Jump to content

Nether warp debuff reapplies itself for another 20 sec when entering the teleport area


Vargares

Recommended Posts

I'm aware debuff is set to 10 sec and is meant to reapply once to provide 20 sec teleport immunity, Issue is that when a unit moves over to the teleport area the bug refreshes itself for another 20 sec. (so you can end up with nether warp duration +20 sec no teleport). If you place another nether warp from a diffrent affinity below the unit to chain teleports a moment too soon, your second cast is wasted, beacuse the buff will refresh itself and the durantion of the new teleport will run out before new instance of 20 sec debuff passes.

Severly limits use of double nether warp (two affinity) in decks and some other cool shenanigans in mp. 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use