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Community Update - November 2025


R4bitF00t

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Greetings Skylords!

A new month; a new Community Update! It's time to bring you up to speed with everything going on in Skylords Reborn!

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Another packed community update!
This time, we will take a quick look at the newly unlocked seasonal challenges, changes to the relic shop prices and a new shadow card reveal. We are also looking for new voice actors, so if you have ever wanted to immortalize yourself in a game, now's your chance!

Before we get to the meat and bones of this community update, allow me a quick introduction.

 

 Something About Me
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Last month, we announced that our Community Updates have a new writer going forward. Let me properly introduce myself as your new Community Manager.

I joined the Skylords Reborn team in 2021, after I read that without map developers, no new official maps would be made. I could not let that happen, and I joined as a Map Artist. That role slowly evolved into a Map Developer, and later also into an amateur Map Designer. I have worked to varying degrees on all released map content so far, and I actively work on new campaign maps and forge skins. I will keep my role in the map department in addition to this new title. So we can bring you new map content without any delays.

Now, as a new community manager, it is my pleasure to celebrate this occasion by providing my first (mini)booster code for all of you!
NEWS-HERI-FFIN-TOWN
Trying to buy some goodwill right at the start, eh?
The code is valid until the 1st of December.

But enough about me, let's move on to more interesting things.

 

 Changes to Seasonal Shop Prices
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Now that our second season has begun and the rewards from the previous season are now available in the relic shop, we have received some feedback about the relic costs. Some players only missed the Promo Sunderer, or other major rewards, by a few points, but they still need to pay full-cost for these cosmetics in the shop. This hardly seems fair, so we will be prorating the item prices in the shop.

What this means is that every item in the shop connected to a season (including the Promo) will be discounted by a percentage proportional to the amount of progress a player made in the reward track of that season. This progress will be based on how close a particular player got to receiving the Promo reward.

E.g. If you earned 60% of the points in the Fire Season that it would take to unlock the Promo Sunderer, all Fire Season cosmetics you missed will cost 60% less, forever. This discount caps at 70% for all cosmetics, except the final title and the top 100 border reward, which caps at a 50% discount.

This change affects all the current and future items in the seasonal shop that were a part of the seasonal rewards - profile cosmetics, titles, forge skins and promos.

Players who have already purchased items from the shop for full price will be reimbursed for the relic price difference.

We will introduce these changes in a small patch in the coming days.

 

 New Seasonal Challenges
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As the new month dawns, new seasonal challenges have been unlocked.
Let's take a closer look at them now.

 

13+8 (1).png3.1 - Win different campaign maps or featured community maps on advanced difficulty or higher. No spell cards are allowed. All cards played must be Nature or Twilight cards.  These restrictions apply to all team members.

 

20+10 (1).png3.2 - Win the 1-player featured community maps Nyxia and Aeglos Fortress on advanced difficulty or higher. All cards played must be Nature cards.


 

20+10 (1).png3.3 - Win the 1-player scenario The Treasure Fleet and the 4-player scenario The Guns of Lyr on advanced difficulty or higher. All enemy buildings in the map must be destroyed. All cards played must be Nature or Twilight cards. These restrictions apply to all team members.
 

20+10 (1).png3.4 - Win the 2-player scenarios Nightmare's Shard and Nightmare's End on standard difficulty or higher. Only cards of Tier 3 and below are allowed. All cards played must be Nature or Twilight cards. These restrictions apply to all team members.

 

20+10 (1).png3.5 - Win the 4-player scenarios Titans and Raven's End on standard difficulty or higher. No towers, fortresses, or shrines may be played. All cards played must be Nature, Twilight, or Neutral cards. These restrictions apply to all team members.


20+10 (1).png3.6 - Win the 1-player campaign scenario The Soultree on advanced difficulty or higher. No T2 cards may be used. All cards played must be Nature or Twilight cards.

 

As usual, the challenges remain available until the end of the season.

 

 How Does It Work - Root Network
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Since this season's theme is Nature and Twilight, we thought it best to remind the players of a video explaining the root network - the unique and complex ability of the Nature faction. It can be tricky to understand and setup, but the pay-off is oftentimes very much worth it.

 

 Yearly Halloween Event
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The season of Halloween is upon us!
That means the yearly time-exclusive achievements are back on the menu!

  • Win the featured community PvE map Spooky Giants on expert difficulty to get Promo Jorne!
    The achievement is available until the 10th of November.
     
  • Win the featured community PvE map Spooky Encounters on expert difficulty to get the Halloween Pumpkin profile picture and a Lost Souls booster pack!
    The achievement is available until the
    4th of November.

Please note, the rewards can be collected only once per account.

 

 New Card Reveal: Devourer
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Since we started releasing new cards in December 2021, every existing faction in the game has received at least one new addition to its roster with the exception of Shadow. This occurred mostly because other factions were in more dire need of new cards than Shadow, which was one of the most viable factions when the game was rereleased and which also had plentiful fodder for reworks like Plague, Altar of Nihil, and Infernal Chain. With the upcoming release of Devourer, the Shadow famine is at its end.

Behold, the Devourer!

Please note: We are still working on the card. While we are generally happy with it, numbers and effects might still change before release. 

Devourer.png


image.png Consume
Consume one enemy unit in range. Devourer teleports to the target enemy unit’s location, instantly killing it. The consumed enemy is then resurrected as an own unit but dies after 30 seconds. Needs to have gathered 6000 life points from corpses first. Reusable every 40 seconds.

 

New Project (3).jpg Corpse Gathering
Harvests energy from nearby corpses equal to their former maximum life points to enable the devouring of enemies. A maximum of 6000 life points can be stored at once.

 

New Project (3).jpg Mincemeat
Allied units in a 20m radius around Devourer will explode as soon as they die, dealing 400 damage to hostile entities in a 15m radius, up to 600 in total. Effect can apply to a unit multiple times.


Design notes:

Devourer is a T4 pure XL unit. Pure Shadow's T4 is currently one of the least compelling options in the game and perhaps the weakest color combination right now. Other pure factions have major pay-off units in Forest Elder, Dreadnought, and Batariel, but Pure Shadow's own Shadow Worm is not on par with these options, and given its core design, it is not a good option to build a faction around. Enter Devourer. Devourer has synergy with two of Shadow's core mechanics, corpses and swarms. Once it has gathered enough life points, a Devourer can burrow through the ground and consume any non-boss enemy within a 30m range. That enemy is then resurrected as an allied unit for 30 seconds. Additionally, Devourer has a second mechanic where any allied unit that dies within a 20m radius will explode and deal damage to enemies. This directly synergizes with Consume and key Shadow support cards like Infect, Undead Army, and even Grim Bahir. With Devourer, players can destroy camps with combos like Infect + Frenetic Assault, then warp to a second camp where Devourer's Mincemeat mechanic will cause all the dying summons to explode and wipe the place out. We hope players will enjoy discovering all the combinations this upcoming addition to Shadow's T4 will enable.

Devourer will release in an upcoming content patch, date to be announced.

 

 Art Spotlight: Devourer
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The Devourer artwork was created by our talented artist Spirit Alpha, with Elkondo coming in to do some finishing touches and color correction.

Sketching
As usual, we have started with a rough sketch of the Devourer's pose and design. That sketch was slowly improved upon with more details, a small pose adjustment and was finalised into a black and white image with a detailed background.

devourer_sketch1.webp  devourer_sketch2.webp  devourer_sketch3.webp

Coloring
During the coloring stage, we decided that the castle in the background was muddying the silhouette too much and removed it. We then adjusted the horns to better reflect the in-game model and via some texturing magic, made the shell appear more like a polished carapace. In the end, we increased the contrast of the entire image so that it better resembled the original card artworks.

devourer_color2.webp  devourer_color3.webp

Finalizing
In the final piece, we only made some small adjustments - like the smaller eye and added a thin fog effect to convey depth.

devourer_final.webp

The artwork sure evokes the feeling of the original game, and we hope you are as excited for the upcoming shadow card as we are!

 

 Voice Actors Search #3
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Over the years, we've made several searches for new voice actors. While we have a stable roster of voice actors, we are looking to bring new blood into our fold and expand our range.

If you are interested, please fill out this application form.

 

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We will send out a trial script with instructions to all the applicants within 4 - 6 weeks (depending on the number of applications), after which, our audio department will go through the submitted takes and decide on fitting candidates.

 

 Team Changes
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Majora left his post as the Community Manager, with me (R4bitF00t) being the successor. He will still retain his position as the Project Coordinator.
We want to thank Majora for his years of Community Updates and dedication to the project and wish him the best in his new job!

Rue has joined as a Trial Discord Moderator and quickly became an active member of the moderation team. Last month we released him from the role of Trial Discord Moderator and made him a full on Global Moderator.
Congratulations, and good luck on your moderation journey!

 

 Contribute to Skylords Reborn
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Skylords Reborn is a community-driven project fueled by the passion and dedication of over 50 volunteers. We are always on the lookout for like-minded individuals. If you have a passion for gaming, programming, design, or marketing, we invite you to have a look at our open positions!
 

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[ Call for Help ]
We are currently in need of more people to help us out with German translations

Don't have time to formally join the staff, but still would like to help out? Please check out this guide on how to support Skylords Reborn as a community member.
 

 Card Design Contest Winner Stream
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Herunterladen.pngThe popular Card Design Contest event has come to an end. We have had many great entries, and all that remains now is for the jury to review and rate all of the submissions.
Be sure to join us on the 16th of November at 19:00 CET on Ultralord's Twitch Channel, where we will reveal the winning entries.

 

 


 

 Events
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In between our monthly Community Updates, we host various events and tournaments, so be sure to keep a close eye on the in-game event tab and the forum calendar to stay informed and not miss out on any exciting events!

Current events:

image.pngNEW - Happy Halloween! -> till 4.11.2025
Win the featured PvE community map Spooky Encounters on expert difficulty to get a themed profile picture and a Lost Souls booster pack!
Reward is granted only once per account.

 

image.pngNEW - Frankenstein's Monster -> till 10.11.2025
Win the featured PvE community map Spooky Giants on expert difficulty to get the Promo Jorne card!
Reward is granted only once per account.

 

Upcoming events:

image (2).jpg • NEW - TEAM - Thrilling Epic Action Mission -> Start 14.11.2025 till 30.11.2025
Prepare yourself for an exciting 4 Player event - more information soon.


 

image.png • NEW - Autumn Cup 2025 -> Start 09.11.2025
An exciting evening filled with PvP action! Register until 09.11.2025 to compete in 1v1 PvP matches with double elimination.
The event starts on 09.11. at 15:30 CET, and will be streamed on Ultralord's Twitch Channel.
<Click here for more details.>
 

Recent events:

image.png • FINISHED Card Design Contest - Winner Reveal Stream on November 16th!
For the second time, we have invited you to design your own cards and you sure delivered!
Be sure to watch the event stream with the results on 16.11. at 19:00 CET on
Ultralord's Twitch Channel.
 

image.pngFINISHED - Rookie Tournament - Ended 19.10.2025
You can check out the event recording
here.


 


• Host your own tournament / event
Want to host a tournament or event? Please reach out to our Event Organizers @Metagross31 or @Ultralord. We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us; we will gladly assist you.

 

 In Conclusion
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That's all for this Community Update! We appreciate you taking the time to read through it.

As is tradition, we're including a scratch code as a small token of our appreciation for your support.
The code will reward you with a Twilight booster: 
TWIL-IGHT-BOOS-TNOW

This code is valid until December 1st, when we will bring you another Community Update.

We're always looking for ways to improve and value your feedback. If you have any questions, comments, or suggestions, please don't hesitate to share them with us. We'll be back next month with more updates on our ongoing projects and upcoming features.

You can also sign-up to our e-mail newsletter here.
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Archive
Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)  
Overview Community Updates
Community Update October 2025

 

 

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Devourer sounds awesome! Could potentially be hella strong when lots of them are in place. Btw, does the passive get buffed by Unholy Hero?

Would be cool, if Shadow T4 had a not-so-expensive XL unit besides Necrofury (which luckily got buffed in the past), but I guess ultra rare makes sense for it.

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On 11/1/2025 at 11:06 AM, Rankerz said:

3.6 says the community map of Ochila instead of Soultree

@Rankerz yes, the description in-game is incorrect, the challenge requires The Soultree campaign map 🙂
A fix has been introduced in a hotfix.

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This new unit is good news.

Though Shadow T4 being the "weakest" color mix is erronous. T1 is of course a problem, but shadow worm spam works fine at T4, I do play it, it is better than T4 stonekin or pure frost, at twilight level before twilight pestilence and warfare up.

Edited by This Is Halloween_2
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I just won the community PvE map Spooky Encounters on expert difficulty and didn't get a Lost Souls booster pack! 🥺

I will try the Spooky Giants shortly as the first one took me around 1 hour (I know 5 Lost Warlord and 5 Lost Dragons was overkill).

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14 hours ago, Heros5k said:

I really really want to encourage you to consider also getting german voice acting for the new characters, especially because this game is made in germany.

BattleForge itself was made in Germany, Skylords Reborn is made by a team all across the world. 
While in a perfect world we would add voice acting to all 4 supported languages, the massive workload it already takes to get them in English, resulted in the current set-up. This is not just ''find some good voice actors in German'', its also write scripts and processing the audio (cutting lines, tuning them, etc.) which is just a lot harder to do if not all your departments speak German. 

The alternative would be Muted characters, but we had a vote back in the day if people preferred voiced characters in english or non voiced at all. Voiced was favored 

Metagross31 likes this
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