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If you ever wanted to open battleforge model to examine or change it so this tutorial is for you. With the help of k4rr0t I figured out how to get BF models opened. And here is tutorial for that. Step 1 - unpacking .pak files. They are located in <BattleForge\base\pak> folder. To unpack them you will need to download QuickBMS program at that link: QuickBMS Then you will need script for QuickBMS: Battleforge Script After launchng QuickBMS it will ask for script (battleforge.bms) that you must choose. Then select your .pak files (units are stored in bf1_gfx_units_skel_*
Hy guys, With QuickBMS or also with DragunUnpacker I was able to export the content from the .pak files. There are all the cool stuff like textures , sound files and also the 3D models. The models have the file extension .drs and their animations are the .ska files. The problem is that I haven't found an exporter for this file format. My Question : Is there some one whos able to export or convert the meshes from this files in something like .fbx ? I tried to analyse the file format with a hex-editor and find out where the "header" starts and en