Jump to content

Kunzekalauer

Member
  • Posts

    22
  • Joined

  • Last visited

Reputation Activity

  1. Lithrasil liked a post in a topic by Kunzekalauer in Skylords Reborn - All you need to know!   
    Thank you allso much for making this possible in the first place! I'm really looking forward to do the stress test even though it will test my thin patience too.
    Greetings to all summoners! Let's make BF great again !
  2. Kunzekalauer liked a post in a topic by Amergo in Skylords Reborn - All you need to know!   
    never laught more bro
    I ´m  an auctioneer and i can tell you without the real money the marketplace is alrdy stable enough   you get 150 bfp per day + an booster for 15 min play what can be 100-1k bfp on top of that and you wanna pay to ,,keep the balance in auction house? " you know by yourself  that it make no sense or ? would it come to an pay for bfp the market would unbalance af and you know why? cause some could buy 100 booster packs get some cards 40 times that would be normaly worth 50 bfp but cause its been so common it is only worth 3 bfp now THAT WOULD HAPPEN  what you ask here is to break the market just that you can push money into it cause you don´t wanna play active you wanna everything at the start
     
     

  3. Kunzekalauer liked a post in a topic by Aviat0r in 3 - german translation mistakes   
    Login is also a German word. So no need to change that.
    https://www.duden.de/rechtschreibung/Log_in
  4. Readymade liked a post in a topic by Kunzekalauer in Economy, quests, gold and rewards   
    So I am taking a short break from studying now, your post will be a great distraction.  

    I generally agree that it shouldn't be too easy to earn card upgrades and being spammed with rares will kind of take the thrill out of the AH imo.
    Yet you should consider that we will lose our cards from time to time due to server updates - so right now I think it's a great way to take the edge off, how frustrating would it be grinding for weeks to just start from zero the other day?

    Furthermore I think it should be possible to earn the card upgrades not only by doing rPVE or only by completing campaign missions, just like the players have different preferences, the looting system should be just as flexible.

    Back to the idea of earning cards by missions - these cards wouldn't be worth as much in AH anymore and idk wether I like the idea or not. It could also affect their rareness: if you could earn a rare card just by completing a mission it would technically become a common card - like moon, wasn't it a legendary card even?

    I am absolutely pro mini booster packs, especially if it is that easy to get rares atm.

    Btw: Do you use a strong Internet connection? I was figuring maybe some people (like me) won't get into the game because of a low data rate.

     
  5. Deadman liked a post in a topic by Kunzekalauer in Stress Test going well   
    I demand the downvote reaction back now.   
     
  6. Readymade liked a post in a topic by Kunzekalauer in Stress Test going well   
    I demand the downvote reaction back now.   
     
  7. Kunzekalauer liked a post in a topic by Readymade in Stress Test going well   
    You joined the community about 2 days ago and we all waited for this for years and your are complaining, that it was a waste of time... dude just leave this forum and uninstall the game
     
    and btw: yes i know that you played BF before and that you uploaded a lot of content on youtube but you don't deserve to play here with such bad manners
  8. Kunzekalauer liked a post in a topic by DominikS in Stress Test going well   
    So aside from all the things happening wird Discs/ freezes: what positive things happend?
    It felt awesome to ne back in the Force. Opening the first 2 Booster, oh the chills. Managed to get the first Mission done. Couldnt remember a Lot so it felt kinda like playing it the first Time. 
    Thanks for that,  cant wait to play again when i got the Time!
    Way to Go devs 
     
    Sry 4 ma England 
  9. Kunzekalauer liked a post in a topic by Yima Ymir in Experiences with the stress test so far   
    I actually played like 2 games and it was awesome. It is so nostalgic to play it again. I hope thatevery issue will be solves as fast and possible, so I can play all night long :).
  10. Leohausmaus liked a post in a topic by Kunzekalauer in Experiences with the stress test so far   
    Hello fellow Skylords.
    I thought by myself that after a few days into the server stress test, it is time to exchange about the actual experiences we made during this phase of game development.
    While I did not come closer to the forge than to the starting screen of the game (I actually saw the forge already, so excited!!) to be disconnected instantly, a friend of mine actually managed to play the tutorial and open several booster packs, he also got a legendary card from them, how cool is that?  
    So yeah I'm positive that this game is closer than ever to open Beta and even if it will surely take months until its actually possible to do multiplayer, my  will not be broken.
    What are your experiences? Maybe you even have some awesome screenshots? Please post it here and keep the love alive!
    Regards to all of you
  11. Nacki liked a post in a topic by Kunzekalauer in Skylords Reborn - All you need to know!   
    Thank you allso much for making this possible in the first place! I'm really looking forward to do the stress test even though it will test my thin patience too.
    Greetings to all summoners! Let's make BF great again !
  12. Ironshaduw liked a post in a topic by Kunzekalauer in Skylords Reborn - All you need to know!   
    Thank you allso much for making this possible in the first place! I'm really looking forward to do the stress test even though it will test my thin patience too.
    Greetings to all summoners! Let's make BF great again !
  13. yaestlayer liked a post in a topic by Kunzekalauer in Skylords Reborn - All you need to know!   
    Thank you allso much for making this possible in the first place! I'm really looking forward to do the stress test even though it will test my thin patience too.
    Greetings to all summoners! Let's make BF great again !
  14. Kunzekalauer liked a post in a topic by MysticEntity in Open Stress Test Information   
    I just have to say you guys make a great job...im a Software engineer myselve and i know what coding is like...keep up the great work and I am sure we can enjoy this grear game soon !
  15. Kunzekalauer liked a post in a topic by Xeapor in Open Stress Test Information   
    You both misunderstood what I was saying, I don't think it's a scam.

    What I was saying was I don't understand how people think this is a scam.
     
     
  16. Kunzekalauer liked a post in a topic by MetalSeven in Important Progress Update and Clarification   
    I have watched the progress since the start never posted or wrote anything but i feel like i should.

    Most people that are leaving negative comments, just don't bother with reading anything, they just see that there is not what they desire and complain, there's also some people which are doing it again and again under your Facebook Posts for example.

    I hope you don't listen to much to it, i know it is hard to "disappoint" people that are longing for something,but most of them just forget, without you these people would not even have something to complain about, there would be no revival of Battleforge, they would and will never have a chance to play it.
    They also forget,that this is not a game to make money with as you already have stated and have not the slightest clue how time investing all of this is.

    I just wanted to speak my mind and say thanks for all the work and giving the chance to people to play this game again, don't give in to negative people and think about all the smiles you will give to all those people cheering for you.
  17. Kunzekalauer liked a post in a topic by Stride in Important Progress Update and Clarification   
    everybody shluld respect the developer team by the fine work they are doing, not critize them. for real we the skyforge community should be like family support eachother not critizize everybody especially not the developers. i'm not one of the beta testers or a supporter either way how much i wanted to i respect them all. because of the fine work they are doing and what they are able to accomplish for us the community, i've been waiting for this a long time. i'm still going to be patient about it and not give critisizm, why not give them more compliments on the small progress and big. because either way it takes us all a step closer to being into the forge, into the battle beside eachother and making us all whole again.
  18. Kunzekalauer liked a post in a topic by MrXLink in Important Progress Update and Clarification   
    Greetings Skylords, Skyladies and Skyfolks!
    Throughout the past few weeks we have noticed increasingly negative comments and remarks with regards to Skylords Reborn, its progress and its development time. Accusations of us scamming supporters are made on a daily basis, and while that is simply false in every aspect, we do understand that a lot of you have major concerns and are worried about the project, whether it's still a thing, whether we have run off with Patreon funds, and where we are right now after 3 years of development. Don't worry, though! We live, and as you will soon find out, we are doing well and are going nowhere!
    The thing is, and beta testers know this, that we are actually making a lot of progress to the point where we are busy stress testing the servers with the Closed Beta testing group, improving server stability and creeping closer to Open Beta with every single test. And by the Old Gods, it took a while to get here. A lot of you have an idea of how long a game development cycle can take, and so it is only understandable that 3 years seems like an awful lot just to bring a game back. However, it's a lot more complicated than that due to this being a passion/voluntary project that we don't get paid for, and finding/fixing bugs being way more complex due to us not having made the client code at all. This makes it an unpredictable process in which we can't set deadlines or promise fixed release times. For a more detailed explanation, refer to the quote below from the Open Beta Information thread:
    Rest assured, we are happy to inform you that we don't want to make money from this project (even if we wanted to, it would be illegal), and that your support is not in vain. Supporting the project is also completely voluntary, and we do not give any game rewards to patrons at all. Thanks to every single one of you who has been having faith in this project and supporting us by being a thriving and friendly community, we have managed to come a long way in 3 years, in which we faced managerial issues, legal complications, several server rewrites, and a lot of swapping regarding staff and partnerships. Our team right now is very solid and progressive, though, and we're getting closer and closer to that glorious Open Beta. We are reaching important testing milestones, which is fantastic. For example, @Kubik has evaluated our latest Closed Beta Stress Test, which was held yesterday. He has collected the following results:
    For more details on the stress test results, there will be an update on our Developer Platform soon!
    "What does all this mean?" you may wonder. In essence, it means that we are ironing out some of the last bugs in the current server code (as far as we can see), are getting further in making 12-player maps work properly, and the server is currently able to handle quite some players at the same time. In other words, progress, progress, progress! Keeping this in mind, we would like to give you the following information:
    Something BIG is coming.
    Though we will not be reaching a full open beta state just yet, something large and important will be coming to the Skylords Reborn community in the near future. To present this and to provide you with details on this big development milestone, we will be announcing a new, important official stream very soon, so stay tuned!
     
    Hopefully this update will clarify things and ease away some of the major concerns you may all be having regarding the project. Be sure to check the forums, discord or other social media for the stream announcements, and for weekly updates about all the progress we are actively making, check our Developer Platform!
    Thank you all again for your undying support and dedication to the project and the game, and we hope to bring all over 21 THOUSAND of you Skylords, Skyladies and Skythings (*GASP*) more great progress and updates in the near future!
  19. Kunzekalauer liked a post in a topic by RadicalX in Pure Frost PVP Deck   
    I'll just go through the most important things with this deck. If you need more information feel free to ask.
     
    T1
    Glacier Shell is missing. Building protects are quite important to keep your powerwells and orbs alive, which are the most important objectives in the game.
    I would also recommend playing either Lightblade (purple) or Glyph of Frost in T1. They will help you in certain scenarios and provide alot more safety in many scenarios in the early to mid game
    T2
    Mountain Rowdy out: Slow meelee units are quite weak, because you can kite them
    Phalanx out: Same problem as with mountain Rowdy, they are only useful in a shadow frost deck in combination with Nasty (Lightblade is also cool in combination with their Payback ability, but this is hard to execute)
    Kobold Trick is missing as a second building protect here to provide safety against any kind of siege attacks
    I also prefer Skyelftempler over Gravitiy Surge, but that's personal preference
    T3
    Northland Drake has horrible stats for 240 power and is only somewhat useful against a few decks that lack a proper anti air counter
    Timeless One is missing here, one of the strongest T3 cards overall and has an amazing synergy with north star
    Shield Building + Ashebone is strong, when you're going for a shadow splash in T3, otherwise amii ritual is also an option (especially in 2v2s)
    Curse Well is also an option, but I despise this card, because it's completely broken  
     
     
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use