Dexirian Posted November 24, 2016 Share Posted November 24, 2016 NAME:During PvP Loading screen, if a player BSOD's the other players will have to manually kill their client SEVERITY: 3 LOCATION: Loading screen REPRODUCIBILITY: We tried having 1 player killikng his bfreborn.exe process while the loading screen, and the players loaded in the game fine, and the player was able to reconnect right away. DESCRIPTION: During the loading screen of a 2vs2 match, one player got a BSOD. This effectively hanged the loading process, remaining 3 players had to kill their .exe manually and the player that DC'd had to wait for his session to time out before being able to reconnect to the server. Quote Link to comment Share on other sites More sharing options...
Kubik Posted August 12, 2018 Share Posted August 12, 2018 this one is not client side. Problem is server need to wait for all player. case one player load and waiting for others (already connected), crash/lose connection/whatever he disconnect from the server (worst case 30s timeout) and server know about it and can remove that player from the match, and everything is fine. But player can crash/or whatever before connecting to game server, what should happen then? I seen it takes minutes to load for some players, so we can not set reasonable timeout for player to connect About the session timeout for the first player it is 30s now so should be no problem. Windows do not restart that fast Quote Link to comment Share on other sites More sharing options...
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