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Dutchy

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  1. Hrdina_Imperia liked a post in a topic by Dutchy in Official Halloween Event: Spooky Encounters - UNTIL 2nd of November   
    After completing the achievement to beat all the campaign maps on expert, you get warped into a different dimention (new achievement) where everything has been taken over by Lost Souls. This gives you the ability to reply every map with different look and enemies, very similair to the spooky encounters map. 
    Why make new maps if we can reuse existing maps 😛 
  2. Dutchy liked a post in a topic by Majora in Community Update #29 - November   
    Why do you feel it needs a different description, and what did you have in mind?
    It's called like this because once the fleet is nearby, it gives Raven Walker support (losing the slow)
    As Metagross mentioned, I have never been a moderator 🙂 I'm Community Manager and Project Coördinator. We did open up the Community Manager position after I took on the role of Project Coördinator (since it's very time consuming to do both effectively), but didn't find a replacement yet.
    Since I'm also managing our Social Media channels, we have now opened the role of Social Media Manager to hopefully get some help in that department. 
    So no, I'm not going anywere anytime soon, but it would be greatly appreciate to get some help 😄  
     
    Appreciate the kind words everyone, glad to see you are liking both the event and the update!
  3. Ultralord liked a post in a topic by Dutchy in Battle of Tactics #2: Perfectly Balanced, as all things should be - Until 23.10.2022   
    Respectable 24th place 😄
     
    Awesome stream once again! Great interaction and great commentary, very well prepared!
  4. Kapo liked a post in a topic by Dutchy in Official Skylords Reborn PvP Tournament #1 - 29th October 2022   
    Today is the day! 
    sign-ups are still open and are free! For everyone who played at least both rounds of Bo3 gets a participation price 😄
  5. Volin liked a post in a topic by Dutchy in Official Skylords Reborn PvP Tournament #1 - 29th October 2022   
    Today is the day! 
    sign-ups are still open and are free! For everyone who played at least both rounds of Bo3 gets a participation price 😄
  6. Blashyrkh liked a post in a topic by Dutchy in Community Update #29 - November   
    HYPE!
    Awesome "new" map
    Awesome new card preview
    And awesome to have a new Global Moderator! 
  7. Xamos liked a post in a topic by Dutchy in Community Update #29 - November   
    HYPE!
    Awesome "new" map
    Awesome new card preview
    And awesome to have a new Global Moderator! 
  8. Deadman liked a post in a topic by Dutchy in Community Update #29 - November   
    HYPE!
    Awesome "new" map
    Awesome new card preview
    And awesome to have a new Global Moderator! 
  9. Kapo liked a post in a topic by Dutchy in Official Halloween Event: Spooky Encounters - UNTIL 2nd of November   
    Awesome map,
    Pray for Evil Eye!
  10. Dutchy liked a post in a topic by Kapo in Official Halloween Event: Spooky Encounters - UNTIL 2nd of November   
    Welcome to the Official Halloween Event!

    The Lost Souls have altered the timeline again - instead of encountering Twilight, Rogan Kayle finds himself facing very different horrors. Enjoy a spooky experience, celebrate Halloween and the release of the new card “Evil Eye” with us!    
     
    Everything you need to know:
    Map                 - Spooky Encounters (Community Map) Difficulty          - Expert Date                 - 28.10.2022 - 02.11.2022 Restrictions      - None Goals                - Win the map on Expert difficulty Prizes               - Either 1 Evil Eye (upcoming new card) or 1 Twilight Booster Replays            - Send through DM on Discord (Kapo#0116) or PM on the forum (@Kapo).
      Send in your replay, renamed to Halloween and your ingame name – for example: “Halloween_MyName.pmv” until the 2nd of November 2022, 23:59 CET. 

    At the end of the event, we may make a compilation of interesting and/or funny replays/screenshots – by participating, you automatically agree to be included in that.

    How To Play
    Go to the Community Map section and select the Event map named Spooky Encounters / Gruselige Begegnungen / Rencontre avec les Perdus / Жуткие Стычки. Complete the map on expert and send me your replay.

    How to access the map:
    How to get your replay:

    Prize pool
    For this event, everybody will get a prize – you have a 50:50 chance to either get your hands on the upcoming new card Twilight Evil Eye or a Twilight Booster. There is no restriction on how many prizes we dish out, half of the players will get an Evil Eye, the others will receive the Booster, determined by a roll of the die. Please note that you can only enter once with one winning replay. Prizes will be sent out manually after the event ends. 
              

    We are looking forward to your replays! If you have any questions, please do not hesitate to ask.

    Last but not least, a big shoutout to those who helped with this Event: @LEBOVIN, @Dallarian, @Majora, @R4bitF00t, @Metagross31, @CrazyCockerell, @SpiritAlpha and our map testers!


    Best regards,
    Skylords Reborn Team
  11. nukie liked a post in a topic by Dutchy in Community Update #29 - November   
    HYPE!
    Awesome "new" map
    Awesome new card preview
    And awesome to have a new Global Moderator! 
  12. Majora liked a post in a topic by Dutchy in Community Update #29 - November   
    HYPE!
    Awesome "new" map
    Awesome new card preview
    And awesome to have a new Global Moderator! 
  13. Metagross31 liked a post in a topic by Dutchy in Community Update #29 - November   
    HYPE!
    Awesome "new" map
    Awesome new card preview
    And awesome to have a new Global Moderator! 
  14. Kapo liked a post in a topic by Dutchy in Community Update #29 - November   
    HYPE!
    Awesome "new" map
    Awesome new card preview
    And awesome to have a new Global Moderator! 
  15. Dutchy liked a post in a topic by Maze in Skylords Marketplace Journal (SMJ)   
    The new iterations of the website and bot are online, go check them out. 🙂
    Since I changed the data schema again to be more future proof, there won't be any notable prices or long term ohcl prices at first and since they require more intensive calculations than my simple server can handle at the moment, I will have to add them manually once enough data is in the database again for it to be relevant.
    I don't plan to add past short term data at the moment, but I may add past long term ohcl data in the next few weeks or so.
     
    I am sorry again, that it took so long for me to fix the issues. 🙏
  16. Dutchy liked a post in a topic by Majora in Community Update #29 - November   
    Greetings Skylords!
    This Community Update is a few days ahead of schedule because we have two events that we don't want you to miss! From today until 2nd of November there is a special Halloween event, and on Saturday 29th October we have a PvP tournament with a participation prize! Let's get you up to date. 

    • Halloween Event

    The Lost Souls have altered the timeline for a special Halloween event! Instead of Encountering Twilight, Rogan Kayle finds himself in the face of new horrors. Enjoy a spooky experience on this adjusted map to celebrate Halloween, and the upcoming release of the new card "Evil Eye" with us!    

    You can find the full event details here. This is a temporary event which ends on 2nd of November. Check it out now to not miss out!

    • Evil Eye release and adjustments

    Evil Eye will release next week in a small dedicated patch (which will not break replays).
    Players participating in the Halloween event will have the chance to be rewarded with the new Twilight card the moment it comes out! After the event is over Evil Eye will also be eligible to drop from General and Twilight boosters as an uncommon card. So save your boosters till then!
    Since its original reveal, we have made some adjustments to the card based on testing feedback.
    The original design had a couple of issues, including a lack of splash damage, squishiness, mobility issues and increased susceptibility against crowd control. While the damage output of the card has a very high potential peak, in practice the card turned out to be hard to use and didn't add much to the Twilight faction besides a new transformation effect. 
    To make the card feel more rewarding to play, we gave it a new mechanic; a unit being attacked by Evil Eye explodes if it dies (thematically its insides are superheated and explode), dealing damage in a small area. Having on-enemy-death mechanics is already part of Twilight's identity (i.e. Twilight Warfare) and we found this could solve the splash issue in a more creative manner. 
    While this addition goes against the single-target attacker role we originally had in mind, it makes the card more fun to play and gives the player the option to either focus on a strong unit (i.e. a boss) by making use of its passive Rage ability, or micro it to benefit from Searing Sight's new on-death ability. 
    Lastly, we gave the card a much-needed health increase from 3300 to 3800. We are happy with how the card turned out, and hope you will enjoy playing it! 
     
     
    CHANGED: Searing Sight
    Casts a superheated beam that deals 200 damage to a target enemy every second. If a unit directly attacked by Evil Eye dies, its corpse explodes, spewing forth boiling liquids that deal 1000 damage in a 15m radius, up to 3000 in total. 
     
    Transform
    Evil Eye has the faction's ability "Transformation", allowing it to transform into other Twilight units. Because Evil Eye is already a strong tier 4 card, it has a special passive ability to make transforming it worthwhile. 
     
    Conjuration
    If the unit is transformed, it will restore spell card charges. The card of every Fire, Nature, and Twilight spell will be granted one more charge and will be immediately reusable. The maximum number of possible card charges for a specific card will not be exceeded.
     
    ADDED: Rage
    Unit does increasingly more damage the longer it attacks, up to a maximum of 300% more damage, but falls back to its original damage output if it doesn't fight for 5 seconds or changes target. 
     

    • New Card Reveal: Raven Walker

    While Evil Eye releases in the coming days, there are more new cards in development. We are hard at work adding a new legendary card into the game: the infamous Raven Walker.
    Raven Walker is a powerful tier 4 Legendary card, meaning only one can be summoned on the battlefield at a time (like i.e. Viridya or Ravenheart).  Besides being a strong ranged unit, Raven Walker has the ability to corrupt the very air around it, causing played out cards to backlash, dealing huge amounts of damage to both allies and enemies, including buildings! If Ravenheart or its summoned Raven Ships are nearby, Raven Walker will lose its slow passive ability and move like a general XL unit.
    Please note: We are still testing the card. While we are generally happy with it, numbers and effects might still change before release. 

     
    Slow
    Unit has Slow movement.
     
    Blackpowder Turret
    Every 4 seconds, unit fires an explosive shot that deals 920 damage to enemies in a 10m radius around its target, up to 1380 in total. Knocks back small and medium units. Affects ground targets only.


    Corrupting Aura (100p)
    Activate to cast a destructive aura of 30m radius at the target location. Every card played out within it will backlash, dealing 10 times their power cost times their orb count as area damage distributed among all hostile and friendly entities, up to 10000 in total. Lasts for 30 seconds. Reusable every 60 seconds.
     
    Fleet Support
    If Raven Walker is within 25m radius of a Raven Ship or Ravenheart, it will lose Slow.
     
    Some of you might be wondering why Raven Walker is a Legendary card, instead of a Bandit card. While exploring our options, we found two issues with a Bandit approach. First, we feel Bandits as a faction is currently quite complete in terms of T4 units, and this unit would not add anything interesting to the faction; it would not be much different from Construct-decks which already use double Shadow for Nether Warp.
    Additionally, Raven Walker's Corrupting Aura ability works on buildings. This means it can be used even with healing spells to destroy enemies and important structures, allowing for a wide variety of decks to build around it. But because of how Corrupting Aura works, it can be stacked infinitely, which is problematic from a balance point of view. It does not come up often that we want something to be limited to a single instance, making this the perfect Legendary. It is also a good opportunity to expand the existing Legendary deck and slowly add Blight's entire raven squadron to the game.
    Raven Walker is planned to release in an upcoming content patch. We are not ready to announce a release date yet. 
     
    • Tournaments / Events

    Since Community Updates are posted on a monthly schedule, events might come and go in between Community Updates. Be sure to keep a close eye on the ingame event-tab and the forum calendar to not miss any events! 

    • NEW - Official Halloween Event - until 02-11-2022
    The Lost Souls have altered the timeline for this special Halloween event! Instead of Encountering Twilight, Rogan Kayle finds himself in the face of new horrors. Enjoy a spooky experience and celebrate Halloween and the release of the new card "Evil Eye" with us! More information.  
     
    • NEW - Official PvP Tournament - 29-10-2022
    On Saturday 29.10 we are hosting an official PvP tournament with prizes! The tournament starts at 14:00 p.m. CEST (Berlin time) and will also be livestreamed on our Twitch. Every player who participates will get a booster, so be sure to join even if you are inexperienced! More information. 

    • FINISHED - Battle of Tactics #2: Perfectly Balanced
    Ultralords latest contest has finished, and the winner reveal can be watched on Twitch. Big thanks to Ultralord for hosting this event, please let us know if you liked it! More information.  

    • Host your own tournament / event
    Want to host a tournament or event yourself? Please reach out to our Event Organizer, Metagross! We can help you out with various topics and are glad to discuss potential ideas. We can also sponsor the prize pool for your event. If you have a cool idea for a PvE event, or want to host a PvP tournament, please don't hesitate to reach out to us, we will gladly assist you. 
     
    • Team changes 

    We are glad to announce two new members to the team behind Skylords Reborn. WaterMelonLord has joined us as a Global Moderator. Cool. 

    Mynoduesp has also joined the team as Quality Assurance (QA), helping with maintenance and player friendliness, for example by improving descriptions. 

    We also had a couple of replies to our translator roles, thank you! We could always use more translators, so if you are fluid in French, Russian or German, please consider doing some translations for us.



    • Contribute to the Project

    We have opened up a new staff role: Social Media Manager. We heard multiple times that people are intimidated to join the team as a marketeer, so we split up the responsibilities and tasks, making the entry barrier a lot lower. As a Social Media Manager, you are responsible for keeping our Social Media channels (Facebook, Twitter, Reddit) up to date. Help with our Twitch and Instagram account would also be greatly appreciated.  
    As always, we hope you will also consider helping out the project. Please take a look at all our open positions on how you can do so. 

    There are also a variety of contributor roles like translator, that don't require you to join the staff, but still allow you to help out now and then. Please take a look. 
     

    • In Conclusion

    And that's it for this Community Update, thanks for reading! 
    As is tradition, this community update comes with a scratch code. 
    The code will reward you with a Lost Souls-booster: LOST-SOUL-TIME-LINE

    The code is valid until December 1st, when we will bring you another Community Update. 
    As always, we are open to feedback, so please let us know if you have any questions, suggestions, or comments! 

    Archive
    • Skylords Reborn Documents (Deep Dives, Behind the Scenes, PvP Guide)  
    • Overview Community Updates
    • Community Update #28
  17. Dutchy liked a post in a topic by nukie in Gunners go BOOM   
    Boom Boom Boom Boom.
  18. nukie liked a post in a topic by Dutchy in Gunners go BOOM   
    Disclaimer: This is more a fun deck. Not advised for beginners. Might have difficulty clearing harder rpve 9 maps. 
    Hey Skylords, 
    I've been playing around with some rpve decks and wanted to share one of my favorites:

    T1: Standard T1 fire start with Nomad G, Eruption and Mine. Of course a Shadow start is also viable to get your Resource Booster out earlier
    T2: Bandit Minefield to take the T3 camp easier. 
    T3: At T3, build your Shadow orb as T3 to get early boosters. You can start building your army of Gunners afterwards if you are not the one building the Shrine of War.
    T4: Get your second fire orb and start going ham on the camps with your Gunners + spell support. 
     
    - Why Corsair? Corsair buffs all friendly Bandit units by 60%!!! 
    - How do you keep your Gunners alive? By applying unity on your Gunners they will share 1 life pool. If you cast Blood Healing, the whole group will heal. 
    - Make sure you do not target your own units with Amok as it affects both hostile and friendly entities. 
    - Unity works on 8 units. If you have more than 8 gunners, make sure you use both Unity to cover as many units as possible, without too much overlap. 
     
    Attached you can find a replay with all four players playing a gunners deck in the current MotM. Its a whole lot of fun!
    2022-10-24_14-18-41_RPvEFourPlayers_diff9_s47334_{GM}Dutchy_Volin_kleppie_{GM}Nukie_time_0_14_59.5_v259.pmv

    Thanks to @Volin @Nukie @kleppie for doing this run with me!
  19. Dutchy liked a post in a topic by Volin in Ravenhearts' Summoned Units and Wheels of Gift   
    Solution: Play no Wheels, have no bug 😛
    You're welcome 🤓
  20. Dutchy liked a post in a topic by Hrdina_Imperia in Gunners go BOOM   
    Recently made something similiar, after seeing someone in-game go Mass boom. Great minds think alike, eh? 
  21. Blashyrkh liked a post in a topic by Dutchy in Gunners go BOOM   
    Disclaimer: This is more a fun deck. Not advised for beginners. Might have difficulty clearing harder rpve 9 maps. 
    Hey Skylords, 
    I've been playing around with some rpve decks and wanted to share one of my favorites:

    T1: Standard T1 fire start with Nomad G, Eruption and Mine. Of course a Shadow start is also viable to get your Resource Booster out earlier
    T2: Bandit Minefield to take the T3 camp easier. 
    T3: At T3, build your Shadow orb as T3 to get early boosters. You can start building your army of Gunners afterwards if you are not the one building the Shrine of War.
    T4: Get your second fire orb and start going ham on the camps with your Gunners + spell support. 
     
    - Why Corsair? Corsair buffs all friendly Bandit units by 60%!!! 
    - How do you keep your Gunners alive? By applying unity on your Gunners they will share 1 life pool. If you cast Blood Healing, the whole group will heal. 
    - Make sure you do not target your own units with Amok as it affects both hostile and friendly entities. 
    - Unity works on 8 units. If you have more than 8 gunners, make sure you use both Unity to cover as many units as possible, without too much overlap. 
     
    Attached you can find a replay with all four players playing a gunners deck in the current MotM. Its a whole lot of fun!
    2022-10-24_14-18-41_RPvEFourPlayers_diff9_s47334_{GM}Dutchy_Volin_kleppie_{GM}Nukie_time_0_14_59.5_v259.pmv

    Thanks to @Volin @Nukie @kleppie for doing this run with me!
  22. SpiritAlpha liked a post in a topic by Dutchy in Pure Amii RPVE fun deck   
    Awesome deck, and great explanation. I would like to add 1 thing. 

    For people who will to try out this, or similar kinds of decks:

    If you play Resource Booster as you get Tier 2 (or 3) on all your current wells, and you need to enlighten a Tier 4 unit after (Batariel, forest elder, Dreadnough or any other), please avoid building the 2 wells at the tier 4 camp. The initial payment of 200 power for a pay-off in about 3 min is not worth the delay on your units.
    When/if you play a buff Batariel deck, never build the 2 wells as you cycle through your power anyways with SoW/cultist+FoF. The chance is very low you actually be spending the 900 power you got when you enter the last few camps. 
  23. Deadman liked a post in a topic by Dutchy in Gunners go BOOM   
    Disclaimer: This is more a fun deck. Not advised for beginners. Might have difficulty clearing harder rpve 9 maps. 
    Hey Skylords, 
    I've been playing around with some rpve decks and wanted to share one of my favorites:

    T1: Standard T1 fire start with Nomad G, Eruption and Mine. Of course a Shadow start is also viable to get your Resource Booster out earlier
    T2: Bandit Minefield to take the T3 camp easier. 
    T3: At T3, build your Shadow orb as T3 to get early boosters. You can start building your army of Gunners afterwards if you are not the one building the Shrine of War.
    T4: Get your second fire orb and start going ham on the camps with your Gunners + spell support. 
     
    - Why Corsair? Corsair buffs all friendly Bandit units by 60%!!! 
    - How do you keep your Gunners alive? By applying unity on your Gunners they will share 1 life pool. If you cast Blood Healing, the whole group will heal. 
    - Make sure you do not target your own units with Amok as it affects both hostile and friendly entities. 
    - Unity works on 8 units. If you have more than 8 gunners, make sure you use both Unity to cover as many units as possible, without too much overlap. 
     
    Attached you can find a replay with all four players playing a gunners deck in the current MotM. Its a whole lot of fun!
    2022-10-24_14-18-41_RPvEFourPlayers_diff9_s47334_{GM}Dutchy_Volin_kleppie_{GM}Nukie_time_0_14_59.5_v259.pmv

    Thanks to @Volin @Nukie @kleppie for doing this run with me!
  24. Volin liked a post in a topic by Dutchy in Gunners go BOOM   
    Disclaimer: This is more a fun deck. Not advised for beginners. Might have difficulty clearing harder rpve 9 maps. 
    Hey Skylords, 
    I've been playing around with some rpve decks and wanted to share one of my favorites:

    T1: Standard T1 fire start with Nomad G, Eruption and Mine. Of course a Shadow start is also viable to get your Resource Booster out earlier
    T2: Bandit Minefield to take the T3 camp easier. 
    T3: At T3, build your Shadow orb as T3 to get early boosters. You can start building your army of Gunners afterwards if you are not the one building the Shrine of War.
    T4: Get your second fire orb and start going ham on the camps with your Gunners + spell support. 
     
    - Why Corsair? Corsair buffs all friendly Bandit units by 60%!!! 
    - How do you keep your Gunners alive? By applying unity on your Gunners they will share 1 life pool. If you cast Blood Healing, the whole group will heal. 
    - Make sure you do not target your own units with Amok as it affects both hostile and friendly entities. 
    - Unity works on 8 units. If you have more than 8 gunners, make sure you use both Unity to cover as many units as possible, without too much overlap. 
     
    Attached you can find a replay with all four players playing a gunners deck in the current MotM. Its a whole lot of fun!
    2022-10-24_14-18-41_RPvEFourPlayers_diff9_s47334_{GM}Dutchy_Volin_kleppie_{GM}Nukie_time_0_14_59.5_v259.pmv

    Thanks to @Volin @Nukie @kleppie for doing this run with me!
  25. Dallarian liked a post in a topic by Dutchy in Gunners go BOOM   
    Disclaimer: This is more a fun deck. Not advised for beginners. Might have difficulty clearing harder rpve 9 maps. 
    Hey Skylords, 
    I've been playing around with some rpve decks and wanted to share one of my favorites:

    T1: Standard T1 fire start with Nomad G, Eruption and Mine. Of course a Shadow start is also viable to get your Resource Booster out earlier
    T2: Bandit Minefield to take the T3 camp easier. 
    T3: At T3, build your Shadow orb as T3 to get early boosters. You can start building your army of Gunners afterwards if you are not the one building the Shrine of War.
    T4: Get your second fire orb and start going ham on the camps with your Gunners + spell support. 
     
    - Why Corsair? Corsair buffs all friendly Bandit units by 60%!!! 
    - How do you keep your Gunners alive? By applying unity on your Gunners they will share 1 life pool. If you cast Blood Healing, the whole group will heal. 
    - Make sure you do not target your own units with Amok as it affects both hostile and friendly entities. 
    - Unity works on 8 units. If you have more than 8 gunners, make sure you use both Unity to cover as many units as possible, without too much overlap. 
     
    Attached you can find a replay with all four players playing a gunners deck in the current MotM. Its a whole lot of fun!
    2022-10-24_14-18-41_RPvEFourPlayers_diff9_s47334_{GM}Dutchy_Volin_kleppie_{GM}Nukie_time_0_14_59.5_v259.pmv

    Thanks to @Volin @Nukie @kleppie for doing this run with me!
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