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Zyna

Admin & Main Developer
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Everything posted by Zyna

  1. There were no changes in the random map generation. @aclundar Could you please check that your Documents\BattleForge\randommap folder is not read-only? The game needs to be able to write to that folder.
  2. Please make a bug report which follows the bug report template. Please be sure to attach your logs!
  3. I reverted another recent change, could you please retry in about 25 minutes?
  4. Could you please edit your post so it follows the bug template? We especially need a more detailed description as to when that exact behavior occurs, since the map seems to be functioning normally for other players. Also we need to know how reproducible it is. Does it occur every match, or was this just a one-time thing for you? Please also attach replays if the map does not seem to be functioning correctly.
  5. @guta67 I'm going to revert another recent change in the server. The update should be live in about 45 minutes.
  6. Thanks, I'll let you know when we need more logs. Right now this still looks very weird, according to the logs on the server the client closes the connection to one of the servers (104: Connection reset by peer). I doubt it's your internet though, since you are still connected to other servers.
  7. It's very similar to what other people seem to experiencing We'll be adding more server-side logging with the patch in a few minutes, would be awesome if you can provide the logs again after that
  8. We made some changes, could you please report once it happens again?
  9. Thanks for the report, we made some changes, could you please report once it happens again?
  10. We will be providing a simple application for installing the game once we release in Q4 2020. If you don't want to wait until then and play right now, you can find the instructions for setting up the game in this post: Let me know if any instruction is not clear.
  11. Zyna

    Buff promos

    Like LEBOVIN said, our goal is to make the game more balanced instead of making it more unbalanced. If you introduce a change like this, the promo cards will become mandatory at a high level of PvP. Considering how rare promo cards are, not all players will have access to them. This will lead to a more unfair and frustrating game experience, especially for the top PvP players.
  12. I think you chose the wrong log files here aswell, since those seem to be the logs for your other bug report. If you did not restart the game yet: you need to send _log_proxy_latest.log, if you restart it once: _log_proxy_0.log, if you restart it twice: _log_proxy_1.log and so on.
  13. I think this might be the wrong log file, I don't see any disconnect in there. Please report again if it happens.
  14. Please make a bug report which follows the bug report template. Please be sure to attach your logs!
  15. Zyna

    Trade Glitches

    @SnowFire If this still occurs, please make a new bug report which follows the proper template. Most importantly, please attach your logs next time, we cannot do anything without logs, therefore I'm moving it resolved.
  16. @TurnItUp Thanks for the logs. I changed some stuff again, hopefully I will know soon what exactly causes this. Could you please send me your logs again once it happens again?
  17. Since there hasn't been a response, I'm moving this to archived.
  18. Zyna

    VISUAL BUG

    Like LEBOVIN said this is not a bug, but a working feature. Moving this to resolved.
  19. Yes exactly, the deck and cards can only be used for PvP. Although you can modify these decks and add cards from your own collection to them.
  20. You have to keep in mind that players can only choose one or two (the exact amount is undecided) of the available decks, and they cannot change their selection for a certain amount of time. I'm not sure how many players only play one deck, but I can imagine that most players do want to be able to freely choose between a multitude of colors. Also, keep in mind that these deck can ONLY be used for PvP, and a lot of the cards used in these PvP decks are also quite strong in PvE. Considering that, I think saying that the market will be ruined for those cards is an overstatement.
  21. I think you misunderstood the card text. The lost wanderer makes each shield within a 15m radius regenerate 10 hitpoints per second.
  22. With what kind of quest does this happen? We are quite sure we fixed it with the patch on the 09.08. Please note that some quests have some conditions which are not explicitly mentioned in the quest description.
  23. In the upcoming weeks and months we will be adding more PvP specific quests. There will also be an option to choose whether you want to get PvP or PvE quests. Imo one of the biggest issues of PvP is that most players often don't have a competitive PvP deck. This could be due to lack of knowledge of what a good PvP deck looks like, or due to the fact that you need a fully upgraded and charged deck in order to be competitive. In order to combat this, we will be adding an option to choose from a couple of pre-made level 120 decks for PvP, which players can use in their PvP games.
  24. @TurnItUp How frequently does this occur to you? Could you please send your logs again the next time it happens? I added more logging to trace the problem.
  25. Thanks. You meant "Luschy" and not "Lushy", right? I gave you both your boosters.
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