Spr09 Posted October 8, 2018 Share Posted October 8, 2018 So, it's not producing any error logs when I get the game closed out on me this way, but checking the logs, it seems that it might be a LUA command closing the game rather than a crash. The bug happens at random points in the game, and most often for me it's closing or switching windows in the forge. For example, if I switch from the news screen to the map screen, it might crash, or if I close out of the news or upgrade screen, it'll crash. There's no error logs, but there's logs of the LUA events, and here's the last one that was produced from my client: [INFO][Pathing]: Destroy Pathing Engine [INFO][UI (Lua)]: [00:06:55] OnWidgetDestroyed...ChatWindowController... [INFO][UI (Lua)]: [00:06:55] Close...ChatWindowController... [INFO][UI (Lua)]: [00:06:55] OnWidgetDestroyed...ChatWindowController... [INFO][UI (Lua)]: [00:06:55] Close...ChatWindowController...[INFO][UI (Lua)]: [00:06:55] SectionBrowser:DoExit... [INFO][UI (Lua)]: [00:06:55] EXIT GAME [INFO][PREGAME]: CharacterRemote deletion. [INFO][UI (Lua)]: [00:06:55] remove cooldowntimer My guess is that instead of something being coded to close the window, it was coded to exit the game. Here's my client's log when I entered the launcher and then closed out via alt+f4: [INFO][UI (Lua)]: [00:00:01] SectionBrowser:SwitchSection to Login [INFO][UI (Lua)]: [00:00:01] SectionBrowser.SwitchSection: Opening section 'Login' [INFO][UI (Lua)]: [00:00:01] ScreenFlow:Next(bf1/ui/dialogs/pregame/login/pg_login_view.xml) [INFO][UI (Lua)]: [00:00:01] DoTransition: bf1/ui/dialogs/pregame/login/pg_login_view.xml [INFO][UI (Lua)]: [00:00:01] OnNextView! #0 [INFO][UI (Lua)]: [00:00:01] Creating view bf1/ui/dialogs/pregame/login/pg_login_view.xml [INFO][UI (Lua)]: [00:00:01] Created new task ReEnableLogin [INFO][UI (Lua)]: [00:00:01] PregameSection.Open [INFO][UI (Lua)]: [00:00:01] PregameSection.Open: Setting position on screen [INFO][UI (Lua)]: [00:00:10] remove cooldowntimer Here's the log as well if I go into the esc menu and exit via clicking the "exit game" button: [INFO][UI (Lua)]: [00:00:01] Show ActiveView [INFO][UI (Lua)]: [00:00:01] Created new task ActivityCheck[INFO][UI (Lua)]: [00:00:04] SectionBrowser:Exit... [INFO][UI (Lua)]: [00:00:04] EXIT GAME [INFO][UI (Lua)]: [00:00:04] SectionBrowser.Close Reproducing this bug is seemingly random for me, and I don't know which windows cause it the most. The ones I have had close on me are the map screen, the loading screen at the very beginning, the news screen while not on quests, and while moving cards from my collection to a deck in the forge. Quote Link to comment Share on other sites More sharing options...
Zyna Posted October 8, 2018 Share Posted October 8, 2018 These logs are normal. What do you mean by crash? Do you mean a freeze and then a pop up which says "The client has lost the connection to the server"? This is something which happens if you lose the connection to the server, the game works fine for a while, but when it sends the next packet (usually if you click on certain things in the UI) and the server is not responding, then you freeze and get disconnected. Quote Link to comment Share on other sites More sharing options...
Spr09 Posted October 8, 2018 Author Share Posted October 8, 2018 No, the game just closes itself without any error or warning whatsoever. It's pretty much the same response as if you just hit alt+f4 to close the game down. The whole time I'm still connected to the server as well, and every time I've gotten a shutdown it's been right after I've interacted with the UI in the forge. Quote Link to comment Share on other sites More sharing options...
Zyna Posted October 8, 2018 Share Posted October 8, 2018 Then please try to reproduce the issue again and send me your entire log.txt. Quote Link to comment Share on other sites More sharing options...
Recommended Posts