Jump to content

Paulson79

Member
  • Posts

    24
  • Joined

  • Last visited

Reputation Activity

  1. skydeath liked a post in a topic by Paulson79 in Frequent disconnects while playing   
    I am big fan of this franchise since it has been released. I was playing a lot when it was still officially supported and I was extremely excited when you guys announced that the project will be revived.
    However your choice of server (or perhaps lack of communication with community and financial support to provide something decent) makes game in its current state almost completely unplayable. The number of issues server has goes into dozens per session and it is almost a miracle to finish single player map without getting disconnected. With multiplayer maps, usually a player getting disconnected means that there will not be enough time and/or units to beat the challenge (specially on higher difficulty). So as much as I am pissed because of current state of technical side of this project ( imo it should be officially launched, cause this infrastructure sucks and cant be considered stable at all) I am still very enthusiastic with it. And certainly I am willing to financially support it ( I believe that I am not the only one as I noticed on patreon page) but as long as your choice of server will remain unchanged, giving you money (at least from my perspective) for current infrastructure is pointless. 
    However there is always something one can to to make things better. So I would like to ask your development team to open a funding campaign specifically for server purpose.
    Bring  into it these specifications:
    - Bandwidth and maximum  number of players allowed to be connected at the same time,
    - gateways for players from other continents (not all are from Germany or France so something could be and should be done here)
    - required monthly fee (per option I would say, so that we could see for what we are paying).
    Again, I am more than willing to add my money into financing your project, but it's current state is completely unplayable (well maybe not completely but one can't say that it's stable, that would be straight out lie).
    I will be looking forward to your reply!
    P.S. Best option would be high limit of simultaneous connections so that players don't get kick out when someone logs into the game.
  2. sannjiii liked a post in a topic by Paulson79 in Open Stress Test Information   
    Its obvious, that bugs will remain even after you will finish rewriting the code to launch game as it was before. Some bugs will even stay forever, cause of the nature of original code. Simply there is no way to fix them. Having this said, Yes, I truly believe that you can count down approximate time needed to make game up and running with all original features ( as I said, count down the time even with the 90-90 rule that was quoted and add 2 months for additional cuts & polish). 
    Im not trying to put pressure on you guys, however when you dont have deadline of your project, that project simply has no end, as you said yourself. 
    Again, I was playing stress test version, it was working ok in majority of the situations, but knowing that I will lose all my progress is just discouraging. So I will rather wait until final reset and release. So, even if the game will still require patches in the future (ofc it will, we all understand that), I think that I can say, that all current active and passive Skylords would like to know, what is the deadline of your project. We have been waiting and following you for many years  Just give us some credit  
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use