Trihl Posted June 1, 2018 Share Posted June 1, 2018 (edited) I was editing one of my decks, suddenly I was unable to click on cards and other UI elements. The game did'nt react. At first I though the game crashed, but after around 20-30 seconds I received the message: "Your client has lost the connection to the server" Quote [16:44:33] Borderline: Packet forwarded to the server [16:44:46] Proxy::HandlePacket(): Connecting to server: PreGame [16:44:46] PreGame: Packet forwarded to the server [16:44:46] PreGame: Started listening [16:45:03] Borderline: KeepAlive [16:45:16] Borderline: Packet forwarded to the server [16:45:46] Borderline: Packet forwarded to the server [16:45:46] SecureStreamSocket::receiveBytes(): Connection to the game was closed before calling this method! [16:45:47] Proxy::Run(): disconnected from game [16:45:47] SecureStreamSocket::receiveBytes(): socket closed [16:45:47] Borderline: Worker.Run() SecureStreamSocket::receiveBytes() socket cl osed [16:45:47] Borderline: Disconnected [16:45:47] SecureStreamSocket: socket destroyed [16:45:47] SecureStreamSocket::receiveBytes(): socket closed Edited June 1, 2018 by Trihl Quote Link to comment Share on other sites More sharing options...
Trihl Posted June 1, 2018 Author Share Posted June 1, 2018 (edited) I lost connection a second time - I clicked on the marketplace. Freeze for ca. 30 seconds, then I found myself again at the login screen. No error lines in the log. Edited June 1, 2018 by Trihl Quote Link to comment Share on other sites More sharing options...
Chimaka( ͡° ͜ʖ ͡°) Posted June 1, 2018 Share Posted June 1, 2018 (edited) Next time, Please, spend your time on reading some rules for bug report before making them. And of course, try to reproduce the bug firstly, if you won't be able then if it is important one, report it and write corresponding to the graph that it's random. Oh and of course, redesign this one. Thx Edited June 1, 2018 by Chimaka( ͡° ͜ʖ ͡°) Quote Link to comment Share on other sites More sharing options...
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