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Dallarian

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Everything posted by Dallarian

  1. "any difficulty" "doesn't have to be for actual run" Sounds like Standard?
  2. As far as I believe, 2v2 and 3v3 isn't considered in balance process. Considering all the interactions between factions and balancing it out would probably require a separate gamemode with separate set of changes, that will not interfere with 1v1 balance, what is not ideal, particularly if 2v2 and 3v3 are inferior in popularity than 1v1. I believe balancing 2v2 and 3v3 would be a waste of resources.
  3. I keep some special ones, like The Gold Rush from release day or Among the Old Gods. So I wouldn't be happy with "delete all", while "delete without selected ones" could be a great option next to "delete all".
  4. I am not sure how about performance (I believe mailbox gets a bit laggy when full), but overall increasing limits would be a nice thing. ^^
  5. Good idea. I could imagine it in another form as well, like "testing objectives of month", which basicly would be a highlighted list of things/features to test.
  6. The card looks way better when the higher resolution version is used. When I looked at it it was looking out of place, so I thought it could be the sizing, but seeing that it was because of low quality art used, now I think it's ok. From main post and from Majora's repost.
  7. Dragons are widely represented by both creatures with wings and 4 legs, and creatures with wings and 2 legs, and every Dragon in Battleforge has two legs. However, there are almost no representations of wyrms and drakes as a huge dragonlike creatures with wings, so I hope Devs won't name it Wyrm & Drake ^^
  8. For me it seems a bit "empty". While Frost looks great and climatic, this one doesn't seem to be fitting inside of the card's artwork window. I'd say it's a bit too empty in the middle, what looks out of place. Other cards are not afraid of putting Dragon's body into the centre and the head is always the main part, wings are often heavily cutted & or improportional, yet nobody questions Windhunter's belonging to Battleforge. I believe it may be a topic for Art Critics to consider. Name suggestion: Wasteland Terror
  9. I don't have a choice, do I? We need more people to become steps for Radical's win.
  10. Oh, for a moment I thought event is out till end of November, I do not know why ^^
  11. I like that the events are creative in approach, good job SR team!
  12. That is lower unit count than I am used to, however, double unity sounds interesting. I guess I should finally check what Bloodthirst does.
  13. I got Lost Shade and Death Ray, pretty nice.
  14. There was a very similar thread back in the days. And now after release, we play more than spend time on the forum, or abandoned the project for some time. For me ofcourse the card is lovely Battleship ♥
  15. Nature have most expensive units - T1, Lack of 60 cost core units on T2, Forest Elder Giant Wyrm on T4 ---> Therefore they get cost return from Breeding Grounds. Frost is a faction that should be focused on structures like WBG, Stronghold and large outposts (may get buffed soon) ---> Therefore they have Construction Hut. Fire is focused on highest aggression, with Rallying Banner, offensive spells and units with charge -------> Therefore they get cost return when a unit dies from Banner of Glory, which is fast to build. Shadow is "high risk high gain" faction, with many risky mechanics and best void power from Furnace of Flesh ----> and they get resource booster which is insanely strong. They certainly do not need any other power mechanics for now. What you are suggesting is: Shadow - copy of void return mechanic from Furnace of Flesh, but it gives extra discount, so that Cultist Masters can be even more OP now. Frost - a card nobody's going to use, since there are only 2 units than spawn with ice shield in frost faction. Fire - copy of Shrine of War. I see no point in duplicating current mechanics just to give a feeling of "being even" when it practice it is not. Factions are kept unique, and that's beautiful.
  16. If you have Discord, you could receive high quality help in reasonable (48h) time I believe, and probably Devs may know solution to your problem. However, you'd probably have to provide them with more information including logs. If you don't have Discord, you'll receive help in here, however, it may be a bit slower. ^^ In future please create thread about similar topic in "technical support" cathegory for better visibility / faster help.
  17. It used to be more. But then at some point negative rep was deleted, rankings were shortened to 5 people from 10 and daily rep cap was decreased. I believe it has something with changing forum popularity or forum system update.
  18. Resource Booster, Rallying Banner (or banner of glory?), Juice Tank. All are related to power management. Yes, Breeding Grounds is most flexible in that regard, but it is not like other factions are excluded from similar mechanics.
  19. Buy upgrades I for everything you use frequently first. It is tempting to answer "T3/T4", however, it is crucial to upgrade your main units in early game (usually archers and T2 unit you spam), however, in late game T4 is what matters the most. I'd suggest not upgrading T3 too much, focus on T1,T2,T4. You may want to farm some upgrades on Advanced or Expert maps (Advanced for II, Expert for III) so that you won't have to pay for them in gold (I suggest this particularly for ultrarare II III cards) https://docs.google.com/spreadsheets/d/1oMsqJ1IMx8hied3W1ZRtQ5YbpgD2_kBezviNSmSovjM/edit#gid=1527833434
  20. No rules saying that previous top rookies can't participate, cool. But I have just checked definition of a rookie and apparently I do not fit in it, so I am not sure I should take part. So perhaps going to watch the official SR stream, we haven't had that one for a while, did we? ^^ Also 4 days in advance is a bit short, is there any particular reason for it? Are we celebrating something on 8th?
  21. I liked steampunk more. But perhaps water inspired faction isn't too awful. Actually sounds pretty interesting.
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