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Found 14 results

  1. Interested in joining the team? Be sure to read this first. Below, we go into detail about this specific position. Card Implementer As a Card Implementer, you are responsible to implement design changes to in-game cards using our internal balancing tool. In other words, you are responsible to implement new cards and changes to existing cards. These implementation requests can come from balance updates and content patches from our Faction Designers, but also from the official Skylords Reborn map making team (for example, new bosses for a new map). An integral part of this role is learning our internal balancing tool, as that is the tool that allows us to perform all these changes. You are by no means required to have any programming experience. Responsibilities • Help with new balance patches by implementing design changes to in-game cards. • Assist any staff department with the addition/alteration of cards, like new units for maps. • Take initiative to ensure changes are finished, like reaching out to other staff members for help if needed or translators for translations. • Track and maintain detailed changelogs. Desired traits • Be interested in learning how BattleForge cards work behind the scenes. • Basic experience with version control (Git). • Be able to contribute on Windows: the tool only works on that operating system. • Comfortable working with technical domains: BattleForge's domain consists of different technical models that can be overwhelming if you have not had a lot of exposure with technical domains. Bonus traits • Experience modding in another game. • Experience programming with C# to help improve and maintain the tool.
  2. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Social Media Manager As a Social Media Manager, you are responsible for keeping our Social Media channels (Facebook, Twitter, Reddit) up to date. Help with our Twitch and Instagram account would also be greatly appreciated. Your tasks will include providing a consistent number of updates on our Socials; the latest Community Update, patch information, event announcements and fun posts that will lead to interaction and exposure. You will work closely with the Project Coordinator to make sure we share the right information at the right time. You will also be in charge of replying to comments and questions we receive on Social Media. Responsibilities • Responsible for the promotion of Skylords Reborn to draw in new and returning players. • Keeping our social media channels (Facebook, Twitter, Reddit) up-to-date. • Communication with the Community on our socials, answering questions or forwarding them to our moderators. Desired traits • Good written and verbal communication skills in English. • Demonstrable experience with Social Media management for a business or project. • Pro-active attitude: while you will work closely with the Project Coordinator on what posts can and can't be shared, we are looking for someone who comes up with their own ideas as well. Bonus traits • Speaking other languages than English. • Knowledge about the algorithm of Social Media to make sure our posts get the highest rate of success.
  3. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Discord Moderator As a Discord Moderator, you are the direct representative of our team on Discord. Many things tie together in showing your professional side, ranging from how well you communicate with our players in public to consistency in your moderation actions. You need to be approachable for questions while maintaining a form of integrity. Furthermore, you are required to keep the discord clean of any spam, NSFW content and other rule-breaking practices. Responsibilities • Identifying issues in the Discord server and handle them accordingly. • Understanding the opinions and interests of the community within the server. • Being able to log any and all actions taken. • Stay up-to-date with new updates to answer any questions that arise from the community. Desired traits • Being able to keep a cool head while handling tough situations. • Able to balance professionalism with approachability Bonus traits • Previous experience moderating a Discord server or other kind of community.
  4. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Tool Developer We use numerous tools that are crucial in our development process. As a tool developer, you will help us improve those tools to increase our development speed and productivity. A few examples of established tools include (built using C#, WPF and MVVM): Entity Editor: Allows us to add new cards and change existing ones, and much more. Special Effect Editor: Allows us to create new special effects and alter existing ones. Updater: Crucial tool that allows players to update their games and is the entry point to the game. Next to these, we are also working on tools related to sounds (to add new sounds to the game) and models (to alter basic properties of existing models). Responsibilities • Design and develop features for tools required in the development process. • Work together with users of the tools to shed light into feature improvements. • Collaborate with other tool developers. Desired traits • Good C#, WPF and XAML skills to create proper UIs. • Knowledge in writing applications with the help of the MVVM pattern. • Basic experience with UI/UX design. Bonus traits • Experience with .NET Core for future platform independent development. • Knowledge in Test Driven Development (TDD). • Experience with common data transfer methods (JSON, web protocols).
  5. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Artist As an artist, you are responsible to create the visuals required for new content. This is a broad position and there are many areas where you could help in, depending on your skills and interests. Think of loading screen artwork for new maps, card artwork for new cards, visual UI elements for new features that involve adding UI to the game, banners for events/tournaments/community challenges/large game updates etc. Responsibilities • Create artwork for cards. • Create icons for card effects. • Create backgrounds for card artwork. • Create artwork for loading screens. • Create artwork for UI elements. • Create banners and other assets for YouTube, Twitch, our Forum, Social Media, etc. Desired traits • Able to show past work relevant for the area you wish to help in. Bonus traits • Able to show past work similar in style to Skylords Reborn, or show the ability to adapt to the style used in Skylords Reborn.
  6. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Event Organizer As an event organizer, you are responsible to design and organize official events and tournaments from start to finish. This process includes research for new and fun event ideas, design the event and rewards, promote and organize the event and ensure it runs smoothly as a whole. You are to create the media content (like videos or streams) that are expected with events and tournaments, or find a suitable community member for it. Furthermore, you will also be responsible for the communication from and to the community for anything event and tournament related and to guarantee all rewards are handed out accordingly. Lastly, as an event organizer, you are also the contact person for unofficial community events and tournaments seeking for sponsorship from the project. Responsibilities • Come up with new events and tournaments for the community. • Promotion (together with our Marketeer) and organization of your events. • Learn from player feedback and adjust accordingly for new events. • Host live streams or YouTube video's. • Distribute prices and be available for questions from the community. • Be aware of planned updates (i.e. card changes) and other ongoing events that could impact your event. Desired traits • Demonstrable experience or interest in designing and organizing events of any form. • Solid knowledge about the different PvE/PvP maps and cards in Skylords Reborn. Bonus traits • Experience as a content creator.
  7. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. 3D Tool Developer As a 3D tool developer, you are responsible to solve one of our biggest technical challenges that will boost the project to the next level: the ability to modify existing 3D models. We already have an internal tool capable of adding new cards using existing re-textured models, but we have no way to meaningfully modify the geometry, animations and special effects. You will be responsible for researching the way BattleForge represents their 3D models and develop tools and a workflow capable of modifying different aspects of those models. The ultimate goal is to be able to add new models with animations and effects never seen before. There have already been very good community efforts and already a lot is known. Responsibilities • Design and create a workflow capable of adding/altering BattleForge 3D assets. • Perform exploratory work to understand how BattleForge works with and represents 3D assets. • Collaborate, where necessary, with established artists and developers to improve the workflow outcome. Desired traits • Demonstrable programming experience. • Good experience with 3D file formats and their internal structure. • Good experience with computer graphics relevant to 3D models. • Comfortable analyzing a binary file using a hex editor. Bonus traits • Experience with 3D modelling tools. • Experience with reverse engineering.
  8. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Fullstack Game Developer As a Fullstack game developer, you are both a game server and client developer. This is the most optimal position to help in if you want to significantly contribute to the project, as you will be able to develop independently on any changes game related. Due to the nature of the project, developers usually cannot be frequently available and not having to rely on either a client or server developer can significantly increase the speed at which progression is made. Consider reading Game Server Developer and Game Client Developer staff positions. Responsibilities • Design an implementation and implement the server and client side of new features, which includes code, database and/or monitoring changes. • Document bugs found by players. • Improve existing codebase through code refactors, bug solving or documentation. • Collaborate with other server and client developers, and game designers. • Maintain and improve server stability, security, integrity and performance. • Ensure potential game-breaking changes are informed to other developers. For example, database changes that could break existing APIs. • Design the client interface for the new features, or collaborate with artists and game designers accordingly. • Delegate translation tasks to our translators for text that needs translations. Desired traits • Demonstrable programming experience, preferably with C++17. • Knowledge and/or experience with multi-threading and concurrency. • Basic understanding of (game) networking. • Willing to learn about how BattleForge works internally (files in .pak). Bonus traits • Basic Rust and LUA programming knowledge. • Basic knowledge of CI/CD. • Experience with Kubernetes, MySQL, Docker, Prometheus and Grafana. • Basic experience with Linux (Ubuntu). • Experience modding in another game.
  9. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Map Developer As a map developer, you are responsible to script new official maps or alter scripts of existing maps as a cause of map balance updates. Skylords Reborn maps are created using the Skylords Reborn map editor, and the scripts are written in LUA. Responsibilities • Script new (campaign) maps • Work together with the Map Artists and Map Designers Desired traits • Experience with the map editor and scripting in Skylords Reborn. Bonus traits • Experience with LUA. • Experience modding in another game.
  10. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Map Designer As a map designer, you are responsible to design the gameplay experience of a map from start to finish. This includes making a rough proposal for the layout and feeling of a map, design the story and goals of the map etc. Responsibilities • Help create new (campaign) maps • Work together with map artists and map developers • Work together with the lore and voice acting staff Desired traits • Good knowledge about the Skylords Reborn lore. • Able to document map design decisions. • Basic experience with the map editor. Bonus traits • Experience designing in any other relevant area. • Knowledge about the lore/story of the game.
  11. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Game Client Developer As a game client developer, you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and a bit of Rust if needed. Skylords Reborn uses LUA and XML in their .pak files, which are loaded by the client. Communication with the server happens through a proxy written in Rust. Responsibilities • Implement the client side of new features, which includes creating the views (interface) and controllers (logic for the interface). • Design the interface for the new features, or collaborate with artists and game designers accordingly. • Document bugs found by players. • Improve existing codebase through code refactors, bug solving or documentation. • Collaborate with artists, other developers and game designers. • Delegate translation tasks to our translators for text that requires translations. Desired traits • Willing to learn about how Skylords Reborn works internally (files in .pak). • Good programming experience with any language. • Basic understanding of (game) networking. Bonus traits • Basic Rust and LUA programming knowledge. • Experience modding in another game. • Basic knowledge of CI/CD.
  12. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Game Server Developer As a game server developer, you are responsible to maintain and develop the game servers. This includes add new features, track and fix bugs, optimize code, improve server monitoring etc. The servers are written in C++17, use Boost.Asio for networking, MySQL as database, Prometheus and Grafana for monitoring etc. Responsibilities • Design an implementation and implement the server side of new features, which includes code, database and/or monitoring changes. • Document bugs found by players. • Improve existing codebase through code refactors, bug solving or documentation. • Collaborate with other server and client developers, and game designers. • Maintain and improve server stability, security, integrity and performance. • Ensure potential game-breaking changes are informed to other developers. For example, database changes that could break existing APIs. Desired traits • Demonstrable programming experience, preferably with C++17. • Knowledge and/or experience with multi-threading and concurrency. • Basic understanding of (game) networking. Bonus traits • Experience with Kubernetes, MySQL, Docker, Prometheus, Grafana, Rust. • Basic experience with Linux (Ubuntu). • Basic knowledge of CI/CD.
  13. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Community Manager As a community manager, you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator to communicate staff and project decisions to the community through, for example, the Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-date with the state of the community. Responsibilities • Be in touch with the community, both ingame and on our social media. • Stay up-to-date about current tasks and upcoming content and what has been shared with the community already. • Write a Community Update every month (with help from the Project Coordinator). • Work together with the Marketeer to interact with our community on social media. Desired traits • Good written communication skills in English. • Demonstrable involvement as a prominent figure in a (game) community. • Trustworthy, open-minded and caring for the community and project health. • Basic involvement with the project and BattleForge. Bonus traits • Good verbal communication skills in English.
  14. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Marketeer / Outreach Coordinator As a Marketeer / Outreach Coordinator, you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike! Your tasks will include actively researching and reaching out to potentially interested streamers, YouTubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for example involving scratch codes). Please note that Skylords Reborn cannot do any paid promotions. Responsibilities • Responsible for the promotion of Skylords Reborn to draw in new and returning players. • Researching and reaching out to potentially interested streamers, YouTubers and media outlets. Desired traits • Good written and verbal communication skills in English. • Demonstrable experience building public relations. This includes writing e-mails or marketing posts and establishing and maintaining new relations. Bonus traits • Speaking other languages than English. • Having existing relations with potentially interested parties. • Experience with creating and sending out newsletters
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