Jump to content

Constant Desyncing (not Wormlings)


Yoreki

Recommended Posts

Hey, came back to the game with a friend. We last played in 2019.
First of all; we really like the direction this is heading with seasons and new maps and cards and whatnot! Good stuff :)

That said, as is, the game is nearly unplayable for us. We constantly desync in 2 player coop maps. This happens in normal campaign maps aswell as rPvE, tho rPvE subjectively felt more frequent. Neither of us owns, let alone uses, the new Wormling card. We asked in chat, but the new cards seems to be all people talk about when the topic is desync. Or not to worry when it "just happens once". Well, it does not. We tried playing an rPvE earlier and literally desynced and consequently lost the map like 3 times in a row. Later again desynced in a campaign map after playing a while without issues. We only came back yesterday, but so far i would roughly estimate that 50% of games were desync for us.. which as you can imagine is extremely frustrating.

We tried to look for common denominators that happen before the desync, but there is none. We had a lot of hypothesis, but when we tried again to test them, we always desynced at some other point in the match. That said, i think all games where we desynced had him playing The Lost. Then again, we could not find a specific action or ability to link this to, so it might be purely superstition. 

We checked the SHA256 for the installer and 7z and it matches. We tried reinstalling the game. The only thing that was not as expected would be this error he had during his reinstall (i think also first insall). But since the error message is cryptic we cant make sense of it. Other than the regular desyncs the game installed and works perfectly fine. 

We hope someone can help us resolve this issue. Tried to provide all information i could think of.

r11error.png

Edited by Yoreki
Link to comment
Share on other sites

Thanks for the quick reply. That was actually one thing we suspected, but when we intentionally tested it by making him activate a bunch of them at the same time, without desync, we thought it couldnt have been the issue. Hope this gets fixed SoonTM :)

Also, for those interested, the R:11 error seems to be related to antivirus quarantine, according to an older thread here i found.
As a note, if at all possible, it would really help if the error message just said that instead of R:11.

Edit: Didnt want to push the thread up by replying again. Small update. We fixed the R:11 error by reinstalling after creating an exception for the folder in his antivirus. We also did not have any desyncs today at all, avoids The Losts, so yeah that was the issue. Definitely inconsistent tho.

Edited by Yoreki
Link to comment
Share on other sites

2 hours ago, Yoreki said:

Thanks for the quick reply. That was actually one thing we suspected, but when we intentionally tested it by making him activate a bunch of them at the same time, without desync, we thought it couldnt have been the issue. Hope this gets fixed SoonTM :)

Part of the reason we haven't been able to fix it yet is because it is indeed inconsistent. Our testers were pretty occupied with the new map and the Wormling fix, so we hope we can tackle this one next 🙂 Thanks for the report. 

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use