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Ypulse

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Posts posted by Ypulse

  1. DESCRIPTION: There is a strange targeting issue with hitboxes of units, structures and terrain. Its very old bug, it was present in old BF as well.

    Basicly i click on plain terrain, but the game system see a unit or structure behind my cursor and attacks the unit instead of moving.

     

    REPRODUCIBILITY: Random, but happens often.

     

     

  2. How strong are the 51 starter cards? Is it possible to complete the campaign maps on expert with them?
    If so, do i need to upgrade them or is it possible to do with lvl 0 deck :))))

  3. 3 hours ago, Dallarian said:
    • It's 6 for small unit squads,
    • 3 for medium units (and medium units squad)
    • 5 for large unit.
    • 12 for XL unit.

    Adding the information on the card would make them more complicated without any particular use.

    You reach 120 unit limit very rarely in PvE, and you should be able to assess your limit on your own.

    However it would be useful, it we could hover our mouse over the limit to see what size or what particular units use the supply and how much.

    Thx for the info. now i understand why its not on the cards. however this info should be found ingame easily somehow. Maybe i missed it, i dont know.

    Edit: XL is actually 10, not 12.
     

  4. So i was called a scammer yesterday cos i "tried" to sell a minibooster for 325. Before that day, i probably sold a minibooster succesfully for 325.

    Minibooster are confusing and look way to identical to normal ones.

    I suggest to remove them or make it so that visually it is on them :MINI

     

    btw i didnt een kno mini boosters exist...

  5. I dont understand these changes on battleship and winter witch. these cards are slow and cant keep up in rpve at all. what they try to solve?

    Or the goal is regular pve maps?

     she is so slow cant keep up with any army, except supporting construct,battleship. 

    I mean it solves the problem about WW being locked out from freezing with auto attacks which is nice+better stat ratio, which is nice, but as army composition for pure frost, it doesnt change anything. giving speed buff on battleship so it can fly away sometimes faster from main army is also nice, but it wont change army compositons i think.

     

     

     

  6. On 12/21/2020 at 11:02 PM, Emmaerzeh said:

    Yeah thx ill keep the endless defence in mind for when i finished other projects. @RuneSeeker  i know the 1pl map of Kaldra. Name is "survive". At the moment we are allready working on a defencive rpve mode as u suggested @Danol  

    Kind regards

     

    I dont see any map for 1 player or named survive ingame

  7. Should i aim for going T3 and win there (its easier) or win with T2 army even if enemy is at T3? I just started learning Frost so i dont know in general if it is better to play slower and go T3 for "ez" win. Why not add Mountaineer to the deck and skip T3?

  8. 43 minutes ago, Chibiterasu said:

    It's just supposed to serve as an overview over all changes for the test server. The upcoming balance changes for the live server will be announced in details leater on.

    But you can get a pretty good idea what potential changes might be if you look at the changes with the green check mark next to it.

    Where can i see live patch notes of the past on this forum regarding balance?

  9. On 12/23/2020 at 9:00 PM, Dallarian said:

     

    • This point covers changes that are subject to change and are not yet in the game. But I believe will be implemented within next 1-2 weeks: Frost T4 gets redesign. Battleship becomes pure Frost Card, has decreased power cost and Barrage ability cost, and new ability - Battleship becomes fast while being under effect of shield provided by Frost Sorceress, Area Ice Shield, Ice Shield Tower, Winter Witch and a few more. Winter Witch has increased HP and ability became more powerful - you can cast it in large area, doesn't block Winter Witch and Shield is stronger. Together, that makes Battleship an excellent addition and allows you to get rid of Ironclads from the deck: You rush with Dreadnoughts and Battleships across the map.

    Sry Dallarian, but you shouldnt speak about future changes. Card price is everything in this game.

    Devs needs to stop leaks in the future. 

  10. Majority of rts players play vs AI, thats normal. Or if they play pvp, its team games.

    There are problems in pvp duels with map pool and balance, but the biggest problem i see is the lack of comeback mechanic and poor win condition together.

    A small mistake can lead to defeat very fast.

    (Giving out lvl 120 pvp decks for free was a good idea)

    As for T4 not being viable in pvp is normal, and should be never viable. 

     

    In Dawn of War 2 which is very similar game to BF, the pvp is same and the "problems" are the same. Some players argue that T3 (equal as T4 BF) should be more viable in 1v1, but they only say this cos the game offers those units, but u wont use them and its a heartbreak.

    In DW2 one comeback mechanic (opjective) is the area control for victory points, which leads to victory also.

    But getting resources are very important too (its also has 2 type of resources instead of 1 like in BF), however losing resource farms, doesnt cut away unit production or it is not tied directly to victory condition. This is not the case in BF.

    Everything is tied to the resource buildings. If you lose the building you lose everything. there is only 2 option to make this better.

    Either make the buildings tankier or introduce  a 2. objective/ win condition for the game. 

    As for making a building tankier, we could have buffs with long cooldown which can be activated and affects all orbs and power buildings, making them invulnerable for x time. This is something Dota is using to compensate.

    Another help could be also giving powergain by default for orbs.

     

    Fog of War: playing  BF again i was shocked that there is no fog of war in pvp. this should be enabled?

  11. hi devs,

    your faq is confusing

    "Be mindful that the game will not function without any of these files. Once you have the files on your computer, running the updater should start the game correctly."

    this is "false", updater can mean anything. i was not able to play the game simply cos i tried to play with the wrong exe file.

    What happened to me was that first of course i tried to launch the battleforge.exe. After seeing its not working i tried others. "UAC" actually kinda worked and i could even login once. So i thought i found the right exe file and i kept launching it. Today however i realised the file i need is named under "SkylordsRebornUpdater". So pls make sure u modify ur description.

  12. So i created a new charachter when i could finally login to the creation screen, and then the message said that i already have a charachter bound to this email and has all the old cards?lol?
    Then i got DC so i couldnt play

    if so whats the name of my old char that has the cards? can someone help me with this? or this message is just missleading and false?

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