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5.2. Challenge - Pure fire - Slave masters


Watermelonseller

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5.2. Challenge
Took care to mostly avoid overly expensive cards BFP wise (like Spitfire). While I used Thunder wagons for firepower against Ravenships, they're optional.
Core cards:
- Any swift units, preferably nomads to avoid edge cases against artillery.
- Magma hurlers + Undying breed. Unity comes close to mandatory.
- Fire dragons + bloodthirst. Earthshaker and firespheres will also make your life easy, one of the two is strongly recommended.

https://smj.cards/deck?code=40410m0q0r0u0o6A06600w4B6C070E45650p0t0x&name=Slave+master+no+buildings+pure+fire+challenge

Fire slave master.pmv

Strategy in short:

Wait untill the Twillight breaches the rightmost wall segment. Latest is the 1st abom spawn. Secure the fire emitter and activate it. Nomads sneaks into the wall segment (wallbreak if neccesary) without artillery fire.
Congrats, you skipped T2. Magma hurler + melee to secure T4. Optimizing Undying breed is crucial to build T4 army.
Fire Dragon + Emberstriker + Bloodthirst should secure the rest.
Deck is not meant to defend the emitter, only delay.
Rest of deck is free-style.

Metagross31 likes this
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Bonus: If you want to defend against the Twilight spawn building with minimal effort, play a Juggernaut and move it right next to the spawner. If you time a Stampede to go off right as the Twilight Manifestations spawns, you can destroy it without it spawning a single unit. The manifestation will respawn, but it takes a long enough time to allow the Stampede to recharge, so you can repeat this method indefinitely (assuming you have enough power at this point).

Watermelonseller likes this
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1 hour ago, Metagross31 said:

Bonus: If you want to defend against the Twilight spawn building with minimal effort, play a Juggernaut and move it right next to the spawner. If you time a Stampede to go off right as the Twilight Manifestations spawns, you can destroy it without it spawning a single unit. The manifestation will respawn, but it takes a long enough time to allow the Stampede to recharge, so you can repeat this method indefinitely (assuming you have enough power at this point).

I actually tried that but at some point the Twillight dragon and abomination seem to insta-spawn regardless of what you do.  It's one way to delay inenvitable though so that's certainly something usefull to add!

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On 6/10/2025 at 8:40 AM, Watermelonseller said:

I actually tried that but at some point the Twillight dragon and abomination seem to insta-spawn regardless of what you do.  It's one way to delay inenvitable though so that's certainly something usefull to add!

Use the ability as it hit 1 sec, that is how i do but i fail in the end, but at that point all enemy clear anyway so not much def needed

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