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Ponni

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Everything posted by Ponni

  1. If you play 30 mins a day you will receive a booster. A lot of people sell this booster for 420 BFPs (generally the price I see in the chat in game). In a week this is 2940 BFPs and if you do all quests everyday for that week it will give you another 1050 BFPs. I would say that those almost 4000 BFPs would buy you a very decent deck. So, a week... // Ponni
  2. Well, if the card collecting is the most important part of this game (I argue it is not, this is a RTS game first and foremost) why don't you take the opportunity to do it now and then once again after the reset. Twice the fun, right? // Ponni Btw, I have been playing again since fall of 2018 (no reset in sight...) and having had a lot of fun since!
  3. Moving into an enemy camp with a full team of Ashbones (12+) and then sacrifice one them with Motivate is almost as impressive as a fully burning Bata. Camps are gone really fast! The only thing better with this is when you have a team mate also doing an Ashbone deck, then you have 20+ units destroying camps in seconds! // Ponni Thought about the team aspect mentioned above and created a deck which could be a good complement to Kybaka's deck: Then you and a friend could have a lot of fun clearning those rpve maps! Cards that could be used also (Revenge, Inferno and Motivate are perhaps not needed...Kybaka's deck have two of them already and Inferno is a bit expensive power wise...): - Mumbo Jumbo (Fire) - for bosses to take 20% extra damage - Offering (Nature) with Rifle Cultists - to spam t4 spell cards like Cluster Explosion. - Offering (Nature) with Magma Spore - to spam Ashbones, once charges are depleted you could quickly get one more and one more and one more, etc...
  4. I don't really understand this, what are people waiting for, part from the reset itself? One obvious reason with this is of course that after reset all begins from scratch and it isn't that fun to grind and play maps with "crappy" cards again. But what other reasons are there? Nah, to me, game is available now, why wait when you can play it? Feels like the waiting is more important than playing for some? // Ponni
  5. Ponni

    rpve Twilight Deck

    Completely agree with Treim, just want to add a t2 flavour into this: Gladiatrix (Nature), she is a strong choice, kinda weak on the HP side, but with Oink and Surge of Light (and of course Mine and Eruption) they clean out any t3 camp up to rPVE9, even Lost Souls. Do requires some practise but once you get the hang of it the damage output they do is awesome and also they target air units! Actually, it will in most cases take you easily to t4. Trick is to Oink the enemies and then target one enemy at a time with all Gladis (depening on camp 3-5 ones are needed), then they die quickly. Another trick would be to Oink most of the camp and take out the spawn hut then back out and leave a Mine behind to clean out/severly injure the ground troops then turn around and finish them off! Though she is not a Twilight creature, but still very useful... // Ponni
  6. Ponni

    My Name

    Then it seems you are one of the very few people residing in New Zealand to get offended. And again you do not really understand how things work. Just because you have an opionion it does not mean you are right. In the world today this is a common misconception, and there are even world leaders trying to impose this (even for a lot of democratic countries). And usually the most of what these people say is just a load of BS. But, that is my opinion... // Ponni
  7. Ponni

    My Name

    I think you have misunderstood things, it is not you who decide what is offensive or not, it is the receiver of what you want your name to mean, this is the same for any statement or whatever you want to make. Perhaps your name is not overly offensive, but I assume your intention was to do something funny(?) here by having a name that means big boobs/breasts/funbags or whatever you want to call them and there are a lot (at least some) girls and women on this server. So, to respect them get over it and select a better name for the future. // Ponni
  8. Getting things done with t2 reaching t3 with a fire start, I generally use Gladiatrix (green), she is very powerful together with Curse of Oink and Mine (and Surge of Light). 5-6 of her generates a massive t2 damage output. Even Gladi (purple) can work but she is a bit slow...anyhow second orb should be Nature... But for campaign maps, if that is what you are asking for, then it differs a lot I would say. It is tough to say what generally will work. // Ponni
  9. Mods, please close this thread. ~160 cards have been given away, including Enlightenment, Avatar of Frost (3), Harvester, Church of Negation, Shaman (2), Wheel of Gifts, Overlord (2), Mine (2), Amii Monument, Lost Spirit Ships (4), Dreadcharger (2), and many others! But now I am starting to have less or none extra cards of the ones people want...Anyhow, I will still be in game so if anyone sees me online you can reach out to me and I will still be glad to help with cards if I have the ones you want. In the meantime I will build up the card base again and hopefully I can have another give away thread in some time. // Ponni
  10. Ok, but I still liked the video... : ) Kubik mentioned in another post that there is a feature in the mechanics of the game that terminates matches automatically after 180 minutes, so game assumes matches running this long is an "error". I am still worried though, with responses I get from the team and others in this forum, because there seems to be a general consensus that it should take time and that like achievement ladders are needed for the game to be interesting enough. I argue the opposite, getting more people having more (eg. of the cards available) is key to the success. But, lets see then what MrXLink comes up with then. // Ponni
  11. Nice video! Sadly I will after the reset not be able to contribute so much to the community. Reason, my playtime (90-120 minutes/day) does not guarantee me with a booster a day... : ( In fact, I would only gain like 0.5-0.7 boosters per day (in BFP), so I hope everyone else will play those ~250 minuntes needed to generate enough BFP to buy a booster, to keep the economy of cards working. Actually, @Kubik I entertained myself with doing a bit of calculation given the numbers you provided in another thread. Calculations below are perhaps not 100% accurate when it comes to how the system actually will work but I think they are at least somewhat accurate to show the following: So, those 5000 players that will join after the reset and how much time needs to be played for 50 players to get Infect fully charged = 66 000 boosters needs to be opened, but with the initial 3 boosters everyone receives this is the total amount of boosters needed = 51 000. Total time then that needs to be played, 250 mins x 51 000 boosters = 12 750 000 minutes. Given 5000 players = 12 750 000 / 5000 = 2550 minutes or 42,5 hours per player. Good luck in having that done in 3 days...with my playtime mentioned (0.7 boosters per day) above you would need like ~13200 players to achieve this... We could also do a twist of this calculation, because 42.5 hours per player over 3 days is unrealistic (at least for 99.5% of all players...I know there are people beating all time records on campaign maps spending hours and hours in front of the game though ). Instead I will assume everyone plays ~250 minutes to get one booster per day, how many players is then needed over 3 days to reach the 66 000 booster needed threshold = I can only do this calculation by testing my way forward. As more players will have more initial boosters I had no formula...but 11 000 players will get 33 000 initial boosters and if these 11 000 players play 3 days to get a booster then the total booster sum will be = 66 000, so 11 000 players are needed... Halis mentioned there is a cap a day at somewhere around 1200 BFP, if someone plays 24/7, that will of course help speed up the number of boosters I calculated above, but this I dare to say is not likely to happen, or? So, as math seems to be important here on how to make the "economy" work better I hope people will see the example above and soon realize that putting limitations on earning BFPs (and earning gold for that matter too and conversion between both) will create massive numbers in what needs to be done in order for the wheels to turn. WARNING! Irony ahead: But, I know I am wrong, grinding like crazy forever and not being able to actually have all those cards you want is the way that this game should be played, right? // Ponni
  12. Up until here cards have been distributed, 128 so far, most of them rares and uncommons. Still many cards left like Twilight Hag which you, if you want, can get 31 copies of... : )
  13. Hey, it seems you have put me on the ignore list ingame, so I cannot send you any cards... : ) // Ponni
  14. Up until here cards have been distributed, 110 so far... But again, loads of cards left, like: Firesworn (both affs), Mortar Tower, Makeshift Tower, Scythe Fiends, Skyfire Drake, Tower of Flames, Fire Dragon, Batariel (Shadow), Earthshaker, Cluster Explosion (Shadow), Nox Trooper, Dreadcharger, Nightguard (Nature), Embalmer's Shrine, Phase Tower, Motivate, Life Weaving, Resource Booster, Fallen Skyelf, Brannoc, Corsair, Mo, Amii Monument, Frenetic Assault (both affs), Overlord, Death Ray, Lost Spirit Ship (Nature), Tortugun (Frost), Construction Hut, Glyph of Frost, Juice Tank, Coldsnap, Lyrish Knight, Icefang Raptor (both affs), Maelstrom, Dryad (both affs), Mana Wing, Swiftclaw, Stranglehold, Mark of the Keeper, Ensnaring Roots, Burrower, Crystal Fiend (Nature), Deep One (both affs), Vileblood (both affs), Aggressor (both affs), Living Tower, Matter Mastery (both affs), Twilight Creeper (both affs), Fathom Lord, Thornbark, Healing Gardens, Wheel of Gifts, Abomination, Gemeye, Jorne, Ravenheart, Rogan Kayle, Viridya, and more...
  15. Up until here cards have been delivered! Check the new rules at the top of the initial post, now anyone can request cards!
  16. Not yet, but I will still consider your post later! : )
  17. Up until here cards have been distributed, 72 cards so far, but its getting a bit slow so soon I will open up this for anyone that wants/needs cards. There are still many good cards left...
  18. Sorry, all eggs but one have been stolen from my basket, that damn bunny! : (
  19. Up until here cards have been distributed, 61 so far! But, there are still loads left!
  20. Up until here cards have been distributed. 39 so far, including Enlightenment, Avatar of Frost, Shaman, Church of Negation. Still a lot of cards left!! // Peter
  21. Up until here cards have been distributed! // Peter
  22. Please also state your ingame username in the post, otherwise I might not find you!
  23. Edit, ok, opening up thread for anyone to request cards now, rules from now on then: - For Ultra rares and Rares together, you can request 1 card. For Uncommon you can request 1 card. For Commons, you can request how many you want but on the popular ones I will try and limit it to one each (for Giant Wyrm, Windweavers, Werebeasts, Forsaken and some others I am actually out right now or at least very close on running out...). - First come, first served. Examples of cards you can request (UR, R and UC) which I right now have extras of (some a lot, most a few...) are: Firesworn (both affs), Mortar Tower, Makeshift Tower, Mine, Scythe Fiends, Skyfire Drake, Tower of Flames, Fire Dragon, Batariel (Shadow), Earthshaker, Cluster Explosion (Shadow), Nox Trooper, Dreadcharger, Nightguard (Nature), Embalmer's Shrine, Phase Tower, Motivate, Life Weaving, Resource Booster, Fallen Skyelf, Brannoc, Corsair, Mo, Amii Monument, Frenetic Assault (both affs), Overlord, Death Ray, Lost Spirit Ship (Nature), Tortugun (Frost), Construction Hut, Glyph of Frost, Juice Tank, Coldsnap, Lyrish Knight, Icefang Raptor (both affs), Maelstrom, Dryad (both affs), Mana Wing, Swiftclaw, Stranglehold, Mark of the Keeper, Ensnaring Roots, Burrower, Crystal Fiend (Nature), Deep One (both affs), Vileblood (both affs), Aggressor (both affs), Living Tower, Matter Mastery (both affs), Twilight Creeper (both affs), Fathom Lord, Thornbark, Healing Gardens, Wheel of Gifts, Revenge, Abomination, Grinder, Gemeye, Jorne, Ravenheart, Rogan Kayle, Viridya, and more so dont limit your request to the ones above! For the record, I only have one promo, Fallen Skyelf, and this one I will keep! : ) // Ponni ----- Hi, I have decided to give away a lot of cards of which I have extras of, I have been active on the AH, but I think this is a better way right now. I have a lot of of "good" cards and loads of the not so good ones. : ) Both new and old players are welcome to request cards, but I have a level restriction set on who can request, see rules below. Ultra Rares: These are the cards I have extras of right now (and how many of each) - 1 Spitfire, 2 Voodoo Shack, 1 Oracle Mask (Fire), 2 Oracle Mask (Nature), Cluster Explosion (Shadow), 1 Volcano (Nature), 1 QueekQueek, 3 Nox Carrier (both affs), 1 Evocator's Woe (Nature), 2 Evocator's Woe (Shadow), 1 Tortugun (Fire), 1 Tortugun (Frost), 3 Gravity Surge (Shadow), 1 Ice Age (Nature), 1 Stronghold, 1 Mindweaver, 1 Forest's Vim (Shadow), 3 Promise of Life (Frost). Rares: These are the cards I do not have any extras of right now - Gladiatrix (Nature), Juggernaut, Shrine of War, Fire Worm, Batariel (Fire), Comet Catcher, Shadow Mage, Lost Shade (both affs), Aura of Corruption, Cultist Master, Ashbone Pyro, Soulshatter, Bloodhorn (Shadow), Home Soil, Treespirit (Shadow), Hurrican, Crystal Fiend (Frost), Spikeroot, Parasite, Deepfang (Fire), Battleship, Worldbreaker Gun, Razorleaf, The Incredible Mo, Deepcoil Worm, Grove Spirit, Colossus, Ravenheart, Mind Control. Uncommon Cards: For most of the popular uncommon cards I have a few extras, for the not so popular ones there are more. That means I have at least 1 Ensnaring roots, Construct, etc, to give away. These are the cards I do not have right now: Grimvine, Thunderstorm, Lost Spirit Ship (both affs), Shadow Phoenix. Common Cards: For some of the common cards I have a small amount of extras or even none, like Nomads (both affs), Sunstriders, Forsaken, Ice Barrier, Master Archers, Windweavers, Surge of Light, Cannon Tower, Tremor, Giant Wyrm, Regrowth, but pretty much all other commons I have loads of, like Twilight Hag (Fire) 31 copies and Warrior's Death (Frost) 32 copies. Take the chance to either fill your collection with new cards or to get some extra charges for cards you already have! Rules: - For Ultra rares and Rares together, you can request 1 card. For Uncommon you can request 1 card. For Commons, 6 different cards can be requested. So, in total you could receive 8 cards. As a suggestion, make three lists, one for the commons you want, one for uncommons and then one for the others...and don't forget to specify which affinity you want, if not posted I will select. - First come, first served. - Initially I will limit the people who can request cards to level 10 PvE and below and also high level PvP players (not sure where to draw line there yet though...). - With the list of cards you want please also share your ingame username so I can easily find you. If it is not available I will just skip that request and you need to do another post. - To start with you can only make 1 request (depending on what happens that might change...) - Please don't request cards which you afterwards will sell, I cannot hinder you of course, but my intention here is that you should use the cards in some other way. Example of a post to request cards: ----- 1. Windweavers 2. Sunstriders 3. Master Archers etc 1. Makeshift Tower 2. Banditos (Nature) 3. Aggressor (Frost) 1. Mine 2. Shrine of War 3. Disenchant (Nature) etc Ingame username: Ponni ----- Other info: I will send things as soon as possible, but please give me some time. Also, I will update the thread at times after I have fulfilled your requests, this by doing a post up until where I am done sending cards requested. Should you not receive an in game email with cards, then you have not followed the rules above or the cards you requested are gone already (or I did not have them). Sincerly, // Ponni Edit: Contributions to this initiative made by: Esceeli, Croan, Beninana Thanks!
  24. I like it both ways when it comes to building the decks, testing to see whether I can execute on a given strategy or invent my own (though most combos and ways to do things is as you have mentioned above pretty much "invented" already...however still not known by everyone). And even in some cases creating a deck just for fun, like using Satanael in BG, with his minions, that is fun but not overwhelmingly fast...
  25. True, but as you somewhat say the deck building strategies differ quite a lot, most obvious one is that mana (of one or different colors) is needed in MtG wherein BattleForge you chase wells and orbs to be able to play your cards as you have planned. Anyhow, I agree with you, building decks to fulfill a strategy is one of the best things with both games. // Ponni
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