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SilenceKiller99

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  1. SilenceKiller99 liked a post in a topic by MephistoRoss in Card and upgrade collector tool   
    Since everybody will start in Battlefore Reborn with just the starting cards and 0 upgrades, it will probably be the easiest way to gain the majority of the upgrades by playing PvE maps. Therefore, I made a tool in excel to help collecting cards and their upgrades. The idea is that you can insert all the cards you have and the upgrades you want (optional with a priority) in the tool and it will tell you which maps you will need to play. I added card information like edition, faction, type, tier, rarety, counter, size, power, swift/flying and the lootlist so you can easily sort and filter. Note that I inserted all data manual, so please let me know if you find a mistake.
     
    Screenshot 1: First tab 'Cards'
    Here is how it works:
    The columns that you need to insert yourself on the tab 'Cards' are:
    -Own: the amount of that card that you own, all cards that are owned will automatically become bold text.
    -Upgrades wanted: the upgrades (U1, U2 and U3) that you want for each card, dont include upgrades that you already got. Please note that you need to use "U1" "U2" and "U3" as the tool only will detect it that way.
    -Priority: the priority of the upgrades that you want (this is optional), you can decide yourself what kind of scale you want to maintain, the tool will work as long as you only use numbers.
    -(Price): the price of the card in the AH (this is an optional column that is not used in the rest of the tool), you can decide yourself if and how you want to use this. For example you can insert the last price you bought the card for or you can keep it updated with the current price of the card or insert the average lowest buyout price.
    On the tab 'Upgrades wanted per map' it will show you the amount of card upgrades per map you filled in with U1 U2 U3 on the 'cards' tab. I made two views for this, on the top list I split up each difficulty and on the bottom list it has all maps/difficulties as a total (see screenshot 2). If you sort on priority, it will give you the total priority you assigned for all cards of which the upgrades are on that map. If you didnt use the priority column on the first tab, than you can sort it on the Upgrades so you get the maps with the most upgrades that you want. 
    I already marked all the starting cards as 'Owned' and I set some priorities as example (see screenshot 1). On the second tab you can see that Bad Harvest on standard has 10 upgrades of cards I marked with U1 in the 'Upgrades wanted' column on the first tab and those 10 upgrades have a total priority of 28 making it the highest priority. This means I should play Bad Harvest on standard first for getting the upgrades that I want. After earning the upgrades, I should of course remove the ones I got from the first tab so that the total priority is recalculated automatically. You should keep in mind that for using upgrade 2 or 3 you will need upgrade 1 of course, so I suggest you start with the standard maps.

    Screenshot 2: Second tab 'Upgrades wanted per map'
    I added some macros on the first tab (in the .xlsm file) to make searching for a card even easier and I added a couple buttons to clear the search, clear all filters and a default sorting method (by tier, faction, own) (see screenshot 1). But in case you dont want to use macros, I also added the normal .xlsx file (there is also a search option if you press the downward arrow for filtering). The file with macros has a minor bug though, when you filter on something the grey/white lines wont be alternately (different sortings works fine though). Normally I would assign the data as a table to fix this, but if I do that the macros will give errors because they reset the filters. Therefore I had to use conditional formatting based on even/odd row numbers. I will look into this later, but it is not a real problem though.
     
    If people find a tool like this usefull, it would be great if the Devs could make something in the distant future so you can easily extract the data of cards you own and upgrades you have from the website so you can just copy/paste it in this excel file (or even better if they could integrate this excel functions in the website).
    As a last note: the Amii edition upgrades are not possible to earn by playing PvE maps (you could only get them with tokens), it is uncertain if the Devs will change this. Also the following cards will need confirmation for U1: Twilight Creeper, Architect's Call, Northland Drake, Firesworn, Dying Breed, Cluster Explosion, Lost Converter, Revenant's Blessing, Lost Banestone, Lost Warlord, Sylvan Gate, Deathglider, Vileblood and Hatecaster. 
    Please let me know what you think about this tool and if you have ideas to improve it or if you have got any questions.
    Upgrades_collector_v1.5.xlsm
    Upgrades_collector_v1.5.xlsx
  2. SilenceKiller99 liked a post in a topic by Treim in Card upgrades - Loot table   
    @MephistoRoss actually created an Excel tool for collecting cards and upgrades:
     
  3. Axewel liked a post in a topic by SilenceKiller99 in Open Stress Test Information   
    That is actually a really interesting question. I hope one of the moderators/devs will read this and tell us.
  4. Mtzlmnch liked a post in a topic by SilenceKiller99 in Open Stress Test Information   
    That is actually a really interesting question. I hope one of the moderators/devs will read this and tell us.
  5. SilenceKiller99 liked a post in a topic by voltoth in Battleforge-Like?   
    Greetings, Skylords. I'm not sure if anyone else has noticed this, I only just noticed it myself, but there is another Battleforge-Like game currently on steam for your fix early if you're interested. It is in Early Access so the usual caveats apply (it isn't finished yet). However, what is there is solid so far. (Unit pathing can be a bit of a pain on tight corridors and over obstacles though)
     
    This game is called Golem Gates. Check it out if you're interested. I'm definitely having a lot of fun with it, even against just bots.
     
    That's all for now folks.
    -Voltoth
  6. Axewel liked a post in a topic by SilenceKiller99 in Open Stress Test Information   
    EVERYONE is able to join open beta
    (as long as you have not misbehaved on the forum)
  7. Twinson liked a post in a topic by SilenceKiller99 in Its the final Countdown   
    27 days! There are exactly 27 common cards that counter M units.
    @Twinson Please come back! I enjoyed your facts a lot, and also the countdown. (dont be bothered by MrX, he just does his job)
  8. SilenceKiller99 liked a post in a topic by sylvix95 in Nickname   
    this thread is an actual representation of when you ask your father and he says 'go ask mom' and the mother says 'go ask dad'.
  9. SilenceKiller99 liked a post in a topic by Brannoc in Behold the Mighty White Juggernaut!   
    Hey everybody!
    A couple days ago I decided to return to the art of drawing. I also decided that I should make something to our beloved devs that are reviving this wonderful game and to everyone else that enjoy art and Battleforge. That being said, as a tribute to you guys, I present:
     
    MOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

  10. SilenceKiller99 liked a post in a topic by Ladadoos in Open Stress Test Information   
    Game files with non-HD textures seem to be around 3.4GB (in .rar archive around 1.9GB)
  11. SilenceKiller99 liked a post in a topic by Kiwi in Open Stress Test Information   
    I only know the total for the forums which is over 13,000 as for discord I believe only InsaneHawk knows.
     
    I'm not at my computer with the client on but I think it is only a few GB right now but it isn't the one coded in C++.
  12. SilenceKiller99 liked a post in a topic by fiki574 in Open Stress Test Information   
    Our initial patch files and launcher + dependencies = 20.7MB
    Game files with HD textures = 12GB
    When added to .rar archive, it's a lot less of course.
  13. SilenceKiller99 liked a post in a topic by Groping in Open Stress Test Information   
    how can u even lose hope   i get more excited from day to day. Its almost 2 1/2 years ago I joined the forum and I think I didn't post anything for 2 years  even if it takes another 2 years until the game is ready, I'll wait. Its worth it xD actually I guess I don't have any other choice 

  14. SilenceKiller99 liked a post in a topic by Twinson in Its the final Countdown   
    Juggernauts Odds per Booster  is
    1  :  72
  15. SilenceKiller99 liked a post in a topic by Twinson in Its the final Countdown   
    Did you know that this battleforge nature Logo

    Is in its size
    76
    kb?
  16. SilenceKiller99 liked a post in a topic by fiki574 in Open Stress Test Information   
    We were adding 20 people per month for Closed Beta, has nothing to do with Open Beta. Whole point of Open Beta is that everyone can access it, at the same time, any time. Was said and cleared multiple times, but for interest and fixing sake, I wonder next:
    1. Where was this said? -> "not everyone in the forums will be able to play in the open beta"
    2. Where was this said? -> "we dont want people reporting the same bugs all the time"
     
    Where are you even pulling this information?
     
    This is the least problem, we have moderators that will take care of this and ensure no double threads.
  17. SilenceKiller99 liked a post in a topic by Twinson in Its the final Countdown   
    and you all can be part of it, while counting days left down until open beta starts (based on the worst case assumption of end of Janury 2018). 
    There is just a simple rule we should consider, add something knowledgable about Battleforge / Skylords related to the days left
    Ok, I will do you a favor and start counting
    85, like the poison-tipped spear of Amii Phantom is dealing and by the way slowing down enemy units.
     
    Here the timer:
    https://www.timeanddate.com/countdown/launch?iso=20180228T00&p0=310&msg=Battleforge+Reborn+Countdown&ud=2&font=cursive&csz=1
  18. SilenceKiller99 liked a post in a topic by Deadman in How old are you guys?   
    I take great offence to this 
  19. SilenceKiller99 liked a post in a topic by sylvix95 in Problems with the lovely "Tobbezockt" :)   
    Man, Do I love Drama. 
  20. rittindentod liked a post in a topic by SilenceKiller99 in Problems with the lovely "Tobbezockt" :)   
    *Edit: I just try to help you, dont take this as an insult please*
    @YT Tobbezockt I wonder how old you are in real life. I also wonder if you ever had a job with a boss (or any kind of authority), cause you should have learned how to deal with them.
    If I can give you one single hint to improve your attitude: Act like everyone else is superior to you, like all of them are your authority. (Dont do this is you do not have an issue, cause it is kinda weird, but it might help certain people here). Doing this will force you to show respect to them and speak kind words instead of hate.
     
    Also, this post is good... or was good. You started great, with the opening post. Naturally people started to complain, as they always do... Instead of taking the critisism, you started figthing it AGAIN. you should have learned by now that that is your main issue.
    Just read all the replies you typed on the first page... instead of saying "you are right", you are typing stuff like "no, you are wrong, it was ....". And remember: even when they are wrong, act as if they are your authority. Just tell them they were right and let them f*** off, most of them are just a bunch of kids anyway.
     
    Also, that qoute in your signature is very interesting, but it will not help your situation if you act like that. 
  21. SilenceKiller99 liked a post in a topic by Tobbezeichnet in Problems with the lovely "Tobbezockt" :)   
    you are right *kappa
    sounds rly exhausting if you try to improve on the other hand xD
    i will just ask once politely, if i dont understand what someone means...afterwards ignoring further conversation with this person. to avoid an endless argument.
  22. SilenceKiller99 liked a post in a topic by Fauchderial in Open Stress Test Information   
    Your avatar not :P...
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