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FromAfar

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  1. FromAfar liked a post in a topic by gnomgrol in My Improved CardBase   
    UPDATE: We made it! This is now the official cardBase. You can check it out on the usual link in the top bar of the forum.
    Or Here:
    https://allcards.skylords.eu/
    If you want anything added or changed or have a bug to report, comment below!
     
    Known bugs: 
    - Some cards are sorted into the wrong place or display outdated info in the tooltip. This is because some data in the API is out of date and there is not much I can do about it.
     
    1.8: - You can now sort cards in a deck using the arrow keys <- and -> - Booster Simulator now has a button to share a booster 1.7: - Added a Booster Simulator (link in the top bar) - Some Visual Bugfixes Patchnotes 1.6.6: - Added a slider to adjust card size. - Moved view maps button to the top line. - Added easier implementation into existing website. Patchnotes 1.6.5: - Small GUI edits - Made sure cards with bugged API stats still get added to all filters that they provide data for. - Deck pictures now also have a "small" version Patchnotes 1.6: - Massive clean-up and GUI improvements - Added Link Bar on top of page - Decks can now be exported as pictures to link in forum posts (or anywhere else) or downloaded! - Maps can now be sorted by player count Patchnotes 1.5: - Deckbuilding is live! Hover over the INFO text to get started. - Card links are aquired by shift-clicking now. - Decks can be ex/imported. Shift-click on any card in the deck to get a link! - Some minor tweaks to improve usablity on wierd screen resolutions. Patchnotes 1.4: - You can now choose your orb order and sort by cards you could play with it! - Double clicking a card shows a permanent link to the card. - Added Button to reset all filters. Patchnotes 1.3: - Added filters for Rarity, Affinity and Edition. - Added Unit Stat filtering. - Changed all exclusive selectors to Multicheckboxes. You can now filter in much more detail. - Fixed messed up UI for smaller screens - Renamed remaining Back to Purple Patchnotes 1.2: - Added option to sort alphabetically - Upgrades are now always in the correct order - Added Maps View, which includes Minimap previews and loot tables - Renamed Color Black to Purple Patchnotes 1.1: - Greatly improved loading speed and stability. - Tooltip is now displayed next to the card, and intelligently chooses its position to be on screen. - Tooltip now contains upgrades. Effects + where they drop. - Sorting by Orbs or Energy is now exclusive of each other. Bugfixes:- Firefox scrollbar working now.  
     See you in beta.
     
  2. FromAfar liked a post in a topic by Menchrese in Map Editor [Activation Guide]   
    Map Editor [Activation Guide]
    If you ever wanted to use the BattleForge Map Editor and make some of your own cool maps or just to play around with it while Battleforge is off, well here's how:
    To be able to instal the map editor you will need a program that will extract zip files. WinRAR or z7 free software are 2 examples of free programs capable of doing that.
    Step 1: Download the MapEditor zip file and extract the files. If you were wondering about viruses: Scan results.
    Step 2: Open the "Map Editor" folder and place the "Battleforge" folder inside your documents (Computer>Documents). The other files will be placed somewhere else later in this guide (Step 4).
    Step 3: Go to Computer>Local Disk (C:) and check if you have a folder called "Battleforge" in there. If you don't, make one.
    Step 4: If you downloaded Battleforge without the map editor or just created a new folder, then you must place all the remaining files from "Map Editor" in the "Battleforge" folder in your Local Disk (C:). Replace any existing files with the new ones from the "Map Editor" folder.
    Step 5: Download https://www.dropbox.com/s/o4ov83foag0s1tj/bf-base-pak-1st_300-files.rar?dl=0 and https://www.dropbox.com/s/kf65cp9mzvo3dgb/bf-base-pak-rest-of-files.rar?dl=0. Make a folder (if you didn't have one) called "base". In the "base" folder make another folder called "pak". Extract everything from these 2 links in the "pak" folder.
    Or all in one link : BattleForge from sylar.
    Step 6: If you already had Battleforge in your Local Disk (C:) this step is most likely not needed for you. Download https://www.dropbox.com/s/j9tnfubsviog2ux/BattleForge-all-but-base-folder.rar?dl=0 and extract everything into your "Battleforge" folder located in your Local Disk (C:).
    This should be it. To open the Map Editor you must go to Computer>Local Disk(C:)>Battleforge and click on "pluginbasededitor".
    I also made a short video showing you were to place the files from the "Map Editor" folder. This is it MapEditor. I also made some simple instructions in Notepad: Instructions.txt .
    Note: Important to mention that you must have a Battleforge folder in your Local Disk (C:) (not the one in Documents) which must contain a folder called "base" with a folder called "pak" with the pak in it (Step 5). Without the pak the editor can't function because that's where it loads its resources and assets from. You must have a folder called "Battleforge" in your Documents as well as in your Local Disk (C:).
    Common issue: The map editor will most likely not work as a stand alone so you have to download the full Battleforge folder, with the base/pak folders and every thing else unpacked properly for it to work, so put all the files, excluding the folder "Battleforge" from the "Map Editor" folder in the Battleforge main folder in your Local Disk (C:) and then try it.
    Thanks Sylar for providing me with the "pak" files and the main Battleforge folder from your post: How to.
    Feel free to ask me any questions or issues you might have while attempting my guide.
    Thanks to Ladadoos for simplifying the guide.
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