rowme Posted September 18, 2018 Share Posted September 18, 2018 (edited) Hi, just saw the Server certificate that is in the games folder expired on 17.09.2018. Don´t know if it´s only me and/or it has any impact on something. Best regards Edited September 18, 2018 by rowme Link to comment Share on other sites More sharing options...
Gyrix Posted September 18, 2018 Share Posted September 18, 2018 (edited) I'm logging in fine, but my friend is unable too. It kicks him out just after seeing the news. He's getting the same issue a number of other people are right now. I'm commenting here because the the only error he can see seems to relate to a certification. His documents log.txt file shows nothing, but his _launcher.log shows:[17:56:23] SecureStreamSocket::ReceiveBytes(): [W] Connection to the game was closed before calling this method![17:56:23] SecureStreamSocket::SendBytes(): [E] Error code: 10053[17:56:23] Chat: [E] Worker.Run() SSL_ERROR_SYSCALL: Some non-recoverable I/O error occurred. Check lines above that[17:56:23] Chat: Disconnected[17:56:24] Proxy::Run(): [E] Disconnected from game[17:56:24] PreGame: Disconnected[17:56:24] World: Disconnected[17:56:24] Matchmaking: Disconnected[17:56:24] Borderline: Disconnected Its likely related, but I honestly can't say for sure. If this is a proper cert, anything I artificially generate would be invalid so I can't really test. I'm using windows 10, and on windows 7 (if this matters) Edited September 18, 2018 by Gyrix Link to comment Share on other sites More sharing options...
Ultrakool Posted September 18, 2018 Share Posted September 18, 2018 17 minutes ago, Gyrix said: I'm logging in fine, but my friend is unable too. It kicks him out just after seeing the news. He's getting the same issue a number of other people are right now. I'm commenting here because the the only error he can see seems to relate to a certification. His documents log.txt file shows nothing, but his _launcher.log shows:[17:56:23] SecureStreamSocket::ReceiveBytes(): [W] Connection to the game was closed before calling this method![17:56:23] SecureStreamSocket::SendBytes(): [E] Error code: 10053[17:56:23] Chat: [E] Worker.Run() SSL_ERROR_SYSCALL: Some non-recoverable I/O error occurred. Check lines above that[17:56:23] Chat: Disconnected[17:56:24] Proxy::Run(): [E] Disconnected from game[17:56:24] PreGame: Disconnected[17:56:24] World: Disconnected[17:56:24] Matchmaking: Disconnected[17:56:24] Borderline: Disconnected Its likely related, but I honestly can't say for sure. If this is a proper cert, anything I artificially generate would be invalid so I can't really test. I'm using windows 10, and on windows 7 (if this matters) I sincerely doubt those log lines have anything to do with cert Link to comment Share on other sites More sharing options...
Gyrix Posted September 18, 2018 Share Posted September 18, 2018 You could be 110% correct, but typically SSL errors have to do with invalid certificates. Again I honestly have no way to know for sure, I was just trying to provide information that may be helpful. Also the error received is actually the same code that can be provided by OpenSSL (which can be a result of a server cutting a connection due to an invalid cert), but whether or not that's used, I don't know. I serenely apologise if I'm incorrect or misleading. Link to comment Share on other sites More sharing options...
Nerevar Posted September 19, 2018 Share Posted September 19, 2018 7 hours ago, Gyrix said: Also the error received is actually the same code that can be provided by OpenSSL (which can be a result of a server cutting a connection due to an invalid cert), [...] Doesn't look like that to me 2bh https://wiki.pscs.co.uk/how_to:10053 Link to comment Share on other sites More sharing options...
Scourge Posted September 27, 2018 Share Posted September 27, 2018 Seems resolved, moved. Link to comment Share on other sites More sharing options...
Recommended Posts