00:31] Game masters: 0 Normal players: 140
[INFO][UI (Lua)]: [00:00:31] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:34] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:34] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:34] Player list created: 139
[INFO][UI (Lua)]: [00:00:34] Game masters: 0 Normal players: 139
[INFO][UI (Lua)]: [00:00:34] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:37] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:37] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:37] Player list created: 139
[INFO][UI (Lua)]: [00:00:37] Game masters: 0 Normal players: 139
[INFO][UI (Lua)]: [00:00:37] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:40] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:00:40] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:40] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:00:40] Activate Deckbuiler
[INFO][UI (Lua)]: [00:00:40] ReparentView
[INFO][UI (Lua)]: [00:00:40] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:40] HidePregameSections
[INFO][UI (Lua)]: [00:00:40] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:40] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:40] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:40] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:40] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:40] Player list created: 139
[INFO][UI (Lua)]: [00:00:40] Game masters: 0 Normal players: 139
[INFO][UI (Lua)]: [00:00:40] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:43] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:43] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:43] Player list created: 139
[INFO][UI (Lua)]: [00:00:43] Game masters: 0 Normal players: 139
[INFO][UI (Lua)]: [00:00:43] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:43] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:43] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:00:43] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:00:43] ReparentView
[INFO][UI (Lua)]: [00:00:43] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:43] ShowPregameSections
[INFO][UI (Lua)]: [00:00:43] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:43] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:43] PregameSection.Open
[INFO][UI (Lua)]: [00:00:43] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:43] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:43] 15 1 0
[INFO][UI (Lua)]: [00:00:43] Show ActiveView
[INFO][UI (Lua)]: [00:00:44] Header:1-1-3
[INFO][UI (Lua)]: [00:00:44] Data:{"NextQuestIn":61860,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Descrip
[INFO][UI (Lua)]: [00:00:44] Header:1-2-3
[INFO][UI (Lua)]: [00:00:44] Data:tion":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":fa
[INFO][UI (Lua)]: [00:00:44] Header:1-3-3
[INFO][UI (Lua)]: [00:00:44] Data:lse,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:44] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:44] Created quest/achievement entry with ID: 2
[INFO][UI (Lua)]: [00:00:44] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:44] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:44] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:44] Received all packets for request type 15
 Combined data: {"NextQuestIn":61860,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:44] NewsController:SwitchTab(1)
[INFO][UI (Lua)]: [00:00:44] NewsController:SwitchQuestsTab(1)
[INFO][UI (Lua)]: [00:00:46] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:46] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:46] Player list created: 137
[INFO][UI (Lua)]: [00:00:46] Game masters: 0 Normal players: 137
[INFO][UI (Lua)]: [00:00:46] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:47] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:47] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:47] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:47] Initialize GameSection!
[INFO][UI (Lua)]: [00:00:47] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:47] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:47] OnNextView! #0
[INFO][UI (Lua)]: [00:00:47] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:47] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:47] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:47] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:47] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:47] PregameSection.Open
[INFO][UI (Lua)]: [00:00:47] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:47] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:47] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:47] ...done
[INFO][UI (Lua)]: [00:00:47] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:47] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:48] Show ActiveView
[INFO][UI (Lua)]: [00:00:48] PregameSection.Open
[INFO][UI (Lua)]: [00:00:48] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:48] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:48] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:48] Show ActiveView
[INFO][UI (Lua)]: [00:00:49] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:49] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:49] Player list created: 136
[INFO][UI (Lua)]: [00:00:49] Game masters: 0 Normal players: 136
[INFO][UI (Lua)]: [00:00:49] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:52] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:52] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:52] Player list created: 136
[INFO][UI (Lua)]: [00:00:52] Game masters: 0 Normal players: 136
[INFO][UI (Lua)]: [00:00:52] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:55] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:55] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:55] Player list created: 139
[INFO][UI (Lua)]: [00:00:55] Game masters: 0 Normal players: 139
[INFO][UI (Lua)]: [00:00:55] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:55] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:00:55] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:58] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:58] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:58] Player list created: 137
[INFO][UI (Lua)]: [00:00:58] Game masters: 0 Normal players: 137
[INFO][UI (Lua)]: [00:00:58] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:01] WorldmapController:OnSelectMap(11106)
[INFO][UI (Lua)]: [00:01:01] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:01:01] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:01:01] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:01] Player list created: 14
[INFO][UI (Lua)]: [00:01:01] Game masters: 0 Normal players: 14
[INFO][UI (Lua)]: [00:01:01] Region list update. StartIndex 1 endIndex 14
[INFO][UI (Lua)]: [00:01:01] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:01:01] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:01:01] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:01:01] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:01:01] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:01:01] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:01:01] condition hit!
[INFO][UI (Lua)]: [00:01:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:01:01] WorldmapController...Close...
[INFO][UI (Lua)]: [00:01:01] ...RemoveDelegates
[INFO][UI (Lua)]: [00:01:01] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:01] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:01:01] OnNextView! #1
[INFO][UI (Lua)]: [00:01:01] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:01:01] ShowTutorial 44
[INFO][UI (Lua)]: [00:01:01] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:01] PregameSection.Open
[INFO][UI (Lua)]: [00:01:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:01:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:01:01] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:01:01] ...done.
[INFO][UI (Lua)]: [00:01:01] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:01:01] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:01:01] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:01:01] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:01:01] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:01:01] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:01:01] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:01:01] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:01:01] ...hard.
[INFO][UI (Lua)]: [00:01:01] ...normal.
[INFO][UI (Lua)]: [00:01:01] ...easy.
[INFO][UI (Lua)]: [00:01:01] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:01:01] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:01:02] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:01:02] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:01:02] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:01:02] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:01:02] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:01:02] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:01:02] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:01:02] Show ActiveView
[INFO][UI (Lua)]: [00:01:03] PvEGameSelectionController...OnSelectDifficulty...
[INFO][UI (Lua)]: [00:01:06] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:01:06] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:06] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:06] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:06] show teamlist
[INFO][UI (Lua)]: [00:01:06] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:06] ownteam 4
[INFO][UI (Lua)]: [00:01:06] OnMatchCreated...EventWindowController
[INFO][UI (Lua)]: [00:01:06] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:01:06] current screen:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:01:06] checking screenNext:bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:06] condition hit!
[INFO][UI (Lua)]: [00:01:06] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:01:06] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:01:06] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:06] DoTransition: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:06] OnNextView! #2
[INFO][UI (Lua)]: [00:01:06] Creating view bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:06] ShowTutorial 45
[INFO][UI (Lua)]: [00:01:06] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:06] ShowTutorial 47
[INFO][UI (Lua)]: [00:01:06] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:06] PregameSection.Open
[INFO][UI (Lua)]: [00:01:06] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:01:06] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:01:06] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:01:07] ...done
[INFO][UI (Lua)]: [00:01:07] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:07] MatchmakingController...CreateTeamSlotList...
[INFO][UI (Lua)]: [00:01:07] TeamFound: 4
[INFO][UI (Lua)]: [00:01:07] SlotCount: 1
[INFO][UI (Lua)]: [00:01:07] Adding teamslot to team1: 1
[INFO][UI (Lua)]: [00:01:07] TeamFound: 7
[INFO][UI (Lua)]: [00:01:07] MatchmakingController:AddDelegates()1
[INFO][UI (Lua)]: [00:01:07] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:07] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:01:07] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:01:07] Show ActiveView
[INFO][UI (Lua)]: [00:01:17] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:17] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:17] Player list created: 13
[INFO][UI (Lua)]: [00:01:17] Game masters: 0 Normal players: 13
[INFO][UI (Lua)]: [00:01:17] Region list update. StartIndex 1 endIndex 13
[INFO][UI (Lua)]: [00:01:29] Deckbar Enabled = 0
[INFO][UI (Lua)]: [00:01:29] SetEditMode: 0
[INFO][UI (Lua)]: [00:01:29] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:01:29] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:01:29] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:29] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:29] show teamlist
[INFO][UI (Lua)]: [00:01:29] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:29] ownteam 4
[INFO][UI (Lua)]: [00:01:29] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:29] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:29] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:29] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:01:49] Starting Match...
[INFO][PG (PREGAME)]: OnCharacterForMatchComplete triggered MatchID: 887
[INFO][NETWORK]: ResetSequences triggered old MatchID: 0  new MatchID: 887
[INFO][UI (Lua)]: [00:01:50] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:50] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:50] show teamlist
[INFO][UI (Lua)]: [00:01:50] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:50] ownteam 4
[INFO][UI (Lua)]: [00:01:50] UpdateButton...State: Hide, Enable: 1
[INFO][UI (Lua)]: [00:01:50] ...Hide.
[INFO][UI (Lua)]: [00:01:50] OnMatchStarted...GameSection...
[INFO][UI (Lua)]: [00:01:50] ... switch to matchmaking on match!
[INFO][UI (Lua)]: [00:01:50] Can't adopt GroupleaderMapInfo. I'm the groupleader!
[INFO][UI (Lua)]: [00:01:50] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:01:50] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:01:50] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:50] OnStartTimer...GameSection...
[INFO][UI (Lua)]: [00:01:50] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:50] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:51] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:52] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:53] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:54] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:54] ...loading match!
[INFO][UI (Lua)]: [00:01:54] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:01:55] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:01:55] OnMatchMakingSection...0
[INFO][Pathing]: Destroy Pathing Engine
[INFO][NETWORK]: PG_StartMatch triggered MatchID: 887
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][PG (PREGAME)]: --- Logging map CRCs ---
[INFO][PG (PREGAME)]: uBarrierModuleCRC: f9dc72a0
[INFO][PG (PREGAME)]: uBarrierSetCRC: 5fa824ae
[INFO][PG (PREGAME)]: uBuildingCRC: f214f3d9
[INFO][PG (PREGAME)]: uFigureCRC: 57fab4bb
[INFO][PG (PREGAME)]: uObjectCRC: 85dd419
[INFO][PG (PREGAME)]: uPlayerCRC: 0
[INFO][PG (PREGAME)]: uPowerSlotCRC: ae0caaa6
[INFO][PG (PREGAME)]: uProjectileCRC: 0
[INFO][PG (PREGAME)]: uScriptingCRC: 0
[INFO][PG (PREGAME)]: uSquadCRC: f3d4c894
[INFO][PG (PREGAME)]: uTokenSlotCRC: e6e24952
[INFO][PG (PREGAME)]: uTurretCRC: 1369251d
[INFO][PG (PREGAME)]: uWorldCRC: bf571285
[INFO][PG (PREGAME)]: AssetCRC #1: f0ce549b
[INFO][PG (PREGAME)]: AssetCRC #2: 41c006b8
[INFO][PG (PREGAME)]: AssetCRC #3: 63a52c01
[INFO][PG (PREGAME)]: AssetCRC #4: 0
[INFO][PG (PREGAME)]: AssetCRC #5: b6b33c05
[INFO][PG (PREGAME)]: Combined CRC: 4adb4d4f
[INFO][PG (PREGAME)]: --- End of logging map CRCs ---
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:01:59] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:59] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:59] show teamlist
[INFO][UI (Lua)]: [00:01:59] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:59] ownteam 4
[INFO][UI (Lua)]: [00:01:59] DeckBarController:OnIngame
[INFO][UI (Lua)]: [00:01:59] SetEditMode: 0
[INFO][UI (Lua)]: [00:01:59] DeckBar isn't active, cant change Edit Mode in inactive state
[INFO][UI (Lua)]: [00:01:59] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:01:59] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:01:59] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:01:59] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:59] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:59] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:59] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:01:59] Change contacts button icon
[INFO][UI (Lua)]: [00:01:59] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:59] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:59] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:59] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:59] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:59] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:59] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:59] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:01:59] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:59] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:59] ReparentView
[INFO][UI (Lua)]: [00:01:59] GameWidget is ParentView
[INFO][UI (Lua)]: [00:01:59] HidePregameSections
[INFO][UI (Lua)]: [00:01:59] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:01:59] Match initialized
[INFO][PG (PREGAME)]: OnGameStart... game ID = 887
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 249, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 249, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 169, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 169, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 733, class 14, subclass 1), skipping entry!
[WARN][NETWORK]: SSL_read: sslErr=5(SYSCALL) ret=0 wsaErr=0
[WARN][NETWORK]: CNetReceiveNetworkMessagesJob::Execute: CNetNotConnectedException received
[INFO][UI (Lua)]: [00:07:45] pg_back_to_login
[INFO][UI (Lua)]: [00:07:45] SectionBrowser:Exit...
[INFO][UI (Lua)]: [00:07:45] SectionBrowser.Close
[INFO][UI (Lua)]: [00:07:45] Destroying Section: News
[INFO][UI (Lua)]: [00:07:45] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:07:45] Destroying Section: OpenedBooster
[INFO][UI (Lua)]: [00:07:45] Destroying Section: Login
[INFO][UI (Lua)]: [00:07:45] Destroying Section: Options
[INFO][UI (Lua)]: [00:07:45] Destroying Section: CommandBuilder
[INFO][UI (Lua)]: [00:07:45] Destroying Section: CardUpgrade
[INFO][UI (Lua)]: [00:07:45] Destroying Section: DeckCreation
[INFO][UI (Lua)]: [00:07:45] Destroying Section: StoryBook
[INFO][UI (Lua)]: [00:07:45] Destroying Section: PlayersControlView
[INFO][UI (Lua)]: [00:07:45] Destroying Section: GameWizard
[INFO][UI (Lua)]: [00:07:45] MatchmakingController...Close...
[INFO][UI (Lua)]: [00:07:45] MatchmakingController:RemoveDelegates()
[INFO][UI (Lua)]: [00:07:45] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:07:45] Destroying Section: Marketplace
[INFO][UI (Lua)]: [00:07:45] Destroying Section: ShowDeck
[INFO][UI (Lua)]: [00:07:45] Destroying Section: DeckControl
[INFO][UI (Lua)]: [00:07:45] Destroying Section: Mail
[INFO][UI (Lua)]: [00:07:45] Destroying Section: Replays
[INFO][UI (Lua)]: [00:07:45] Destroying Section: DirectTrade
[INFO][UI (Lua)]: [00:07:45] Destroying Section: Forge
[INFO][UI (Lua)]: [00:07:45] InventoryController.Close
[INFO][UI (Lua)]: [00:07:45] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:07:45] RemoveDelegates...NavigationController
[INFO][UI (Lua)]: [00:07:45] Deck Bar got destroyed, save current deck!
[INFO][UI (Lua)]: [00:07:45] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:07:45] PlayerLocationSearchController...Close...
[INFO][UI (Lua)]: [00:07:45] PlayerLocationSearchController...RemoveDelegates...
[INFO][UI (Lua)]: [00:07:45] PlayerListController...Close...
[INFO][UI (Lua)]: [00:07:45] ...RemoveDelegates
[INFO][UI (Lua)]: [00:07:45] RemoveDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:07:45] EventWindowController...Close...
[INFO][UI (Lua)]: [00:07:45] ...RemoveDelegates
[INFO][UI (Lua)]: [00:07:45] EventWindowController:RemoveDelegates()
[INFO][UI (Lua)]: [00:07:45] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:07:45] Match closed
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:07:45] SectionBrowser:DoExit...
[INFO][PREGAME]: CharacterRemote deletion.
[INFO][UI (Lua)]: [00:07:45] Show/Hide some views
[INFO][UI (Lua)]: [00:07:45] Switch Back to login section
[INFO][UI (Lua)]: [00:07:45] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:07:45] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:07:45] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:07:45] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:07:45] OnNextView! #0
[INFO][UI (Lua)]: [00:07:45] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:07:45] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:07:45] PregameSection.Open
[INFO][UI (Lua)]: [00:07:45] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:07:45] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:07:45] Show ActiveView
[INFO][UI (Lua)]: [00:07:45] PregameSection.Open
[INFO][UI (Lua)]: [00:07:45] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:07:45] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:07:45] Show ActiveView
[INFO][UI (Lua)]: [00:07:45] remove cooldowntimer
[INFO][UI (Lua)]: [00:07:45] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:07:45] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:07:45] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:07:45] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:08:05] SectionBrowser:Exit...
[INFO][UI (Lua)]: [00:08:05] EXIT GAME
[INFO][UI (Lua)]: [00:08:05] SectionBrowser.Close
[INFO][UI (Lua)]: [00:08:05] Destroying Section: News
[INFO][UI (Lua)]: [00:08:05] Destroying Section: OpenedBooster
[INFO][UI (Lua)]: [00:08:05] Destroying Section: Login
[INFO][UI (Lua)]: [00:08:05] Destroying Section: Options
[INFO][UI (Lua)]: [00:08:05] Destroying Section: CommandBuilder
[INFO][UI (Lua)]: [00:08:05] Destroying Section: CardUpgrade
[INFO][UI (Lua)]: [00:08:05] Destroying Section: DeckCreation
[INFO][UI (Lua)]: [00:08:05] Destroying Section: StoryBook
[INFO][UI (Lua)]: [00:08:05] Destroying Section: PlayersControlView
[INFO][UI (Lua)]: [00:08:05] Destroying Section: GameWizard
[INFO][UI (Lua)]: [00:08:05] Destroying Section: Marketplace
[INFO][UI (Lua)]: [00:08:05] Destroying Section: ShowDeck
[INFO][UI (Lua)]: [00:08:05] Destroying Section: DeckControl
[INFO][UI (Lua)]: [00:08:05] Destroying Section: Mail
[INFO][UI (Lua)]: [00:08:05] Destroying Section: Replays
[INFO][UI (Lua)]: [00:08:05] Destroying Section: DirectTrade
[INFO][UI (Lua)]: [00:08:05] Destroying Section: Forge
[INFO][UI (Lua)]: [00:08:05] remove cooldowntimer

nevermind oin that last one- i just looked at discord after the fact- and it seems that was a planned restart.

 


 

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Server disconnect again. Middle of a match.

 

[INFO][Direct3D 9]: Start Scan


[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU AuthenticAMD family un detected.
[INFO][app]: CPU clock speed is ~3494 MHz.
[INFO][app]: CPU has 6 cores.
[INFO][app]: CPU rating is 0 points.
[INFO][app]: GFX rating is 0 points.
[INFO][Create Device]: Switch to display parameters: 1920 × 1080 @ 0 Hz, fullscreen.
[INFO][Display]: Use Direct3D 9
[INFO][GPU]: Vendor ID = 0x10de
[INFO][GPU]: Device ID = 0x1201
[INFO][GPU]: Subsystem ID = 0x14603842
[INFO][GPU]: Device name = \\.\DISPLAY1
[INFO][GPU]: Device description = NVIDIA GeForce GTX 560
[INFO][GPU]: Driver version = 23.21.13.9135
[INFO][GPU]: Driver description = nvldumd.dll
[INFO][Create Device]: Vertex shader = 0x300; Pixel shader = 0x300.
[INFO][PssSoundPipeline]: Loading soundpipeline:

 Version: 1

Number of Files:9604


[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got Stereo speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] Created new task ActivityCheck
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:16] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:16] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] Online Mode initialize!
[INFO][UI (Lua)]: [00:00:16] Initialize Persistent Views
[INFO][UI (Lua)]: [00:00:16] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:16] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:16] show playerlist
[INFO][UI (Lua)]: [00:00:16] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:16] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:00:16] InventoryController.Initialize
[INFO][UI (Lua)]: [00:00:16] SwitchTab got TRIGGERED!
[INFO][UI (Lua)]: [00:00:16] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:16] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:16] ShowTutorial 0
[INFO][UI (Lua)]: [00:00:16] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] ShowTutorial 7
[INFO][UI (Lua)]: [00:00:16] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] ShowTutorial 6
[INFO][UI (Lua)]: [00:00:16] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:16] DeckBarController...Initialize...
[INFO][UI (Lua)]: [00:00:16] INITILIAZED!
[INFO][UI (Lua)]: [00:00:16] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:00:16] ...done
[INFO][UI (Lua)]: [00:00:16] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:00:16] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:00:16] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:16] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:16] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:16] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:16] Player list created: 156
[INFO][UI (Lua)]: [00:00:16] Game masters: 1 Normal players: 155
[INFO][UI (Lua)]: [00:00:16] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:16] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:16] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:00:17] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:17] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:00:17] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:00:17] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:17] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:00:17] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:17] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:00:17] PregameSection.Open
[INFO][UI (Lua)]: [00:00:17] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:17] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:18] 15 0 0
[INFO][UI (Lua)]: [00:00:18] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:00:18] NewsController:Initialize() 
[INFO][UI (Lua)]: [00:00:18] Show ActiveView
[INFO][UI (Lua)]: [00:00:18] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:18] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:00:18] ReparentView
[INFO][UI (Lua)]: [00:00:18] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:18] ShowPregameSections
[INFO][UI (Lua)]: [00:00:18] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:19] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:00:19] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:00:19] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:00:19] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:00:19] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:19] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:19] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:19] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:19] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:19] Player list created: 156
[INFO][UI (Lua)]: [00:00:19] Game masters: 1 Normal players: 155
[INFO][UI (Lua)]: [00:00:19] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:19] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:19] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] Change contacts button icon
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:19] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:19] Header:0-1-3
[INFO][UI (Lua)]: [00:00:19] Data:{"NextQuestIn":53820,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Descrip
[INFO][UI (Lua)]: [00:00:19] Header:0-2-3
[INFO][UI (Lua)]: [00:00:19] Data:tion":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":fa
[INFO][UI (Lua)]: [00:00:19] Header:0-3-3
[INFO][UI (Lua)]: [00:00:19] Data:lse,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:19] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:19] Created quest/achievement entry with ID: 2
[INFO][UI (Lua)]: [00:00:19] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:19] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:19] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:19] Received all packets for request type 15
 Combined data: {"NextQuestIn":53820,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:22] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:22] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:22] Player list created: 155
[INFO][UI (Lua)]: [00:00:22] Game masters: 1 Normal players: 154
[INFO][UI (Lua)]: [00:00:22] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:22] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:23] NewsController:SwitchTab(1)
[INFO][UI (Lua)]: [00:00:23] NewsController:SwitchQuestsTab(1)
[INFO][UI (Lua)]: [00:00:25] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:25] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:25] Player list created: 157
[INFO][UI (Lua)]: [00:00:25] Game masters: 1 Normal players: 156
[INFO][UI (Lua)]: [00:00:25] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:25] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:26] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:00:26] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:26] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:00:26] Activate Deckbuiler
[INFO][UI (Lua)]: [00:00:26] ReparentView
[INFO][UI (Lua)]: [00:00:26] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:26] HidePregameSections
[INFO][UI (Lua)]: [00:00:26] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:26] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:26] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] SectionBrowser:SwitchSection to Mail
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:00:27] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:00:27] ReparentView
[INFO][UI (Lua)]: [00:00:27] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:27] ShowPregameSections
[INFO][UI (Lua)]: [00:00:27] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.SwitchSection: Opening section 'Mail'
[INFO][UI (Lua)]: [00:00:27] Creating view bf1/ui/dialogs/pregame/mail/pg_mail_view.xml
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 42
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 43
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:27] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:27] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:27] OnUpdateCollection...DeckBarController...
[INFO][UI (Lua)]: [00:00:27] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:27] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:27] Show ActiveView
[INFO][UI (Lua)]: [00:00:28] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:28] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:28] Player list created: 158
[INFO][UI (Lua)]: [00:00:28] Game masters: 1 Normal players: 157
[INFO][UI (Lua)]: [00:00:28] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:28] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:31] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:31] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:31] Player list created: 160
[INFO][UI (Lua)]: [00:00:31] Game masters: 1 Normal players: 159
[INFO][UI (Lua)]: [00:00:31] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:31] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:34] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:34] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:34] Player list created: 159
[INFO][UI (Lua)]: [00:00:34] Game masters: 1 Normal players: 158
[INFO][UI (Lua)]: [00:00:34] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:34] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:40] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:40] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:40] Player list created: 157
[INFO][UI (Lua)]: [00:00:40] Game masters: 1 Normal players: 156
[INFO][UI (Lua)]: [00:00:40] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:40] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:43] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:43] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:43] Player list created: 159
[INFO][UI (Lua)]: [00:00:43] Game masters: 1 Normal players: 158
[INFO][UI (Lua)]: [00:00:43] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:43] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:44] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:44] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:44] OnUpdateCollection...DeckBarController...
[INFO][UI (Lua)]: [00:00:44] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:44] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:44] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:00:44] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Mail'
[INFO][UI (Lua)]: [00:00:44] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:44] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:44] OnUpdateCollection...DeckBarController...
[INFO][UI (Lua)]: [00:00:44] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:44] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:44] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:44] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:00:44] Activate Deckbuiler
[INFO][UI (Lua)]: [00:00:44] ReparentView
[INFO][UI (Lua)]: [00:00:44] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:44] HidePregameSections
[INFO][UI (Lua)]: [00:00:44] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:44] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:44] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:45] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:45] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:00:45] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:00:45] ReparentView
[INFO][UI (Lua)]: [00:00:45] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:45] ShowPregameSections
[INFO][UI (Lua)]: [00:00:45] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:45] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:45] Initialize GameSection!
[INFO][UI (Lua)]: [00:00:45] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:45] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:45] OnNextView! #0
[INFO][UI (Lua)]: [00:00:45] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:45] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:45] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:45] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:45] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:45] PregameSection.Open
[INFO][UI (Lua)]: [00:00:45] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:45] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:45] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:45] ...done
[INFO][UI (Lua)]: [00:00:45] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:45] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:46] Show ActiveView
[INFO][UI (Lua)]: [00:00:46] PregameSection.Open
[INFO][UI (Lua)]: [00:00:46] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:46] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:46] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:46] Show ActiveView
[INFO][UI (Lua)]: [00:00:46] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:46] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:46] Player list created: 164
[INFO][UI (Lua)]: [00:00:46] Game masters: 1 Normal players: 163
[INFO][UI (Lua)]: [00:00:46] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:46] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:49] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:00:49] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:50] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:50] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:50] Player list created: 163
[INFO][UI (Lua)]: [00:00:50] Game masters: 1 Normal players: 162
[INFO][UI (Lua)]: [00:00:50] Adding gm 1 banners
[INFO][UI (Lua)]: [00:00:50] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:00:50] WorldmapController:OnSelectMap(11300)
[INFO][UI (Lua)]: [00:00:51] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:51] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:51] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:51] Player list created: 34
[INFO][UI (Lua)]: [00:00:51] Game masters: 0 Normal players: 34
[INFO][UI (Lua)]: [00:00:51] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:51] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:51] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:51] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:00:51] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:00:51] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:00:51] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:51] condition hit!
[INFO][UI (Lua)]: [00:00:51] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:00:51] WorldmapController...Close...
[INFO][UI (Lua)]: [00:00:51] ...RemoveDelegates
[INFO][UI (Lua)]: [00:00:51] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:51] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:51] OnNextView! #1
[INFO][UI (Lua)]: [00:00:51] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:51] ShowTutorial 44
[INFO][UI (Lua)]: [00:00:51] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:51] PregameSection.Open
[INFO][UI (Lua)]: [00:00:51] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:51] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:51] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:00:51] ...done.
[INFO][UI (Lua)]: [00:00:51] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:00:51] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:51] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:51] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:00:51] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:00:51] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:51] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:51] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:00:51] ...easy.
[INFO][UI (Lua)]: [00:00:51] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:51] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:00:52] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:52] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:52] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:00:52] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:00:52] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:52] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:52] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:00:52] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:00:52] Show ActiveView
[INFO][UI (Lua)]: [00:01:00] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:00] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:00] show playerlist
[INFO][UI (Lua)]: [00:01:00] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:00] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:00] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:00] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:00] OnGroupDestroyed...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:01:00] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:01:00] OnGroupLeaderChanged...EventWindowController
[INFO][UI (Lua)]: [00:01:00] ...no concrete matchmaker.
[INFO][UI (Lua)]: [00:01:00] UpdateButton...State: Hide, Enable: 0
[INFO][UI (Lua)]: [00:01:00] ...Hide.
[INFO][UI (Lua)]: [00:01:00] OnGroupLeaderChanged...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:01:00] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:01:00] ...easy.
[INFO][UI (Lua)]: [00:01:00] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:01:00] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:01:00] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:01:00] OnGroupLeaderChanged...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:01:00] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:01:00] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:01:00] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:00] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:00] show teamlist
[INFO][UI (Lua)]: [00:01:00] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:00] ownteam 3
[INFO][UI (Lua)]: [00:01:00] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:00] ownteam 3
[INFO][UI (Lua)]: [00:01:00] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:00] ownteam 3
[INFO][UI (Lua)]: [00:01:00] OnMatchCreated...EventWindowController
[INFO][UI (Lua)]: [00:01:00] ...groupmember...
[INFO][UI (Lua)]: [00:01:00] ...no ranked duel...try to show GotoMatch...
[INFO][UI (Lua)]: [00:01:00] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:01:00] UpdateButton...State: GotoMatch, Enable: 1
[INFO][UI (Lua)]: [00:01:00] ...GotoMatch.
[INFO][UI (Lua)]: [00:01:00] OnMatchCreated...GameSelectionControllerBase...
[INFO][UI (Lua)]: [00:01:00] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:01:00] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:01:00] ...member...
[INFO][UI (Lua)]: [00:01:00] ...match exists and groupleader in matchmaking process.
[INFO][UI (Lua)]: [00:01:00] GOTO MATCHMAKING
[INFO][UI (Lua)]: [00:01:00] Adopting GroupleaderMapInfo...
[INFO][UI (Lua)]: [00:01:00] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:01:00] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:01:00] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:01:00] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:00] DoTransition: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:00] OnNextView! #2
[INFO][UI (Lua)]: [00:01:00] Creating view bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:00] ShowTutorial 45
[INFO][UI (Lua)]: [00:01:00] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:00] ShowTutorial 47
[INFO][UI (Lua)]: [00:01:00] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:00] PregameSection.Open
[INFO][UI (Lua)]: [00:01:00] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:01:00] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:01:00] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:01:01] ...done
[INFO][UI (Lua)]: [00:01:01] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:01] MatchmakingController...CreateTeamSlotList...
[INFO][UI (Lua)]: [00:01:01] TeamFound: 4
[INFO][UI (Lua)]: [00:01:01] SlotCount: 4
[INFO][UI (Lua)]: [00:01:01] Adding teamslot to team1: 1
[INFO][UI (Lua)]: [00:01:01] Adding teamslot to team1: 2
[INFO][UI (Lua)]: [00:01:01] Adding teamslot to team1: 3
[INFO][UI (Lua)]: [00:01:01] Adding teamslot to team1: 4
[INFO][UI (Lua)]: [00:01:01] TeamFound: 7
[INFO][UI (Lua)]: [00:01:01] MatchmakingController:AddDelegates()1
[INFO][UI (Lua)]: [00:01:01] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:01] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:01:01] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:01:01] ...we have unlocked the map...
[INFO][UI (Lua)]: [00:01:01] Show ActiveView
[INFO][UI (Lua)]: [00:01:01] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:01] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:01] show teamlist
[INFO][UI (Lua)]: [00:01:01] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:01] ownteam 4
[INFO][UI (Lua)]: [00:01:01] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:01] ownteam 4
[INFO][UI (Lua)]: [00:01:01] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:01] ownteam 4
[INFO][UI (Lua)]: [00:01:01] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:01] ownteam 4
[INFO][UI (Lua)]: [00:01:01] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:01] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:01] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:01] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:01:02] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:02] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:02] Player list created: 35
[INFO][UI (Lua)]: [00:01:02] Game masters: 0 Normal players: 35
[INFO][UI (Lua)]: [00:01:02] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:04] Deckbar Enabled = 0
[INFO][UI (Lua)]: [00:01:04] SetEditMode: 0
[INFO][UI (Lua)]: [00:01:04] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:01:04] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:01:04] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:04] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:04] show teamlist
[INFO][UI (Lua)]: [00:01:04] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:04] ownteam 4
[INFO][UI (Lua)]: [00:01:04] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:04] ownteam 4
[INFO][UI (Lua)]: [00:01:04] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:04] ownteam 4
[INFO][UI (Lua)]: [00:01:04] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:04] ownteam 4
[INFO][UI (Lua)]: [00:01:04] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:04] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:04] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:04] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:01:05] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:05] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:05] Player list created: 34
[INFO][UI (Lua)]: [00:01:05] Game masters: 0 Normal players: 34
[INFO][UI (Lua)]: [00:01:05] Region list update. StartIndex 1 endIndex 21
[INFO][PG (PREGAME)]: OnCharacterForMatchComplete triggered MatchID: 3274
[INFO][NETWORK]: ResetSequences triggered old MatchID: 0  new MatchID: 3274
[INFO][UI (Lua)]: [00:01:06] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:06] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:06] show teamlist
[INFO][UI (Lua)]: [00:01:06] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:06] ownteam 4
[INFO][UI (Lua)]: [00:01:06] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:06] ownteam 4
[INFO][UI (Lua)]: [00:01:06] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:06] ownteam 4
[INFO][UI (Lua)]: [00:01:06] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:06] ownteam 4
[INFO][UI (Lua)]: [00:01:06] UpdateButton...State: Hide, Enable: 1
[INFO][UI (Lua)]: [00:01:06] ...Hide.
[INFO][UI (Lua)]: [00:01:06] OnMatchStarted...GameSection...
[INFO][UI (Lua)]: [00:01:06] ... switch to matchmaking on match!
[INFO][UI (Lua)]: [00:01:06] Adopting GroupleaderMapInfo...
[INFO][UI (Lua)]: [00:01:06] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:01:06] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:01:06] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:06] OnStartTimer...GameSection...
[INFO][UI (Lua)]: [00:01:06] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:06] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:07] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:08] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:08] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:08] Player list created: 35
[INFO][UI (Lua)]: [00:01:08] Game masters: 0 Normal players: 35
[INFO][UI (Lua)]: [00:01:08] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:08] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:09] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:10] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:10] ...loading match!
[INFO][UI (Lua)]: [00:01:10] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:01:11] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:01:11] OnMatchMakingSection...0
[INFO][Pathing]: Destroy Pathing Engine
[INFO][NETWORK]: PG_StartMatch triggered MatchID: 3274
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][PG (PREGAME)]: --- Logging map CRCs ---
[INFO][PG (PREGAME)]: uBarrierModuleCRC: 9e772773
[INFO][PG (PREGAME)]: uBarrierSetCRC: ff0f44c2
[INFO][PG (PREGAME)]: uBuildingCRC: c83ba81e
[INFO][PG (PREGAME)]: uFigureCRC: 650bec94
[INFO][PG (PREGAME)]: uObjectCRC: c1409130
[INFO][PG (PREGAME)]: uPlayerCRC: 0
[INFO][PG (PREGAME)]: uPowerSlotCRC: 45d5eb9f
[INFO][PG (PREGAME)]: uProjectileCRC: 0
[INFO][PG (PREGAME)]: uScriptingCRC: 0
[INFO][PG (PREGAME)]: uSquadCRC: 2e7c4105
[INFO][PG (PREGAME)]: uTokenSlotCRC: 308c487c
[INFO][PG (PREGAME)]: uTurretCRC: 3d4536a
[INFO][PG (PREGAME)]: uWorldCRC: 17909bd0
[INFO][PG (PREGAME)]: AssetCRC #1: f0ce549b
[INFO][PG (PREGAME)]: AssetCRC #2: 41c006b8
[INFO][PG (PREGAME)]: AssetCRC #3: 63a52c01
[INFO][PG (PREGAME)]: AssetCRC #4: 0
[INFO][PG (PREGAME)]: AssetCRC #5: b6b33c05
[INFO][PG (PREGAME)]: Combined CRC: f8be80a3
[INFO][PG (PREGAME)]: --- End of logging map CRCs ---
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:01:16] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:16] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:16] show teamlist
[INFO][UI (Lua)]: [00:01:16] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:16] ownteam 4
[INFO][UI (Lua)]: [00:01:16] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:16] ownteam 4
[INFO][UI (Lua)]: [00:01:16] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:16] ownteam 4
[INFO][UI (Lua)]: [00:01:16] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:16] ownteam 4
[INFO][UI (Lua)]: [00:01:16] DeckBarController:OnIngame
[INFO][UI (Lua)]: [00:01:16] SetEditMode: 0
[INFO][UI (Lua)]: [00:01:16] DeckBar isn't active, cant change Edit Mode in inactive state
[INFO][UI (Lua)]: [00:01:16] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:01:16] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:01:16] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:01:16] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:16] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:16] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:16] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:01:16] Change contacts button icon
[INFO][UI (Lua)]: [00:01:16] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:16] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:16] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:16] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:16] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:16] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:16] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:16] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:01:16] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:16] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:16] ReparentView
[INFO][UI (Lua)]: [00:01:16] GameWidget is ParentView
[INFO][UI (Lua)]: [00:01:16] HidePregameSections
[INFO][UI (Lua)]: [00:01:16] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:01:16] Match initialized
[INFO][PG (PREGAME)]: OnGameStart... game ID = 3274
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 249, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 249, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 169, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 169, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 733, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 415, class 14, subclass 1), skipping entry!
[WARN][VisSoundAcknowledgement]: Duplicate AckEvent found (card 415, class 14, subclass 1), skipping entry!
[INFO][UI (Lua)]: [00:09:26] CHAT_FOCUS_SET
[INFO][UI (Lua)]: [00:10:10] pg_exit_game
[INFO][UI (Lua)]: [00:10:10] SectionBrowser:Exit...
[INFO][UI (Lua)]: [00:10:10] SectionBrowser.Close
[INFO][UI (Lua)]: [00:10:10] Destroying Section: News
[INFO][UI (Lua)]: [00:10:10] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:10:10] Destroying Section: OpenedBooster
[INFO][UI (Lua)]: [00:10:10] Destroying Section: Login
[INFO][UI (Lua)]: [00:10:10] Destroying Section: Options
[INFO][UI (Lua)]: [00:10:10] Destroying Section: CommandBuilder
[INFO][UI (Lua)]: [00:10:10] Destroying Section: CardUpgrade
[INFO][UI (Lua)]: [00:10:10] Destroying Section: DeckCreation
[INFO][UI (Lua)]: [00:10:10] Destroying Section: StoryBook
[INFO][UI (Lua)]: [00:10:10] Destroying Section: PlayersControlView
[INFO][UI (Lua)]: [00:10:10] Destroying Section: GameWizard
[INFO][UI (Lua)]: [00:10:10] MatchmakingController...Close...
[INFO][UI (Lua)]: [00:10:10] MatchmakingController:RemoveDelegates()
[INFO][UI (Lua)]: [00:10:10] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:10:10] Destroying Section: Marketplace
[INFO][UI (Lua)]: [00:10:10] Destroying Section: ShowDeck
[INFO][UI (Lua)]: [00:10:10] Destroying Section: DeckControl
[INFO][UI (Lua)]: [00:10:10] Destroying Section: Mail
[INFO][UI (Lua)]: [00:10:10] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:10:10] Destroying Section: Replays
[INFO][UI (Lua)]: [00:10:10] Destroying Section: DirectTrade
[INFO][UI (Lua)]: [00:10:10] Destroying Section: Forge
[INFO][UI (Lua)]: [00:10:10] InventoryController.Close
[INFO][UI (Lua)]: [00:10:10] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:10:10] RemoveDelegates...NavigationController
[INFO][UI (Lua)]: [00:10:10] Deck Bar got destroyed, save current deck!
[INFO][UI (Lua)]: [00:10:10] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:10:10] PlayerLocationSearchController...Close...
[INFO][UI (Lua)]: [00:10:10] PlayerLocationSearchController...RemoveDelegates...
[INFO][UI (Lua)]: [00:10:10] PlayerListController...Close...
[INFO][UI (Lua)]: [00:10:10] ...RemoveDelegates
[INFO][UI (Lua)]: [00:10:10] RemoveDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:10:10] EventWindowController...Close...
[INFO][UI (Lua)]: [00:10:10] ...RemoveDelegates
[INFO][UI (Lua)]: [00:10:10] EventWindowController:RemoveDelegates()
[INFO][UI (Lua)]: [00:10:10] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:10:10] Match closed
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:10:11] Match finshed
[INFO][UI (Lua)]: [00:10:11] SectionBrowser:DoExit...
[INFO][UI (Lua)]: [00:10:11] EXIT GAME
[INFO][PREGAME]: CharacterRemote deletion.
[INFO][UI (Lua)]: [00:10:11] remove cooldowntimer
[INFO][UI (Lua)]: [00:10:11] MailController:OnWidgetDestroyed()
[INFO][UI (Lua)]: [00:10:11] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:10:11] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:10:11] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:10:11] Close...ChatWindowController...


 
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This one is immediately after logging in, before the forge loads:

 

[INFO][Direct3D 9]: Start Scan


[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU AuthenticAMD family un detected.
[INFO][app]: CPU clock speed is ~3493 MHz.
[INFO][app]: CPU has 6 cores.
[INFO][app]: CPU rating is 0 points.
[INFO][app]: GFX rating is 0 points.
[INFO][Create Device]: Switch to display parameters: 1920 × 1080 @ 0 Hz, fullscreen.
[INFO][Display]: Use Direct3D 9
[INFO][GPU]: Vendor ID = 0x10de
[INFO][GPU]: Device ID = 0x1201
[INFO][GPU]: Subsystem ID = 0x14603842
[INFO][GPU]: Device name = \\.\DISPLAY1
[INFO][GPU]: Device description = NVIDIA GeForce GTX 560
[INFO][GPU]: Driver version = 23.21.13.9135
[INFO][GPU]: Driver description = nvldumd.dll
[INFO][Create Device]: Vertex shader = 0x300; Pixel shader = 0x300.
[INFO][PssSoundPipeline]: Loading soundpipeline:

 Version: 1

Number of Files:9604


[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got Stereo speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] Created new task ActivityCheck
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:18] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:18] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:18] Online Mode initialize!
[INFO][UI (Lua)]: [00:00:18] Initialize Persistent Views
[INFO][UI (Lua)]: [00:00:18] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:18] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:18] show playerlist
[INFO][UI (Lua)]: [00:00:18] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:18] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:00:18] InventoryController.Initialize
[INFO][UI (Lua)]: [00:00:18] SwitchTab got TRIGGERED!
[INFO][UI (Lua)]: [00:00:18] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:18] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:18] ShowTutorial 0
[INFO][UI (Lua)]: [00:00:18] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:18] ShowTutorial 7
[INFO][UI (Lua)]: [00:00:18] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:18] ShowTutorial 6
[INFO][UI (Lua)]: [00:00:18] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:18] DeckBarController...Initialize...
[INFO][UI (Lua)]: [00:00:18] INITILIAZED!
[INFO][UI (Lua)]: [00:00:18] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:00:18] ...done
[INFO][UI (Lua)]: [00:00:18] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:00:18] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:00:18] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:18] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:18] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:18] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:18] Player list created: 200
[INFO][UI (Lua)]: [00:00:18] Game masters: 0 Normal players: 200
[INFO][UI (Lua)]: [00:00:18] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:18] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:00:19] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:19] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:00:19] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:00:19] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:19] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:00:19] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:19] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:00:19] PregameSection.Open
[INFO][UI (Lua)]: [00:00:19] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:19] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:20] 15 0 0
[INFO][UI (Lua)]: [00:00:20] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:00:20] NewsController:Initialize() 
[INFO][UI (Lua)]: [00:00:20] Show ActiveView
[INFO][UI (Lua)]: [00:00:20] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:20] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:00:20] ReparentView
[INFO][UI (Lua)]: [00:00:20] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:20] ShowPregameSections
[INFO][UI (Lua)]: [00:00:20] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:21] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:00:21] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:00:21] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:00:21] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:00:21] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:21] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:21] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:21] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:21] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:21] Player list created: 200
[INFO][UI (Lua)]: [00:00:21] Game masters: 0 Normal players: 200
[INFO][UI (Lua)]: [00:00:21] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:21] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:21] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:21] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:21] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:21] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:21] Change contacts button icon
[INFO][UI (Lua)]: [00:00:21] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:21] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:21] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:21] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:21] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:21] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:21] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:21] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:21] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:21] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:21] Header:0-1-3
[INFO][UI (Lua)]: [00:00:21] Data:{"NextQuestIn":53100,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Descrip
[INFO][UI (Lua)]: [00:00:21] Header:0-2-3
[INFO][UI (Lua)]: [00:00:21] Data:tion":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":fa
[INFO][UI (Lua)]: [00:00:21] Header:0-3-3
[INFO][UI (Lua)]: [00:00:21] Data:lse,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:21] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:21] Created quest/achievement entry with ID: 2
[INFO][UI (Lua)]: [00:00:21] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:21] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:21] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:21] Received all packets for request type 15
 Combined data: {"NextQuestIn":53100,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:24] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:24] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:24] Player list created: 194
[INFO][UI (Lua)]: [00:00:24] Game masters: 0 Normal players: 194
[INFO][UI (Lua)]: [00:00:24] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:25] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:00:25] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:25] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:00:25] Activate Deckbuiler
[INFO][UI (Lua)]: [00:00:25] ReparentView
[INFO][UI (Lua)]: [00:00:25] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:25] HidePregameSections
[INFO][UI (Lua)]: [00:00:25] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:25] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:25] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:27] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:27] Player list created: 195
[INFO][UI (Lua)]: [00:00:27] Game masters: 0 Normal players: 195
[INFO][UI (Lua)]: [00:00:27] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:27] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:00:27] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:00:27] ReparentView
[INFO][UI (Lua)]: [00:00:27] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:27] ShowPregameSections
[INFO][UI (Lua)]: [00:00:27] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:27] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:27] Initialize GameSection!
[INFO][UI (Lua)]: [00:00:27] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:27] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:27] OnNextView! #0
[INFO][UI (Lua)]: [00:00:27] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:27] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:27] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:27] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:27] ...done
[INFO][UI (Lua)]: [00:00:27] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:27] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:28] Show ActiveView
[INFO][UI (Lua)]: [00:00:28] PregameSection.Open
[INFO][UI (Lua)]: [00:00:28] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:28] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:28] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:28] Show ActiveView
[INFO][UI (Lua)]: [00:00:30] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:30] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:30] Player list created: 200
[INFO][UI (Lua)]: [00:00:30] Game masters: 0 Normal players: 200
[INFO][UI (Lua)]: [00:00:30] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:00:30] WorldmapController:OnSelectMap(11300)
[INFO][UI (Lua)]: [00:00:31] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:31] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:31] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:31] Player list created: 17
[INFO][UI (Lua)]: [00:00:31] Game masters: 0 Normal players: 17
[INFO][UI (Lua)]: [00:00:31] Region list update. StartIndex 1 endIndex 17
[INFO][UI (Lua)]: [00:00:31] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:31] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:31] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:00:31] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:00:31] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:00:31] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:31] condition hit!
[INFO][UI (Lua)]: [00:00:31] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:00:31] WorldmapController...Close...
[INFO][UI (Lua)]: [00:00:31] ...RemoveDelegates
[INFO][UI (Lua)]: [00:00:31] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:31] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:31] OnNextView! #1
[INFO][UI (Lua)]: [00:00:31] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:31] ShowTutorial 44
[INFO][UI (Lua)]: [00:00:31] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:31] PregameSection.Open
[INFO][UI (Lua)]: [00:00:31] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:31] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:31] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:00:31] ...done.
[INFO][UI (Lua)]: [00:00:31] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:00:31] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:31] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:31] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:31] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:00:31] ...easy.
[INFO][UI (Lua)]: [00:00:31] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:31] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:31] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:31] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:00:31] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:00:31] Show ActiveView
[INFO][UI (Lua)]: [00:00:37] GameSelectionControllerBase...OnBtnBack...
[INFO][UI (Lua)]: [00:00:37] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:37] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:37] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:00:37] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:37] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:37] OnNextView! #2
[INFO][UI (Lua)]: [00:00:37] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:37] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:37] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:37] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:37] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:37] PregameSection.Open
[INFO][UI (Lua)]: [00:00:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:37] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:37] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:37] ...done
[INFO][UI (Lua)]: [00:00:37] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:37] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:38] Show ActiveView
[INFO][UI (Lua)]: [00:00:39] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:39] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:39] Player list created: 16
[INFO][UI (Lua)]: [00:00:39] Game masters: 0 Normal players: 16
[INFO][UI (Lua)]: [00:00:39] Region list update. StartIndex 1 endIndex 16
[INFO][UI (Lua)]: [00:00:42] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:00:42] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:51] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:51] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:51] Player list created: 17
[INFO][UI (Lua)]: [00:00:51] Game masters: 0 Normal players: 17
[INFO][UI (Lua)]: [00:00:51] Region list update. StartIndex 1 endIndex 17
[INFO][UI (Lua)]: [00:00:52] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:00:52] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:54] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:54] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:54] Player list created: 18
[INFO][UI (Lua)]: [00:00:54] Game masters: 0 Normal players: 18
[INFO][UI (Lua)]: [00:00:54] Region list update. StartIndex 1 endIndex 18
[INFO][UI (Lua)]: [00:00:57] SectionBrowser:SwitchSection to Marketplace
[INFO][UI (Lua)]: [00:00:57] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:00:58] SectionBrowser.SwitchSection: Opening section 'Marketplace'
[INFO][UI (Lua)]: [00:00:58] Creating view bf1/ui/dialogs/pregame/marketplace/pg_marketplace_view.xml
[INFO][UI (Lua)]: [00:00:58] ShowTutorial 35
[INFO][UI (Lua)]: [00:00:58] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:58] ShowTutorial 36
[INFO][UI (Lua)]: [00:00:58] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:58] ShowTutorial 38
[INFO][UI (Lua)]: [00:00:58] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:58] ShowTutorial 32
[INFO][UI (Lua)]: [00:00:58] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:58] PregameSection.Open
[INFO][UI (Lua)]: [00:00:58] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:58] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:59] Booster id: 1 Edition: 3 Price: 450
[INFO][UI (Lua)]: [00:00:59] MarketplaceController:LookupDescField( 1, 2)
[INFO][UI (Lua)]: [00:00:59] MarketplaceController:LookupDescField( 1, 1)
[INFO][UI (Lua)]: [00:00:59] Show ActiveView
[INFO][UI (Lua)]: [00:00:59] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:59] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:59] Player list created: 21
[INFO][UI (Lua)]: [00:00:59] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:00:59] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:00] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:01:00] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Marketplace'
[INFO][UI (Lua)]: [00:01:00] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:01:00] Activate Deckbuiler
[INFO][UI (Lua)]: [00:01:00] ReparentView
[INFO][UI (Lua)]: [00:01:00] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:01:00] HidePregameSections
[INFO][UI (Lua)]: [00:01:00] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:01:00] ShowTutorial 1
[INFO][UI (Lua)]: [00:01:00] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:01] SectionBrowser:SwitchSection to Marketplace
[INFO][UI (Lua)]: [00:01:01] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:01:01] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:01:01] ReparentView
[INFO][UI (Lua)]: [00:01:01] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:01:01] ShowPregameSections
[INFO][UI (Lua)]: [00:01:01] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:01:01] SectionBrowser.SwitchSection: Opening section 'Marketplace'
[INFO][UI (Lua)]: [00:01:01] PregameSection.Open
[INFO][UI (Lua)]: [00:01:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:01:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:01:02] Booster id: 1 Edition: 3 Price: 450
[INFO][UI (Lua)]: [00:01:02] MarketplaceController:LookupDescField( 1, 2)
[INFO][UI (Lua)]: [00:01:02] MarketplaceController:LookupDescField( 1, 1)
[INFO][UI (Lua)]: [00:01:02] Show ActiveView
[INFO][UI (Lua)]: [00:01:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:01:05] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:05] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:05] Player list created: 21
[INFO][UI (Lua)]: [00:01:05] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:01:05] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:08] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:08] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:08] Player list created: 22
[INFO][UI (Lua)]: [00:01:08] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:01:08] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:11] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:11] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:11] Player list created: 25
[INFO][UI (Lua)]: [00:01:11] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:01:11] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:01:14] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:14] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:14] Player list created: 26
[INFO][UI (Lua)]: [00:01:14] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:01:14] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:20] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:20] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:20] Player list created: 26
[INFO][UI (Lua)]: [00:01:20] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:01:20] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:01:23] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:23] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:23] Player list created: 24
[INFO][UI (Lua)]: [00:01:23] Game masters: 0 Normal players: 24
[INFO][UI (Lua)]: [00:01:23] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:01:35] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:35] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:35] Player list created: 26
[INFO][UI (Lua)]: [00:01:35] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:01:35] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:01:51] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:51] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:51] Player list created: 26
[INFO][UI (Lua)]: [00:01:51] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:01:51] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:01:54] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:54] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:54] Player list created: 27
[INFO][UI (Lua)]: [00:01:54] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:01:54] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:01:57] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:01:57] Filling player lists ... 
[INFO][UI (Lua)]: [00:01:57] Player list created: 28
[INFO][UI (Lua)]: [00:01:57] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:01:57] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:02:06] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:06] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:06] Player list created: 26
[INFO][UI (Lua)]: [00:02:06] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:02:06] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:09] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:09] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:09] Player list created: 25
[INFO][UI (Lua)]: [00:02:09] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:02:09] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:02:15] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:15] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:15] Player list created: 25
[INFO][UI (Lua)]: [00:02:15] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:02:15] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:18] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:18] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:18] Player list created: 25
[INFO][UI (Lua)]: [00:02:18] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:02:18] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:21] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:21] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:21] Player list created: 26
[INFO][UI (Lua)]: [00:02:21] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:02:21] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:02:24] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:24] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:24] Player list created: 25
[INFO][UI (Lua)]: [00:02:24] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:02:24] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:02:39] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:39] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:39] Player list created: 26
[INFO][UI (Lua)]: [00:02:39] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:02:39] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:42] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:42] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:42] Player list created: 26
[INFO][UI (Lua)]: [00:02:42] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:02:42] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:02:45] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:45] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:45] Player list created: 28
[INFO][UI (Lua)]: [00:02:45] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:02:45] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:02:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:02:54] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:02:54] Filling player lists ... 
[INFO][UI (Lua)]: [00:02:54] Player list created: 27
[INFO][UI (Lua)]: [00:02:54] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:02:54] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:03:00] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:03:00] Filling player lists ... 
[INFO][UI (Lua)]: [00:03:00] Player list created: 28
[INFO][UI (Lua)]: [00:03:00] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:03:00] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:03:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:03:09] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:03:09] Filling player lists ... 
[INFO][UI (Lua)]: [00:03:09] Player list created: 27
[INFO][UI (Lua)]: [00:03:09] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:03:09] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:03:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:03:18] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:03:18] Filling player lists ... 
[INFO][UI (Lua)]: [00:03:18] Player list created: 28
[INFO][UI (Lua)]: [00:03:18] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:03:18] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:03:21] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:03:21] Filling player lists ... 
[INFO][UI (Lua)]: [00:03:21] Player list created: 29
[INFO][UI (Lua)]: [00:03:21] Game masters: 0 Normal players: 29
[INFO][UI (Lua)]: [00:03:21] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:03:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:03:27] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:03:27] Filling player lists ... 
[INFO][UI (Lua)]: [00:03:27] Player list created: 28
[INFO][UI (Lua)]: [00:03:27] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:03:27] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:03:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:03:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:03:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:04:00] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:00] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:00] Player list created: 29
[INFO][UI (Lua)]: [00:04:00] Game masters: 0 Normal players: 29
[INFO][UI (Lua)]: [00:04:00] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:04:06] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:06] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:06] Player list created: 28
[INFO][UI (Lua)]: [00:04:06] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:04:06] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:12] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:12] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:12] Player list created: 29
[INFO][UI (Lua)]: [00:04:12] Game masters: 0 Normal players: 29
[INFO][UI (Lua)]: [00:04:12] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:04:18] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:18] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:18] Player list created: 28
[INFO][UI (Lua)]: [00:04:18] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:04:18] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:21] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:21] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:21] Player list created: 29
[INFO][UI (Lua)]: [00:04:21] Game masters: 0 Normal players: 29
[INFO][UI (Lua)]: [00:04:21] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:04:27] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:27] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:27] Player list created: 29
[INFO][UI (Lua)]: [00:04:27] Game masters: 0 Normal players: 29
[INFO][UI (Lua)]: [00:04:27] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:04:39] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:39] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:39] Player list created: 28
[INFO][UI (Lua)]: [00:04:39] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:04:39] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:42] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:42] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:42] Player list created: 27
[INFO][UI (Lua)]: [00:04:42] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:04:42] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:04:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:04:54] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:54] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:54] Player list created: 28
[INFO][UI (Lua)]: [00:04:54] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:04:54] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:04:58] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:04:58] Filling player lists ... 
[INFO][UI (Lua)]: [00:04:58] Player list created: 29
[INFO][UI (Lua)]: [00:04:58] Game masters: 0 Normal players: 29
[INFO][UI (Lua)]: [00:04:58] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:05:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:05:07] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:05:07] Filling player lists ... 
[INFO][UI (Lua)]: [00:05:07] Player list created: 28
[INFO][UI (Lua)]: [00:05:07] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:05:07] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:05:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:05:16] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:05:16] Filling player lists ... 
[INFO][UI (Lua)]: [00:05:16] Player list created: 29
[INFO][UI (Lua)]: [00:05:16] Game masters: 0 Normal players: 29
[INFO][UI (Lua)]: [00:05:16] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:05:19] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:05:19] Filling player lists ... 
[INFO][UI (Lua)]: [00:05:19] Player list created: 28
[INFO][UI (Lua)]: [00:05:19] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:05:19] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:05:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:05:31] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:05:31] Filling player lists ... 
[INFO][UI (Lua)]: [00:05:31] Player list created: 26
[INFO][UI (Lua)]: [00:05:31] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:05:31] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:05:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:05:37] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:05:37] Filling player lists ... 
[INFO][UI (Lua)]: [00:05:37] Player list created: 28
[INFO][UI (Lua)]: [00:05:37] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:05:37] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:05:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:05:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:05:55] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:05:55] Filling player lists ... 
[INFO][UI (Lua)]: [00:05:55] Player list created: 27
[INFO][UI (Lua)]: [00:05:55] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:05:55] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:06:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:06:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:06:19] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:06:19] Filling player lists ... 
[INFO][UI (Lua)]: [00:06:19] Player list created: 26
[INFO][UI (Lua)]: [00:06:19] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:06:19] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:06:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:06:25] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:06:25] Filling player lists ... 
[INFO][UI (Lua)]: [00:06:25] Player list created: 27
[INFO][UI (Lua)]: [00:06:25] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:06:25] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:06:28] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:06:28] Filling player lists ... 
[INFO][UI (Lua)]: [00:06:28] Player list created: 26
[INFO][UI (Lua)]: [00:06:28] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:06:28] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:06:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:06:34] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:06:34] Filling player lists ... 
[INFO][UI (Lua)]: [00:06:34] Player list created: 27
[INFO][UI (Lua)]: [00:06:34] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:06:34] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:06:43] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:06:43] Filling player lists ... 
[INFO][UI (Lua)]: [00:06:43] Player list created: 28
[INFO][UI (Lua)]: [00:06:43] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:06:43] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:06:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:06:47] SectionBrowser:SwitchSection to DeckControl
[INFO][UI (Lua)]: [00:06:47] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Marketplace'
[INFO][UI (Lua)]: [00:06:48] SectionBrowser.SwitchSection: Opening section 'DeckControl'
[INFO][UI (Lua)]: [00:06:48] Open Deck Control Section
[INFO][UI (Lua)]: [00:06:48] DeckControlController...Initialize
[INFO][UI (Lua)]: [00:06:48] ...done
[INFO][UI (Lua)]: [00:06:48] DeckControlController...CreateDeckControlList
[INFO][UI (Lua)]: [00:06:48] ...creating deck widget...deckindex: 0
[INFO][UI (Lua)]: [00:06:48] currentDeckIndex: 0
[INFO][UI (Lua)]: [00:06:48] ... deckName: ...FireShadow
[INFO][UI (Lua)]: [00:06:48] UpdateEditOptions...DeckControlController...
[INFO][UI (Lua)]: [00:06:48] ...add left aligned...
[INFO][UI (Lua)]: [00:06:48] ...creating deck widget...deckindex: 1
[INFO][UI (Lua)]: [00:06:48] ...add right aligned...
[INFO][UI (Lua)]: [00:06:48] Creating Headline...
[INFO][UI (Lua)]: [00:06:48] ...creating deck widget...deckindex: 2
[INFO][UI (Lua)]: [00:06:48] ...add left aligned...
[INFO][UI (Lua)]: [00:06:48] UpdateEditOptions...DeckControlController...
[INFO][UI (Lua)]: [00:06:48] AddDelegates...DeckControlController...
[INFO][UI (Lua)]: [00:06:48] ShowTutorial 27
[INFO][UI (Lua)]: [00:06:48] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:06:48] PregameSection.Open
[INFO][UI (Lua)]: [00:06:48] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:06:48] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:06:48] DeckControlController...Initialize
[INFO][UI (Lua)]: [00:06:48] Show ActiveView
[INFO][UI (Lua)]: [00:06:49] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:06:49] Filling player lists ... 
[INFO][UI (Lua)]: [00:06:49] Player list created: 27
[INFO][UI (Lua)]: [00:06:49] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:06:49] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:06:53] OnDeckSelected...DeckControlController... Index: 1
[INFO][UI (Lua)]: [00:06:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:06:55] OnBtnClone...DeckControlController...
[INFO][UI (Lua)]: [00:06:58] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:06:58] Filling player lists ... 
[INFO][UI (Lua)]: [00:06:58] Player list created: 28
[INFO][UI (Lua)]: [00:06:58] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:06:58] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:02] CloneDeck...DeckControlController...
[INFO][UI (Lua)]: [00:07:02] SetEditMode: 0
[INFO][UI (Lua)]: [00:07:03] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:07:03] SetEditMode: 0
[INFO][UI (Lua)]: [00:07:03] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:07:03] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:07:03] OnCurrentDeckChanged...DeckControlController...
[INFO][UI (Lua)]: [00:07:03] DeckControlController...CreateDeckControlList
[INFO][UI (Lua)]: [00:07:03] ...creating deck widget...deckindex: 0
[WARN][UI]: Stream exception: Could not open file for write/append (C:\Users\bserv\OneDrive\Documents\BattleForge\Diag\log.txt)
[1] userdata = 0x2D550AF8; 
[2] userdata = 0x1BC30460; 
[3] string = "Stream exception: Could not open file for write/append (C:\Users\bserv\OneDrive\Documents\BattleForge\Diag\log.txt)"; 

stack traceback:
--> in function 'SetCurrentDeck'
--> line 119 in function 'CloneDeck' defined in "./bf1/ui/dialogs/Pregame/deck_control/pg_deck_control_controller.lub"
--> line 6 in local function at line 1 defined in "CLuaState::DoString()"
[INFO][UI (Lua)]: [00:07:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:07:04] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:04] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:04] Player list created: 27
[INFO][UI (Lua)]: [00:07:04] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:07:04] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:10] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:10] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:10] Player list created: 26
[INFO][UI (Lua)]: [00:07:10] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:07:10] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:11] SectionBrowser:SwitchSection to Marketplace
[INFO][UI (Lua)]: [00:07:11] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'DeckControl'
[INFO][UI (Lua)]: [00:07:11] Close Deck Control Section
[INFO][UI (Lua)]: [00:07:11] SectionBrowser.SwitchSection: Opening section 'Marketplace'
[INFO][UI (Lua)]: [00:07:11] PregameSection.Open
[INFO][UI (Lua)]: [00:07:11] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:07:11] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:07:12] Booster id: 1 Edition: 3 Price: 450
[INFO][UI (Lua)]: [00:07:12] MarketplaceController:LookupDescField( 1, 2)
[INFO][UI (Lua)]: [00:07:12] MarketplaceController:LookupDescField( 1, 1)
[INFO][UI (Lua)]: [00:07:12] Show ActiveView
[INFO][UI (Lua)]: [00:07:12] SectionBrowser:SwitchSection to Marketplace
[INFO][UI (Lua)]: [00:07:12] DeckControlController...Close...
[INFO][UI (Lua)]: [00:07:12] ...Removing Delegates.
[INFO][UI (Lua)]: [00:07:12] RemoveDelegates...DeckControlController...
[INFO][UI (Lua)]: [00:07:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:07:19] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:07:19] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Marketplace'
[INFO][UI (Lua)]: [00:07:20] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:07:20] Activate Deckbuiler
[INFO][UI (Lua)]: [00:07:20] ReparentView
[INFO][UI (Lua)]: [00:07:20] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:07:20] HidePregameSections
[INFO][UI (Lua)]: [00:07:20] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:07:20] ShowTutorial 1
[INFO][UI (Lua)]: [00:07:20] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:07:21] SectionBrowser:SwitchSection to DeckControl
[INFO][UI (Lua)]: [00:07:21] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:07:21] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:07:21] ReparentView
[INFO][UI (Lua)]: [00:07:21] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:07:21] ShowPregameSections
[INFO][UI (Lua)]: [00:07:21] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:07:21] SectionBrowser.SwitchSection: Opening section 'DeckControl'
[INFO][UI (Lua)]: [00:07:21] DeckControlController...Initialize
[INFO][UI (Lua)]: [00:07:21] ...done
[INFO][UI (Lua)]: [00:07:21] DeckControlController...CreateDeckControlList
[INFO][UI (Lua)]: [00:07:21] ...creating deck widget...deckindex: 0
[INFO][UI (Lua)]: [00:07:21] currentDeckIndex: 0
[INFO][UI (Lua)]: [00:07:21] ... deckName: ...Fire Nature
[INFO][UI (Lua)]: [00:07:21] UpdateEditOptions...DeckControlController...
[INFO][UI (Lua)]: [00:07:21] ...add left aligned...
[INFO][UI (Lua)]: [00:07:21] ...creating deck widget...deckindex: 1
[INFO][UI (Lua)]: [00:07:21] ...add right aligned...
[INFO][UI (Lua)]: [00:07:21] ...creating deck widget...deckindex: 2
[INFO][UI (Lua)]: [00:07:21] ...add left aligned...
[INFO][UI (Lua)]: [00:07:21] Creating Headline...
[INFO][UI (Lua)]: [00:07:21] ...creating deck widget...deckindex: 3
[INFO][UI (Lua)]: [00:07:21] ...add left aligned...
[INFO][UI (Lua)]: [00:07:21] UpdateEditOptions...DeckControlController...
[INFO][UI (Lua)]: [00:07:21] AddDelegates...DeckControlController...
[INFO][UI (Lua)]: [00:07:21] ShowTutorial 27
[INFO][UI (Lua)]: [00:07:21] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:07:21] PregameSection.Open
[INFO][UI (Lua)]: [00:07:21] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:07:21] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:07:21] DeckControlController...Initialize
[INFO][UI (Lua)]: [00:07:21] Show ActiveView
[INFO][UI (Lua)]: [00:07:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:07:25] OnDeckSelected...DeckControlController... Index: 1
[INFO][UI (Lua)]: [00:07:26] OnDeckSelected...DeckControlController... Index: 1
[INFO][UI (Lua)]: [00:07:28] SetEditMode: 1
[INFO][UI (Lua)]: [00:07:28] ..set..
[INFO][UI (Lua)]: [00:07:31] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:07:31] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'DeckControl'
[INFO][UI (Lua)]: [00:07:31] Close Deck Control Section
[INFO][UI (Lua)]: [00:07:31] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:07:31] Activate Deckbuiler
[INFO][UI (Lua)]: [00:07:31] ReparentView
[INFO][UI (Lua)]: [00:07:31] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:07:31] HidePregameSections
[INFO][UI (Lua)]: [00:07:31] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:07:31] ShowTutorial 1
[INFO][UI (Lua)]: [00:07:31] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:07:31] DeckControlController...Close...
[INFO][UI (Lua)]: [00:07:31] ...Removing Delegates.
[INFO][UI (Lua)]: [00:07:31] RemoveDelegates...DeckControlController...
[INFO][UI (Lua)]: [00:07:32] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:32] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:32] Player list created: 28
[INFO][UI (Lua)]: [00:07:32] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:07:32] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:07:37] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:37] Removing card to deck slot: 3 cardIndex: 3
[INFO][UI (Lua)]: [00:07:38] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:38] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:38] Player list created: 27
[INFO][UI (Lua)]: [00:07:38] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:07:38] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:39] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:39] Removing card to deck slot: 4 cardIndex: 4
[INFO][UI (Lua)]: [00:07:40] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:40] Removing card to deck slot: 2 cardIndex: 2
[INFO][UI (Lua)]: [00:07:41] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:41] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:41] Player list created: 27
[INFO][UI (Lua)]: [00:07:41] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:07:41] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:41] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:41] Removing card to deck slot: 1 cardIndex: 1
[INFO][UI (Lua)]: [00:07:41] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:41] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:41] Removing card to deck slot: 5 cardIndex: 5
[INFO][UI (Lua)]: [00:07:41] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:42] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:42] Removing card to deck slot: 6 cardIndex: 6
[INFO][UI (Lua)]: [00:07:42] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:43] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:43] Removing card to deck slot: 7 cardIndex: 7
[INFO][UI (Lua)]: [00:07:43] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:43] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:43] Removing card to deck slot: 8 cardIndex: 8
[INFO][UI (Lua)]: [00:07:43] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:07:44] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:44] Removing card to deck slot: 9 cardIndex: 9
[INFO][UI (Lua)]: [00:07:44] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:44] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:44] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:44] Player list created: 28
[INFO][UI (Lua)]: [00:07:44] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:07:44] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:44] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:44] Removing card to deck slot: 10 cardIndex: 12
[INFO][UI (Lua)]: [00:07:44] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:44] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:44] Removing card to deck slot: 11 cardIndex: 14
[INFO][UI (Lua)]: [00:07:44] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:45] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:45] Removing card to deck slot: 12 cardIndex: 15
[INFO][UI (Lua)]: [00:07:45] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:45] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:45] Removing card to deck slot: 13 cardIndex: 16
[INFO][UI (Lua)]: [00:07:45] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:45] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:45] Removing card to deck slot: 14 cardIndex: 17
[INFO][UI (Lua)]: [00:07:45] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:46] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:46] Removing card to deck slot: 15 cardIndex: 18
[INFO][UI (Lua)]: [00:07:46] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:46] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:46] Removing card to deck slot: 16 cardIndex: 19
[INFO][UI (Lua)]: [00:07:46] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:46] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:46] Removing card to deck slot: 17 cardIndex: 21
[INFO][UI (Lua)]: [00:07:46] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:47] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:47] Removing card to deck slot: 18 cardIndex: 23
[INFO][UI (Lua)]: [00:07:47] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:47] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:47] Removing card to deck slot: 19 cardIndex: 24
[INFO][UI (Lua)]: [00:07:47] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:48] DeckBarController:OnSlotRightClick
[INFO][UI (Lua)]: [00:07:48] Removing card to deck slot: 20 cardIndex: 26
[INFO][UI (Lua)]: [00:07:48] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:07:50] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:50] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:50] Player list created: 26
[INFO][UI (Lua)]: [00:07:50] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:07:50] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:53] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:53] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:53] Player list created: 25
[INFO][UI (Lua)]: [00:07:53] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:07:53] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:07:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:07:56] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:07:56] Filling player lists ... 
[INFO][UI (Lua)]: [00:07:56] Player list created: 24
[INFO][UI (Lua)]: [00:07:56] Game masters: 0 Normal players: 24
[INFO][UI (Lua)]: [00:07:56] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:08:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:08:05] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:08:05] Filling player lists ... 
[INFO][UI (Lua)]: [00:08:05] Player list created: 25
[INFO][UI (Lua)]: [00:08:05] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:08:05] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:08:11] Slot found: 1
[INFO][UI (Lua)]: [00:08:11] Dropped middle
[INFO][UI (Lua)]: [00:08:11] Got a dragSource with card data
[INFO][UI (Lua)]: [00:08:11] Adding card to deck slot: 1 cardIndex: 60
[INFO][UI (Lua)]: [00:08:11] DeckBarController:OnCurrentCoverCardChanged
[INFO][UI (Lua)]: [00:08:11] RandomNumber: 2
[INFO][UI (Lua)]: [00:08:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:08:17] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:08:17] Filling player lists ... 
[INFO][UI (Lua)]: [00:08:17] Player list created: 26
[INFO][UI (Lua)]: [00:08:17] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:08:17] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:08:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:08:26] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:08:26] Filling player lists ... 
[INFO][UI (Lua)]: [00:08:26] Player list created: 27
[INFO][UI (Lua)]: [00:08:26] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:08:26] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:08:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:08:35] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:08:35] Filling player lists ... 
[INFO][UI (Lua)]: [00:08:35] Player list created: 27
[INFO][UI (Lua)]: [00:08:35] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:08:35] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:08:36] Slot found: 2
[INFO][UI (Lua)]: [00:08:36] Dropped middle
[INFO][UI (Lua)]: [00:08:36] Got a dragSource with card data
[INFO][UI (Lua)]: [00:08:36] Adding card to deck slot: 2 cardIndex: 58
[INFO][UI (Lua)]: [00:08:36] RandomNumber: 1
[INFO][UI (Lua)]: [00:08:38] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:08:38] Filling player lists ... 
[INFO][UI (Lua)]: [00:08:38] Player list created: 28
[INFO][UI (Lua)]: [00:08:38] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:08:38] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:08:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:08:50] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:08:50] Filling player lists ... 
[INFO][UI (Lua)]: [00:08:50] Player list created: 27
[INFO][UI (Lua)]: [00:08:50] Game masters: 0 Normal players: 27
[INFO][UI (Lua)]: [00:08:50] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:08:51] Slot found: 20
[INFO][UI (Lua)]: [00:08:51] Dropped middle
[INFO][UI (Lua)]: [00:08:51] Got a dragSource with card data
[INFO][UI (Lua)]: [00:08:51] Adding card to deck slot: 20 cardIndex: 59
[INFO][UI (Lua)]: [00:08:51] RandomNumber: 2
[INFO][UI (Lua)]: [00:08:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:08:59] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:08:59] Filling player lists ... 
[INFO][UI (Lua)]: [00:08:59] Player list created: 28
[INFO][UI (Lua)]: [00:08:59] Game masters: 0 Normal players: 28
[INFO][UI (Lua)]: [00:08:59] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:09:02] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:09:02] Filling player lists ... 
[INFO][UI (Lua)]: [00:09:02] Player list created: 26
[INFO][UI (Lua)]: [00:09:02] Game masters: 0 Normal players: 26
[INFO][UI (Lua)]: [00:09:02] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:09:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:09:05] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:09:05] Filling player lists ... 
[INFO][UI (Lua)]: [00:09:05] Player list created: 25
[INFO][UI (Lua)]: [00:09:05] Game masters: 0 Normal players: 25
[INFO][UI (Lua)]: [00:09:05] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:09:13] Slot found: 3
[INFO][UI (Lua)]: [00:09:13] Dropped middle
[INFO][UI (Lua)]: [00:09:13] Got a dragSource with card data
[INFO][UI (Lua)]: [00:09:13] Adding card to deck slot: 3 cardIndex: 80
[INFO][UI (Lua)]: [00:09:13] RandomNumber: 1
[INFO][UI (Lua)]: [00:09:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:09:20] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:09:20] Filling player lists ... 
[INFO][UI (Lua)]: [00:09:20] Player list created: 22
[INFO][UI (Lua)]: [00:09:20] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:09:20] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:09:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:09:29] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:09:29] Filling player lists ... 
[INFO][UI (Lua)]: [00:09:29] Player list created: 21
[INFO][UI (Lua)]: [00:09:29] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:09:29] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:09:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:09:35] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:09:35] Filling player lists ... 
[INFO][UI (Lua)]: [00:09:35] Player list created: 22
[INFO][UI (Lua)]: [00:09:35] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:09:35] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:09:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:09:47] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:09:47] Filling player lists ... 
[INFO][UI (Lua)]: [00:09:47] Player list created: 21
[INFO][UI (Lua)]: [00:09:47] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:09:47] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:09:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:10:02] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:10:02] Filling player lists ... 
[INFO][UI (Lua)]: [00:10:02] Player list created: 20
[INFO][UI (Lua)]: [00:10:02] Game masters: 0 Normal players: 20
[INFO][UI (Lua)]: [00:10:02] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:10:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:10:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:10:14] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:10:14] Filling player lists ... 
[INFO][UI (Lua)]: [00:10:14] Player list created: 19
[INFO][UI (Lua)]: [00:10:14] Game masters: 0 Normal players: 19
[INFO][UI (Lua)]: [00:10:14] Region list update. StartIndex 1 endIndex 19
[INFO][UI (Lua)]: [00:10:20] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:10:20] Filling player lists ... 
[INFO][UI (Lua)]: [00:10:20] Player list created: 20
[INFO][UI (Lua)]: [00:10:20] Game masters: 0 Normal players: 20
[INFO][UI (Lua)]: [00:10:20] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:10:21] Slot found: 4
[INFO][UI (Lua)]: [00:10:21] Dropped middle
[INFO][UI (Lua)]: [00:10:21] Got a dragSource with card data
[INFO][UI (Lua)]: [00:10:21] Adding card to deck slot: 4 cardIndex: 109
[INFO][UI (Lua)]: [00:10:21] RandomNumber: 2
[INFO][UI (Lua)]: [00:10:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:10:30] Slot found: 5
[INFO][UI (Lua)]: [00:10:30] Dropped middle
[INFO][UI (Lua)]: [00:10:30] Got a dragSource with card data
[INFO][UI (Lua)]: [00:10:30] Adding card to deck slot: 5 cardIndex: 107
[INFO][UI (Lua)]: [00:10:30] RandomNumber: 1
[INFO][UI (Lua)]: [00:10:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:10:35] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:10:35] Filling player lists ... 
[INFO][UI (Lua)]: [00:10:35] Player list created: 21
[INFO][UI (Lua)]: [00:10:35] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:10:35] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:10:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:10:47] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:10:47] Filling player lists ... 
[INFO][UI (Lua)]: [00:10:47] Player list created: 20
[INFO][UI (Lua)]: [00:10:47] Game masters: 0 Normal players: 20
[INFO][UI (Lua)]: [00:10:47] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:10:50] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:10:50] Filling player lists ... 
[INFO][UI (Lua)]: [00:10:50] Player list created: 21
[INFO][UI (Lua)]: [00:10:50] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:10:50] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:10:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:10:56] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:10:56] Filling player lists ... 
[INFO][UI (Lua)]: [00:10:56] Player list created: 20
[INFO][UI (Lua)]: [00:10:56] Game masters: 0 Normal players: 20
[INFO][UI (Lua)]: [00:10:56] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:11:02] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:02] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:02] Player list created: 21
[INFO][UI (Lua)]: [00:11:02] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:11:02] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:11:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:11:05] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:05] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:05] Player list created: 22
[INFO][UI (Lua)]: [00:11:05] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:11:05] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:11:09] Slot found: 6
[INFO][UI (Lua)]: [00:11:09] Dropped middle
[INFO][UI (Lua)]: [00:11:09] Got a dragSource with card data
[INFO][UI (Lua)]: [00:11:09] Adding card to deck slot: 6 cardIndex: 116
[INFO][UI (Lua)]: [00:11:09] RandomNumber: 2
[INFO][UI (Lua)]: [00:11:13] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:11:23] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:23] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:23] Player list created: 23
[INFO][UI (Lua)]: [00:11:23] Game masters: 0 Normal players: 23
[INFO][UI (Lua)]: [00:11:23] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:11:23] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:11:26] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:26] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:26] Player list created: 24
[INFO][UI (Lua)]: [00:11:26] Game masters: 0 Normal players: 24
[INFO][UI (Lua)]: [00:11:26] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:11:33] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:11:35] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:35] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:35] Player list created: 23
[INFO][UI (Lua)]: [00:11:35] Game masters: 0 Normal players: 23
[INFO][UI (Lua)]: [00:11:35] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:11:41] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:41] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:41] Player list created: 22
[INFO][UI (Lua)]: [00:11:41] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:11:41] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:11:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:11:44] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:44] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:44] Player list created: 23
[INFO][UI (Lua)]: [00:11:44] Game masters: 0 Normal players: 23
[INFO][UI (Lua)]: [00:11:44] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:11:46] Slot found: 7
[INFO][UI (Lua)]: [00:11:46] Dropped left
[INFO][UI (Lua)]: [00:11:46] Dropped a master card
[INFO][UI (Lua)]: [00:11:46] Adding card to deck slot: 7 cardIndex: 106
[INFO][UI (Lua)]: [00:11:46] RandomNumber: 2
[INFO][UI (Lua)]: [00:11:53] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:11:59] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:11:59] Filling player lists ... 
[INFO][UI (Lua)]: [00:11:59] Player list created: 22
[INFO][UI (Lua)]: [00:11:59] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:11:59] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:12:00] Slot found: 8
[INFO][UI (Lua)]: [00:12:00] Dropped left
[INFO][UI (Lua)]: [00:12:00] Dropped a master card
[INFO][UI (Lua)]: [00:12:00] Adding card to deck slot: 8 cardIndex: 15
[INFO][UI (Lua)]: [00:12:00] RandomNumber: 1
[INFO][UI (Lua)]: [00:12:03] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:12:08] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:12:08] Filling player lists ... 
[INFO][UI (Lua)]: [00:12:08] Player list created: 21
[INFO][UI (Lua)]: [00:12:08] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:12:08] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:12:14] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:12:14] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:12:14] Filling player lists ... 
[INFO][UI (Lua)]: [00:12:14] Player list created: 21
[INFO][UI (Lua)]: [00:12:14] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:12:14] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:12:24] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:12:26] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:12:26] Filling player lists ... 
[INFO][UI (Lua)]: [00:12:26] Player list created: 20
[INFO][UI (Lua)]: [00:12:26] Game masters: 0 Normal players: 20
[INFO][UI (Lua)]: [00:12:26] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:12:34] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:12:36] Slot found: 9
[INFO][UI (Lua)]: [00:12:36] Dropped middle
[INFO][UI (Lua)]: [00:12:36] Got a dragSource with card data
[INFO][UI (Lua)]: [00:12:36] Adding card to deck slot: 9 cardIndex: 105
[INFO][UI (Lua)]: [00:12:36] RandomNumber: 1
[INFO][UI (Lua)]: [00:12:43] Slot found: 14
[INFO][UI (Lua)]: [00:12:43] Dropped middle
[INFO][UI (Lua)]: [00:12:43] Got a dragSource with card data
[INFO][UI (Lua)]: [00:12:43] Adding card to deck slot: 14 cardIndex: 111
[INFO][UI (Lua)]: [00:12:43] RandomNumber: 1
[INFO][UI (Lua)]: [00:12:44] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:12:44] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:12:44] Filling player lists ... 
[INFO][UI (Lua)]: [00:12:44] Player list created: 20
[INFO][UI (Lua)]: [00:12:44] Game masters: 0 Normal players: 20
[INFO][UI (Lua)]: [00:12:44] Region list update. StartIndex 1 endIndex 20
[INFO][UI (Lua)]: [00:12:48] Slot found: 19
[INFO][UI (Lua)]: [00:12:48] Dropped middle
[INFO][UI (Lua)]: [00:12:48] Got a dragSource with card data
[INFO][UI (Lua)]: [00:12:48] Adding card to deck slot: 19 cardIndex: 46
[INFO][UI (Lua)]: [00:12:48] RandomNumber: 1
[INFO][UI (Lua)]: [00:12:54] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:13:04] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:13:11] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:13:11] Filling player lists ... 
[INFO][UI (Lua)]: [00:13:11] Player list created: 21
[INFO][UI (Lua)]: [00:13:11] Game masters: 0 Normal players: 21
[INFO][UI (Lua)]: [00:13:11] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:13:14] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:13:22] Slot found: 15
[INFO][UI (Lua)]: [00:13:22] Dropped middle
[INFO][UI (Lua)]: [00:13:22] Got a dragSource with card data
[INFO][UI (Lua)]: [00:13:22] Adding card to deck slot: 15 cardIndex: 77
[INFO][UI (Lua)]: [00:13:22] RandomNumber: 2
[INFO][UI (Lua)]: [00:13:24] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:13:34] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:13:35] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:13:35] Filling player lists ... 
[INFO][UI (Lua)]: [00:13:35] Player list created: 22
[INFO][UI (Lua)]: [00:13:35] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:13:35] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:13:44] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:13:44] Slot found: 10
[INFO][UI (Lua)]: [00:13:44] Dropped middle
[INFO][UI (Lua)]: [00:13:44] Got a dragSource with card data
[INFO][UI (Lua)]: [00:13:44] Adding card to deck slot: 10 cardIndex: 50
[INFO][UI (Lua)]: [00:13:44] RandomNumber: 1
[INFO][UI (Lua)]: [00:13:48] Slot found: 18
[INFO][UI (Lua)]: [00:13:48] Dropped middle
[INFO][UI (Lua)]: [00:13:48] Got a dragSource with card data
[INFO][UI (Lua)]: [00:13:48] Adding card to deck slot: 18 cardIndex: 26
[INFO][UI (Lua)]: [00:13:48] RandomNumber: 1
[INFO][UI (Lua)]: [00:13:53] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:13:53] Filling player lists ... 
[INFO][UI (Lua)]: [00:13:53] Player list created: 23
[INFO][UI (Lua)]: [00:13:53] Game masters: 0 Normal players: 23
[INFO][UI (Lua)]: [00:13:53] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:13:54] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:13:55] Slot found: 17
[INFO][UI (Lua)]: [00:13:55] Dropped middle
[INFO][UI (Lua)]: [00:13:55] Got a dragSource with card data
[INFO][UI (Lua)]: [00:13:55] Adding card to deck slot: 17 cardIndex: 51
[INFO][UI (Lua)]: [00:13:55] RandomNumber: 2
[INFO][UI (Lua)]: [00:13:56] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:13:56] Filling player lists ... 
[INFO][UI (Lua)]: [00:13:56] Player list created: 22
[INFO][UI (Lua)]: [00:13:56] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:13:56] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:13:58] Slot found: 17
[INFO][UI (Lua)]: [00:13:58] Dropped middle
[INFO][UI (Lua)]: [00:13:58] Got a dragSource with slot data
[INFO][UI (Lua)]: [00:13:58] RandomNumber: 1
[INFO][UI (Lua)]: [00:14:04] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:14:05] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:14:05] Filling player lists ... 
[INFO][UI (Lua)]: [00:14:05] Player list created: 22
[INFO][UI (Lua)]: [00:14:05] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:14:05] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:14:05] Slot found: 11
[INFO][UI (Lua)]: [00:14:05] Dropped middle
[INFO][UI (Lua)]: [00:14:05] Got a dragSource with card data
[INFO][UI (Lua)]: [00:14:05] Adding card to deck slot: 11 cardIndex: 23
[INFO][UI (Lua)]: [00:14:05] RandomNumber: 2
[INFO][UI (Lua)]: [00:14:08] Slot found: 12
[INFO][UI (Lua)]: [00:14:08] Dropped left
[INFO][UI (Lua)]: [00:14:08] Dropped a master card
[INFO][UI (Lua)]: [00:14:08] Adding card to deck slot: 12 cardIndex: 93
[INFO][UI (Lua)]: [00:14:08] RandomNumber: 1
[INFO][UI (Lua)]: [00:14:11] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:14:11] Filling player lists ... 
[INFO][UI (Lua)]: [00:14:11] Player list created: 23
[INFO][UI (Lua)]: [00:14:11] Game masters: 0 Normal players: 23
[INFO][UI (Lua)]: [00:14:11] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:14:14] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:14:18] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:14:18] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:14:18] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:14:18] ReparentView
[INFO][UI (Lua)]: [00:14:18] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:14:18] ShowPregameSections
[INFO][UI (Lua)]: [00:14:18] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:14:18] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:14:18] PregameSection.Open
[INFO][UI (Lua)]: [00:14:18] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:14:18] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:14:18] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:14:18] Show ActiveView
[INFO][UI (Lua)]: [00:14:20] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:14:20] Filling player lists ... 
[INFO][UI (Lua)]: [00:14:20] Player list created: 22
[INFO][UI (Lua)]: [00:14:20] Game masters: 0 Normal players: 22
[INFO][UI (Lua)]: [00:14:20] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:14:23] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:14:23] Filling player lists ... 
[INFO][UI (Lua)]: [00:14:23] Player list created: 23
[INFO][UI (Lua)]: [00:14:23] Game masters: 0 Normal players: 23
[INFO][UI (Lua)]: [00:14:23] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:14:24] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:14:24] WorldmapController...Update...
[INFO][UI (Lua)]: [00:14:26] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:14:26] Filling player lists ... 
[INFO][UI (Lua)]: [00:14:26] Player list created: 24
[INFO][UI (Lua)]: [00:14:26] Game masters: 0 Normal players: 24
[INFO][UI (Lua)]: [00:14:26] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:14:28] WorldmapController:OnSelectMap(11106)
[INFO][UI (Lua)]: [00:14:29] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:14:29] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:14:29] Filling player lists ... 
[INFO][UI (Lua)]: [00:14:29] Player list created: 10
[INFO][UI (Lua)]: [00:14:29] Game masters: 0 Normal players: 10
[INFO][UI (Lua)]: [00:14:29] Region list update. StartIndex 1 endIndex 10
[INFO][UI (Lua)]: [00:14:29] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:14:29] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:14:29] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:14:29] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:14:29] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:14:29] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:14:29] condition hit!
[INFO][UI (Lua)]: [00:14:29] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:14:29] WorldmapController...Close...
[INFO][UI (Lua)]: [00:14:29] ...RemoveDelegates
[INFO][UI (Lua)]: [00:14:29] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:14:29] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:14:29] OnNextView! #3
[INFO][UI (Lua)]: [00:14:29] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:14:29] ShowTutorial 44
[INFO][UI (Lua)]: [00:14:29] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:14:29] PregameSection.Open
[INFO][UI (Lua)]: [00:14:29] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:14:29] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:14:29] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:14:29] ...done.
[INFO][UI (Lua)]: [00:14:29] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:14:29] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:14:29] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:14:29] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:14:29] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:14:29] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:14:29] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:14:29] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:14:29] ...hard.
[INFO][UI (Lua)]: [00:14:29] ...normal.
[INFO][UI (Lua)]: [00:14:29] ...easy.
[INFO][UI (Lua)]: [00:14:29] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:14:29] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:14:30] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:14:30] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:14:30] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:14:30] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:14:30] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:14:30] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:14:30] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:14:30] Show ActiveView
[INFO][UI (Lua)]: [00:14:32] PvEGameSelectionController...OnSelectDifficulty...
[INFO][UI (Lua)]: [00:14:34] PvEGameSelectionController...OnSelectDifficulty...
[INFO][UI (Lua)]: [00:14:35] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:14:35] GameSelectionControllerBase:RemoveDelegates()
[WARN][UI]: Stream exception: Could not open file for write/append (C:\Users\bserv\OneDrive\Documents\BattleForge\Diag\log.txt)
[1] nil = nil; 
[2] string = "Stream exception: Could not open file for write/append (C:\Users\bserv\OneDrive\Documents\BattleForge\Diag\log.txt)"; 

stack traceback:
[INFO][UI (Lua)]: [00:17:53] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:17:53] Filling player lists ... 
[INFO][UI (Lua)]: [00:17:53] Player list created: 11
[INFO][UI (Lua)]: [00:17:53] Game masters: 0 Normal players: 11
[INFO][UI (Lua)]: [00:17:53] Region list update. StartIndex 1 endIndex 11
[INFO][UI (Lua)]: [00:18:05] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:18:05] Filling player lists ... 
[INFO][UI (Lua)]: [00:18:05] Player list created: 12
[INFO][UI (Lua)]: [00:18:05] Game masters: 0 Normal players: 12
[INFO][UI (Lua)]: [00:18:05] Region list update. StartIndex 1 endIndex 12
[INFO][UI (Lua)]: [00:18:15] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:18:15] Filling player lists ... 
[INFO][UI (Lua)]: [00:18:15] Player list created: 11
[INFO][UI (Lua)]: [00:18:15] Game masters: 0 Normal players: 11
[INFO][UI (Lua)]: [00:18:15] Region list update. StartIndex 1 endIndex 11
[INFO][UI (Lua)]: [00:20:22] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:20:22] Filling player lists ... 
[INFO][UI (Lua)]: [00:20:22] Player list created: 10
[INFO][UI (Lua)]: [00:20:22] Game masters: 0 Normal players: 10
[INFO][UI (Lua)]: [00:20:22] Region list update. StartIndex 1 endIndex 10
[INFO][UI (Lua)]: [00:21:02] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:21:02] Filling player lists ... 
[INFO][UI (Lua)]: [00:21:02] Player list created: 11
[INFO][UI (Lua)]: [00:21:02] Game masters: 0 Normal players: 11
[INFO][UI (Lua)]: [00:21:02] Region list update. StartIndex 1 endIndex 11
[INFO][UI (Lua)]: [00:21:21] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:21:21] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:21:22] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:21:22] Activate Deckbuiler
[INFO][UI (Lua)]: [00:21:22] ReparentView
[INFO][UI (Lua)]: [00:21:22] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:21:22] HidePregameSections
[INFO][UI (Lua)]: [00:21:22] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:21:22] ShowTutorial 1
[INFO][UI (Lua)]: [00:21:22] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:21:23] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:21:23] Filling player lists ... 
[INFO][UI (Lua)]: [00:21:23] Player list created: 11
[INFO][UI (Lua)]: [00:21:23] Game masters: 0 Normal players: 11
[INFO][UI (Lua)]: [00:21:23] Region list update. StartIndex 1 endIndex 11
[INFO][UI (Lua)]: [00:27:06] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:27:06] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:27:06] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:27:06] ReparentView
[INFO][UI (Lua)]: [00:27:06] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:27:06] ShowPregameSections
[INFO][UI (Lua)]: [00:27:06] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:27:06] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:27:06] PregameSection.Open
[INFO][UI (Lua)]: [00:27:06] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:27:06] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:27:06] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:27:06] Show ActiveView
[INFO][UI (Lua)]: [00:27:08] PvEGameSelectionController...OnSelectDifficulty...
[INFO][UI (Lua)]: [00:27:14] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:27:14] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:27:15] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:27:15] Activate Deckbuiler
[INFO][UI (Lua)]: [00:27:15] ReparentView
[INFO][UI (Lua)]: [00:27:15] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:27:15] HidePregameSections
[INFO][UI (Lua)]: [00:27:15] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:27:15] ShowTutorial 1
[INFO][UI (Lua)]: [00:27:15] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:27:16] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:27:16] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:27:16] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:27:16] ReparentView
[INFO][UI (Lua)]: [00:27:16] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:27:16] ShowPregameSections
[INFO][UI (Lua)]: [00:27:16] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:27:16] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:27:16] PregameSection.Open
[INFO][UI (Lua)]: [00:27:16] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:27:16] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:27:16] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:27:16] Show ActiveView
[INFO][UI (Lua)]: [00:27:18] PvEGameSelectionController...OnSelectDifficulty...
[INFO][UI (Lua)]: [00:27:26] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:27:26] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:27:26] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:27:26] Activate Deckbuiler
[INFO][UI (Lua)]: [00:27:26] ReparentView
[INFO][UI (Lua)]: [00:27:26] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:27:26] HidePregameSections
[INFO][UI (Lua)]: [00:27:26] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:27:26] ShowTutorial 1
[INFO][UI (Lua)]: [00:27:26] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:27:28] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:27:28] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:27:28] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:27:28] ReparentView
[INFO][UI (Lua)]: [00:27:28] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:27:28] ShowPregameSections
[INFO][UI (Lua)]: [00:27:28] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:27:28] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:27:28] PregameSection.Open
[INFO][UI (Lua)]: [00:27:28] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:27:28] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:27:28] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:27:28] Show ActiveView
[INFO][UI (Lua)]: [00:27:30] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:27:30] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:27:30] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:27:30] Activate Deckbuiler
[INFO][UI (Lua)]: [00:27:30] ReparentView
[INFO][UI (Lua)]: [00:27:30] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:27:30] HidePregameSections
[INFO][UI (Lua)]: [00:27:30] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:27:30] ShowTutorial 1
[INFO][UI (Lua)]: [00:27:30] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:29:03] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:29:03] Filling player lists ... 
[INFO][UI (Lua)]: [00:29:03] Player list created: 10
[INFO][UI (Lua)]: [00:29:03] Game masters: 0 Normal players: 10
[INFO][UI (Lua)]: [00:29:03] Region list update. StartIndex 1 endIndex 10
[INFO][UI (Lua)]: [00:29:21] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:29:21] Filling player lists ... 
[INFO][UI (Lua)]: [00:29:21] Player list created: 8
[INFO][UI (Lua)]: [00:29:21] Game masters: 0 Normal players: 8
[INFO][UI (Lua)]: [00:29:21] Region list update. StartIndex 1 endIndex 8
[INFO][UI (Lua)]: [00:29:30] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:29:30] Filling player lists ... 
[INFO][UI (Lua)]: [00:29:30] Player list created: 7
[INFO][UI (Lua)]: [00:29:30] Game masters: 0 Normal players: 7
[INFO][UI (Lua)]: [00:29:30] Region list update. StartIndex 1 endIndex 7
[INFO][UI (Lua)]: [00:29:33] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:29:33] Filling player lists ... 
[INFO][UI (Lua)]: [00:29:33] Player list created: 6
[INFO][UI (Lua)]: [00:29:33] Game masters: 0 Normal players: 6
[INFO][UI (Lua)]: [00:29:33] Region list update. StartIndex 1 endIndex 6
[INFO][UI (Lua)]: [00:29:42] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:29:42] Filling player lists ... 
[INFO][UI (Lua)]: [00:29:42] Player list created: 5
[INFO][UI (Lua)]: [00:29:42] Game masters: 0 Normal players: 5
[INFO][UI (Lua)]: [00:29:42] Region list update. StartIndex 1 endIndex 5
[INFO][UI (Lua)]: [00:29:45] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:29:45] Filling player lists ... 
[INFO][UI (Lua)]: [00:29:45] Player list created: 6
[INFO][UI (Lua)]: [00:29:45] Game masters: 0 Normal players: 6
[INFO][UI (Lua)]: [00:29:45] Region list update. StartIndex 1 endIndex 6
[INFO][UI (Lua)]: [00:30:02] SectionBrowser:OnOpenIngameOptions
[INFO][UI (Lua)]: [00:30:04] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:30:05] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:30:05] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:30:05] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:30:05] ReparentView
[INFO][UI (Lua)]: [00:30:05] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:30:05] ShowPregameSections
[INFO][UI (Lua)]: [00:30:05] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:30:05] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:30:05] PregameSection.Open
[INFO][UI (Lua)]: [00:30:05] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:30:05] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:30:05] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:30:05] Show ActiveView
[INFO][UI (Lua)]: [00:30:07] PvEGameSelectionController...OnSelectDifficulty...
[INFO][UI (Lua)]: [00:30:10] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:30:10] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:30:10] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:30:10] Activate Deckbuiler
[INFO][UI (Lua)]: [00:30:10] ReparentView
[INFO][UI (Lua)]: [00:30:10] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:30:10] HidePregameSections
[INFO][UI (Lua)]: [00:30:10] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:30:10] ShowTutorial 1
[INFO][UI (Lua)]: [00:30:10] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:30:11] SectionBrowser:OnOpenIngameOptions
[INFO][UI (Lua)]: [00:30:13] NavigationController:OnLogOff
[INFO][UI (Lua)]: [00:30:15] SectionBrowser:Exit...
[INFO][UI (Lua)]: [00:30:15] SectionBrowser.Close
[INFO][UI (Lua)]: [00:30:15] Destroying Section: News
[INFO][UI (Lua)]: [00:30:15] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:30:15] Destroying Section: OpenedBooster
[INFO][UI (Lua)]: [00:30:15] Destroying Section: Login
[INFO][UI (Lua)]: [00:30:15] Destroying Section: Options
[INFO][UI (Lua)]: [00:30:15] Destroying Section: CommandBuilder
[INFO][UI (Lua)]: [00:30:15] Destroying Section: CardUpgrade
[INFO][UI (Lua)]: [00:30:15] Destroying Section: DeckCreation
[INFO][UI (Lua)]: [00:30:15] Destroying Section: StoryBook
[INFO][UI (Lua)]: [00:30:15] Destroying Section: PlayersControlView
[INFO][UI (Lua)]: [00:30:15] Destroying Section: GameWizard
[INFO][UI (Lua)]: [00:30:15] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:30:15] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:30:15] Destroying Section: Marketplace
[INFO][UI (Lua)]: [00:30:15] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:30:15] Destroying Section: ShowDeck
[INFO][UI (Lua)]: [00:30:15] Destroying Section: DeckControl
[INFO][UI (Lua)]: [00:30:15] Destroying Section: Mail
[INFO][UI (Lua)]: [00:30:15] Destroying Section: Replays
[INFO][UI (Lua)]: [00:30:15] Destroying Section: DirectTrade
[INFO][UI (Lua)]: [00:30:15] Destroying Section: Forge
[INFO][UI (Lua)]: [00:30:15] InventoryController.Close
[INFO][UI (Lua)]: [00:30:15] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:30:15] RemoveDelegates...NavigationController
[INFO][UI (Lua)]: [00:30:15] Deck Bar got destroyed, save current deck!
[INFO][UI (Lua)]: [00:30:16] Calling a deprecated Method: WidgetController:Close
[INFO][UI (Lua)]: [00:30:16] PlayerLocationSearchController...Close...
[INFO][UI (Lua)]: [00:30:16] PlayerLocationSearchController...RemoveDelegates...
[INFO][UI (Lua)]: [00:30:16] PlayerListController...Close...
[INFO][UI (Lua)]: [00:30:16] ...RemoveDelegates
[INFO][UI (Lua)]: [00:30:16] RemoveDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:30:16] EventWindowController...Close...
[INFO][UI (Lua)]: [00:30:16] ...RemoveDelegates
[INFO][UI (Lua)]: [00:30:16] EventWindowController:RemoveDelegates()
[INFO][UI (Lua)]: [00:30:16] Close...ChatWindowController...
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:30:16] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:30:16] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:30:16] OnWidgetDestroyed...ChatWindowController...
[INFO][UI (Lua)]: [00:30:16] Close...ChatWindowController...
[INFO][UI (Lua)]: [00:30:16] SectionBrowser:DoExit...
[INFO][PREGAME]: CharacterRemote deletion.
[INFO][UI (Lua)]: [00:30:16] Show/Hide some views
[INFO][UI (Lua)]: [00:30:16] Switch Back to login section
[INFO][UI (Lua)]: [00:30:16] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:30:16] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:30:16] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:30:16] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:30:16] OnNextView! #0
[INFO][UI (Lua)]: [00:30:16] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:30:16] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:30:16] PregameSection.Open
[INFO][UI (Lua)]: [00:30:16] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:30:16] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:30:16] Show ActiveView
[INFO][UI (Lua)]: [00:30:16] PregameSection.Open
[INFO][UI (Lua)]: [00:30:16] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:30:16] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:30:16] Show ActiveView
[INFO][UI (Lua)]: [00:30:16] remove cooldowntimer
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:30:37] ShowTutorial 1
[INFO][UI (Lua)]: [00:30:37] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:30:37] Online Mode initialize!
[INFO][UI (Lua)]: [00:30:37] Initialize Persistent Views
[INFO][UI (Lua)]: [00:30:37] PlayerListController:Update()
[INFO][UI (Lua)]: [00:30:37] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:30:37] show playerlist
[INFO][UI (Lua)]: [00:30:37] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:30:37] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:30:37] InventoryController.Initialize
[INFO][UI (Lua)]: [00:30:37] SwitchTab got TRIGGERED!
[INFO][UI (Lua)]: [00:30:37] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:30:37] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:30:37] ShowTutorial 0
[INFO][UI (Lua)]: [00:30:37] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:30:37] ShowTutorial 7
[INFO][UI (Lua)]: [00:30:37] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:30:37] ShowTutorial 6
[INFO][UI (Lua)]: [00:30:37] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:30:37] DeckBarController...Initialize...
[INFO][UI (Lua)]: [00:30:37] INITILIAZED!
[INFO][UI (Lua)]: [00:30:37] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:30:37] ...done
[INFO][UI (Lua)]: [00:30:37] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:30:37] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:30:37] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:30:37] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:30:37] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:30:37] Filling player lists ... 
[INFO][UI (Lua)]: [00:30:37] Player list created: 198
[INFO][UI (Lua)]: [00:30:37] Game masters: 0 Normal players: 198
[INFO][UI (Lua)]: [00:30:37] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:30:37] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:30:38] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:30:38] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:30:38] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:30:38] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:30:38] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:30:38] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:30:38] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:30:38] PregameSection.Open
[INFO][UI (Lua)]: [00:30:38] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:30:38] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:30:39] 15 1 0
[INFO][UI (Lua)]: [00:30:39] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:30:39] NewsController:Initialize() 
[INFO][UI (Lua)]: [00:30:39] Show ActiveView
[INFO][UI (Lua)]: [00:30:39] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:30:39] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:30:39] ReparentView
[INFO][UI (Lua)]: [00:30:39] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:30:39] ShowPregameSections
[INFO][UI (Lua)]: [00:30:39] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:30:40] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:30:40] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:30:40] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:30:40] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:30:40] SetEditMode: 0
[INFO][UI (Lua)]: [00:30:40] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:30:40] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:30:40] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:30:40] Filling player lists ... 
[INFO][UI (Lua)]: [00:30:40] Player list created: 198
[INFO][UI (Lua)]: [00:30:40] Game masters: 0 Normal players: 198
[INFO][UI (Lua)]: [00:30:40] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:30:40] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:30:40] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:30:40] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:30:40] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:30:40] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:30:40] Change contacts button icon
[INFO][UI (Lua)]: [00:30:40] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:30:40] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:30:40] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:30:40] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:30:40] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:30:40] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:30:40] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:30:40] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:30:40] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:30:40] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:30:40] Header:1-1-3
[INFO][UI (Lua)]: [00:30:40] Data:{"NextQuestIn":51240,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Descrip
[INFO][UI (Lua)]: [00:30:40] Header:1-2-3
[INFO][UI (Lua)]: [00:30:40] Data:tion":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":fa
[INFO][UI (Lua)]: [00:30:40] Header:1-3-3
[INFO][UI (Lua)]: [00:30:40] Data:lse,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:30:40] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:30:40] Created quest/achievement entry with ID: 2
[INFO][UI (Lua)]: [00:30:40] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:30:40] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:30:40] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:30:40] Received all packets for request type 15
 Combined data: {"NextQuestIn":51240,"ReRollAvailable":true,"Quests":[{"Id":2,"ImageId":0,"Name":"Your Daily Dose of Heroism","Description":"Spend a set amount of time in any match or map","Progress":0,"Goal":15,"GoalType":"minutes","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]},{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":8,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:30:42] NewsController:SwitchTab(1)
[INFO][UI (Lua)]: [00:30:42] NewsController:SwitchQuestsTab(1)
[INFO][UI (Lua)]: [00:30:43] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:30:43] Filling player lists ... 
[INFO][UI (Lua)]: [00:30:43] Player list created: 201
[INFO][UI (Lua)]: [00:30:43] Game masters: 0 Normal players: 201
[INFO][UI (Lua)]: [00:30:43] Region list update. StartIndex 1 endIndex 21
[INFO][UI (Lua)]: [00:30:44] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:30:44] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:30:44] SectionBrowser.SwitchSection: Opening section 'Forge'
[ERROR][BASE]: Unhandled exception error. Crash dump written.
[ERROR][BASE]:


 

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Just finished a match, after the forge loaded and showed me my upgrade rewards, crash to desktop, no error messages.

Spoiler

 

[INFO][Direct3D 9]: Start Scan
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: Found Adapter: NVIDIA GeForce GTX 560
[INFO][Direct3D 9]: Support Hardware vertex processing
[INFO][Direct3D 9]: Support SM 3.0
[INFO][Direct3D 9]: End Scan
[INFO][app]: BattleForge Final Build: 397096 (Retail branch)
[INFO][app]: CPU AuthenticAMD family un detected.
[INFO][app]: CPU clock speed is ~3494 MHz.
[INFO][app]: CPU has 6 cores.
[INFO][app]: CPU rating is 0 points.
[INFO][app]: GFX rating is 0 points.
[INFO][Create Device]: Switch to display parameters: 1920 × 1080 @ 0 Hz, fullscreen.
[INFO][Display]: Use Direct3D 9
[INFO][GPU]: Vendor ID = 0x10de
[INFO][GPU]: Device ID = 0x1201
[INFO][GPU]: Subsystem ID = 0x14603842
[INFO][GPU]: Device name = \\.\DISPLAY1
[INFO][GPU]: Device description = NVIDIA GeForce GTX 560
[INFO][GPU]: Driver version = 23.21.13.9135
[INFO][GPU]: Driver description = nvldumd.dll
[INFO][Create Device]: Vertex shader = 0x300; Pixel shader = 0x300.
[INFO][PssSoundPipeline]: Loading soundpipeline:

 Version: 1
Number of Files:9604
[INFO][PssSoundPipeline]: Loading soundpipeline bf1/sound/SoundPipeline_en.bin finished, 38471.48 seconds of music material in pipe.
[INFO][CPssPhysicalRenderer]: Got Stereo speakers!
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login
[INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login'
[INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml)
[INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] OnNextView! #0
[INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml
[INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:01] Show ActiveView
[INFO][UI (Lua)]: [00:00:01] Created new task ActivityCheck
[INFO][PG (PREGAME)]: The mapfile .\bf1\map\PVP\12601_PvP_02p_Skjal2.map doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1vs1 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2vs2 doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_1P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_2P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_4P doesn't exist!
[INFO][PG (PREGAME)]: The mapfile UGM_DummyMap_3vs3 doesn't exist!
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:00:21] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:21] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:21] Online Mode initialize!
[INFO][UI (Lua)]: [00:00:21] Initialize Persistent Views
[INFO][UI (Lua)]: [00:00:21] PlayerListController:Update()
[INFO][UI (Lua)]: [00:00:21] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:00:21] show playerlist
[INFO][UI (Lua)]: [00:00:21] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:00:21] AddDelegates...PlayerListController...
[INFO][UI (Lua)]: [00:00:21] InventoryController.Initialize
[INFO][UI (Lua)]: [00:00:21] SwitchTab got TRIGGERED!
[INFO][UI (Lua)]: [00:00:21] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:00:21] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:00:21] ShowTutorial 0
[INFO][UI (Lua)]: [00:00:21] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:21] ShowTutorial 7
[INFO][UI (Lua)]: [00:00:21] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:21] ShowTutorial 6
[INFO][UI (Lua)]: [00:00:21] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:21] DeckBarController...Initialize...
[INFO][UI (Lua)]: [00:00:21] INITILIAZED!
[INFO][UI (Lua)]: [00:00:21] EventWindowController...Initialize
[INFO][UI (Lua)]: [00:00:21] ...done
[INFO][UI (Lua)]: [00:00:21] EventWindowController:AddDelegates()
[INFO][UI (Lua)]: [00:00:21] Created new task RefreshPlayerRegionList
[INFO][UI (Lua)]: [00:00:21] Initialize...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:21] InitializeScreen...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:21] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:21] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:21] Player list created: 19
[INFO][UI (Lua)]: [00:00:21] Game masters: 0 Normal players: 19
[INFO][UI (Lua)]: [00:00:21] Region list update. StartIndex 1 endIndex 19
[INFO][UI (Lua)]: [00:00:21] PlayerLocationSearchController...AddDelegates...
[INFO][UI (Lua)]: [00:00:22] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:00:22] AddDelegates...NavigationController
[INFO][UI (Lua)]: [00:00:22] After Persistent Views initializing!
[INFO][UI (Lua)]: [00:00:22] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:22] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Login'
[INFO][UI (Lua)]: [00:00:22] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:22] Creating view bf1/ui/dialogs/pregame/news/pg_news_view.xml
[INFO][UI (Lua)]: [00:00:22] PregameSection.Open
[INFO][UI (Lua)]: [00:00:22] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:22] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:22] 15 0 0
[INFO][UI (Lua)]: [00:00:22] NewsController:SwitchTab(2)
[INFO][UI (Lua)]: [00:00:22] NewsController:Initialize() 
[INFO][UI (Lua)]: [00:00:22] Show ActiveView
[INFO][UI (Lua)]: [00:00:22] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:00:22] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:00:22] ReparentView
[INFO][UI (Lua)]: [00:00:22] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:22] ShowPregameSections
[INFO][UI (Lua)]: [00:00:22] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:23] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:00:23] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:00:23] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:00:23] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:00:23] SetEditMode: 0
[INFO][UI (Lua)]: [00:00:23] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:00:23] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:00:23] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:23] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:23] Player list created: 19
[INFO][UI (Lua)]: [00:00:23] Game masters: 0 Normal players: 19
[INFO][UI (Lua)]: [00:00:23] Region list update. StartIndex 1 endIndex 19
[INFO][UI (Lua)]: [00:00:23] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:00:23] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:23] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:23] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:23] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:23] Change contacts button icon
[INFO][UI (Lua)]: [00:00:23] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:23] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:23] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:23] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:23] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:23] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:23] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:23] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:23] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:00:23] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:00:23] Header:0-1-2
[INFO][UI (Lua)]: [00:00:23] Data:{"NextQuestIn":26640,"ReRollAvailable":true,"Quests":[{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":1,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several ra
[INFO][UI (Lua)]: [00:00:24] Header:0-2-2
[INFO][UI (Lua)]: [00:00:24] Data:ndomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":9,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:24] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:24] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:24] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:24] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:24] Received all packets for request type 15
 Combined data: {"NextQuestIn":26640,"ReRollAvailable":true,"Quests":[{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":1,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":9,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:29] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:29] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:29] Player list created: 19
[INFO][UI (Lua)]: [00:00:29] Game masters: 0 Normal players: 19
[INFO][UI (Lua)]: [00:00:29] Region list update. StartIndex 1 endIndex 19
[INFO][UI (Lua)]: [00:00:31] NewsController:SwitchTab(1)
[INFO][UI (Lua)]: [00:00:31] NewsController:SwitchQuestsTab(1)
[INFO][UI (Lua)]: [00:00:34] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:00:34] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:34] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:00:34] Activate Deckbuiler
[INFO][UI (Lua)]: [00:00:34] ReparentView
[INFO][UI (Lua)]: [00:00:34] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:34] HidePregameSections
[INFO][UI (Lua)]: [00:00:34] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:34] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:34] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:37] SectionBrowser:SwitchSection to News
[INFO][UI (Lua)]: [00:00:37] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:00:37] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:00:37] ReparentView
[INFO][UI (Lua)]: [00:00:37] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:37] ShowPregameSections
[INFO][UI (Lua)]: [00:00:37] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:37] SectionBrowser.SwitchSection: Opening section 'News'
[INFO][UI (Lua)]: [00:00:37] PregameSection.Open
[INFO][UI (Lua)]: [00:00:37] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:37] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:37] 15 1 0
[INFO][UI (Lua)]: [00:00:37] Show ActiveView
[INFO][UI (Lua)]: [00:00:38] Header:1-1-2
[INFO][UI (Lua)]: [00:00:38] Data:{"NextQuestIn":26640,"ReRollAvailable":true,"Quests":[{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":1,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several ra
[INFO][UI (Lua)]: [00:00:38] Header:1-2-2
[INFO][UI (Lua)]: [00:00:38] Data:ndomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":9,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:38] Created quest/achievement entry with ID: 1
[INFO][UI (Lua)]: [00:00:38] Created quest/achievement entry with ID: 5
[INFO][UI (Lua)]: [00:00:38] Created quest/achievement entry with ID: 6
[INFO][UI (Lua)]: [00:00:38] Created quest/achievement entry with ID: 8
[INFO][UI (Lua)]: [00:00:38] Received all packets for request type 15
 Combined data: {"NextQuestIn":26640,"ReRollAvailable":true,"Quests":[{"Id":5,"ImageId":0,"Name":"Honour Among Skylords","Description":"Fight other Skylords in several PvP matches","Progress":0,"Goal":4,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":6,"ImageId":0,"Name":"Nyn Won't Save Itself","Description":"Win some campaign PvE matches","Progress":1,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]},{"Id":8,"ImageId":0,"Name":"Conquer Uncharted Lands","Description":"Win several randomly generated PvE matches of difficulty 6 or higher","Progress":0,"Goal":2,"GoalType":"matches","CanBeRerolled":true,"RewardXP":0,"RewardBFP":75,"RewardBooster":0,"RewardCards":[]}],"Achievements":[{"Id":1,"ImageId":0,"Name":"Skylording's a Good Job","Description":"Complete some quests","Progress":9,"Goal":10,"GoalType":"quests","CanBeRerolled":false,"RewardXP":0,"RewardBFP":0,"RewardBooster":1,"RewardCards":[]}]}
[INFO][UI (Lua)]: [00:00:40] SectionBrowser:SwitchSection to Forge
[INFO][UI (Lua)]: [00:00:40] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'News'
[INFO][UI (Lua)]: [00:00:40] SectionBrowser.SwitchSection: Opening section 'Forge'
[INFO][UI (Lua)]: [00:00:40] Activate Deckbuiler
[INFO][UI (Lua)]: [00:00:40] ReparentView
[INFO][UI (Lua)]: [00:00:40] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:40] HidePregameSections
[INFO][UI (Lua)]: [00:00:40] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:40] ShowTutorial 1
[INFO][UI (Lua)]: [00:00:40] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:41] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:00:41] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'Forge'
[INFO][UI (Lua)]: [00:00:41] DeActivate Deckbuiler
[INFO][UI (Lua)]: [00:00:41] ReparentView
[INFO][UI (Lua)]: [00:00:41] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:00:41] ShowPregameSections
[INFO][UI (Lua)]: [00:00:41] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:00:41] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:00:41] Initialize GameSection!
[INFO][UI (Lua)]: [00:00:41] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:00:41] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:41] OnNextView! #0
[INFO][UI (Lua)]: [00:00:41] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:41] ShowTutorial 56
[INFO][UI (Lua)]: [00:00:41] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:41] ShowTutorial 16
[INFO][UI (Lua)]: [00:00:41] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:41] PregameSection.Open
[INFO][UI (Lua)]: [00:00:41] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:41] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:41] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:41] ...done
[INFO][UI (Lua)]: [00:00:41] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:00:41] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:42] Show ActiveView
[INFO][UI (Lua)]: [00:00:42] PregameSection.Open
[INFO][UI (Lua)]: [00:00:42] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:42] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:42] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:00:42] Show ActiveView
[INFO][UI (Lua)]: [00:00:43] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:00:43] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:51] RefreshScreen...PlayerLocationSearchController... Mode: 1
[INFO][UI (Lua)]: [00:00:51] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:51] Player list created: 18
[INFO][UI (Lua)]: [00:00:51] Game masters: 0 Normal players: 18
[INFO][UI (Lua)]: [00:00:51] Region list update. StartIndex 1 endIndex 18
[INFO][UI (Lua)]: [00:00:54] WorldmapController...Refresh...
[INFO][UI (Lua)]: [00:00:54] WorldmapController...Update...
[INFO][UI (Lua)]: [00:00:55] WorldmapController:OnSelectMap(11105)
[INFO][UI (Lua)]: [00:00:56] OnChatRegionChanged...PlayerLocationSearchController...
[INFO][UI (Lua)]: [00:00:56] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:00:56] Filling player lists ... 
[INFO][UI (Lua)]: [00:00:56] Player list created: 10
[INFO][UI (Lua)]: [00:00:56] Game masters: 0 Normal players: 10
[INFO][UI (Lua)]: [00:00:56] Region list update. StartIndex 1 endIndex 10
[INFO][UI (Lua)]: [00:00:56] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:00:56] current screen:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:00:56] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_ranked_games_view.xml
[INFO][UI (Lua)]: [00:00:56] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_user_generated_view.xml
[INFO][UI (Lua)]: [00:00:56] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pvp_view.xml
[INFO][UI (Lua)]: [00:00:56] checking screenNext:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:56] condition hit!
[INFO][UI (Lua)]: [00:00:56] ScreenFlow:Next(bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml)
[INFO][UI (Lua)]: [00:00:56] WorldmapController...Close...
[INFO][UI (Lua)]: [00:00:56] ...RemoveDelegates
[INFO][UI (Lua)]: [00:00:56] WorldmapController:RemoveDelegates()
[INFO][UI (Lua)]: [00:00:56] DoTransition: bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:56] OnNextView! #1
[INFO][UI (Lua)]: [00:00:56] Creating view bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:00:56] ShowTutorial 44
[INFO][UI (Lua)]: [00:00:56] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:00:56] PregameSection.Open
[INFO][UI (Lua)]: [00:00:56] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:00:56] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:00:56] PvEGameSelectionController...Initialize
[INFO][UI (Lua)]: [00:00:56] ...done.
[INFO][UI (Lua)]: [00:00:56] PvEGameSelectionController...InitializeLootDropdown...
[INFO][UI (Lua)]: [00:00:56] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:56] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:56] PvEGameSelectionController:OnDifficultySelected
[INFO][UI (Lua)]: [00:00:56] GameSelectionControllerBase...Initialize...
[INFO][UI (Lua)]: [00:00:56] GameSelectionControllerBase...CheckNextBtnState...
[INFO][UI (Lua)]: [00:00:56] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:56] PvEGameSelectionController...UpdateDifficultyButtons...
[INFO][UI (Lua)]: [00:00:56] ...hard.
[INFO][UI (Lua)]: [00:00:56] ...normal.
[INFO][UI (Lua)]: [00:00:56] ...easy.
[INFO][UI (Lua)]: [00:00:56] OnLootTypeSelected...PvEGameSelectionController...
[INFO][UI (Lua)]: [00:00:56] PvEGameSelectionController:UpdateMapOfTheWeekButton
[INFO][UI (Lua)]: [00:00:57] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:57] UpdateDeckMode...GameSelectionControllerBase.. - early out, no sufficient widgets!
[INFO][UI (Lua)]: [00:00:57] GameSelectionControllerBase... CheckForCorrectMapInfo...
[INFO][UI (Lua)]: [00:00:57] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:57] GameSelectionControllerBase... CheckForCorrectJoinBtnState...
[INFO][UI (Lua)]: [00:00:57] PvEGameSelectionController...AddDelegates...
[INFO][UI (Lua)]: [00:00:57] GameSelectionControllerBase:AddDelegates()
[INFO][UI (Lua)]: [00:00:57] Show ActiveView
[INFO][UI (Lua)]: [00:01:00] PvEGameSelectionController...OnSelectDifficulty...
[INFO][UI (Lua)]: [00:01:01] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:01:01] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:02] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:02] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:02] show teamlist
[INFO][UI (Lua)]: [00:01:02] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:02] ownteam 4
[INFO][UI (Lua)]: [00:01:02] OnMatchCreated...EventWindowController
[INFO][UI (Lua)]: [00:01:02] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:01:02] current screen:bf1/ui/dialogs/pregame/game_selection/pg_game_selection_pve_view.xml
[INFO][UI (Lua)]: [00:01:02] checking screenNext:bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:02] condition hit!
[INFO][UI (Lua)]: [00:01:02] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:01:02] GameSelectionControllerBase...Close...
[INFO][UI (Lua)]: [00:01:02] GameSelectionControllerBase:RemoveDelegates()
[INFO][UI (Lua)]: [00:01:02] DoTransition: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:02] OnNextView! #2
[INFO][UI (Lua)]: [00:01:02] Creating view bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:02] ShowTutorial 45
[INFO][UI (Lua)]: [00:01:02] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:02] ShowTutorial 47
[INFO][UI (Lua)]: [00:01:02] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:01:02] PregameSection.Open
[INFO][UI (Lua)]: [00:01:02] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:01:02] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:01:02] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:01:03] ...done
[INFO][UI (Lua)]: [00:01:03] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:03] MatchmakingController...CreateTeamSlotList...
[INFO][UI (Lua)]: [00:01:03] TeamFound: 4
[INFO][UI (Lua)]: [00:01:03] SlotCount: 1
[INFO][UI (Lua)]: [00:01:03] Adding teamslot to team1: 1
[INFO][UI (Lua)]: [00:01:03] TeamFound: 7
[INFO][UI (Lua)]: [00:01:03] MatchmakingController:AddDelegates()1
[INFO][UI (Lua)]: [00:01:03] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:03] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:01:03] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:01:03] Show ActiveView
[INFO][UI (Lua)]: [00:01:06] Deckbar Enabled = 0
[INFO][UI (Lua)]: [00:01:06] SetEditMode: 0
[INFO][UI (Lua)]: [00:01:06] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:01:06] OnPlayerReadyStateChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:01:06] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:06] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:06] show teamlist
[INFO][UI (Lua)]: [00:01:06] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:06] ownteam 4
[INFO][UI (Lua)]: [00:01:06] OnMatchUpdated...MatchmakingController...
[INFO][UI (Lua)]: [00:01:06] MatchmakingController...UpdateMinimapData...
[INFO][UI (Lua)]: [00:01:06] MatchmakingController...DoInitialChecks...
[INFO][UI (Lua)]: [00:01:06] MatchmakingController:UpdateSpeedrunButton
[INFO][UI (Lua)]: [00:01:08] Starting Match...
[INFO][PG (PREGAME)]: OnCharacterForMatchComplete triggered MatchID: 9120
[INFO][NETWORK]: ResetSequences triggered old MatchID: 0  new MatchID: 9120
[INFO][UI (Lua)]: [00:01:09] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:09] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:09] show teamlist
[INFO][UI (Lua)]: [00:01:09] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:09] ownteam 4
[INFO][UI (Lua)]: [00:01:09] UpdateButton...State: Hide, Enable: 1
[INFO][UI (Lua)]: [00:01:09] ...Hide.
[INFO][UI (Lua)]: [00:01:09] OnMatchStarted...GameSection...
[INFO][UI (Lua)]: [00:01:09] ... switch to matchmaking on match!
[INFO][UI (Lua)]: [00:01:09] Can't adopt GroupleaderMapInfo. I'm the groupleader!
[INFO][UI (Lua)]: [00:01:09] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:01:09] ScreenFlow:Next(bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml)
[INFO][UI (Lua)]: [00:01:09] Screen is already active, do nothing: bf1/ui/dialogs/pregame/matchmaking/pg_matchmaking_view.xml
[INFO][UI (Lua)]: [00:01:09] OnStartTimer...GameSection...
[INFO][UI (Lua)]: [00:01:09] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:10] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:11] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:12] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:13] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:14] OnUpdateTimer...GameSection...
[INFO][UI (Lua)]: [00:01:14] ...loading match!
[INFO][UI (Lua)]: [00:01:14] SectionBrowser.CloseSectionBeforeSwitch: Closing section 'GameWizard'
[INFO][UI (Lua)]: [00:01:14] OnSectionClose...MatchMakingController...
[INFO][UI (Lua)]: [00:01:14] OnMatchMakingSection...0
[INFO][Pathing]: Destroy Pathing Engine
[INFO][NETWORK]: PG_StartMatch triggered MatchID: 9120
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][PG (PREGAME)]: --- Logging map CRCs ---
[INFO][PG (PREGAME)]: uBarrierModuleCRC: aca180f0
[INFO][PG (PREGAME)]: uBarrierSetCRC: 512bf745
[INFO][PG (PREGAME)]: uBuildingCRC: ea8f5abf
[INFO][PG (PREGAME)]: uFigureCRC: c7e1609a
[INFO][PG (PREGAME)]: uObjectCRC: d0152ee
[INFO][PG (PREGAME)]: uPlayerCRC: 0
[INFO][PG (PREGAME)]: uPowerSlotCRC: 1f402325
[INFO][PG (PREGAME)]: uProjectileCRC: 0
[INFO][PG (PREGAME)]: uScriptingCRC: 0
[INFO][PG (PREGAME)]: uSquadCRC: 5f6d0baf
[INFO][PG (PREGAME)]: uTokenSlotCRC: c473a66c
[INFO][PG (PREGAME)]: uTurretCRC: 0
[INFO][PG (PREGAME)]: uWorldCRC: 22b9159a
[INFO][PG (PREGAME)]: AssetCRC #1: f0ce549b
[INFO][PG (PREGAME)]: AssetCRC #2: 41c006b8
[INFO][PG (PREGAME)]: AssetCRC #3: 63a52c01
[INFO][PG (PREGAME)]: AssetCRC #4: 0
[INFO][PG (PREGAME)]: AssetCRC #5: b6b33c05
[INFO][PG (PREGAME)]: Combined CRC: 6f10d477
[INFO][PG (PREGAME)]: --- End of logging map CRCs ---
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:01:18] PlayerListController:Update()
[INFO][UI (Lua)]: [00:01:18] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:01:18] show teamlist
[INFO][UI (Lua)]: [00:01:18] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:01:18] ownteam 4
[INFO][UI (Lua)]: [00:01:18] DeckBarController:OnIngame
[INFO][UI (Lua)]: [00:01:18] SetEditMode: 0
[INFO][UI (Lua)]: [00:01:18] DeckBar isn't active, cant change Edit Mode in inactive state
[INFO][UI (Lua)]: [00:01:18] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:01:18] ChatWindowController:OnIngame()
[INFO][UI (Lua)]: [00:01:18] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:01:18] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:18] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:18] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:18] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:01:18] Change contacts button icon
[INFO][UI (Lua)]: [00:01:18] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:18] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:18] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:18] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:18] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:18] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:18] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:18] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:01:18] We are ingame and need to change PushButtonStates
[INFO][UI (Lua)]: [00:01:18] Set SectionsPushButton state to 0, they won't be available ingame
[INFO][UI (Lua)]: [00:01:18] ReparentView
[INFO][UI (Lua)]: [00:01:18] GameWidget is ParentView
[INFO][UI (Lua)]: [00:01:18] HidePregameSections
[INFO][UI (Lua)]: [00:01:18] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:01:18] Match initialized
[INFO][PG (PREGAME)]: OnGameStart... game ID = 9120
[INFO][UI (Lua)]: [00:22:58] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:22:58] NavigationController.ActivateNewMailFX
[INFO][UI (Lua)]: [00:22:59] There is a CardPool, it has the type 1 limited type id = 3
[INFO][UI (Lua)]: [00:22:59] There is a CardPool, it has the type 2 limited type id = 3
[INFO][UI (Lua)]: [00:22:59] OnUpdateCollection...DeckBarController...
[INFO][UI (Lua)]: [00:22:59] NavigationController.CheckForUnlockedStorybookEntries
[INFO][UI (Lua)]: [00:23:00] Match closed
[INFO][Pathing]: Destroy Pathing Engine
[INFO][UI (Lua)]: [00:23:01] PlayerListController:Update()
[INFO][UI (Lua)]: [00:23:01] ClearList...PlayerListController
[INFO][UI (Lua)]: [00:23:01] show teamlist
[INFO][UI (Lua)]: [00:23:01] Adding a Character to the Playerlist
[INFO][UI (Lua)]: [00:23:01] ownteam 7
[INFO][UI (Lua)]: [00:23:01] Match finshed
[INFO][Pathing]: Init Pathing Engine: Path finding (Feb 21 2013/13:42:45) '_FINAL, _LIB, '
[INFO][Pathing.Manager]: CPathManagerConstructed
[INFO][VisManager]: Loaded 4 different playercolors.
[INFO][VisManager]: Loaded 5 Flame Locator mappings
[INFO][VisManager]: Loaded 3 Generator and 3 Monument descriptions
[INFO][CVisSoundWorldPlugin]: Loaded 3 Reverb settings, defaults to bf1/sound/ir_presets/default.ifr with dry level 0.030000
[INFO][VisMain]: Starting Build Scene...
[INFO][UI (Lua)]: [00:23:02] ShowTutorial 1
[INFO][UI (Lua)]: [00:23:02] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_inventory_view State: 1
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_chatwindow_wnd State: 1
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_navigation_view State: 1
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_deck_bar_view State: 1
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_request_list_view State: 1
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_ls_playerlist_view State: 1
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_playerlist_view State: 1
[INFO][UI (Lua)]: [00:23:03] Hiding persistent View: pg_chatwindow2_wnd State: 1
[INFO][UI (Lua)]: [00:23:03] ReparentView
[INFO][UI (Lua)]: [00:23:03] Deckbuilder is ParentView
[INFO][UI (Lua)]: [00:23:03] ShowPregameSections
[INFO][UI (Lua)]: [00:23:03] Hiding persistent Views that are not available ingame
[INFO][UI (Lua)]: [00:23:03] Deckbuilder Loaded!
[INFO][UI (Lua)]: [00:23:03] DeckBarController:OnPregame
[INFO][UI (Lua)]: [00:23:03] Deckbar Enabled = 1
[INFO][UI (Lua)]: [00:23:03] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:23:03] OnSelectedDeckChange...DeckBarController...
[INFO][UI (Lua)]: [00:23:03] SetEditMode: 0
[INFO][UI (Lua)]: [00:23:03] DeckBarController:UpdateDeck
[INFO][UI (Lua)]: [00:23:03] DeckBarController:UpdateNewDeckButton
[INFO][UI (Lua)]: [00:23:03] OnCurrentDeckChanged...MatchmakingController...
[INFO][UI (Lua)]: [00:23:03] RefreshScreen...PlayerLocationSearchController... Mode: 0
[INFO][UI (Lua)]: [00:23:03] Filling player lists ... 
[INFO][UI (Lua)]: [00:23:03] Player list created: 11
[INFO][UI (Lua)]: [00:23:03] Game masters: 0 Normal players: 11
[INFO][UI (Lua)]: [00:23:03] Region list update. StartIndex 1 endIndex 11
[INFO][UI (Lua)]: [00:23:03] Set ExitBtnState 1
[INFO][UI (Lua)]: [00:23:03] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:23:03] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:23:03] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:23:03] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:23:03] Change contacts button icon
[INFO][UI (Lua)]: [00:23:03] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:23:03] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:23:03] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:23:03] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:23:03] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:23:03] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:23:03] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:23:03] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:23:03] We are in the sandbox and need to change PushButtonStates
[INFO][UI (Lua)]: [00:23:03] Set SectionsPushButton state 1
[INFO][UI (Lua)]: [00:23:03] SectionBrowser:SwitchSection to GameWizard
[INFO][UI (Lua)]: [00:23:03] SectionBrowser.SwitchSection: Opening section 'GameWizard'
[INFO][UI (Lua)]: [00:23:03] PregameSection.Open
[INFO][UI (Lua)]: [00:23:03] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:23:03] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:23:03] MatchmakingController...Initialize
[INFO][UI (Lua)]: [00:23:04] ...already initialized, check for correct display...
[INFO][UI (Lua)]: [00:23:04] OnMatchMakingSection...1
[INFO][UI (Lua)]: [00:23:04] Show ActiveView
[INFO][UI (Lua)]: [00:23:04] ScreenFlow:Next(bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml)
[INFO][UI (Lua)]: [00:23:04] MatchmakingController...Close...
[INFO][UI (Lua)]: [00:23:04] MatchmakingController:RemoveDelegates()
[INFO][UI (Lua)]: [00:23:05] OnMatchMakingSection...0
[INFO][UI (Lua)]: [00:23:05] DoTransition: bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:23:05] OnNextView! #3
[INFO][UI (Lua)]: [00:23:05] Creating view bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:23:05] PregameSection.Open
[INFO][UI (Lua)]: [00:23:05] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:23:05] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:23:05] PostgameController Initialize...
[INFO][UI (Lua)]: [00:23:05] No opponent team... PvE mode
[INFO][UI (Lua)]: [00:23:05] PostgameController() Succesfully ran ReadStatistics
[INFO][UI (Lua)]: [00:23:05] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:23:05] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:23:05] PostgameController:UpdateLootStatus() 1
[INFO][UI (Lua)]: [00:23:05] Updating gained points for GameModePvE
[INFO][UI (Lua)]: [00:23:05] PostgameController() Succesfully ran UpdateGainedPoints
[INFO][UI (Lua)]: [00:23:05] PostgameController:UpdateLootStatus() UpdateGainedPoints()
[INFO][UI (Lua)]: [00:23:05] PostgameController() Succesfully ran PvEGoldXPTab
[INFO][UI (Lua)]: [00:23:05] PostgameController:UpdateLootStatus() Reward: 0
[INFO][UI (Lua)]: [00:23:05] PostgameController:UpdateLootStatus() Reward: 1
[INFO][UI (Lua)]: [00:23:05] PostgameController() Succesfully ran UpdateLootStatus
[INFO][UI (Lua)]: [00:23:05] PostgameController() Succesfully ran ShowScreen(1)
[INFO][UI (Lua)]: [00:23:05] Show ActiveView
[INFO][UI (Lua)]: [00:23:10] Postgamestatistics() ran succesfully OnBtnCloseStatistics
[INFO][UI (Lua)]: [00:23:10] ScreenFlow:Next()
[INFO][UI (Lua)]: [00:23:10] current screen:bf1/ui/dialogs/pregame/postgame_statistics/pg_postgame_statistics_view.xml
[INFO][UI (Lua)]: [00:23:10] checking screenNext:bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:23:10] condition hit!
[INFO][UI (Lua)]: [00:23:10] ScreenFlow:Next(bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml)
[INFO][UI (Lua)]: [00:23:10] Postgamestatistics is not nil after getting them
[INFO][UI (Lua)]: [00:23:11] DoTransition: bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:23:11] OnNextView! #4
[INFO][UI (Lua)]: [00:23:11] Creating view bf1/ui/dialogs/pregame/worldmap/pg_worldmap_view_new.xml
[INFO][UI (Lua)]: [00:23:11] ShowTutorial 56
[INFO][UI (Lua)]: [00:23:11] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:23:11] ShowTutorial 16
[INFO][UI (Lua)]: [00:23:11] Don't show tutorials, or tutorial already visited...
[INFO][UI (Lua)]: [00:23:11] PregameSection.Open
[INFO][UI (Lua)]: [00:23:11] PregameSection.Open: Setting position on screen
[INFO][UI (Lua)]: [00:23:11] PregameSection.Open: Initialize controller
[INFO][UI (Lua)]: [00:23:11] WorldmapController...Initialize
[INFO][UI (Lua)]: [00:23:11] ...done
[INFO][UI (Lua)]: [00:23:11] WorldmapController:AddDelegates()
[INFO][UI (Lua)]: [00:23:11] WorldmapController...Update...
[INFO][UI (Lua)]: [00:23:12] Show ActiveView
[INFO][UI (Lua)]: [00:23:12] Deckbar Enabled = 1
[ERROR][BASE]: Unhandled exception error. Crash dump written.
[ERROR][BASE]: 

 


 

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