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Found 1 result

  1. DESCRIPTION: The ability states "[...] she will use her magical abilities in order to increase the sized buildings attack range by 12m. [...]" which is a lot of text to begin with, but functions well in most circumstances, exceptions I found are following (I tried to group them): Jank: - Stone of Torment - Malicious Joy: installation disabels Malicious Joy (edited 29.10.2020: works properly faulty testing on my side) - Lost Banestone (both affinities) - Underworld Gate: increases range (correctly?), range indicator missing on ability while hovering over it (allways shows Glacial ability range) Explosions: - Fire Bomb - Explosive: range indicator extends from 20m to 32m but does not deal dmg in the extended range - Morklay Trap - Detonation: range indicator extends from 20m to 32m but does not deal dmg in the extended range - Portal Nexus - Explosive Death: Installation has correctly (?) no effect, range indicator - Altar of Chaos - Mass Destruction: range of Mass Destruction doesnt change with Bandit Sorceress inside main building as well as inside the bomb itself - Bandit Launcher - Tainted/Infused Firebug: explosion effect missing & explosion seems very slow can do another bugreport if so wished Other animation related issues (I guess its animation related): - Rocket Tower - Rocket Barrage: installation has no range increase effect - Pyromaniac - Infused/Blessed Flamethrower: installation has no range increase effect - Church of Negation - Mass Disintegration: installation has no range increase effect - Worldbreaker Gun - Heavy Snowball: range is increased from 200m to 212m, as well as the displayed impact range from 25m to 37m, but only deals damage in 25m - Comet Catcher - Fiery Comet: same as Worldbreaker Gun, range increased, but no damage dealt in extended range - Oracle Mask (both affinities) - Ring of Fire: building attack range increased by 12m, but no dmg in extended range. - Termite Hill - Termite Swarm: range indicator increases (curser only), but no dmg in extended range Incorrect range increases: (There is an argument to be made that these are not bugs, but features. ) - Necroblaster - Tainted/Gifted Voodoo: increases range incorrectly, range indicator missing - Incubator - Infused/Tainted Morphing: increases range incorrectly, range indicator missing - Mindweaver - Edict of Command: increases range incorrectly, range indicator missing - Phase Tower - Relocation: increases range incorrectly (ability not attack), updates range indicator correctly - Stone Launcher - Tainted/Blessed Gravity Surge: increases range incorrectly (ability not attack), range indicator missing - Lifestealer - Sacrifice: increases range incorrectly (ability not attack), range indicator missing - Ice Shild Tower - Ice Shield: increases range incorrectly (ability not attack), updates range indicator correctly - Decomposer - Shred them! - increases range incorrectly, updates range indicator correctly - Warden's Sigil - Blessed/Gifted Sigil: increases range incorrectly, updates range indicator correctly - Voodoo Shack - Deathcounter: increases range incorrectly, updates range indicator correctly - Soul Splicer (both affinities) - Soul Suction: increases range incorrectly (primary range/casting ability), range indicator remains correct. Secondary ability range not affected (AoE) Honorable mentions: - Mortar Tower: everything is fine, well done Not tested during game: - Recource Booster - Power Flow: range indicator missing - Juice Tank - The Juice Must Flow: range indicator missing - Breeding Grounds - Magic Link: range indicator correctly stays as 25m - Construction Hut - Maintenance: range indicator correctly stays as 25m Range indicators missing while hovering ability or having one passive ability (a.e. Construction Hut), but functioning correctly otherwise: - Northern Keep - Infused/Blessed Trench Function correctly (tested all buildings that might be affected in any way possible): - Banner of Glory: AoE correctly unaffected - Blaster Cannon - Tainted Magma: AoE correctly unaffected - Makeshift Tower - Rallying Banner: AoE correctly unaffected - Volcano: AoE correctly unaffected - Lost Convertor: AoE correctly unaffected - Lost Launcher: AoE correctly unaffected - Furnace of Flesh: AoE correctly unaffected - Rioter's Retreat: AoE correctly unaffected - Skydefender: AoE correctly unaffected - Timevortex - Waystation: AoE correctly unaffected - Lost Disruptor - Artillery - Defense Tower - Northstar - Kobold Laboratory: AoE correctly unaffected - Frost Crystal: AoE correctly unaffected - Armored Tower: AoE correctly unaffected - Stronghold: both attacks increase range - Frontier Keep: AoE correctly unaffected - Infernal Machine: AoE correctly unaffected - Primal Defender: both attacks increase range - Stranglehold - Mark of the Keeper: check screenshots for more - Root Nexus - Healing Well - Infected Tower - Living Tower - Healing Gardens - Hammerfall - Hatecaster - Howling Shrine - Deepgorge - Tower of Flames: AoE correctly unaffected REPRODUCIBILITY: Yes. SCREENSHOT: Only one that relates to a bit different topic... Mark of the Keeper 35m range wrong: https://imgur.com/undefined LOG: No logs required. ADDITIONAL INFORMATION: Tested on test server, not live server. Sorry for the work generation devs
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