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Metagross31 liked a post in a topic by Zyna in remove or change Shatter Ice
To me it seems you are already 100% convinced that Shatter Ice is the card causing this issue. As I see it, this is purely hypothetical so far, and there is no clear evidence for this.
Considering the lack of conclusive evidence, I will close this topic. Please continue the discussion in the post in Report a Bug.
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Jolares liked a post in a topic by Zyna in Skylords Reborn - Download
In order to play Skylords Reborn, you will need to create a forum account here.
This is the same account you will use to login to the game.
DOWNLOAD
You will also need to download 2 parts:
1. The client.
This is the game itself, you will need it for the installation process.
You can download the client using the button below.
Alternative links (if the button above doesn't work): Mediafire / Mega.nz
Last updated: Patch #400047 - 29 June 2024
2. The installer.
This application installs Skylords Reborn on your computer. For the installation process you will also need the client from step 1.
You can download the installer using the button below.
Alternative link: Mega.nz
Installing the game
After downloading both files, start the installation process by running the installer from step 2 and follow the steps shown. Once you have installed the game you can start it by either running the "Skylords Reborn" shortcut from your Desktop, or the "SkylordsRebornUpdater.exe" from the folder where you installed BattleForge.
You can also follow the steps from this video:
F.A.Q.
For general project questions please head over here.
• I have issues with installing/starting the game.
You are running into issues when installing or starting the game? We compiled a list of common technical issues people might face here. If none of that works, create a Technical Support Topic here (or find the solution in someone else's topic!). In your topic, please say what exactly doesn't work, and what you have tried so far. Please refrain from contacting staff members directly for your issues, and wait for a response to your support topic.
• Is this game also supported on Linux and MacOS?
We do not officially support both Linux and macOS yet. We will also not be able to add support for macOS in the future, as Apple has ended support for 32-bit applications (like BattleForge) since macOS Catalina. For Linux, we do plan to add better support in the future. Despite the lack of official support, some fans were already able to get the game running with Linux. You can find some tutorials from people who were able to get it running on our forums .
Please note that the installer will not function, and you will have to manually extract the client and the updater files to the same directory. If you want to give it a shot, please download the client above, and also download the updater by using the button below.
Updater
The updater can be used to install the game manually, if the installer above does not work. This is usually required, if you want to play the game on Linux or MacOS. Please note that you still need to download the game client.
Alternative Updater Script
For our Linux users who wish to install and update the game manually, we're grateful to one of our community members, @mx2, who has kindly provided an alternative updater in the form of a bash script. To launch the game, you will need to add the "-online" argument, for example "wine Battleforge.exe -online".
• Recommended System Requirements
• CPU: Core i3 7400T / Ryzen 3 1200 (X86 compatible)
• RAM: at least 6GB
• OS: Windows 10 or higher.
• Video Card: NVIDIA GeForce GTX 660 / ATI Radeon HD 7770 (Direct X 11 compatible)
• Disk Space: At least 14GB of free space.
• Checksum-Information
1. Client
2. Installer
3. Updater (Linux only)
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Metagross31 liked a post in a topic by Zyna in Community Update #14 - November 13th 2021
The scratch codes should be working now! Try again 🙂
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Fellux liked a post in a topic by Zyna in Community Update #14 - November 13th 2021
The scratch codes should be working now! Try again 🙂
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WatcherOfSky liked a post in a topic by Zyna in Community Update #14 - November 13th 2021
The scratch codes should be working now! Try again 🙂
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Naturee liked a post in a topic by Zyna in Skylords Reborn: Open Staff Positions
Changes:
- Added Global Moderator role.
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Dutchy liked a post in a topic by Zyna in Skylords Reborn: Open Staff Positions
Changes:
- Added Global Moderator role.
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Zyna liked a post in a topic by Majora in Community Update #12 - October 2nd 2021
Greetings Skylords!
It's been three weeks since our last community update so it's time to bring you up to speed with everything going on in Skylords Reborn!
Adding new voice-lines into the game
In our last Community Update we made our new Sounds Converter open source in the hopes of improving the sound quality for adding new voice-lines and sounds into the game.
We are happy to tell you we discovered a different, albeit non-optimal, conversion method. Using this new method, we are able to convert certain files in the mp3 format into the snr format required by the game. This allows us to improve the sound quality to a state where we start to feel confident in adding new voice-lines into the game, especially for our upcoming new cards.
There are still a few things to figure out, for example the fact that some sounds are hardcoded into unit models, or how some special voice-lines are triggered. For the former, we are still in need for volunteers for the "3D Tool Developer" role.
However, in the following weeks you can expect a post asking for volunteer voice actors. If you want to make your mark on the Skylords Reborn legacy, this is definitely one way to do so! We will be in need of both male and female voice actors, and will share more info on how to apply soon.
Open Sourcing effect editor
After our success with open sourcing the Sound Converter, we will now also be open sourcing the Special Effect Editor. As mentioned in a previous Community Update, with this tool we are able to edit the special effects of BattleForge and create new ones from scratch. This is particularly useful for spells, since they are for the majority special effects. Many units also have special effects on their models though, like the flames of Batariel or the frosty cold effect emitted from Frost Mage.
If you want to give it a try or contribute, you can find detailed instructions how you can get started here. You can compile the tool yourself, or just download it here.
If you feel like you got some cool results, please reach out to us. We are looking for some volenteers to help us out with the effects for new cards.
An update on Defence RPvE
As we mentioned in a previous Community Update, multiple game modes are currently in development. One of them is Defence RPvE. Instead of the normal RPvE where you attack to clear the map of enemies within the time limit, here you have to defend waves of enemies.
We are not ready to release this game mode, since there is still a lot of work to be done. However, since a lot of people are curious about how it will work, we figured to give you a glimpse of what the mode will look like. Keep in mind these features and mechanics might still change in the future.
DRPvE will be playable by 1 to 4 players. It's a co-op scenario where you will all work towards the same goal. If you play alone or with 2 players, the other spots will not get enemy waves.
You play against one of the 8 enemy factions, randomly chosen. Each of those factions has one custom final boss. For each phase, 3 out of 5 units are randomly chosen from the available options for that faction. This means that even if you play against the same faction twice, you might have a different experience on both runs.
There are 4 phases of enemy attackers, with each phase being concluded by a mini-boss. At this point the current wall will be destroyed and you will unlock the next tech-tier. During the small break you can advance to the next wall and build up new defences.
Each player will also have a switch that can be activated as soon as the mini-boss of the current phase has been spawned. If all players press it, the new phase starts immediately, allowing different timings of RPvE runs.
Each position/lane (see the picture) gets a free unit or units at phase 2.
Optional objectives
- There are 2 guarded shrines that cast spells to defend themselves. Destroying those will reward you with global buffs and energy.
- There are 4 bases, one for each of the dual color factions. Defeating those will reward you a free unit of the corresponding faction.
Below you can see the map. You spawn at the bottom, and slowly make your way to higher placed defence positions.
As mentioned before, we are still hard at work on this game mode. We are currently working on the bosses for this mode and are in need of a Map Artist to work on the look and feel of the map. If you want to help, please reach out to us!
We are curious what you think so far, so please let us know in the comments.
Tournaments & Events
• FINISHED: Skylords Open #11
Last week marked the return of the Skylords Open, with its 11th edition. This was the first 1vs1 tournament since the big balance patch, so if you are interested in PvP (or want to see tier 4 in a pvp tournament!) be sure to rewatch the stream.
• NEW: Upcoming tournament
Our event manager is currently planning the next tournament but details were not finished in time for this community update. Please keep an eye on our forums in the coming days for the announcement.
• Host your own event / tournament
Want to host a tournament or event? Please reach out to our Event Organizer Hiko to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you.
New Team Members / Open Positions
We are developing exciting new cards and game modes, but we would love to speed up the progress. If you want to help, we would love to have you on our team.
Below are three roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk!
Open Position - Global Moderator
As a Global Moderator, you are at the highest level of moderation and responsible to moderate and help players on multiple platforms. In this position you are expected to have a good grasp of how moderation works and how to handle sensitive data that you will receive access to in order to perform required moderation tasks. You will be responsible to moderate the forums, process Discord tickets from our Discord bot, answer moderation questions that come to us via e-mail and handle in-game reports. To support you with this, you will work closely with several of our internal moderation tools. Next to this, you will have the chance to shape our moderation tool that is being developed by our web developers by discussing workflow and feature improvements with them.
Open Position - Map Developer
As a map developer you are responsible to script new official maps or alter scripts of existing maps as a cause of map balance updates. BattleForge maps are created using the BattleForge map editor and the scripts are written in LUA.
Open Position - Map Designer
As a map designer you are responsible to design the gameplay experience of a map from start to finish. This includes make a rough proposal for the layout and feeling of a map, design the story and goals of the map etc.
In Conclusion
We hope you liked this Community Update, thanks for reading!
Here is a scratch code you can redeem in-game for a mini booster: COMM-UNIT-YNEW-S012
The code is valid till October 23rd.
We will update you again on October 23rd.
As always, we are open to feedback so please let us know!
Archive
Community Update #9
Community Update #10
Community Update #11
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Zyna liked a post in a topic by LEBOVIN in lord cylarn 3rd upgrade
@Zyna Afaik the upgrade is not a leftover from EA, as the card was a promo card there and hence no upgrades were defined. Zyna just quickly put something meaningless there as promo cards are actually internally just U2 with U3 values.
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Zyna liked a post in a topic by Majora in Community Update #11 - September 11th 2021
Greetings Skylords!
It's been two weeks already since our last community update so it's time to bring you up to speed with everything going on in Skylords Reborn!
A big thank you
We want to start this update with a big thank you to the community. When we posted our feedback survey two weeks ago, we expected maybe 100 of you would take time out of your day to give us some feedback. But you completely blew us away, with over 1150 responses so far! We will close the survey this weekend, so if you still want to provide us with some feedback (and get a booster) make sure to do so before Monday.
So far the survey has already provided helpful insights and feedback, and many kind comments. We are glad that overall you seem to be happy with the state of the game and the changes we are making. Everyone is working very hard on this game we all love, so we are glad you are here for the ride.
On a personal note, I am very grateful to be the community manager of such an awesome community. Every single one of you makes this game tick. Whether you are a casual PvE player, climbing the ranks of PvP, helping newer players out with some cards, finding new speedrun tactics, discussing balancing changes with us, or just enjoying the game; thank you for being part of our awesome community!
I would also like to thank everyone from the team who put hours upon hours into the project. It's an honor to work alongside you on making Skylords Reborn the best it could be.
So thank you, all of you!
New Patch + Reveal Stream
Our newest patch has released! After months of balancing, testing, fixing bugs (some even from the days of EA that only now come to light) we have released our biggest balancing patch yet. To celebrate the occasion, we teamed up with Toggy for a reveal stream, where he went over the patch notes, played PvP games and gave away some boosters. You can rewatch the stream here.
This patch has a lot to love, including suggestions from the community that we got as feedback on our community updates or through our social media channels. Suggestions like adding a power well and monument to the forge for testing, or being able to look at lobbies while players are in a ranked queue; we are happy to work alongside you and make this game better.
This patch also contains many requested balancing changes to cards. Ravenheart finally has its new design, and combining it with the changes to Jorne now allows players to play a viable legendary-themed deck. A lot of effort was put into making Pure Frost more rewarding to play, with many new tools focused on shields and freeze. Speaking of Freeze, the new Warlock allows interesting new fire/frost builds as well. We hope you will enjoy playing with these cards and experiment with new deckbuilds.
You can read the full patch notes here. Alongside a 15 page document for the balancing changes, there have been so many changes that we decided to post the rest of the minor changes to the Wiki. Among those are description and class fixes, animation changes (for example Brannoc and Backlash) and all kinds of Quality of Life changes. A special thank you to our Skylord of Honour LEBOVIN for helping us with this patch and updating the wiki!
Two things that are notably missing from this patch are the upgrades to our free PvP decks (as mentioned here), and the changes to Avatar of Frost (as mentioned in our Deep Dive for Pure Frost). We expect the changes to the free PvP decks to be implemented in the coming weeks. Because of some unforeseen bugs, the Avatar of Frost changes did not make it into this patch, but we still intend to bring some changes to him. We will continue to work on this card and share our status on the balancing discord.
Survey data
Here are a few fun insights and pie-charts (who doesn't like pie charts?) from the survey. We will spend the coming weeks going through all the data once we close the survey.
• Did you play the original BattleForge from EA (2009 - 2013)?
• How long have you been playing Skylords Reborn?
• How do you feel about the economy of Skylords Reborn?
• How do you feel about the odds of getting promo cards in Skylords Reborn?
• Are you aware that you can adjust the contents of the free PvP decks? For example, swapping a free card for a card in your own collection?
The following questions were regarding your opinion on new content
• Lore / Backstories
• New voice-lines / Sounds
• Adding voice lines to current units that lack them (for example, Amii Phantom, Dryad, Brannoc, etc.)
• New campaign maps
• Adding pure factions for rPvE (for example, mono Fire as enemies)
• Defence rpve (defend against waves of enemies)
Community Updates will move to a 3-week schedule
For the past ~3 months we have been giving you an biweekly insight of the things going on behind the scenes with Skylords Reborn through these community updates. While the feedback has been very positive (thank you!) we feel it would be better for both our workflow and the quality of the community updates to move them to once every three weeks. Time zone differences between team members, fulltime jobs and us wanting to provide good quality content and updates, has resulted in some last minute stress spikes to get the updates done in time and have something worthwhile to share. We feel that by moving to a 3-week schedule, we can keep up the quality and content of these updates. In between updates you can of course always find us on our social media and in the game. Rest assured that our team will keep working just as hard on getting you new features, better balance, and the long awaited new cards!
Open Sourcing of New Sounds Converter
We are excited to announce that we have made great progress in decoding BattleForge's format for sound files. BattleForge uses a special format called "snr" to encode any sounds, and so far we were only been able to convert these sounds from snr to conventional formats like mp3 and wav. Our developers have built a converter from wav to snr, which will allow us to add new sounds or voice lines to the game!
Unfortunately, our converter is not yet perfect, and during conversion a lot of quality is lost, making them currently unfit to be used in the game.
We are open-sourcing this application in the hope that the community can help us solve this problem. We would appreciate contributions to help improve the conversion! Some additional info can be found in the application link above, and this old forum topic.
New Team Members / Open Positions
Some team changes since the last community update. DutchyDutchy has been promoted to Global Moderator, and Madgadget has joined the team as a discord moderator. Their help is much appreciated, as Ultrakool and Bradley left the team as Global Moderators. We want to thank everyone for their contributions!
We could definitely need some more help with the Skylords Reborn project however.
Below are two roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk!
Open Position - 3D tool developer
As a 3D tool developer you are responsible to solve one of our biggest technical challenges that will boost the project to the next level: the ability to modify existing 3D models. We already have an internal tool capable of adding new cards using existing re-textured models, but we have no way to meaningfully modify the geometry, animations and special effects. You will be responsible for researching the way BattleForge represents their 3D models and develop tools and a workflow capable of modifying different aspects of those models. The ultimate goal is to be able to add new models with animations and effects never seen before. There have already been very good community efforts and already a lot is known.
Open Position - Backend web developer
As a backend web developer you are responsible to maintain and extend the backend of our current and future web applications. The primary project you will contribute to is a feature rich platform which aims to provide various extensions and integrations for Skylords Reborn. As of now, this platform is for internal use only as the focus currently lies on creating internal moderation tools. However, after the moderation tools reach a satisfactory state, we plan to make this platform public and expand it with features like a new and improved cardbase, leaderboards, a system to download, manage and share your replays, and various other useful extensions. There is a lot of room to contribute in, as this platform is still in its early stages of development!
We are also in need of French and Russian translators. If you speak this language in combination with good English language skills, please help us out!
In Conclusion
Thanks for reading!
We will update you again on the 2nd of October! In the meantime, we would love to hear your opinion on the latest patch.
s always, we are open to feedback so please let us know!
Here is a scratch code you can redeem in-game for 100bfp: COMM-UNIT-YNEW-S011
The code is valid till October 2nd. Please note you can also get a booster by filling in our survey.
Archive
Community Update #8
Community Update #9
Community Update #10
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Cocofang liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.
Hotfixes - 10 September 2021
Aura of Corruption
Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.
Bloodhorn (Both affinities)
Adjusted ability name in description to use correct stars.
Death Ray
Added missing text for Upgrades in DE/FR/RU.
Easter Egg
Add missing Neutral class.
Fallen Skyelf
Visions of Despair
Adjusted description to use the same wording as the Promo.
Adjusted status bar icon description to standard text for increased damage taken.
Fallen Skyelf (Promo)
Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
Visions of Despair
Adjusted description to standard text for increased damage taken.
Glaciation (Red)
Fixed wrong spacing in French Upgrade III.
Hurricane
Added missing punctuation for DE/RU.
Lost Horror (Both affinities)
Reordered description so the Revenant ability is last.
Lost Shade (Purple)
Adjusted class names to be the same as the blue affinity for French and Russian.
Magma Fiend
Fixed wrong spacing in Upgrades.
Added missing text for Upgrades in DE/FR/RU.
Mutating Maniac (Both affinities)
Corrected Transformation power costs in description for DE/FR/RU.
Pyromaniac (Both affinities)
Adjusted class from Device to Tower.
Sandstorm (Purple)
Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.
Tempest
Added missing ability, which allows the unit to spawn undazed.
Treefiend (Both affinities)
Added missing Transformation power costs to description.
Twilight Bombard (Both affinities)
Added missing Tower and Building classes.
Worldbreaker Gun
Adjusted U0-U2 to also allow switching back into the normal attack mode.
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Ggoblin liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.
Hotfixes - 10 September 2021
Aura of Corruption
Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.
Bloodhorn (Both affinities)
Adjusted ability name in description to use correct stars.
Death Ray
Added missing text for Upgrades in DE/FR/RU.
Easter Egg
Add missing Neutral class.
Fallen Skyelf
Visions of Despair
Adjusted description to use the same wording as the Promo.
Adjusted status bar icon description to standard text for increased damage taken.
Fallen Skyelf (Promo)
Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
Visions of Despair
Adjusted description to standard text for increased damage taken.
Glaciation (Red)
Fixed wrong spacing in French Upgrade III.
Hurricane
Added missing punctuation for DE/RU.
Lost Horror (Both affinities)
Reordered description so the Revenant ability is last.
Lost Shade (Purple)
Adjusted class names to be the same as the blue affinity for French and Russian.
Magma Fiend
Fixed wrong spacing in Upgrades.
Added missing text for Upgrades in DE/FR/RU.
Mutating Maniac (Both affinities)
Corrected Transformation power costs in description for DE/FR/RU.
Pyromaniac (Both affinities)
Adjusted class from Device to Tower.
Sandstorm (Purple)
Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.
Tempest
Added missing ability, which allows the unit to spawn undazed.
Treefiend (Both affinities)
Added missing Transformation power costs to description.
Twilight Bombard (Both affinities)
Added missing Tower and Building classes.
Worldbreaker Gun
Adjusted U0-U2 to also allow switching back into the normal attack mode.
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Dutchy liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.
Hotfixes - 10 September 2021
Aura of Corruption
Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.
Bloodhorn (Both affinities)
Adjusted ability name in description to use correct stars.
Death Ray
Added missing text for Upgrades in DE/FR/RU.
Easter Egg
Add missing Neutral class.
Fallen Skyelf
Visions of Despair
Adjusted description to use the same wording as the Promo.
Adjusted status bar icon description to standard text for increased damage taken.
Fallen Skyelf (Promo)
Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
Visions of Despair
Adjusted description to standard text for increased damage taken.
Glaciation (Red)
Fixed wrong spacing in French Upgrade III.
Hurricane
Added missing punctuation for DE/RU.
Lost Horror (Both affinities)
Reordered description so the Revenant ability is last.
Lost Shade (Purple)
Adjusted class names to be the same as the blue affinity for French and Russian.
Magma Fiend
Fixed wrong spacing in Upgrades.
Added missing text for Upgrades in DE/FR/RU.
Mutating Maniac (Both affinities)
Corrected Transformation power costs in description for DE/FR/RU.
Pyromaniac (Both affinities)
Adjusted class from Device to Tower.
Sandstorm (Purple)
Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.
Tempest
Added missing ability, which allows the unit to spawn undazed.
Treefiend (Both affinities)
Added missing Transformation power costs to description.
Twilight Bombard (Both affinities)
Added missing Tower and Building classes.
Worldbreaker Gun
Adjusted U0-U2 to also allow switching back into the normal attack mode.
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Metagross31 liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.
Hotfixes - 10 September 2021
Aura of Corruption
Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.
Bloodhorn (Both affinities)
Adjusted ability name in description to use correct stars.
Death Ray
Added missing text for Upgrades in DE/FR/RU.
Easter Egg
Add missing Neutral class.
Fallen Skyelf
Visions of Despair
Adjusted description to use the same wording as the Promo.
Adjusted status bar icon description to standard text for increased damage taken.
Fallen Skyelf (Promo)
Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
Visions of Despair
Adjusted description to standard text for increased damage taken.
Glaciation (Red)
Fixed wrong spacing in French Upgrade III.
Hurricane
Added missing punctuation for DE/RU.
Lost Horror (Both affinities)
Reordered description so the Revenant ability is last.
Lost Shade (Purple)
Adjusted class names to be the same as the blue affinity for French and Russian.
Magma Fiend
Fixed wrong spacing in Upgrades.
Added missing text for Upgrades in DE/FR/RU.
Mutating Maniac (Both affinities)
Corrected Transformation power costs in description for DE/FR/RU.
Pyromaniac (Both affinities)
Adjusted class from Device to Tower.
Sandstorm (Purple)
Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.
Tempest
Added missing ability, which allows the unit to spawn undazed.
Treefiend (Both affinities)
Added missing Transformation power costs to description.
Twilight Bombard (Both affinities)
Added missing Tower and Building classes.
Worldbreaker Gun
Adjusted U0-U2 to also allow switching back into the normal attack mode.
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Rankerz liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
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Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
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Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
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Ggoblin liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
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Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
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mtmt liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
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Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
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Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
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Sykole liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
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Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
-
Bkingn liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
-
LEBOVIN liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
-
Metagross31 liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
-
SunWu liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
-
Cocofang liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
-
Volin liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
-
Deadman liked a post in a topic by Zyna in Patch #400030 - 08 September 2021
Patch #400030
Greetings Skylords, Skyladies and Skyfolk!
This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Where are balance changes discussed?
For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
How can I join the test server?
To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.
------------------------------------------------------------------------------------------------------------------------------------------------------------
Changes
A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf