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Zyna

Admin & Main Developer
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  1. LEBOVIN liked a post in a topic by Zyna in Promo Mountaineer?   
    I encourage everyone to try the code PROM-OMOU-NTAI-NEER after the release. You'll get something nice!  
  2. OuhYesPlease liked a post in a topic by Zyna in Promo Mountaineer?   
    I encourage everyone to try the code PROM-OMOU-NTAI-NEER after the release. You'll get something nice!  
  3. Volin liked a post in a topic by Zyna in Promo Mountaineer?   
    I encourage everyone to try the code PROM-OMOU-NTAI-NEER after the release. You'll get something nice!  
  4. ImaginaryNumb3r liked a post in a topic by Zyna in Promo Mountaineer?   
    I encourage everyone to try the code PROM-OMOU-NTAI-NEER after the release. You'll get something nice!  
  5. sylvix95 liked a post in a topic by Zyna in Skylords Reborn Team Reorganization   
    Greetings, Skylords, Skyladies and other Skyfolk!

    We hope you're as excited about the upcoming release in Q4 2020 as we are!
    In light of this, we recently had some discussions about our internal team structure and decided that there need to be changes.
    As some of you might have noticed, in recent years our administrators InsaneHawk, MrXLink, Blank, and our Lead Developer fiki574, have taken more of a background role. They did a great job in the past and they will continue to help out the project and the team as before!

    However, we decided that these roles should be fulfilled by the more active staff members, more specifically Ladadoos and Zyna, who will be taking over as Administrators and Lead Developers of the project. Blank and InsaneHawk will from now on be listed under the "Founder" role. They were the ones who started the project back in 2015, and without them all of us wouldn't be here today. They will continue to help out the project, but will take more of a background role from now on. MrXLink will continue his work as a Designer. Our former lead developer fiki574 will now be working as an all-round developer.

    Our moderation team will also be undergoing some changes. We will be retiring Ragenarok from our moderation team, since he has become inactive. We are grateful for his past work and wish him the best in his future endeavours! Additionally, our moderators MephistoRoss and Dexirian have moved away from their moderator role in recent years. Dexirian has been fulfilling the role of a System Administrator, therefore he will now be listed among our Developers. MephistoRoss has been doing a lot of important work concerning progression, rewards, and other game features. Because of that, he will, in addition to his moderation role, from now on officially be one of our Designers. The new roles will look like this:
    ADMINISTRATORS - The SR CEOs. They represent and lead the project.

    Ladadoos
    Zyna
    FOUNDERS - The two founders of the project. They started it all and without them Skylords Reborn would not exist.
    Blank
    InsaneHawk
    MODERATORS - Take care of the forums, discord & game, help to keep them clean and enforce these Rules. They can be contacted for forum or community-related issues. Some Moderators are Global, meaning they take care of all platforms, whereas some are assigned to a specific platform. If you have any issues with a moderator specifically, contact an admin. 

    Kiwi MephistoRoss
    Scourge (Forum only) Ultrakool   DISCORD MODERATORS - Similar to Global Moderators, they specifically make sure our Discord Server is a nice place for everyone to be and talk with others! It's a great responsibility since it's the most active community platform we handle. Can be contacted for any Discord related issues.
      Bucky sh0rt DESIGNER - Staff specifically hired to create new game designs, mechanics and systems. Think of balance, reward systems, new content, cards, and so on. While it should be noted that all staff members have input on design, designers were specifically taken into the team for this, and have a degree of expertise/experience. Can be contacted for design concerns, feedback and explanation.
     
    MrXLink
    MephistoRoss
    2D ARTIST - Makes 2D art for Skylords Reborn. Currently makes the beautiful Patreon-exclusive monthly BF concept art, launcher art, and may add visual content to the project in the future.

    NanoRhino
    DEVELOPERS - Programmers responsible for back-end management and SR development, such as coding, creating a proper website for BattleForge account management (used for BFP, account data, and other profile tools), and other ways to accelerate and improve the project.

    Ladadoos
    Zyna

    Aviat0r (All-Round Developer)
    fiki574 (All-Round Developer)
    freund17 (Web Developer)
    Dexirian (System Administrator)

    We will soon be looking for new volunteers to help out the project in other departments, so be on the lookout for any announcements in that regard. If you have any questions about this decision, feel free to contact us!
    We thank everyone for their continued support, and hope that we can all see each other in the forge!
  6. Rankerz liked a post in a topic by Zyna in Promo Mountaineer?   
    I encourage everyone to try the code PROM-OMOU-NTAI-NEER after the release. You'll get something nice!  
  7. Chibiterasu liked a post in a topic by Zyna in Promo Mountaineer?   
    I encourage everyone to try the code PROM-OMOU-NTAI-NEER after the release. You'll get something nice!  
  8. mtmt liked a post in a topic by Zyna in Introducing ... empty, our new Developer!   
    Greetings Skylords, Skyladies, and Skyfolks!

    With the release just around the corner, I'm excited to announce that a new developer is joining our team!
    Our new developer is @mtmt, who is also known as _empty_ ingame. He has been helping us out for the last 2 months already, so him officially joining the team is long overdue. He's been working on an installer application for Skylords Reborn, which will hopefully ease the installation process for the less technical users.
    He will also be helping the development team out in various other internal projects, so we're glad to have his help!

    Best Regards, Zyna.
  9. Zyna liked a post in a topic by ImaginaryNumb3r in kobold trick in pvp is too trong   
    Indeed, it is a common complaint that the building protection of frost splahes are too powerful. However, our focus in pvp lies at stabilizing all the T1 matchups at th emoment. 
    Nature and Frost have some severe disadvantages that can be exploited. However, Frost and Nature also scale very well as the game goes on, so we really need to focus on the T1 before we should move on with substantial T2 changes.
  10. Dallarian liked a post in a topic by Zyna in Skylord's Edition Rarity Seal Concept Art   
    Major limitations:
    - We cannot add fire frost cards or 3-color cards. (same limitation as with the edition images), because we can't add new components to the card rendering.
    - We cannot add new types of spells and new types of abilities. We are limited to roughly 100 different spell types, and 200 different ability types. Although the game is quite modular, so we can still create seemingly new stuff for new cards.
    - We cannot add change or add models, animations, effects for cards. If we want to add new cards, we're limited to reskins for now.
  11. Weak1ings liked a post in a topic by Zyna in Skylord's Edition Rarity Seal Concept Art   
    We don't have any new seal as of now. It's also not planned yet, since we are not able to add new edition images to the game as of now due to technical limitations.
  12. Zyna liked a post in a topic by Weak1ings in Skylord's Edition Rarity Seal Concept Art   
    I was curious what the rarity seal for a card introduced to the game would look like so I started drafting up a concept of what I thought it'd look like and found my work good enough to share:


    I chose a Phoenix-type bird because it is kind of representative of this project; bringing something back from the dead a little like a Phoenix but considering all the work our glorious devs have done, gears might be more representative as it didn't come back on its own and took many years of hard work to create.
    Anyways Here's a question:
    Is there already a planned seal and could I view it somewhere?
     
     
    About said image:
    Everything is original except for the bird and as such is not completely my own work in this iteration. I am willing to design something and the process to implant it on this image is rather simple but something like that was outside the scope of my original scope at the time. (will be linked in spoiler) It seems rarity colors are affected by a Hue excluding Twilight Edition in which there are four different seals.
     
  13. Zyna liked a post in a topic by Metagross31 in We have a release date: December 18, 2020!   
    It is open for everyone to play. See this thread for a setup instruction:
     
     
  14. Zyna liked a post in a topic by RuneSeeker in Booster discount - no reset until activated   
    Currently, if a player plays 45 minutes and gets a booster discount, but does not activate it on that day, then the next day they are reset back to zero.
    Is it possible to keep the discount active until the player claims it, even if it is not the same day? This way, if someone forgets to buy a booster after a long play session, they still have the opportunity for their earned discount. May help a lot of new players with not getting penalized for forgetting to buy a booster on the same day. 
  15. fiki574 liked a post in a topic by Zyna in Will there be Portuguese?   
    We are not planning to add new languages.
  16. Loriens liked a post in a topic by Zyna in Introducing ... Emmaerzeh, our new Map Making Director!   
    Greetings Skylords, Skyladies, and Skyfolks!

    We hope you're all very excited for the official release, which is less than one month away!
    In order to keep the game fresh and exciting for you guys, we're planning to expand the game by adding new content such as new maps and cards. We have looked all over Nyn to find the most talented people to help us out in that endeavor. We're happy to announce that we have found @Emmaerzeh, who will from now on be our Map Making Director! His responsibilities include:
    Bring together the right people to work on official maps and/or gamemodes Manage and lead the map making process and the people working on said maps Collect and present new ideas for maps If you think you have a talent for making maps, feel free to reach out to him, as he will require the assistance of many other Skylords!

    Best Regards, Zyna.
  17. Deadman liked a post in a topic by Zyna in Will there be Portuguese?   
    We are not planning to add new languages.
  18. RuneSeeker liked a post in a topic by Zyna in Introducing ... empty, our new Developer!   
    Greetings Skylords, Skyladies, and Skyfolks!

    With the release just around the corner, I'm excited to announce that a new developer is joining our team!
    Our new developer is @mtmt, who is also known as _empty_ ingame. He has been helping us out for the last 2 months already, so him officially joining the team is long overdue. He's been working on an installer application for Skylords Reborn, which will hopefully ease the installation process for the less technical users.
    He will also be helping the development team out in various other internal projects, so we're glad to have his help!

    Best Regards, Zyna.
  19. fiki574 liked a post in a topic by Zyna in Introducing ... empty, our new Developer!   
    Greetings Skylords, Skyladies, and Skyfolks!

    With the release just around the corner, I'm excited to announce that a new developer is joining our team!
    Our new developer is @mtmt, who is also known as _empty_ ingame. He has been helping us out for the last 2 months already, so him officially joining the team is long overdue. He's been working on an installer application for Skylords Reborn, which will hopefully ease the installation process for the less technical users.
    He will also be helping the development team out in various other internal projects, so we're glad to have his help!

    Best Regards, Zyna.
  20. Deadman liked a post in a topic by Zyna in Introducing ... empty, our new Developer!   
    Greetings Skylords, Skyladies, and Skyfolks!

    With the release just around the corner, I'm excited to announce that a new developer is joining our team!
    Our new developer is @mtmt, who is also known as _empty_ ingame. He has been helping us out for the last 2 months already, so him officially joining the team is long overdue. He's been working on an installer application for Skylords Reborn, which will hopefully ease the installation process for the less technical users.
    He will also be helping the development team out in various other internal projects, so we're glad to have his help!

    Best Regards, Zyna.
  21. MrDanilov liked a post in a topic by Zyna in Rule updates and permaban policy revision   
    Greetings Skylords, Skyladies, and Skyfolks,
    with each day we're moving closer and closer to the long awaited release!
    In lights of that, we decided to revise our zero-tolerance policy for multi-accounting and cheating. If you broke the rules against 'Cheating' or 'Multi-Accounting' during the open stress test, you might have had the pleasure to experience our zero-tolerance policy! Every Skylord who broke the aforementioned rules was given a permanent lifetime ban. Meaning they were not allowed to play the game at all anymore.
    Moving forward, we have decided to be a little less strict in that regard. From now on we'll not be handing out permanent lifetime bans anymore on first offense. Instead, players who break these rules will receive a progression reset and temporary ban on their first offense, and then a lifetime ban on any futher offenses. A progression reset means that all your Experience, BFP, Gold, Cards, Upgrades, etc. will be reset.
    Additionally, we have decided to give a all of the players who tested their luck and managed to get themselves permanently banned during the open stress test a final chance. You will no longer be living in the shadows of the forge - you will be allowed to play again, but beware! This is your last and final chance, so please make sure to follow our rules, otherwise you might find yourself in Batariel's grasp again!
    You will be able to ask for a second chance on our discord by contacting the SR Staff Mail! Please make sure to include your forum name and the reason why you were banned. If you think you were rude towards anyone in the moderation team in the past: also feel free to include an apology.

    Best regards, Zyna.
  22. Zyna liked a post in a topic by fiki574 in We have a release date: December 18, 2020!   
    Fan projects that you're referring to most likely broke a part of the verbal agreement.
    Fan projects I've been involved in, that got shut down, in 100% of the cases, had wrongdoing on their own end (this is my 4th fan project, previous 3 were DMCA'd).
    It always boiled down to one thing: trying to monetize a part of the game, and not be particularly careful or clever about it.
    However, this does not mean that a similar fate awaits us, or that we should live in the fear of being shut down. So far, the EA has been nice for the past 5 years, hopefully it continues because we've been pretty strict about behaving according to our verbal agreement with them. Any speculations or discussions about our takedown possibilities are pure, non-fact based guessings and just bring negative attention to the thread, and then consequently the project itself.
    Only time will tell.
    Long live the King.
  23. Metagross31 liked a post in a topic by Zyna in UPDATE: Free PvP Decks and upcoming livestream   
    Yes, we plan to keep the free PvP decks up-to-date if there are any significant changes in the meta.
    The goal with these decks is to not provide any deck advantages to players who have already played the game for a while. Veteran players already have a significant advantage just due to the fact that they have more experience.
    We tried to encourage players to build up their card collection by restricting the amount of decks you can choose every week, and by allowing them to add cards from your own collection to the free PvP decks. You can fairly quickly swap out certain cards, or even build deck variants with different T2 or T3 orbs.
  24. Zyna liked a post in a topic by Cocofang in We have a release date: December 18, 2020!   
    Yes, and among many reasons I think the most important one is: The dev team said so. Fostering trust and showing consistency is very important for the long term health of the project. Many people waited for the rested to get into the game again.
    @shroomion Dude, EA could change its mind on a whim and Cease and Desist nuke this entire project tomorrow for absolutely no reason other than somebody over there woke up and felt like it. Would be a good idea to not give them any cue at all to rear their heads. This is built on sand as it is, better to not get smart with them, dancing around boundaries.
  25. Zyna liked a post in a topic by Metagross31 in UPDATE: Free PvP Decks and upcoming livestream   
    Here's something that came to my mind recently:
    When the new balance changes are applied at the official release, will the decklists of the free PvP decks maybe change in the future to account for shifts in the meta? E.g. adding wearbeasts to Nature T1, removing thugs/mortar from fire T1 etc., if it turns out that these cards become (un-)viable to play.
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