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werty

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  1. werty liked a post in a topic by nofearek9 in STOP "fixing"/"balancing" the game   
    i believe the problem is that most users are not taking part in the balancing decision,personal i just have few hours per week just to play the game.so the balance is so "off" ,agree stonekin touches are not what i was expected and feel as well make it kinda of weak ,for the ultra-boosted-mine i have nothing more to say ,this card is op. 
  2. werty liked a post in a topic by kuwahara in STOP "fixing"/"balancing" the game   
    as title just stop.
    talking about the stonekin players you made all the cards expensive and useless
    also WTF is that minefield in pvp ,seriously? a super OP card play and win near the enemy base and game over all army eliminated.
    yes i am upset,BYE.
  3. nofearek9 liked a post in a topic by werty in How much afect the free pvp decks to the economy?   
    2 examples of pvp cards price wildfire and shadow mage,those cards are most pvp cards check the prices,in the past even on beta stage those cards price was much much more ,now you can have them free for pvp ,for pve you dont need them,so users dont buy them.
  4. werty liked a post in a topic by EngelDunkel in How much afect the free pvp decks to the economy?   
    Hellow guys, first at all, i'm just learning english so if a make a 1k mistakes mb :v.
    I make that post because i can't understand how much afect to the economy the free pvp decks. in pvp I only play pure fire and pure shadow since 2012, and the funniest part was to get all the cards, i remember yet when i got my firedance promo, trolling and playing with girl power xD, and in the beta i got again the same decks, i was so happy to get my pure fire pvp deck lvl 120 again, but each time i play a pvp game, i think, why i need to buy cards, why i need to upgrade cards, right now i have a lot of cards to build my fire deck but i don´t need to upgrade it, i feel that each time i see the cards.
    And i was thinking, how much people feels like me, how much people think the pvp cards are unnecesary and sell them cheap.
     
    As I said, i started this game in 2010 to the close of the servers, and the only way to get cards in that moment was making a lot of emaails and get the promo from the quest and sell them in 250 bfp :v, joke.......................... maybie :v.
    The only way to get cards was to complete the daily quest and get 1 bfp and buy the 1 bfp minibooster, i started buying and selling cards, first cards in 10, 12, 14 bfp and sold in 15 to 20, after cards of 100+, after cards of 1k+. So, i know a little about the ah, some times I make some horrible tests and lose tons of bfp and some times i sold 8 forest elder purple in 850 bfp each one and 2 days ago buy them again in 300 or less each one. So I'm not an expert but i try my best.
    With the "onpional" bid the buy-sell cames so fucking hard, or impossible if you dont have 14 hours to play daily, and now you literally don´t need to buy cards to play pvp.
    But, that means the pvp decks are bad?, no, i really think is a great idea, i love the idea and i wanna see more people plaing pvp, and the free pvp decks are a great way to make players play pvp, but, is really nescesary to make a full free pvp deck lvl 120?.
    I mean, I think a good and intermediate solution is make free pvp decks with one or two updates in the cards, 
    (If you wanna test pvp there are the free pvp decks, lvl 90 or lvl 60, but if you wanna more, if u wanna go to the top,, if you like and have fun with that deck, you need to make your own deck buying cards and upgrading them)
    I think is a great solution, with 2 upgrades in the free pvp cards would be perfect to test them.
    Making an example if you don't think that doesn't affect economy, just think about that: 
    What could happen if you make a free pve deck with the amii monumente free?, that card will cost as cost right now?
    Right now the pve players are dancing with the cost of amii monument, infect, enlightenmente etc, and the pvp players are crying with the wild fire in 20.
    And I know, some times is just the feeling of the people about a card, the kind of the card, etc, I know all the facts, but, if they don't need buy the card to play it then don't care the feeling about the card, don't care if they think if is good or not, don't care if is rare or common.
     
    That's all the idea, i want to talk about this in more detail but i don´t know how, my english is poor. But hope you can understand the idea.
    I wanna know what you think. 
    Thanks
  5. werty liked a post in a topic by wanky in Ironman mode/ solo mode   
    i like the idea. but the multiacc aspect is high.
     
    Maby if u can creat a 2nd acc with your curerend Email with disablet Trade functions? (no marketplace, no messages trages, no direct trade) witch make it IMPOSSIBLE to give away the cards. and then the only way u can spend your BFP is Buy new booster packs. 
     
    maby this could be a idea?
  6. werty liked a post in a topic by qudekRa in Restructure free PvP   
    First off:
    I played Skylords Reborn for almost a month and want to humbly thank everyone in the project for investing so much time to bring back a wonderful game that was ought to be put to rest almost a decade ago  thx.
     
    Suggestions:
    Remove the free pvp decks Replace with every common, uncommon & rare card of the twilight edition, upgraded and charged, (and maybe a few keycards of the other editions) for PvP Reasoning:
    Lots of new players starting right now who don't know all the cards yet There's rarely any deeper thought in building your deck when one can pick state of the art meta decks We see lots of orb variety (which is nice) but barely any playstyle variety Building a deck on your own lets new players get a better feel for their cards Base edition still strong enough to build good decks (most free pvp decks consist of 17/20 twilight edition cards) Incentivizes building around your own collection Doesn't bind players to the one week rotation Benefits:
    Revitalizes the collecting aspect of the game Giving low ELO players more room for trying out Doesn't really affect high level ELO players who know what to play Opens up the option to bring back edition based booster packs Economic stimulation Bringing back some magic & personal flavour to deck building & the pvp experience Still giving experienced players the opportunity to get quickly into high level pvp I think free pvp cards are vital and I probably wouldn't be playing without them. However, I don't think giving 2 meta decks per week is the best way to go about it. My suggestion for a smarter approach would be to remove the neatly built decks and instead give the players access to a card pool (either all or a core set) - One could argue that it wouldn't make any difference as players would still just build the meta decks, and it would thereby be benefical to keep the system or at least keep the prebuilt decks in the game interface for cloning, but I think this would be a great opportunity to subliminally promote deck variances. I don't think we are neccessarily doing the noobs a favour by just putting the best cards into their decks for them. I'd argue new players should come to the conclusion which cards are good for what reasons on their own. If a player starts getting serious enough about pvp they can still seek out Hirooo's and RadicalX's PvP Guide or any of the other many resources available.
    What do you think?
    Big thanks to all the players as well, especially those contributing to the community. Cheers 
  7. Torban liked a post in a topic by werty in kobold trick in pvp is too trong   
    nope its not, try to fight a couple firedancers behind the wall with stonekin.
     
  8. werty liked a post in a topic by Bairyhalls in Patch #400024 - 19 January 2021   
    Any chance we will see Rotating in-game events? i.e faster bfp, gold or perhaps even xp
  9. werty liked a post in a topic by macabi in Skylords Mentioned on PC Gamer Website   
    After sending many emails, and tweet messages to game reviewers, I finally got the first article to be published.
    This article was published by Jonathan Bolding  a month ago:
    https://www.pcgamer.com/skylords-reborn-brings-back-unique-rts-plus-ccg-battleforge/
    I hope more will follow.
     
     
  10. werty liked a post in a topic by nofearek9 in kobold trick in pvp is too trong   
    and how you expect to counter pure fire and pure shadow attacks ?
    frost and stonekin decks have weak attack ,because you lost a game in pvp doesnt mean we must change a card.
  11. werty liked a post in a topic by Lunak in kobold trick in pvp is too trong   
    Balancing also needs raw Data as Backup e.g. just see the % of match ups were it is used and results in a win.
    Like the posts before said it compensates for a weakness at the moment, with that many card combinations there aren't easy answers to balancing.
  12. werty liked a post in a topic by kuwahara in free pvp decks maximum number of a player can use them.   
    Hello
    created new topic to add a suggestion on free pvp decks ,you create them to help players who dont want to play pve i understand that .
    i suggest after a number of uses of free pvp deck ,for example 10 ,since they get enough gold for their upgrades its time to make their deck and no longer be able use free pvp again or some time (another 10 weeks)
    The way i see it now the pvp players have a huge advantage they register the account and boom all cards are there or at least the 90% is there no need to bother buy cards or upgrade them.
    While the pve player not only start with worst cards thats the old f2p ,we still need lot of gold to upgrade them and bfp to go and buy the correct cards.
    give them more gold for each game and 10 times of use the free pvp .
    also free pvp is one of the best reason to create  multiple accounts.
  13. MrDanilov liked a post in a topic by werty in kobold trick in pvp is too trong   
    nope its not, try to fight a couple firedancers behind the wall with stonekin.
     
  14. Fimion liked a post in a topic by werty in kobold trick in pvp is too trong   
    nope its not, try to fight a couple firedancers behind the wall with stonekin.
     
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