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Showing results for tags 'Desync'.
SEVERITY: 2 LOCATION: Battlegrounds rPvE REPRODUCIBILITY: Always after the first game is over and you create a second game and launch it. DESCRIPTION: You play a game first this works perfectly fine, then after this game is finished and you create a new game and launch it, the host is fine but the player/players you're playing with have time left of game speeding up (at least 5 times faster than usual) command latency starts at 2 million then slowly goes down over time and can't do anything (spawn in units or use spells). ADDITIONAL INFORMATION: We have noticed that logging out and in again wi