No shit lol. My point of this entire topic is to implement a more fun way to get promos, rather than grind your soul out until you finally get that one promo, let alone ten other promos you need to grind out and get.
I understand and respect your point, but the reason why the survey showed such results (in my opinion and from personal experience ingame anyway) is that they are waaay too hard to come by. As i've pointed out, you need to either have a Gladstone Gander level of luck to get them from opening boosters, or you need to grind an gratuitous amount of BFP to get that one expensive promo you wanted, let alone several of them, both methods which are not fun at all, especially the grind part. That is why i suggested to implement a more accessible, yet fun way to work hard for them, like the meta, aka end game achievements that i pointed out for example, where you have to play with specific element decks etc.
Yeah exactly. One disagreement though is the promo part. I respect your idea for new promos and preserving economy balance for them, but personally i'd put promos like Razorleaf, Construct, Juggernaut etc., because they are the type of cards that really fills you with that catharsis and sense of accomplishment after you've worked your butt off to complete the achievements for them. I mean, they are essentially a reskins of original cards, so it wouldn't be a total loss if you ask me 😄