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Zyna

Admin & Main Developer
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  1. Kapo liked a post in a topic by Zyna in Ocean - Crash right at the start   
    @Kapo Has this issue been resolved, or does it still happen for you?
  2. Zyna liked a post in a topic by Majora in Patch #400031 - 18 December 2021   
    Greetings Skyfolk!
    This update contains our fourth balance patch for the game, brand new cards, and many other changes, enjoy!
    Check out our recent community update for more information.


    Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    Where are balance changes discussed?
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf

    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server.

    Changes
    A detailed list of all changes can be found on the wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. 
    Patch_400031_-_December_18_2021.pdf
  3. Zyna liked a post in a topic by Majora in Community update #16 - December 18th   
    Greetings Skylords!
    Happy Anniversary! Today marks the 1-year anniversary of the Skylords Reborn project. We hope you had a lot of fun reliving your BattleForge memories and are excited to give you a look into the future. 

    • Anniversary Stream
    In case you missed it, we hosted a special anniversary stream yesterday. We celebrated the past, present en future of Skylords Reborn, with news, card reveals, give-aways and more! 
    Sadly, something went wrong with the playback of yesterdays stream that we are not sure we can fix. Since we recorded it live with the 3 of us, and 2 audio tracks are broken, it does not make much sense for the viewer anymore. We are sorry for those who missed the stream and now can't watch it.

    If we cannot fix the video, we plan to do a retake for youtube, adjusting it to be some kind of looking back at 2021, that people can watch to see everything that has been added to Skylords Reborn since release. 
     
    • Patch Reveal + Toggy Stream
    Our biggest surprise from the Anniversary Stream: our Anniversary Patch releases today!
    See the brand new cards and features in action during a special celebration stream hosted by Toggy tonight!
    There will also be a quiz where you can win the new cards, so be sure to check it out!
    The Stream is happening at twitch.tv/dastoggy 
    We are very grateful for Toggy's support over the years and have officially rewarded him with Skylords of Honor today. Well deserved, and to many more years!
     
    • New Cards
    This patch will release five brand new cards into the game! We are excited that you will finally get your hands on the cards we have been working on for the past months. The following cards will be added to the game:
     
    Coat of Protection
    Coat of Protection is a new incentive to play Pure Frost. This tier 4 spell can be seen as the frost equivalent of Regrowth, helping the faction with some lategame support. Check out the full card-reveal here.

     
    Bandit Minefield
    Bandit Minefield is a new tier 2 Spell for Fire/Shadow that should greatly help the faction in PvP. It is a rare and does not have an affinity. Check out the full card-reveal, including the design process, here.

     
    Banzai Lord
    Banzai Lord is a powerful new tier 4 unit that can be splashed into, requiring only one shadow and one fire orb. He collects the corpses of fallen foes and allies to summon his darling birds. The card appears in two affinities, one with destructive birds, one with healing birds. You can find more information in the Bandit Deep Dive. 

     
    Bandit Sniper
    Bandit Sniper is a new, ranged M counter for the Bandits-faction. It is an uncommon that does not have an affinity. It's ability Focus Shot allows the Bandit Sniper to live up to its name, dealing devastating damage to enemies at long range. 


    Amii Paladin
    The shroud surrounding the Amii-faction is slowly lifted. Amii Paladins is our first look at the Amii-faction, after the never followed on tease from Amii Phantom back in the day. It's special ability ''Reflective Armor'' allows the unit to reflect 100% of incoming damage back into enemies, making them a challenging foe to fight. 
    Amii Paladins has the new Amii Passive Ability "Elusive". Units with Elusive have the duration of the immobilizing effects of Freeze and Paralyze reduced by 10%. This ability will be added to all current and future Amii units. 


    Amii Phantom
    While not a new card, Amii Phantom has received a brand new look! Both her artwork and ingame look have been adjusted to fit with the vision of the Amii-Faction. Elusive has also been added, and we plan to change her voicelines (she currently has those from Nightguard) to complete her makeover. 


    A word on Wasteland Terror
    Some of you might be wondering why Wasteland Terror (previously Wasteland Wing) is not included in this patch, even though he was revealed in an earlier communtiy update. Sadly, we were not able to make the anniversary deadline and could not include him in this patch. Rest assured that he we will be implemented in a future patch, though we are not able to tell when just yet. Until then, may you enjoy the clear blue skies while you still can..
     
    • Voice Actors Update
    Now for some disappointing news. With the help of some talented voice actors, we have created some great voicelines to go along with our new (and some old) cards. Sadly, we ran into technical issues. For some reason, the game keeps crashing inconsistently while playing the new voicelines.  Because this did not happen during our initial testing, we could not pinpoint the issue on time to solve it for this patch. Sadly we have to ship the new cards without their matching voicelines. We are really disappointed about this, and we hope to be able to find the solution soon and patch in the new voicelines in all their glory. For this we would love to get your help. 
    Beside the new cards, we will also be adding voicelines for Dryad, Mountain Rowdy and Amii Phantom in the future. There are also already plans for other cards that are currently without voicelines, like Bandit Lancer or Warlock. 
    We would like to give you a sneak peak of what we have been working on and give you a proper first impression of two new cards.

    Here is what you can expect from the sinister Banzai Lord:
    And here is what you will hear leading the Amii Paladins into battle:
    We would love to have the help of the community fixing the issues we ran into implementing these voicelines. If you have any understanding of coding and/or sound, please head over here and join us in solving this issue. 


    • Balance Changes
    Alongside new cards and features, we will also release some balance changes this patch. 

    Following the Bandits Deep Dive, there are a couple of changes in this patch, including Amok, Commando's, Windhunter, Sandstorm and Corsair. Further PvE-focussed balance changes will be implemented for Frost, with adjustments to Ice Age, Battleship, Maelstrom, Northern Keep, Retreating Circle and fan-favorite: Juice Tank. 

    There are also some changes to popular cards like Sunderer, Dryad, Master Archers and Stormsinger, in combination with the new cards you can expect a fresh meta for PvP as well. 

    You can check out all the details and explanations for the changes in the patch notes. 
    Patch_400031_-_December_18_2021.pdf
    • Free PvP Decks Updated
    We expect new cards like Bandit Minefield to shake up the PvP scene and find it important that everyone who wants to play PvP can do so without grinding for cards or upgrades first. We have upgraded our free PvP decks to include the new cards, alongside adjustments to most decks to adapt to the meta changes that have happened since the introduction of the free PvP decks. Please note: to update the decks, we had to reset all the current decks. Sorry about the inconvenience. 
    Here is a quick recap on where you can find the PvP decks: 

    - Select the sword on the top right of the menu to select your 2 free PvP decks.
    - Free PvP decks are fully upgraded decks, that can only be used in PvP. 
    - You can select two new decks every day*, if you want to switch things up.
    - You can freely swap around cards in those decks with cards in your collection to customize the decks to your liking. You can do this by clicking the tab in your inventory on the top left and changing General to Free PvP and vice-versa.
    *We have reduced the timer to change your two Free PvP decks from 7 days to 24 hours.
     
    • Updated PvP Starter Guides
    On top of changes to the standard free PvP decks, RadicalX and Hirooo got together to update their starter guide for PvP. Want to get into PvP but not sure where to start? In this guide you will find everything you need: deck descriptions, tips and tricks for every match-up, an overview of the pro's and con's of your deck and how beginner friendly the deck is to play!
    The guide ended up being longer than your average thesis, but we made sure to provide it with a clear layout so you can easily find your favorite deck and browse through the information you need. 
    You can find the updated starter guide here, and be sure to join the Tutor and Apprentice discord that is specifically designed to help new players get started. Feel free to ask all your questions there. 
     
    • New Fire rPvE Preset
    It is now possible to face the Fire faction in all its blazing glory in rPvE! You can expect a fresh new challenge for rPvE, including new bosses to fight against. While we did a lot of testing, we would love to hear your feedback on the balance of this new enemy.
    Please let us know your feedback on the forum or discord!

     
    • Reforging
    One of our biggest and most requested new features this patch is Reforging. The idea behind this new system is to give players a use for their spare cards without listing them on the Auction House. Players have no use for 40+ copies of the same common, and listing them for 3BFP on the AH has proven to be quite tedious and often unsuccessful. Additionally, the rise of expensive ultra rare cards is becoming a problem. We hope to tackle these issues with this new feature.
    Here is how it works; players can reforge four cards from their collection to create one brand new card, destroying the four cards in the process. The card that is created will depend on different factors such as the rarity and color of the input cards. Players can also increase their odds by selecting cards that have something in common, for example four buildings. Using higher rarity cards will also increase the odds of an ultra rare dropping. Should the odds of reforging into an ultra rare card ever exceed 100%, players will get some spare Forge Shards. These Shards can then be used to get a mini-booster. It is not possible to use or get a promo card when reforging.
     

     
    We expect this feature to have a large impact on the economy as a whole. Being able to exchange rares and cheap ultra rares for the chance of getting one of the more expensive ultra rares should bring their prices down. At the same time, this feature should increase the price of cheap ultra rares, since they are now valuable resources for reforging. While some of you might be worried that destroying four ultra rare cards to create one random one will further decrease the supply; please note that reforging multiple ultra rares is designed to be inefficient, thus discouraging the use of more than one ultra rare at a time, since the odds of getting an ultra rare does not improve over using a combination of rares and ultra rares. After the dust has settled, we expect this will bring a better balance to prices within a rarity. Because of the big shake-up this will have on the economy, we have closed the Auction House between the announcement of this system and the release of it.
     

     
    • Legacy Avatars
    We have added additional features regarding the player avatar you can select. It is now possible to buy the avatar that was previously only selectable with the creation of a new account for 15.000 gold. Additionally, once you have bought one of those avatars, they will be added to your collection, allowing you to swap freely!
    In the future we are also planning to add additional avatars that can be collected through special events or achievements. 


    • Advanced Filtering
    Our developer Kubik has been working on improving the filtering of search results, both for the inventory and the auction house. Some of you showed interest in this progress, so we put together a document explaining how the current filtering works, why it's far from perfect, and how it will be changed. It's a bit more technical than the other documents we have shared with the community so far, but we hope you will enjoy this look behind the scenes! 
    Advanced filtering.pdf

     
    • Booster Discounts + Santa 
    As a special treat for our one year anniversary, all boosters in the game will be 100BFP cheaper between 18-12-2021 and 18-01-2022. 
    Additionally, every player will receive the Santa Claus card after playing a game. Happy Holidays Skylords!

    • Team Changes / Open Positions
    It has been a wild ride getting Skylords Reborn to the state it is now. We still have more new cards and exciting game modes in development, but need help getting them to you sooner. If you love the project, please consider helping us out, we would love to have you on our team. 
    Below are three roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk! At the same time, we are sad to announce Carofex has left the team as a balance developer. We want to thank him for his contributions and wish him well! 
    Open Position - Map Tester
    As a map tester you get early access to new maps and gamemodes and are responsible to playtest them and provide feedback to the other map developers about possible issues or improvements. This includes check how balanced the map is, how fun it is to play, if there are any exploits, if areas on the map need to be prettified etc. Map developers/designers/artists should be able to rely on you to make sure maps that are released or changed are done so properly. More information.
    Open Position - Client Developer
    As a game client developer you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and little bit of Rust. BattleForge uses LUA and XML in their .pak files which are loaded by the client. Communication with the server happens through a proxy written in Rust. More information.
    Open Position - Game Server Developer
    As a game server developer you are responsible to maintain and develop the game servers. This includes add new features, track and fix bugs, optimize code, roll out new server updates, improve server monitoring etc. The servers are written in C++17, use boost asio for networking, MySQL as database, Prometheus and Grafana for monitoring etc. More information.


    • In Conclusion
    And that's it for this Community Update, thanks for reading! 
    Remember; as a special treat for our one year anniversary, all boosters in the game will be 100BFP cheaper between 18-12-2021 and 18-01-2022. 
    We also have a scratch code for you, which will reward you with a general booster: SKYL-ORDS-REBO-RN1Y
    The code is valid until January 8th 2022, which is when our next community update will release.

    We hope you will join us in the celebrations playing this new patch, and we would love to hear your feedback on how you experienced the past year of Skylords Reborn! Please let us know below.  
    Happy holidays!

    Archive
    Community Update #13
    Community Update #14
    Community Update #15
  4. Metagross31 liked a post in a topic by Zyna in remove or change Shatter Ice   
    To me it seems you are already 100% convinced that Shatter Ice is the card causing this issue. As I see it, this is purely hypothetical so far, and there is no clear evidence for this.

    Considering the lack of conclusive evidence, I will close this topic. Please continue the discussion in the post in Report a Bug.
  5. sylvix95 liked a post in a topic by Zyna in Skylords Reborn - Download   
    In order to play Skylords Reborn, you will need to create a forum account here. 
    This is the same account you will use to login to the game.

    DOWNLOAD
    To install and play the game you need to download:
    Updater

    The updater is also the installer.
    Step by step:
    Create a folder for the game
    Choose where you want the game to be installed (for example, inside Documents or Games).
    Create a new folder and name it SkylordsReborn. Move the downloaded file
    Put the downloaded updater file into the SkylordsReborn folder you just created. Install the game
    Double-click the updater to open it.
    The updater will automatically download and install everything needed—no extra steps required. Start playing
    When the installation is finished, click Play in the updater to launch the game. If you have any trouble, please leave a message on Discord: Technical Support or Forum: Technical Support
     

    F.A.Q.
    For general project questions please head over here.

    • I have issues with installing/starting the game.
    You are running into issues when installing or starting the game? We compiled a list of common technical issues people might face here. If none of that works, create a Technical Support Topic here (or find the solution in someone else's topic!). In your topic, please say what exactly doesn't work, and what you have tried so far. Please refrain from contacting staff members directly for your issues, and wait for a response to your support topic.
    • Is this game also supported on Linux and MacOS?
    We do not officially support both Linux and macOS yet. We will also not be able to add support for macOS in the future, as Apple has ended support for 32-bit applications (like BattleForge) since macOS Catalina. For Linux, we do plan to add better support in the future. Despite the lack of official support, some fans were already able to get the game running with Linux. You can find some tutorials from people who were able to get it running on our forums .
    Please note that the installer will not function, and you will have to manually extract the client and the updater files to the same directory. If you want to give it a shot, please download the client above, and also download the updater by using the button below. 
     
    Alternative Updater Script
    For our Linux users who wish to install and update the game manually, we're grateful to one of our community members, @mx2, who has kindly provided an alternative installer and updater in the form of a bash script. To launch the game, you will need to add the "-online" argument, for example "wine Battleforge.exe -online".

    Installer Script - Download
    Updater Script - Download
     

    • Recommended System Requirements
    • CPU: Core i3 7400T / Ryzen 3 1200 (X86 compatible)
    • RAM: at least 6GB
    • OS: Windows 10 or higher.
    • Video Card: NVIDIA GeForce GTX 660 / ATI Radeon HD 7770 (Direct X 11 compatible)
    • Disk Space: At least 14GB of free space.
  6. The scratch codes should be working now! Try again 🙂
  7. The scratch codes should be working now! Try again 🙂
  8. The scratch codes should be working now! Try again 🙂
  9. Changes:
    - Added Global Moderator role.
  10. Changes:
    - Added Global Moderator role.
  11. Greetings Skylords!

    It's been three weeks since our last community update so it's time to bring you up to speed with everything going on in Skylords Reborn!

    Adding new voice-lines into the game
    In our last Community Update we made our new Sounds Converter open source in the hopes of improving the sound quality for adding new voice-lines and sounds into the game. 
    We are happy to tell you we discovered a different, albeit non-optimal, conversion method. Using this new method, we are able to convert certain files in the mp3 format into the snr format required by the game. This allows us to improve the sound quality to a state where we start to feel confident in adding new voice-lines into the game, especially for our upcoming new cards.
    There are still a few things to figure out, for example the fact that some sounds are hardcoded into unit models, or how some special voice-lines are triggered. For the former, we are still in need for volunteers for the "3D Tool Developer" role.
    However, in the following weeks you can expect a post asking for volunteer voice actors. If you want to make your mark on the Skylords Reborn legacy, this is definitely one way to do so! We will be in need of both male and female voice actors, and will share more info on how to apply soon.  
     
    Open Sourcing effect editor
    After our success with open sourcing the Sound Converter, we will now also be open sourcing the Special Effect Editor. As mentioned in a previous Community Update, with this tool we are able to edit the special effects of BattleForge and create new ones from scratch. This is particularly useful for spells, since they are for the majority special effects. Many units also have special effects on their models though, like the flames of Batariel or the frosty cold effect emitted from Frost Mage.
    If you want to give it a try or contribute, you can find detailed instructions how you can get started here. You can compile the tool yourself, or just download it here.
    If you feel like you got some cool results, please reach out to us. We are looking for some volenteers to help us out with the effects for new cards. 

     
    An update on Defence RPvE
    As we mentioned in a previous Community Update, multiple game modes are currently in development. One of them is Defence RPvE. Instead of the normal RPvE where you attack to clear the map of enemies within the time limit, here you have to defend waves of enemies. 
    We are not ready to release this game mode, since there is still a lot of work to be done.  However, since a lot of people are curious about how it will work, we figured to give you a glimpse of what the mode will look like. Keep in mind these features and mechanics might still change in the future. 
    DRPvE will be playable by 1 to 4 players. It's a co-op scenario where you will all work towards the same goal. If you play alone or with 2 players, the other spots will not get enemy waves. 
    You play against one of the 8 enemy factions, randomly chosen. Each of those factions has one custom final boss. For each phase, 3 out of 5 units are randomly chosen from the available options for that faction. This means that even if you play against the same faction twice, you might have a different experience on both runs.  
    There are 4 phases of enemy attackers, with each phase being concluded by a mini-boss. At this point the current wall will be destroyed and you will unlock the next tech-tier. During the small break you can advance to the next wall and build up new defences. 
    Each player will also have a switch that can be activated as soon as the mini-boss of the current phase has been spawned. If all players press it, the new phase starts immediately, allowing different timings of RPvE runs. 
    Each position/lane (see the picture) gets a free unit or units at phase 2. 
    Optional objectives
    - There are 2 guarded shrines that cast spells to defend themselves. Destroying those will reward you with global buffs and energy.
    - There are 4 bases, one for each of the dual color factions. Defeating those will reward you a free unit of the corresponding faction. 
    Below you can see the map. You spawn at the bottom, and slowly make your way to higher placed defence positions. 

    As mentioned before, we are still hard at work on this game mode. We are currently working on the bosses for this mode and are in need of a Map Artist to work on the look and feel of the map. If you want to help, please reach out to us!
    We are curious what you think so far, so please let us know in the comments. 
     
    Tournaments & Events
    • FINISHED: Skylords Open #11
    Last week marked the return of the Skylords Open, with its 11th edition. This was the first 1vs1 tournament since the big balance patch, so if you are interested in PvP (or want to see tier 4 in a pvp tournament!) be sure to rewatch the stream. 
    • NEW: Upcoming tournament
    Our event manager is currently planning the next tournament but details were not finished in time for this community update. Please keep an eye on our forums in the coming days for the announcement. 
    • Host your own event / tournament
    Want to host a tournament or event? Please reach out to our Event Organizer Hiko to have your event prizes sponsored by us. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    New Team Members / Open Positions
    We are developing exciting new cards and game modes, but we would love to speed up the progress. If you want to help, we would love to have you on our team.  
    Below are three roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk!
     
    Open Position - Global Moderator
    As a Global Moderator, you are at the highest level of moderation and responsible to moderate and help players on multiple platforms. In this position you are expected to have a good grasp of how moderation works and how to handle sensitive data that you will receive access to in order to perform required moderation tasks. You will be responsible to moderate the forums, process Discord tickets from our Discord bot, answer moderation questions that come to us via e-mail and handle in-game reports. To support you with this, you will work closely with several of our internal moderation tools. Next to this, you will have the chance to shape our moderation tool that is being developed by our web developers by discussing workflow and feature improvements with them.


    Open Position - Map Developer
    As a map developer you are responsible to script new official maps or alter scripts of existing maps as a cause of map balance updates. BattleForge maps are created using the BattleForge map editor and the scripts are written in LUA.


    Open Position - Map Designer
    As a map designer you are responsible to design the gameplay experience of a map from start to finish. This includes make a rough proposal for the layout and feeling of a map, design the story and goals of the map etc.
     

    In Conclusion
    We hope you liked this Community Update, thanks for reading! 

    Here is a scratch code you can redeem in-game for a mini booster: COMM-UNIT-YNEW-S012
    The code is valid till October 23rd. 
    We will update you again on October 23rd.
    As always, we are open to feedback so please let us know! 
    Archive
    Community Update #9
    Community Update #10
    Community Update #11
  12. Zyna liked a post in a topic by LEBOVIN in lord cylarn 3rd upgrade   
    @Zyna Afaik the upgrade is not a leftover from EA, as the card was a promo card there and hence no upgrades were defined. Zyna just quickly put something meaningless there as promo cards are actually internally just U2 with U3 values. 
  13. Greetings Skylords!

    It's been two weeks already since our last community update so it's time to bring you up to speed with everything going on in Skylords Reborn!

    A big thank you
    We want to start this update with a big thank you to the community. When we posted our feedback survey two weeks ago, we expected maybe 100 of you would take time out of your day to give us some feedback. But you completely blew us away, with over 1150 responses so far!  We will close the survey this weekend, so if you still want to provide us with some feedback (and get a booster) make sure to do so before Monday. 
    So far the survey has already provided helpful insights and feedback, and many kind comments. We are glad that overall you seem to be happy with the state of the game and the changes we are making. Everyone is working very hard on this game we all love, so we are glad you are here for the ride.
    On a personal note, I am very grateful to be the community manager of such an awesome community. Every single one of you makes this game tick. Whether you are a casual PvE player, climbing the ranks of PvP, helping newer players out with some cards, finding new speedrun tactics, discussing balancing changes with us, or just enjoying the game; thank you for being part of our awesome community!
    I would also like to thank everyone from the team who put hours upon hours into the project. It's an honor to work alongside you on making Skylords Reborn the best it could be. 
    So thank you, all of you!
     
    New Patch + Reveal Stream
    Our newest patch has released! After months of balancing, testing, fixing bugs (some even from the days of EA that only now come to light) we have released our biggest balancing patch yet. To celebrate the occasion, we teamed up with Toggy for a reveal stream, where he went over the patch notes, played PvP games and gave away some boosters. You can rewatch the stream here.
    This patch has a lot to love, including suggestions from the community that we got as feedback on our community updates or through our social media channels. Suggestions like adding a power well and monument to the forge for testing, or being able to look at lobbies while players are in a ranked queue; we are happy to work alongside you and make this game better. 
    This patch also contains many requested balancing changes to cards. Ravenheart finally has its new design, and combining it with the changes to Jorne now allows players to play a viable legendary-themed deck. A lot of effort was put into making Pure Frost more rewarding to play, with many new tools focused on shields and freeze. Speaking of Freeze, the new Warlock allows interesting new fire/frost builds as well. We hope you will enjoy playing with these cards and experiment with new deckbuilds. 
    You can read the full patch notes here. Alongside a 15 page document for the balancing changes, there have been so many changes that we decided to post the rest of the minor changes to the Wiki. Among those are description and class fixes, animation changes (for example Brannoc and Backlash) and all kinds of Quality of Life changes. A special thank you to our Skylord of Honour LEBOVIN for helping us with this patch and updating the wiki!
    Two things that are notably missing from this patch are the upgrades to our free PvP decks (as mentioned here), and the changes to Avatar of Frost (as mentioned in our Deep Dive for Pure Frost). We expect the changes to the free PvP decks to be implemented in the coming weeks. Because of some unforeseen bugs, the Avatar of Frost changes did not make it into this patch, but we still intend to bring some changes to him. We will continue to work on this card and share our status on the balancing discord. 

    Survey data
    Here are a few fun insights and pie-charts (who doesn't like pie charts?) from the survey. We will spend the coming weeks going through all the data once we close the survey. 
    • Did you play the original BattleForge from EA (2009 - 2013)?
    • How long have you been playing Skylords Reborn?
    • How do you feel about the economy of Skylords Reborn? 
    • How do you feel about the odds of getting promo cards in Skylords Reborn?
    • Are you aware that you can adjust the contents of the free PvP decks? For example, swapping a free card for a card in your own collection?
    The following questions were regarding your opinion on new content
    • Lore / Backstories
    • New voice-lines / Sounds
    • Adding voice lines to current units that lack them (for example, Amii Phantom, Dryad, Brannoc, etc.)
    • New campaign maps 
    • Adding pure factions for rPvE (for example, mono Fire as enemies)
    • Defence rpve (defend against waves of enemies)
     
    Community Updates will move to a 3-week schedule
    For the past ~3 months we have been giving you an biweekly insight of the things going on behind the scenes with Skylords Reborn through these community updates. While the feedback has been very positive (thank you!) we feel it would be better for both our workflow and the quality of the community updates to move them to once every three weeks. Time zone differences between team members, fulltime jobs and us wanting to provide good quality content and updates, has resulted in some last minute stress spikes to get the updates done in time and have something worthwhile to share. We feel that by moving to a 3-week schedule, we can keep up the quality and content of these updates. In between updates you can of course always find us on our social media and in the game. Rest assured that our team will keep working just as hard on getting you new features, better balance, and the long awaited new cards!

    Open Sourcing of New Sounds Converter
    We are excited to announce that we have made great progress in decoding BattleForge's format for sound files. BattleForge uses a special format called "snr" to encode any sounds, and so far we were only been able to convert these sounds from snr to conventional formats like mp3 and wav. Our developers have built a converter from wav to snr, which will allow us to add new sounds or voice lines to the game!
    Unfortunately, our converter is not yet perfect, and during conversion a lot of quality is lost, making them currently unfit to be used in the game.
    We are open-sourcing this application in the hope that the community can help us solve this problem. We would appreciate contributions to help improve the conversion! Some additional info can be found in the application link above, and this old forum topic. 
     
    New Team Members / Open Positions
    Some team changes since the last community update. DutchyDutchy has been promoted to Global Moderator, and Madgadget has joined the team as a discord moderator. Their help is much appreciated, as Ultrakool and Bradley left the team as Global Moderators. We want to thank everyone for their contributions! 
    We could definitely need some more help with the Skylords Reborn project however.
    Below are two roles highlighted, but you can find more information, desired traits and all our open positions here. If you are unsure if you qualify, please reach out and have a talk!
     
    Open Position - 3D tool developer
    As a 3D tool developer you are responsible to solve one of our biggest technical challenges that will boost the project to the next level: the ability to modify existing 3D models. We already have an internal tool capable of adding new cards using existing re-textured models, but we have no way to meaningfully modify the geometry, animations and special effects. You will be responsible for researching the way BattleForge represents their 3D models and develop tools and a workflow capable of modifying different aspects of those models. The ultimate goal is to be able to add new models with animations and effects never seen before. There have already been very good community efforts and already a lot is known.

    Open Position - Backend web developer
    As a backend web developer you are responsible to maintain and extend the backend of our current and future web applications. The primary project you will contribute to is a feature rich platform which aims to provide various extensions and integrations for Skylords Reborn. As of now, this platform is for internal use only as the focus currently lies on creating internal moderation tools. However, after the moderation tools reach a satisfactory state, we plan to make this platform public and expand it with features like a new and improved cardbase, leaderboards, a system to download, manage and share your replays, and various other useful extensions. There is a lot of room to contribute in, as this platform is still in its early stages of development! 

    We are also in need of French and Russian translators. If you speak this language in combination with good English language skills, please help us out!

    In Conclusion
    Thanks for reading! 
    We will update you again on the 2nd of October! In the meantime, we would love to hear your opinion on the latest patch.
    s always, we are open to feedback so please let us know!
    Here is a scratch code you can redeem in-game for 100bfp: COMM-UNIT-YNEW-S011
    The code is valid till October 2nd. Please note you can also get a booster by filling in our survey. 
    Archive
    Community Update #8
    Community Update #9
    Community Update #10
  14. Cocofang liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.

    Hotfixes - 10 September 2021
    Aura of Corruption
        Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.

    Bloodhorn (Both affinities)
        Adjusted ability name in description to use correct stars.

    Death Ray
        Added missing text for Upgrades in DE/FR/RU.

    Easter Egg
        Add missing Neutral class.

    Fallen Skyelf
        Visions of Despair
            Adjusted description to use the same wording as the Promo.
            Adjusted status bar icon description to standard text for increased damage taken.

    Fallen Skyelf (Promo)
        Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
        Visions of Despair
            Adjusted description to standard text for increased damage taken.

    Glaciation (Red)
        Fixed wrong spacing in French Upgrade III.

    Hurricane
        Added missing punctuation for DE/RU.

    Lost Horror (Both affinities)
        Reordered description so the Revenant ability is last.

    Lost Shade (Purple)
        Adjusted class names to be the same as the blue affinity for French and Russian.

    Magma Fiend
        Fixed wrong spacing in Upgrades.
        Added missing text for Upgrades in DE/FR/RU.

    Mutating Maniac (Both affinities)
        Corrected Transformation power costs in description for DE/FR/RU.

    Pyromaniac (Both affinities)
        Adjusted class from Device to Tower.

    Sandstorm (Purple)
        Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.

    Tempest
        Added missing ability, which allows the unit to spawn undazed.

    Treefiend (Both affinities)
        Added missing Transformation power costs to description.

    Twilight Bombard (Both affinities)
        Added missing Tower and Building classes.

    Worldbreaker Gun
        Adjusted U0-U2 to also allow switching back into the normal attack mode.
  15. Ggoblin liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.

    Hotfixes - 10 September 2021
    Aura of Corruption
        Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.

    Bloodhorn (Both affinities)
        Adjusted ability name in description to use correct stars.

    Death Ray
        Added missing text for Upgrades in DE/FR/RU.

    Easter Egg
        Add missing Neutral class.

    Fallen Skyelf
        Visions of Despair
            Adjusted description to use the same wording as the Promo.
            Adjusted status bar icon description to standard text for increased damage taken.

    Fallen Skyelf (Promo)
        Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
        Visions of Despair
            Adjusted description to standard text for increased damage taken.

    Glaciation (Red)
        Fixed wrong spacing in French Upgrade III.

    Hurricane
        Added missing punctuation for DE/RU.

    Lost Horror (Both affinities)
        Reordered description so the Revenant ability is last.

    Lost Shade (Purple)
        Adjusted class names to be the same as the blue affinity for French and Russian.

    Magma Fiend
        Fixed wrong spacing in Upgrades.
        Added missing text for Upgrades in DE/FR/RU.

    Mutating Maniac (Both affinities)
        Corrected Transformation power costs in description for DE/FR/RU.

    Pyromaniac (Both affinities)
        Adjusted class from Device to Tower.

    Sandstorm (Purple)
        Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.

    Tempest
        Added missing ability, which allows the unit to spawn undazed.

    Treefiend (Both affinities)
        Added missing Transformation power costs to description.

    Twilight Bombard (Both affinities)
        Added missing Tower and Building classes.

    Worldbreaker Gun
        Adjusted U0-U2 to also allow switching back into the normal attack mode.
  16. Dutchy liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.

    Hotfixes - 10 September 2021
    Aura of Corruption
        Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.

    Bloodhorn (Both affinities)
        Adjusted ability name in description to use correct stars.

    Death Ray
        Added missing text for Upgrades in DE/FR/RU.

    Easter Egg
        Add missing Neutral class.

    Fallen Skyelf
        Visions of Despair
            Adjusted description to use the same wording as the Promo.
            Adjusted status bar icon description to standard text for increased damage taken.

    Fallen Skyelf (Promo)
        Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
        Visions of Despair
            Adjusted description to standard text for increased damage taken.

    Glaciation (Red)
        Fixed wrong spacing in French Upgrade III.

    Hurricane
        Added missing punctuation for DE/RU.

    Lost Horror (Both affinities)
        Reordered description so the Revenant ability is last.

    Lost Shade (Purple)
        Adjusted class names to be the same as the blue affinity for French and Russian.

    Magma Fiend
        Fixed wrong spacing in Upgrades.
        Added missing text for Upgrades in DE/FR/RU.

    Mutating Maniac (Both affinities)
        Corrected Transformation power costs in description for DE/FR/RU.

    Pyromaniac (Both affinities)
        Adjusted class from Device to Tower.

    Sandstorm (Purple)
        Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.

    Tempest
        Added missing ability, which allows the unit to spawn undazed.

    Treefiend (Both affinities)
        Added missing Transformation power costs to description.

    Twilight Bombard (Both affinities)
        Added missing Tower and Building classes.

    Worldbreaker Gun
        Adjusted U0-U2 to also allow switching back into the normal attack mode.
  17. Metagross31 liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    When going over the patch notes, we found a couple of outstanding bugs/errors, so here are the hotfixes! The same changes were also pushed to the test server.

    Hotfixes - 10 September 2021
    Aura of Corruption
        Adjusted status bar icon to use the same wording as the description ("orb count" instead of "era") for EN/DE/FR.

    Bloodhorn (Both affinities)
        Adjusted ability name in description to use correct stars.

    Death Ray
        Added missing text for Upgrades in DE/FR/RU.

    Easter Egg
        Add missing Neutral class.

    Fallen Skyelf
        Visions of Despair
            Adjusted description to use the same wording as the Promo.
            Adjusted status bar icon description to standard text for increased damage taken.

    Fallen Skyelf (Promo)
        Adjusted French ability name to be the same as the normal version (Visions de désarroi => Visions de désespoir)
        Visions of Despair
            Adjusted description to standard text for increased damage taken.

    Glaciation (Red)
        Fixed wrong spacing in French Upgrade III.

    Hurricane
        Added missing punctuation for DE/RU.

    Lost Horror (Both affinities)
        Reordered description so the Revenant ability is last.

    Lost Shade (Purple)
        Adjusted class names to be the same as the blue affinity for French and Russian.

    Magma Fiend
        Fixed wrong spacing in Upgrades.
        Added missing text for Upgrades in DE/FR/RU.

    Mutating Maniac (Both affinities)
        Corrected Transformation power costs in description for DE/FR/RU.

    Pyromaniac (Both affinities)
        Adjusted class from Device to Tower.

    Sandstorm (Purple)
        Adjusted description to use the same wording as the description of Aura of Corruption ("orb count" instead of "era") for German.

    Tempest
        Added missing ability, which allows the unit to spawn undazed.

    Treefiend (Both affinities)
        Added missing Transformation power costs to description.

    Twilight Bombard (Both affinities)
        Added missing Tower and Building classes.

    Worldbreaker Gun
        Adjusted U0-U2 to also allow switching back into the normal attack mode.
  18. Ggoblin liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
  19. mtmt liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
  20. Sykole liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
  21. Bkingn liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
  22. LEBOVIN liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
  23. Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
  24. SunWu liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf
  25. Cocofang liked a post in a topic by Zyna in Patch #400030 - 08 September 2021   
    Patch #400030
    Greetings Skylords, Skyladies and Skyfolk!
    This update contains our third balance patch for the game alonside some other changes, enjoy! In this patch we put our main focus on making Pure Frost a more competitive deck in PvE and on improving the balance of PvP. All of these changes were implemented and tested in the last four months, so it's built up to be quite a big patch. Feedback to these changes can be given on the balancing discord. When you give feedback make sure to properly support your reasoning by including replays or video footage.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Where are balance changes discussed? 
    For now we have a Discord server dedicated for this. An invite link to the server: https://discord.gg/NvSUwpf
    How can I join the test server?
    To join the test server you simply need to launch LauncherTest.exe located in your BattleForge installation folder. It is important you run the updater first, so you download the latest test server files. In the future we plan to make it easier to join the test server. 
    ------------------------------------------------------------------------------------------------------------------------------------------------------------
    Changes
    A detailed list of all changes can be found on our wiki. However, since the patch notes are quite long, we prepared a summary document for you! You can find it attached to this post. Patch #400030 - September 2021.pdf

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