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DefAnske

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  1. DefAnske liked a post in a topic by nukie in New Achievement and Official Easter Event 2023   
    Congratulations to @Dutchy for winning the Easter Event Speedrun Challenge! 
    All rewards will be sent on Monday, full rankings will be posted on Monday as well with the winners of the random draw!
  2. DefAnske liked a post in a topic by Kapo in BFP #2 - Bounty for Pro's - Titans Pure Nature Solo - CLAIMED by theTED   
    This one went down fast - @theTED claimed the bounty with a wonderful run, where no blocking, Rogan-healing or other shenanigans were used. Just some dances around the buttons to free the civilians 😉

    Replay: 
    Titans_theTED_Nature.pmv
    Thanks for everyone who showed interest, and congratulations to @theTED!
     
  3. DefAnske liked a post in a topic by Trando in "All-time" Fastest Speedrun Rankings (September 2022-present)   
    new Soultree

     
    new Encounters
     

  4. DefAnske liked a post in a topic by Trando in "All-time" Fastest Speedrun Rankings (September 2022-present)   
    next one in the book, Behind enemy Lines

  5. DefAnske liked a post in a topic by Kapo in BFP #2 - Bounty for Pro's - Titans Pure Nature Solo - CLAIMED by theTED   
    A long time ago, I tried to do all maps with Pure Nature solo, yet I failed on doing Titans properly.
    * Full solo, no other player joining for orbs/wells
    * Pure Nature, no Amii Monument or other neutrals allowed
    * Expert difficulty
    * No blocking of Jorne or Rogan
    * No long-term healing of Rogan - if you help him a little it's alright, but not minutes of Jorne bashing at Rogan while Shamans heal him
    * Must be repeatable - e.g. do not profit from a rare occurrence
    * No bug-using 😉
    * Of course: win the map 😉
    Disclaimer: I reserve the right to refuse an entry if anything goes against the spirit of the challenge - like, if I forgot to add a rule or condition. It's win a normal the map with pure nature - I will not allow for any rule-lawyering. Also, if some heavy bug-use or exploit is involved, I may refuse the entry - I want to see a gameplay solution, not a shady trick 😃
    Also, by entering the Bounty, you accept that your entry (replay) will be made public.
    REWARD: 10.000 BFP   The bounty has been completed by @theTED.
    If I get inpatient, I may add more BFP to the bounty, but I think for someone who is an excellent player, it's worth investing an hour or two to see if they can do it.
    Good luck to all the Bounty Hunters!
  6. DefAnske liked a post in a topic by Majora in Community Update - April 2023   
    We hope it was obvious the first announcement about a GameBoy release was an April Fools' joke. 😉 Everything else in the CU is true however!
  7. DefAnske liked a post in a topic by Volin in 4p rpve Contest#2 - The Stonekin Hunt   
    Hello Skylords,
    the rpve event "Stonekin Hunt" has come to an end and I want to thank you for the overwhelming participation 🥳
    In total we received 47 submissions, 41 of them  valid. One team played the wrong map and 5 did not open the chests - you really want me to repeat this once again, don't you?

    From that 47 replays were
    2 played as trio 2 played as duo 4 played solo! Yes, solo! I have a replay for each color - sadly only one of them is valid.
    Overall 107 (!) unique people participated in the event - that is amazing!

    Thanks to multi-participations of some people a lot of Boosters can not be given out to the top 21 ranks (upper 50%, we rounded up) -> This means we have one guaranteed Booster for all people that sent in a valid replay. 
    23 Booster will go into a random draw between all the 107 players and in addition we draw the 5x 500 BFP from Bengel among the lower 50% of ranks.


    And now some fun facts:

    If we just look at the 4-player runs in the top 10 (yes, there is one non-4-player run up there) we see that
    Fire started to 89% in the upper positions Frost started to 78% in the upper positions Shadow started to 78% in position 3 Nature started to 89% in postion 4 Overall Frost and Fire are mostly playing together and are pretty dominant in the upper spots, while Shadow and Nature care for the lower side.
    To learn why tune in on our stream on friday Date: 31.03.2023 19:00 CEST Ultralord @Twitch

    The stream will include top runs, quiz questions (with prizes!) and some more interesting data from the event!
    See you on friday!
  8. DefAnske liked a post in a topic by LEBOVIN in Why does Juice Tank suck...   
    Solution: Lower RPVE starting well capacity 😛 
    Make that Juice Tank viable !!!!! ❤️
  9. DefAnske liked a post in a topic by Dolewan in Remove the BG10 achievement please   
    However, this will automatically bring you into conflict with PVP balancing, which unfortunately will probably be weighted higher.
  10. Volin liked a post in a topic by DefAnske in Remove the BG10 achievement please   
    I don't think that would make much sense tbh.
    RPvE 10 is kinda specific to do drastic balancing changes to whole factions, every color has its own strenghts and weaknesses and at RPvE 10 fire happens to be the best, don't see a problem with that.
    I mean in my very own opinion fire t1 is always the best choise for everything but I doubt that everyone would agree with that 😉
     
  11. DefAnske liked a post in a topic by Majora in Community Update - March 2023   
    Greetings Skylords!
    A new month; a new Community Update! It's time to bring you up to speed with everything going on in Skylords Reborn!

     
    • Forge Lag and Leaderboard Achievements

    We want to take a moment to address the Forge lag issue that many of our players have been experiencing. We understand that it has been causing frustration, and we're sorry for any inconvenience it has caused. Luckily, we're happy to report that we've made significant progress in resolving the issue. Because we introduced major features such as cosmetics with our latest patch, it took us some time to pinpoint the cause of the lag, but we have now identified and fixed the issue through a patch. You should now experience a smoother and more enjoyable experience in the Forge.
    In addition to addressing the lag issue, we have also fixed the problems with leaderboard achievements and retroactively distributed rewards for the past month. Furthermore, we've fixed a bug that affected the display of achieved rankings for this month's leaderboard achievements. The displayed rankings now accurately reflect your current rank, so you can see how you're doing and earn rewards accordingly.
    Click here to read the full patch notes. 
     
    • Upcoming Feature: Drop Locations

    Upgrading cards is a fundamental aspect of Skylords Reborn, and finding the locations of these upgrades can be challenging, especially for new players. We understand that browsing external sources like the Wiki can be a significant barrier for players to gather information. That's why we're happy to announce the upcoming feature of in-game drop locations!

    With the new "View Upgrades" button added to the create-a-lobby screen, finding upgrade locations is just one click away. You can easily access the upgrade locations you need without ever leaving the game, making the process of finding the upgrades you need more straightforward and easier.


    Clicking on the "View Upgrades" button will reveal a list of upgrades that can be found on the map. You can filter the list by colour, difficulty, and whether you already own the upgrades. This will help you to quickly and easily find the upgrades you need. 

     
    Moreover, we've added an upgrade location feature to the "Claim Upgrade" section of your cards. Right-click a card from your inventory, click "Upgrade", and you will now be able to see the drop location of the upgrade. This is in addition to the existing feature of purchasing the upgrade with gold. This makes it easier for you to decide whether to spend gold on an upgrade, or complete the map to try to gather it. 
     


    We are happy to introduce this feature into the game, and believe it will help our players to more easily complete their collection. We hope to include this feature in our next patch and are excited to see how it will improve the player experience in Skylords Reborn.
     
    • Upcoming Feature: Comparing Profiles

    In our latest patch, we introduced new cosmetics and achievements, which brought a fresh set of challenges for players. We are excited to announce that we are working on a new feature – Comparing Profiles – that will allow players to compare their progress with others.

    With this feature, you'll be able to right-click on another player and compare your profile with theirs. This comparison will show your achievements and progress in the game, helping you to see how you stack up against other players. We believe that this feature will encourage more players to collaborate and tackle the most challenging achievements together.
    To ensure that everyone feels comfortable sharing their progress, profiles will be publicly visible by default, but players will have the option to set their profiles to private, friends-only, or group-only. This will give you control over who can see your progress, and ensure that you are only sharing your achievements with the audience you choose.

    We are currently finalizing this feature and are already able to share a sneak peek of how it will look in the game:

    We believe that this feature will be a great addition to the game, and we plan to include it in our next patch. We hope players are looking forward to it!
     
    • Behind the Scenes: Fire Wormlings

    As Skylords Reborn continues to evolve, we're constantly hard at work creating new content and cards to keep the game fresh and exciting. However, as with any development process, we sometimes encounter unexpected challenges along the way.
    Today, we want to take you behind the scenes of one of our recent projects that didn't go according to plan – the implementation of a new card called "Fire Wormlings", and share some of the challenges we faced.

    Fire Wormlings, Artwork by Tweeto
    Designed as a squad of six small worms based on the card "Fire Worm", the Wormlings were intended to be a strong S-squad archer-unit, perfect for our upcoming defensive rPvE mode. Unfortunately, we ran into several unexpected issues during development.
    For example, we encountered problems when attempting to mount the squad on walls. This was problematic, since the goal of the card in the first place was to provide additional archers to be used in late game defensive scenario's. Placing the squad on a wall would result in a buggy model with the worms' tails sticking out of the wall segment, looking quite silly in the progress:
     
    Additionally, the death animation of the worms didn't quite look right, as it was designed for a single XL unit, rather than a squad of small S units. Facing them in combat sure looked... dramatic:
    Despite these challenges, we're still committed to finding a solution that meets our standards and gives our players new enjoyable cards to play with. We're currently exploring other ways to incorporate the "Fire Wormlings" into the game, though it might be a while before you see them again.  
    We appreciate your patience as we work through these challenges. We know that players are eager to hear about actual upcoming content, so we would like to know: do you enjoy these behind-the-scenes at our development process, or would you prefer us sticking to announcing more concrete upcoming content? Please let us know in the comments below! 
     
    • PvP Guide Update

    Our latest balance patch resulted in significant changes to both the PvP meta and the free PvP decks. To ensure that you're up-to-date with the latest strategies, the PvP Guide has been updated accordingly.
    Whether you're a beginner or a seasoned player, this comprehensive guide has got you covered. It includes deck descriptions, tips and tricks for each match-up, and an overview of the pros and cons of your deck. We also indicate how beginner-friendly each deck is to play.
    The guide is written by RadicalX and Hirooo, two of the top players in the game. You can trust their expertise and insights to help you level up your PvP skills. So make sure you read up on the latest updates and get ready for the upcoming PvP tournament on Sunday!

     
    • Tournaments / Events

    In between our monthly Community Updates, we host various events and tournaments, so be sure to keep a close eye on the in-game event tab and the forum calendar to stay informed and not miss out on any exciting events!

    FINISHED  – Official PvE Contest #8: Insane God
    "One of Urzachs Minions is heading for an altar. sToP tHeM!" The results are in: check out the winner reveal stream, hosted by Ultralord, of our Insane God event this Friday the 3rd. More information.
     
    NEW - Skylords Reborn Championship #2 – Sunday 5th of March
    Get ready for our PvP tournament, the Skylords Reborn Championship! This event is open to players of all skill levels, and will be live-streamed by RadicalX. There are many prizes to be won, including for the audience! Don't forget to sign up in advance if you want to participate. More information.
     
    NEW - CCC #10 Ashbone Pyro vs. Magma Hurler - UNTIL 12.03.2022
    In the next installment of CCC, players will answer the ultimate question: Ashbone Pyro or Magma Hurler? Show your allegiance and fight for supremacy in the latest Crappy Community Contest! More information.
     
    • Host your own tournament / event
    Want to host a tournament or event yourself? Please reach out to our Event Organizers, Metagross, Minashigo Hiko, or Nukie! We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you.
     
     
    • Join the Team

    Skylords Reborn is a community-driven project fuelled by the passion and dedication of over 30 volunteers. We are always on the lookout for like-minded individuals. If you have a passion for gaming, programming, design, or marketing, we invite you to take a look at our open positions!
     


    • Newsletter


    While we aim to keep our community in the loop with monthly news through our Community Updates, we understand that sometimes these updates might not reach you. That's why we offer a newsletter that will notify you when a new patch or update is released. Don't worry, we respect your privacy and promise not to send spam or use your data in any other way. Click here to sign up.

    If you provided your email address during our summer survey to stay up to date, then you are automatically subscribed to our newsletter. We recently sent out our first newsletter, which announced the release of our latest patch.
    • In Conclusion

    That's all for this Community Update! We appreciate you taking the time to read through it.
    As is tradition, we're including a scratch code as a small token of our appreciation for your support.
    The code will reward you with a General booster: DROP-LOCA-TION-MAPS

    The code is valid until April 1st, when we will bring you another Community Update. 
    We're always looking for ways to improve and value your feedback. If you have any questions, comments, or suggestions, please don't hesitate to share them with us. We'll be back next month with more updates on our ongoing projects and upcoming features.

    Archive
    • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)  
    • Overview Community Updates
    • Community Update February 2023
  12. DefAnske liked a post in a topic by DragoX in Introduce Yourself!   
    Hey All,
     
    My name is Bart but I used to be known as Dragox in BF. Glad I could pick that name up again 😉
     
    Played BF since the beta and LOVED it. One of the most fun games to this day.
     
    I used to play PVE all the time (not a big PVE player). Think I spend about 500-1.000 euro on cards to get them all, just because I wanted to do levels again and again with different decks.
    Favourite cards was prob all the dragons. Because, well they are awesome.
    Hated mostly the engineer that could repair buildings, because you couldn't let him stay on 1 building and he kept walking away on certian levels, haha.
    I liked the map the most where there would be major spams that you could kill 2/3 times if you hit a certain object. Then by the time the wave would hit that you couldn't wipe out anymore I would have such a massive dragon army that you could just fly around and kill all the cristals.
     
    Still can't believe this project is already 2 years in the working and I have never seen or heard about it.
    I am going to install the game right now and start playing again.
    Hope it's a lot less buggy then it used to be 🙂
     
    Also used to be very active on the forum, maybe there are still some old players around?
     
    If it pans out and the game is still epic, I'd love to contribute in some way.
    But let's start with playing a couple of hours 😉
  13. DefAnske liked a post in a topic by Volin in Remove the BG10 achievement please   
    1. Ofc it is doable with any color. But you should know it is a bit more complicated why fire is commonly asked for.
    2.  10s are not casual content at all?
  14. DefAnske liked a post in a topic by Zyna in Patch #400040 - 27 February 2023   
    Patch #400040
    We're excited to bring you a new update that addresses some recent issues. Specifically, we've tackled some bugs related to our leaderboard achievements, which now properly use the current month's data. Any rewards you may not have received were rolled out retroactively. Additionally, we've fixed the forge lags that were causing performance issues for some players. Thank you for your patience, and we hope you enjoy this update!

    General Changes
    Added an option for players to re-roll the same quest multiple times. The minimum quest reward after re-rolls is now 50 BFP. If a player has excess quests, the quest with the most re-rolls will be reset to zero. The achievements "A Need For Speed" and "Gotta Go Fast" now display the seconds for best time in their tooltips. A new type filter for achievements has been added, with options "All", "One Time", and "Endless". The "Endless" checkbox has been replaced with this new filter.
     
    General Fixes
    Leaderboard achievements now use the current month's data, rather than last month's. Last month's rewards will be granted retroactively on March 1st. The leaderboard reward period now starts at 00:00 UTC on the 1st of each month, instead of the 31st of each month. The achievement for completing rPvE quickly now completes correctly after reaching the last milestone. The context menu now appears when right-clicking on all areas of a player banner. The name tooltip for players in the leaderboard now updates correctly when changing pages. The achievement "Too Heavy to Carry" now has a description in Russian. Fixed lag in the Forge that was causing performance issues.
     
    Post-Patch Fixes - 31 March 2023
    The promo version of Worldbreaker Gun now also counts for the "The Tools of Ultimate Destruction" achievement.
  15. DefAnske liked a post in a topic by Volin in Official PvE Contest #8: Insane God until 26.02.2023   
    I'll open the party at 18:00 CET on my channel with a bigger opening (+100) and we will raid to Ultralord at 19:00 CET then
  16. Kapo liked a post in a topic by DefAnske in Quest for Oracle expert mode for 2 bandit boosters: epic 50 fails   
    Pure Fire Campaign
    There you find a replay with a pure fire deck, definitly not the easiest way to play this but it may give you some inspiration.
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